Caverns Of Khafka
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Caverns Of Khafka
''Caverns of Khafka'' refers to either of two platform video games published by Cosmi. In both game versions the player takes control of a treasure hunter in search for the fabled treasure of Pharaoh Khafka. The first game was created by Robert T. Bonifacio and released in 1983 for Atari 8-bit computers. Subsequently, a different game with the same title and overall theme was created by Paul Norman and released for the Commodore 64 in 1984. Atari 8-bit version (1983) Gameplay ''Caverns of Khafka'' sets the player in the shoes of a treasure hunter exploring the underground Egyptian tomb. The tomb's caverns are littered with treasure which the player must collect in order to move on to the next level. There are four levels and in each one the player must navigate moving platforms, ladders, acid baths and other obstacles. Later levels introduce killer bats, rolling boulders or darts flying through the caverns. The player starts the first level with five lives and must collect ...
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Paul Norman (game Designer)
Paul Norman (born December 18, 1951) is an American game designer, musician, composer, and computer programmer. He has been active in the music scene since 1970 and has been involved with the development of computer entertainment and information since 1982, including the production of '' Forbidden Forest'' in 1983. Career Early career Norman spent fifteen years working as a professional touring and studio musician. Forbidden Forest Norman programmed his first major computer program in the 1980s: a video game called '' Forbidden Forest''. Norman's wanted to create a cinematic experience for its user, and he used 6502 machine language to program the game. ''Forbidden Forest'' was originally developed for a company known as Synchro, which went out of business when the game was about three-quarters complete. However, the game was eventually bought out by American developer Cosmi and brought to completion. The finished game was described as a "technical masterpiece" by ''Retr ...
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Personal Computer Games
''Personal Computer Games'' was a multi-format UK computer games magazine of the early/mid-1980s published by VNU. History ''Personal Computer Games'' was launched in July 1983. The magazine was part of VNU and had its headquarters in London. The second issue was published on 28 October 1983 with the magazine going monthly from February 1984. Computer coverage at the time were mainly consisted of the Spectrum, C64 and the BBC Micro, although there were others featured such as Atari 8-bit, Electron, Vic 20 and the newly released Amstrad CPC. The February 1985 issue was the last of the magazine. Chris Anderson and Bob Wade went on to launch the Commodore 64 magazine '' Zzap!64''. Screen Test One of the sections of the magazine was the 'Screen Test' pages where the latest games were reviewed. The PCG Panel, who voiced their opinions on the games reviews, consisted of the PCG staff plus several contributions from readers. The review was laid out with an explanation of the ...
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Video Games Set In Egypt
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical vid ...
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Video Games Developed In The United States
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practi ...
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Platformers
A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action game, action video games in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels that consist of uneven terrain and suspended platforms of varying height that require jumping and climbing to traverse. Other Acrobatics, acrobatic maneuvers may factor into the gameplay, such as swinging from vines or grappling hooks, jumping off walls, air dashing, gliding through the air, being shot from cannons, or bouncing from springboards or trampolines. Games where jumping is automated completely, such as 3D games in ''The Legend of Zelda'' series, fall outside of the genre. The genre started with the 1980 arcade video game, ''Space Panic'', which includes ladders, but not jumping. ''Donkey Kong (video game), Donkey Kong'', released in 1981, established a template for what were initially called "climb ...
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Cosmi Corporation Games
Cosmi may refer to: * Cosmi Corporation, a U.S. computer software company * Cosmi, Americo & Figlio, an Italian gun manufacturer * Sam Cosmi Samuel Cosmi (born February 16, 1999) is an American football offensive tackle for the Washington Commanders of the National Football League (NFL). He played college football at Texas and was drafted by Washington in the second round of the 2021 ...
(born 1999), American football player {{disambiguation ...
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Commodore 64 Games
{{short description, None This is a list of games for the Commodore 64 personal computer system, sorted alphabetically. See Lists of video games for other platforms. Because of the length of the list, it has been broken down to two parts: * List of Commodore 64 games (A–M) * List of Commodore 64 games (N–Z) See also * Commodore 64 Games System * Commodore 64 ...
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Atari 8-bit Computer Games
Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French publisher Atari SA through a subsidiary named Atari Interactive. The original Atari, Inc., founded in Sunnyvale, California, in 1972 by Nolan Bushnell and Ted Dabney, was a pioneer in arcade games, home video game consoles and home computers. The company's products, such as ''Pong'' and the Atari 2600, helped define the electronic entertainment industry from the 1970s to the mid-1980s. In 1984, as a result of the video game crash of 1983, the home console and computer divisions of the original Atari Inc. were sold off, and the company was renamed Atari Games Inc. Atari Games received the rights to use the logo and brand name with appended text "Games" on arcade games, as well as the derivative coin-operated arcade rights to the original 1972–1984 arcade hardware properties. The Atari Consumer Electronics Division properties were in turn sold to Jack ...
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1983 Video Games
The year 1983 saw both the official beginning of the Internet and the first mobile cellular telephone call. Events January * January 1 – The migration of the ARPANET to TCP/IP is officially completed (this is considered to be the beginning of the true Internet). * January 24 – Twenty-five members of the Red Brigades are sentenced to life imprisonment for the 1978 murder of Italian politician Aldo Moro. * January 25 ** High-ranking Nazi war criminal Klaus Barbie is arrested in Bolivia. ** IRAS is launched from Vandenberg AFB, to conduct the world's first all-sky infrared survey from space. February * February 2 – Giovanni Vigliotto goes on trial on charges of polygamy involving 105 women. * February 3 – Prime Minister of Australia Malcolm Fraser is granted a double dissolution of both houses of parliament, for elections on March 5, 1983. As Fraser is being granted the dissolution, Bill Hayden resigns as leader of the Australian Labor Party, and in the subs ...
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Aztec Challenge
''Aztec Challenge'' refers to either of two early action video games published by Cosmi Corporation, COSMI, as well as two subsequent remakes. In all game versions the player takes control of a running Aztec warrior. The first was a side-scrolling platform-jumping game created by Robert Tegel Bonifacio and released in 1982 for the Atari 8-bit family. Subsequently, a different game with the same title and overall theme was created by Paul Norman and released for the Commodore 64. It includes a level in a modified-first-person 3D-style. Atari 8-bit computer version (1982) The original version of the game on the Atari 8-bit computers presented itself as a side-scroller, with the player's character running continuously from left to right as the background and path continuously scrolled. Control was limited to jumping at three different heights; holding the joystick down and pressing the button resulted in a low jump, holding the joystick up and pressing the button resulted in a hig ...
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Cosmi Corporation
Cosmi Corporation (COSMI) is an American computer software company based in Carson, California. Software publishing Cosmi Corporation was established in 1982, founded by George Johnson. The company published titles for many Personal Computer systems such as the Atari 8-bit family, Commodore 64 and IBM PC. This included many games, such as '' Forbidden Forest'', '' The President Is Missing,'' or the very popular ''Aztec Challenge''. It also published utility software including a database, word processor, spreadsheet, street maps, vacation planners, a 3D World Atlas, and other tools. Products Cosmi products include business and productivity, graphics and publishing, utilities, learning, languages, and games software. Cosmi produces famous titles such as: * Print Perfect Scrapbook Deluxe - Creates memorable scrapbook layouts, templates, designs, decorative artwork, and photo editing tools. * mySkins iPod Video - Styles and protects the surface of the iPod. * Website Promoter ...
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