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Behavior Trees
A behavior tree is a structured visual modeling technique used in systems engineering and software engineering to represent system behavior. It utilizes a hierarchical tree diagram composed of node (computer science), nodes and connectors to illustrate control flow and system actions. By replacing ambiguous natural language descriptions with standardized visual elements—such as boxes, arrows, and standard symbols—behavior trees improve clarity, reduce misinterpretation, and enhance understanding of complex systems. Overview The extensive amount of detail involved in describing the numerous requirements of a large-scale system using natural language can lead to short-term memory overload,Dromey, R.G. 2007Principles for Engineering Large-Scale Software-Intensive Systems/ref>Boston, J. 2008Raytheon Australia supports pioneering systems research hindering a comprehensive understanding of the system's needs. Natural language often introduces ambiguities, aliases, inconsistenci ...
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Building A System Out Of Its Requirements
A building or edifice is an enclosed Structure#Load-bearing, structure with a roof, walls and window, windows, usually standing permanently in one place, such as a house or factory. Buildings come in a variety of sizes, shapes, and functions, and have been adapted throughout history for numerous factors, from building materials available, to weather conditions, land prices, ground conditions, specific uses, monument, prestige, and aesthetic reasons. To better understand the concept, see ''Nonbuilding structure'' for contrast. Buildings serve several societal needs – occupancy, primarily as shelter from weather, security, living space, privacy, to store belongings, and to comfortably live and work. A building as a shelter represents a physical separation of the :Human habitats, human habitat (a place of comfort and safety) from the ''outside'' (a place that may be harsh and harmful at times). buildings have been objects or canvasses of much architecture, artistic expression. ...
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Genetic Algorithms
In computer science and operations research, a genetic algorithm (GA) is a metaheuristic inspired by the process of natural selection that belongs to the larger class of evolutionary algorithms (EA). Genetic algorithms are commonly used to generate high-quality solutions to optimization and search problems via biologically inspired operators such as selection, crossover, and mutation. Some examples of GA applications include optimizing decision trees for better performance, solving sudoku puzzles, hyperparameter optimization, and causal inference. Methodology Optimization problems In a genetic algorithm, a population of candidate solutions (called individuals, creatures, organisms, or phenotypes) to an optimization problem is evolved toward better solutions. Each candidate solution has a set of properties (its chromosomes or genotype) which can be mutated and altered; traditionally, solutions are represented in binary as strings of 0s and 1s, but other encodi ...
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Message Passing
In computer science, message passing is a technique for invoking behavior (i.e., running a program) on a computer. The invoking program sends a message to a process (which may be an actor or object) and relies on that process and its supporting infrastructure to then select and run some appropriate code. Message passing differs from conventional programming where a process, subroutine, or function is directly invoked by name. Message passing is key to some models of concurrency and object-oriented programming. Message passing is ubiquitous in modern computer software. It is used as a way for the objects that make up a program to work with each other and as a means for objects and systems running on different computers (e.g., the Internet) to interact. Message passing may be implemented by various mechanisms, including channels. Overview Message passing is a technique for invoking behavior (i.e., running a program) on a computer. In contrast to the traditional technique of ca ...
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Inter-process Communication
In computer science, interprocess communication (IPC) is the sharing of data between running Process (computing), processes in a computer system. Mechanisms for IPC may be provided by an operating system. Applications which use IPC are often categorized as client–server model, clients and servers, where the client requests data and the server responds to client requests. Many applications are both clients and servers, as commonly seen in distributed computing. IPC is very important to the design process for microkernels and nanokernels, which reduce the number of functionalities provided by the kernel. Those functionalities are then obtained by communicating with servers via IPC, leading to a large increase in communication when compared to a regular monolithic kernel. IPC interfaces generally encompass variable analytic framework structures. These processes ensure compatibility between the multi-vector protocols upon which IPC models rely. An IPC mechanism is either Synchroni ...
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State (computer Science)
In information technology and computer science, a system is described as stateful if it is designed to remember preceding events or user interactions; the remembered information is called the state of the system. The set of states a system can occupy is known as its state space. In a discrete system, the state space is countable and often finite. The system's internal behaviour or interaction with its environment consists of separately occurring individual actions or events, such as accepting input or producing output, that may or may not cause the system to change its state. Examples of such systems are digital logic circuits and components, automata and formal language, computer programs, and computers. The output of a digital circuit or deterministic computer program at any time is completely determined by its current inputs and its state. Digital logic circuit state Digital logic circuits can be divided into two types: combinational logic, whose output signals a ...
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Threads (computer Science)
In computer science, a thread of execution is the smallest sequence of programmed instructions that can be managed independently by a scheduler, which is typically a part of the operating system. In many cases, a thread is a component of a process. The multiple threads of a given process may be executed concurrently (via multithreading capabilities), sharing resources such as memory, while different processes do not share these resources. In particular, the threads of a process share its executable code and the values of its dynamically allocated variables and non- thread-local global variables at any given time. The implementation of threads and processes differs between operating systems. History Threads made an early appearance under the name of "tasks" in IBM's batch processing operating system, OS/360, in 1967. It provided users with three available configurations of the OS/360 control system, of which Multiprogramming with a Variable Number of Tasks (MVT) wa ...
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Caret
Caret () is the name used familiarly for the character provided on most QWERTY keyboards by typing . The symbol has a variety of uses in programming and mathematics. The name "caret" arose from its visual similarity to the original proofreader's caret, , a mark used in proofreading to indicate where a punctuation mark, word, or phrase should be inserted into a document. The ASCII standard (X3.64.1977) calls it a "circumflex"; the Unicode standard calls it a "circumflex accent", although it is no longer practicable for that purpose. History Typewriters On typewriters designed for languages that routinely use diacritics (accent marks), there are two possible ways to type these: keys can be dedicated to precomposed characters (with the diacritic included); alternatively a dead key mechanism can be provided. With the latter, a mark is made when a dead key is typed but, unlike normal keys, the paper carriage does not move on and thus the next letter to be typed is printed under ...
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Formal Specification
In computer science, formal specifications are mathematically based techniques whose purpose is to help with the implementation of systems and software. They are used to describe a system, to analyze its behavior, and to aid in its design by verifying key properties of interest through rigorous and effective reasoning tools. These specifications are ''formal'' in the sense that they have a syntax, their semantics fall within one domain, and they are able to be used to infer useful information. Motivation In each passing decade, computer systems have become increasingly more powerful and, as a result, they have become more impactful to society. Because of this, better techniques are needed to assist in the design and implementation of reliable software. Established engineering disciplines use mathematical analysis as the foundation of creating and validating product design. Formal specifications are one such way to achieve this in software engineering reliability as once predicted. O ...
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Programming Languages
A programming language is a system of notation for writing computer programs. Programming languages are described in terms of their syntax (form) and semantics (meaning), usually defined by a formal language. Languages usually provide features such as a type system, variables, and mechanisms for error handling. An implementation of a programming language is required in order to execute programs, namely an interpreter or a compiler. An interpreter directly executes the source code, while a compiler produces an executable program. Computer architecture has strongly influenced the design of programming languages, with the most common type ( imperative languages—which implement operations in a specified order) developed to perform well on the popular von Neumann architecture. While early programming languages were closely tied to the hardware, over time they have developed more abstraction to hide implementation details for greater simplicity. Thousands of programming langua ...
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Communicating Sequential Processes
In computer science, communicating sequential processes (CSP) is a formal language for describing patterns of interaction in concurrent systems. It is a member of the family of mathematical theories of concurrency known as process algebras, or process calculi, based on message passing via channels. CSP was highly influential in the design of the occam programming language and also influenced the design of programming languages such as Limbo, RaftLib, Erlang (programming language), Erlang, Go (programming language), Go, Crystal (programming language), Crystal, and Clojure's core.async. CSP was first described by Tony Hoare in a 1978 article, and has since evolved substantially. CSP has been practically applied in industry as a tool for formal specification, specifying and verifying the concurrent aspects of a variety of different systems, such as the T9000 Transputer, as well as a secure e-commerce system. The theory of CSP itself is also still the subject of active research, in ...
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Concurrency (computer Science)
Concurrency refers to the ability of a system to execute multiple tasks through simultaneous execution or time-sharing (context switching), sharing resources and managing interactions. Concurrency improves responsiveness, throughput, and scalability in modern computing, including: * Operating systems and embedded systems * Distributed systems, parallel computing, and high-performance computing * Database systems, web applications, and cloud computing Related concepts Concurrency is a broader concept that encompasses several related ideas, including: * Parallelism (simultaneous execution on multiple processing units). Parallelism executes tasks independently on multiple CPU cores. Concurrency allows for multiple ''threads of control'' at the program level, which can use parallelism or time-slicing to perform these tasks. Programs may exhibit parallelism only, concurrency only, both parallelism and concurrency, neither. * Multi-threading and multi-processing (shared ...
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Core Elements Of The Behavior Tree Notation
Core or cores may refer to: Science and technology * Core (anatomy), everything except the appendages * Core (laboratory), a highly specialized shared research resource * Core (manufacturing), used in casting and molding * Core (optical fiber), the signal-carrying portion of an optical fiber * Core, the central part of a fruit * Hydrophobic core, the interior zone of a protein * Nuclear reactor core, a portion containing the fuel components * Pit (nuclear weapon) or core, the fissile material in a nuclear weapon * Semiconductor intellectual property core (IP core), is a unit of design in ASIC/FPGA electronics and IC manufacturing * Atomic core, an atom with no valence electrons * Lithic core, in archaeology, a stone artifact left over from toolmaking Geology and astrophysics * Core sample, in Earth science, a sample obtained by coring ** Ice core * Core, the central part of a galaxy; see Mass deficit * Core (anticline), the central part of an anticline or syncline * Planetary cor ...
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