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Bloodshadows
''Bloodshadows'' is an original pulp adventure gamebook by West End Games that was published in 1994. It was the first setting book for WEG's MasterBook game, which used rules elements used earlier in their TORG and Shatterzone games. It was reprinted in 2011 by Precis Intermedia, which is looking to rework and reform the core rules. A reworked third edition of the gamebook was published by Precis Intermedia in 2016. Background The game is set in the world of Marl, a setting influenced by dark fantasy, urban fantasy, and pulp fiction influenced by writings of H.P. Lovecraft, Robert E. Howard, and Edgar Rice Burroughs and the '' roman noir'' of Dashiell Hammett and Raymond Chandler. It has an early 20th century industrial age base in which the technology is blended with magic. Marl is controlled by three factions: Order, Chaos, and the Oathbreakers. Order and Chaos are like their equivalents in Michael Moorcock's ''Eternal Champion'' cycle. Order represents stability and obedie ...
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Galitia Citybook
''Galitia Citybook'' is a supplement published by West End Games in 1994 for the fantasy-noir role-playing game ''Bloodshadows'', using the generic role-playing rules of '' Masterbook''. Contents The original ''Bloodshadows'' campaign setting (1994) was based in the city of Selastos. ''Galitia Citybook'' describes the sister city of Galitia, with details of its thousand-year history, city districts, and notable people. The book also includes new monsters and some suggested adventure hooks, although it does not include a full adventure. Publication history West End Games originally published the generic ''Masterbook'' set of role-playing game rules in 1994, quickly followed by the fantasy-noir ''Bloodshadows'' setting. The ''Bloodshadows'' supplement ''Galitia Citybook'' also appeared in 1994, a 128-page softcover book written by Teeuwynn Woodruff, with artwork by Tim Bobko, Tom O'Neill and Brian Schomburg. Reception In the March 1995 edition of ''Dragon'' (Issue #215), Rick S ...
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Shatterzone
''Shatterzone'' is a space opera role-playing game by West End Games. The game went out of print in 1997 after the company went bankrupt. The game is now back in print, owned and published by Precis Intermedia. The universe of ''Shatterzone'' shares some structural similarities to the ''Star Wars'' expanded universe including an intergalactic government called the Consortium (like the Republic from ''Star Wars'') run from a central region of space known as the Core Worlds, large megacorps that run galactic affairs (a theme common in the cyberpunk genre of storytelling), and a super-industrialized capital world, called Centaurus, but similar to ''Star Wars Coruscant. Likewise, there is a sentiment of xenophobia in the setting similar to that of the Empire in ''Star Wars''. Humans, Glahns, and Ishantras, the three ruling races of the Consortium and a few others are given full citizen status while other races suffer under prejudice and second-class-citizenship. In an interview ...
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Precis Intermedia
Precis Intermedia (formerly ''Politically Incorrect Games'' and ''Spectre Press'') publishes downloadable PDF-based and traditional printed role-playing games. They also publish downloadable paper gaming miniatures called Disposable Heroes, and other various miniatures and tabletop games. Precis Intermedia merged with Spectre Press, one of the first RPG publishers to offer PDF-based products on the internet. Games and products Precis Intermedia has brought back a number of previously out-of-print games, including Shatterzone, Masterbook, Bloodshadows, Darkwood, Supergame, Maelstrom Storytelling, and A Fistfull of Miniatures. The company has also published its share of original roleplaying and tabletop games, including Treasure Awaits!, HardNova 2, Ghostories, EarthAD.2, Two-Fisted Tales, Lord of Olympus, Active Exploits Diceless Roleplaying, Warcosm, and Brutes. Other notable products include Disposable Heroes Paper Miniatures, The Amazing 8in1 Die, Exiled in Eris, and Eldritc ...
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D6 System
The ''D6 System'' is a role-playing game system published by West End Games (WEG) and licensees. While the system is primarily intended for pen-and-paper role-playing games, variations of the system have also been used in live action role-playing games and miniature battle games. The system is named after the six-sided die, which is used in every roll required by the system. System Attributes and skills Characters in the ''D6 System'' are defined by attributes and skills. Attributes represent the raw ability of a character in a certain area. Most ''D6 System'' games utilize anywhere from six to eight attributes, though these can vary greatly in number and name by the game in question. Acumen, Intellect, Knowledge, Perception, Presence and Technical are examples of mental attributes; Agility, Coordination, Mechanical, Physique, Reflexes and Strength are examples of physical ones. Skills are the trained abilities of the character and are associated with a specific attribute (e ...
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Dice
A die (: dice, sometimes also used as ) is a small, throwable object with marked sides that can rest in multiple positions. Dice are used for generating random values, commonly as part of tabletop games, including dice games, board games, role-playing games, and games of chance. A traditional die is a cube with each of its six faces marked with a different number of dots ( pips) from one to six. When thrown or rolled, the die comes to rest showing a random integer from one to six on its upper surface, with each value being equally likely. Dice may also have other polyhedral or irregular shapes, may have faces marked with numerals or symbols instead of pips and may have their numbers carved out from the material of the dice instead of marked on it. Loaded dice are specifically designed or modified to favor some results over others, for cheating or entertainment purposes. History Dice have been used since before recorded history, and their origin is uncertain. It is hypoth ...
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Horror Role-playing Games
Horror may refer to: Arts, entertainment, and media Genres *Horror fiction, a genre of fiction **Psychological horror, a subgenre of horror fiction ** Christmas horror, a subgenre of horror fiction ** Analog horror, a subgenre of horror fiction ** Erotic horror, a subgenre of horror fiction ** Space horror, a subgenre of horror fiction **Folk horror, a subgenre of horror fiction ** Japanese horror, Japanese horror fiction **Korean horror, Korean horror fiction *Horror film, a film genre ** Art horror, a subgenre of horror film **Body horror, a subgenre of horror film **Comedy horror, a subgenre of horror film ** Erotic horror film, a subgenre of horror film **Slasher film, a subgenre of horror film ** Splatter film, a subgenre of horror film **Supernatural horror film, a subgenre of horror film ** Psychological horror film, a subgenre of horror film **Postmodern horror, a subgenre of horror film ** Indonesian horror, Indonesian horror film ** Thai horror, Thai horror film *Horro ...
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Fantasy Campaign Settings
Fantasy is a genre of speculative fiction that involves supernatural or magical elements, often including imaginary places and creatures. The genre's roots lie in oral traditions, which later became fantasy literature and drama. From the twentieth century onward, it has expanded into various media, including film, television, graphic novels, manga, animation, and video games. The expression ''fantastic literature'' is often used for this genre by Anglophone literary critics. An archaic spelling for the term is ''phantasy''. Fantasy is generally distinguished from the genres of science fiction and horror by an absence of scientific or macabre themes, although these can occur in fantasy. In popular culture, the fantasy genre predominantly features settings that reflect the actual Earth, but with some sense of otherness. Characteristics Many works of fantasy use magic or other supernatural elements as a main plot element, theme, or setting. Magic, magic practitioners ...
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Dark Fantasy Role-playing Games
Darkness is the condition resulting from a lack of illumination, or an absence of visible light. Human vision is unable to distinguish colors in conditions of very low luminance because the hue-sensitive photoreceptor cells on the retina are inactive when light levels are insufficient, in the range of visual perception referred to as scotopic vision. The emotional response to darkness has generated metaphorical usages of the term in many cultures, often used to describe an unhappy or foreboding feeling. "Darkness" may also refer to night, which occurs when the Sun is more than 18° below the horizon. Scientific Perception The perception of darkness differs from the mere absence of light that sometimes lead to afterimages. In perceiving, the eye is active, and the part of the retina that is unstimulated produces a complementary afterimage. Physics In terms of physics, an object is said to be dark when it absorbs photons, causing it to appear dim compared to other object ...
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American Role-playing Games
American(s) may refer to: * American, something of, from, or related to the United States of America, commonly known as the "United States" or "America" ** Americans, citizens and nationals of the United States of America ** American ancestry, people who self-identify their ancestry as "American" ** American English, the set of varieties of the English language native to the United States ** Native Americans in the United States, indigenous peoples of the United States * American, something of, from, or related to the Americas, also known as "America" ** Indigenous peoples of the Americas * American (word), for analysis and history of the meanings in various contexts Organizations * American Airlines, U.S.-based airline headquartered in Fort Worth, Texas * American Athletic Conference, an American college athletic conference * American Recordings (record label), a record label that was previously known as Def American * American University, in Washington, D.C. Sports teams S ...
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