Binn (serialization Format)
Binn is a computer data serialization format used mainly for application data transfer. It stores primitive data types and data structures in a binary form. Performance The Binn format is designed to be compact and fast on readings. The elements are stored with their sizes to increase the read performance. The strings are null terminated so when read the library returns a pointer to them inside the buffer, avoiding memory allocation and data copying, an operation known as zero-copy. Data types Primitive data types: * null * boolean (true and false) * integer (up to 64 bits signed or unsigned) * floating point numbers (IEEE single/double precision) * string * blob (binary data) * User defined Containers: * list * map (numeric key associative array) * object (text key associative array) Format Binn structures consist of a list of ''elements''. Each element has a type that can be followed by the size, count of internal items, and the data itself: boolean, null: ype int, ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Serialization
In computing, serialization (or serialisation) is the process of translating a data structure or object state into a format that can be stored (e.g. files in secondary storage devices, data buffers in primary storage devices) or transmitted (e.g. data streams over computer networks) and reconstructed later (possibly in a different computer environment). When the resulting series of bits is reread according to the serialization format, it can be used to create a semantically identical clone of the original object. For many complex objects, such as those that make extensive use of references, this process is not straightforward. Serialization of object-oriented objects does not include any of their associated methods with which they were previously linked. This process of serializing an object is also called marshalling an object in some situations. The opposite operation, extracting a data structure from a series of bytes, is deserialization, (also called unserialization or ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Message Passing
In computer science, message passing is a technique for invoking behavior (i.e., running a program) on a computer. The invoking program sends a message to a process (which may be an actor or object) and relies on that process and its supporting infrastructure to then select and run some appropriate code. Message passing differs from conventional programming where a process, subroutine, or function is directly invoked by name. Message passing is key to some models of concurrency and object-oriented programming. Message passing is ubiquitous in modern computer software. It is used as a way for the objects that make up a program to work with each other and as a means for objects and systems running on different computers (e.g., the Internet) to interact. Message passing may be implemented by various mechanisms, including channels. Overview Message passing is a technique for invoking behavior (i.e., running a program) on a computer. In contrast to the traditional technique of c ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Primitive Data Type
In computer science, primitive data types are a set of basic data types from which all other data types are constructed. Specifically it often refers to the limited set of data representations in use by a particular processor, which all compiled programs must use. Most processors support a similar set of primitive data types, although the specific representations vary. More generally, "primitive data types" may refer to the standard data types built into a programming language. Data types which are not primitive are referred to as ''derived'' or ''composite''. Primitive types are almost always value types, but composite types may also be value types. Common primitive data types The Java virtual machine's set of primitive data types is: * Integer types with a variety of ranges and precisions (byte, short, int, long, char) * Floating-point number with single or double precisions; (float, double) * Boolean, logical values true and false. (boolean) * A value referring to an ex ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Data Structure
In computer science, a data structure is a data organization, management, and storage format that is usually chosen for Efficiency, efficient Data access, access to data. More precisely, a data structure is a collection of data values, the relationships among them, and the functions or operations that can be applied to the data, i.e., it is an algebraic structure about data. Usage Data structures serve as the basis for abstract data types (ADT). The ADT defines the logical form of the data type. The data structure implements the physical form of the data type. Different types of data structures are suited to different kinds of applications, and some are highly specialized to specific tasks. For example, Relational database, relational databases commonly use B-tree indexes for data retrieval, while compiler Implementation, implementations usually use hash tables to look up identifiers. Data structures provide a means to manage large amounts of data efficiently for uses such a ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Memory Management
Memory management is a form of resource management applied to computer memory. The essential requirement of memory management is to provide ways to dynamically allocate portions of memory to programs at their request, and free it for reuse when no longer needed. This is critical to any advanced computer system where more than a single process might be underway at any time. Several methods have been devised that increase the effectiveness of memory management. Virtual memory systems separate the memory addresses used by a process from actual physical addresses, allowing separation of processes and increasing the size of the virtual address space beyond the available amount of RAM using paging or swapping to secondary storage. The quality of the virtual memory manager can have an extensive effect on overall system performance. In some operating systems, e.g. OS/360 and successors, memory is managed by the operating system. In other operating systems, e.g. Unix-like operating sys ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Zero-copy
"Zero-copy" describes computer operations in which the CPU does not perform the task of copying data from one memory area to another or in which unnecessary data copies are avoided. This is frequently used to save CPU cycles and memory bandwidth in many time consuming tasks, such as when transmitting a file at high speed over a network, etc., thus improving performances of programs (processes) executed by a computer. Principle Zero-copy programming techniques can be used when exchanging data within a user space process (i.e. between two or more threads, etc.) and/or between two or more processes (see also producer–consumer problem) and/or when data has to be accessed / copied / moved inside kernel space or between a user space process and kernel space portions of operating systems (OS). Usually when a user space process has to execute system operations like reading or writing data from/to a device (i.e. a disk, a NIC, etc.) through their high level software interfaces ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Nullable Type
Nullable types are a feature of some programming languages which allow a value to be set to the special value NULL instead of the usual possible values of the data type. In statically typed languages, a nullable type is an option type, while in dynamically typed languages (where values have types, but variables do not), equivalent behavior is provided by having a single null value. NULL is frequently used to represent a missing value or invalid value, such as from a function that failed to return or a missing field in a database, as in NULL in SQL. In other words NULL is undefined. Primitive types such as integers and Booleans cannot generally be null, but the corresponding nullable types (nullable integer and nullable Boolean, respectively) can also assume the NULL value. This can be represented in ternary logic as FALSE,NULL,TRUE as in three-valued logic. Example An integer variable may represent integers, but 0 (zero) is a special case because 0 in many programming langu ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Boolean Datatype
In computer science, the Boolean (sometimes shortened to Bool) is a data type that has one of two possible values (usually denoted ''true'' and ''false'') which is intended to represent the two truth values of logic and Boolean algebra. It is named after George Boole, who first defined an algebraic system of logic in the mid 19th century. The Boolean data type is primarily associated with conditional statements, which allow different actions by changing control flow depending on whether a programmer-specified Boolean ''condition'' evaluates to true or false. It is a special case of a more general ''logical data type—''logic does not always need to be Boolean (see probabilistic logic). Generalities In programming languages with a built-in Boolean data type, such as Pascal and Java, the comparison operators such as > and ≠ are usually defined to return a Boolean value. Conditional and iterative commands may be defined to test Boolean-valued expressions. Languages with no ex ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Associative Array
In computer science, an associative array, map, symbol table, or dictionary is an abstract data type that stores a collection of (key, value) pairs, such that each possible key appears at most once in the collection. In mathematical terms an associative array is a function with ''finite'' domain. It supports 'lookup', 'remove', and 'insert' operations. The dictionary problem is the classic problem of designing efficient data structures that implement associative arrays. The two major solutions to the dictionary problem are hash tables and search trees..Dietzfelbinger, M., Karlin, A., Mehlhorn, K., Meyer auf der Heide, F., Rohnert, H., and Tarjan, R. E. 1994"Dynamic Perfect Hashing: Upper and Lower Bounds". SIAM J. Comput. 23, 4 (Aug. 1994), 738-761. http://portal.acm.org/citation.cfm?id=182370 In some cases it is also possible to solve the problem using directly addressed arrays, binary search trees, or other more specialized structures. Many programming languages inclu ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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JSON
JSON (JavaScript Object Notation, pronounced ; also ) is an open standard file format and data interchange format that uses human-readable text to store and transmit data objects consisting of attribute–value pairs and arrays (or other serializable values). It is a common data format with diverse uses in electronic data interchange, including that of web applications with servers. JSON is a language-independent data format. It was derived from JavaScript, but many modern programming languages include code to generate and parse JSON-format data. JSON filenames use the extension .json. Any valid JSON file is a valid JavaScript (.js) file, even though it makes no changes to a web page on its own. Douglas Crockford originally specified the JSON format in the early 2000s. He and Chip Morningstar sent the first JSON message in April 2001. Naming and pronunciation The 2017 international standard (ECMA-404 and ISO/IEC 21778:2017) specifies "Pronounced , as in ' Jaso ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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BSON
BSON () is a computer data interchange format. The name "BSON" is based on the term JSON and stands for "Binary JSON". It is a binary form for representing simple or complex data structures including associative arrays (also known as name-value pairs), integer indexed arrays, and a suite of fundamental scalar types. BSON originated in 2009 at MongoDB. Several scalar data types are of specific interest to MongoDB and the format is used both as a data storage and network transfer format for the MongoDB database, but it can be used independently outside of MongoDB. Implementations are available in a variety of languages such as C, C++, C#, D, Delphi, Erlang, Go, Haskell, Java, JavaScript, Julia, Lua, OCaml, Perl, PHP, Python, Ruby, Rust, Scala, Smalltalk, and Swift. Data types and syntax BSON has a published specification. The topmost element in the structure must be of type BSON object and contains 1 or more elements, where an element consists of a field name, a type, ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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UBJSON
Universal Binary JSON (UBJSON) is a computer data interchange format. It is a binary form directly imitating JSON, but requiring fewer bytes of data. It aims to achieve the generality of JSON, combined with being much easier to process than JSON. Rationale and Objectives UBJSON is a proposed successor to BSON, BJSON and others. UBJSON has the following goals: * Complete compatibility with the JSON specification – there is a 1:1 mapping between standard JSON and UBJSON. * Ease of implementation – only including data types that are widely supported in popular programming languages so that there are no problems with certain languages not being supported well. * Ease of use – it can be quickly understood and adopted. * Speed and efficiency – UBJSON uses data representations that are (roughly) 30% smaller than their compacted JSON counterparts and are optimized for fast parsing. Streamed serialisation is supported, meaning that the transfer of UBJSON over a network connect ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |