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Bachelor Party (video Game)
''Bachelor Party'' (aka ''Mystique Presents Swedish Erotica:'' ''Bachelor Party'') is a pornographic video game for the Atari 2600 by American Multiple Industries in 1982. Gameplay The game is a simplified version of '' Breakout'' where the "ball" is made to look like a nude man and the "bricks" are made to look like nude women and the man bounces back and forth horizontally rather than vertically. On the left, he is repelled by a woman with whom he collides and subsequently eliminates from play, or by the opposing wall. On the right, a paddle (said to be a container of aphrodisiac "Spanish Fly" in the manual) returns the depleted bachelor to the room full of women. The paddle is controlled by the player using a paddle controller. The premise is that of an unnamed bachelor having his final fling with a room full of inexplicably nude women. The equally unclothed bachelor is propelled repeatedly into the room of women by a container of "Spanish Fly" used as the player's pad ...
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American Multiple Industries
American Multiple Industries, doing business as Mystique, was a company that produced a line of pornographic video games for the Atari 2600 called ''Mystique Presents Swedish Erotica'', which included the games '' Beat 'Em & Eat 'Em'', ''Bachelor Party'' and ''Custer's Revenge''. It was one of several video game companies that tried to use sex to sell its games. History The brand name ''Swedish Erotica'' was licensed from a series of pornographic films by Caballero Control Corporation, although they were programmed in the United States, and manufactured in Hong Kong. "I just don't believe adults want to shoot down rocket ships", AMI's president Stuart Kesten said. According to industry watchers and critics, AMI's game designs were generally simple, with crude graphics and unexceptional gameplay, most resembling already-existing non-pornographic games that were successful in their initial form. All games in the ''Swedish Erotica'' series were developed by Joel H. Martin, whose ...
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PCMag
''PC Magazine'' (shortened as ''PCMag'') is an American computer magazine published by Ziff Davis. A print edition was published from 1982 to January 2009. Publication of online editions started in late 1994 and continues . Overview ''PC Magazine'' provides reviews and previews of the latest hardware and software for the information technology professional. Other regular departments include columns by long-time editor-in-chief Michael J. Miller ("Forward Thinking"), Bill Machrone, and Jim Louderback, as well as: * "First Looks" (a collection of reviews of newly released products) * "Pipeline" (a collection of short articles and snippets on computer-industry developments) * "Solutions" (which includes various how-to articles) * "User-to-User" (a section in which the magazine's experts answer user-submitted questions) * "After Hours" (a section about various computer entertainment products; the designation "After Hours" is a legacy of the magazine's traditional orientation towar ...
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Multiplayer And Single-player Video Games
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. ''World of Warcraft'', ''Call of Duty'', ''DayZ''). Multiplayer games usually require players to share a single game system or use networking technology to play together over a greater distance; players may compete against one or more human contestants, work cooperatively with a human partner to achieve a common goal, or supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games. The history of multiplayer video games extends over several decades, tracing back to the emergence of electronic gaming in the mid-20th century. One of the earliest inst ...
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Erotic Atari 2600 Games
Eroticism () is a quality that causes sexual feelings, as well as a philosophical contemplation concerning the aesthetics of sexual desire, sensuality, and romantic love. That quality may be found in any form of artwork, including painting, sculpture, photography, drama, film, music, or literature. It may also be found in advertising. The term may also refer to a state of sexual arousal or anticipation of such – an insistent sexual impulse, desire, or pattern of thoughts. As French novelist Honoré de Balzac stated, eroticism is dependent not just upon an individual's sexual morality, but also the culture and time in which an individual resides. Definitions Because the nature of what is erotic is fluid, early definitions of the term attempted to conceive eroticism as some form of sensual or romantic love or as the human sex drive (libido); for example, the ''Encyclopédie'' of 1755 states that the erotic "is an epithet which is applied to everything with a connection to the love ...
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Atari 2600-only Games
Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French holding company Atari SA (formerly Infogrames) and its focus is on "video games, consumer hardware, licensing and blockchain". The original Atari, Inc., founded in Sunnyvale, California, United States in 1972 by Nolan Bushnell and Ted Dabney, was a pioneer in arcade games, home video game consoles, and home computers. The company's products, such as ''Pong'' and the Atari 2600, helped define the electronic entertainment industry from the 1970s to the mid-1980s. In 1984, as a result of the video game crash of 1983, the assets of the home console and computer divisions of the original Atari Inc. were sold off to Jack Tramiel's Tramel Technology Ltd., which then renamed itself to Atari Corporation, while the remaining part of Atari, Inc. was renamed Atari Games Inc. In early 1985, Warner established a new corporation jointly with Namco subsequently named At ...
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Breakout Clones
''Breakout'' is an arcade video game developed and published by Atari, Inc. and released on May 13, 1976. ''Breakout'' was released in Japanese arcades by Namco. The game was designed by Nolan Bushnell and Steve Bristow and prototyped via discrete logic chips by Steve Wozniak with assistance from Steve Jobs. In the game, eight rows of bricks line the top portion of the screen, and the player's goal is to destroy the bricks by repeatedly bouncing a ball off a paddle into them. The concept was predated by Ramtek's ''Clean Sweep'' (1974), but the game's designers were influenced by Atari's own ''Pong'' (1972). The arcade version of ''Breakout'' uses a monochrome display underneath a translucent colored overlay. The game was a worldwide commercial success. It was among the top five highest-grossing arcade video games of 1976 in the U.S. and Japan, and among the top three in both countries for 1977. A port of the game was published in 1978 for the Atari 2600 with color graphics. An ...
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Custer's Revenge
''Custer's Revenge'' (also known as ''Mystique Presents Swedish Erotica: Custer's Revenge'') is an adult action game published by American Multiple Industries for the Atari 2600, first released in November 1982. The game gained notoriety owing to its goal of raping a Native American woman who is tied to a post. The titular player character is based on Lieutenant Colonel and Brevet Major General George Armstrong Custer, a famous American cavalry commander who is most well known for his major defeat and death at the Battle of Little Bighorn. Following the Christmas season of 1982, the rights to American Multiple Industries' games, including ''Custer's Revenge'', were sold off to the adult video game company PlayAround. Under PlayAround's parent company, Castlespring Enterprises, ''Custer's Revenge'' was re-branded as ''Westward Ho'' for the European market and given slight modifications to its original gameplay. These alterations included simple aesthetic changes such as the da ...
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Beat 'Em & Eat 'Em
''Beat 'Em and Eat 'Em'' is a pornographic video game for the Atari 2600 made by American Multiple Industries in 1982. Players control two nude women; the goal is to catch semen in their mouths, which is falling from a masturbating man on a rooftop, without missing. Its gameplay has been compared to the Atari game '' Kaboom!''. There is also a gender-reversed version of the game titled ''Philly Flasher'' that features identical gameplay. ''Beat 'Em & Eat 'Em'' has received negative reviews since its release and is an oft-cited example of pornographic Atari 2600 games. Gameplay Players control two nude women on the street who must catch semen in their mouths that comes from a masturbating man on a rooftop without missing. This can be accomplished merely by semen touching the women's bodies before it hits the ground. A more difficult setting requires players to catch the semen before it goes past the women's shoulders. If the player successfully catches all the semen in one round, ...
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Ziff Davis
Ziff Davis, Inc. is an American digital media and internet company. Founded in 1927 by William Bernard Ziff Sr. and Bernard George Davis, the company primarily owns technology- and health-oriented media websites, online shopping-related services, internet connectivity services, gaming and entertainment brands, and cybersecurity and martech (marketing technology) tools. Previously, the company was predominantly a publisher of hobbyist magazines. History The company was founded by William B. Ziff Company publisher Bill Ziff Sr. with Bernard Davis. Upon Bill Ziff's death in 1953, William B. Ziff Jr., his son, returned from Germany to lead the company. In 1958, Bernard Davis sold Ziff Jr. his share of Ziff Davis to found Davis Publications, Inc.; Ziff Davis continued to use the Davis surname as Ziff-Davis. Throughout most of Ziff Davis' history, it was a publisher of hobbyist magazines, often ones devoted to expensive, advertiser-rich technical hobbies such as cars, photograp ...
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Erection
An erection (clinically: penile erection or penile tumescence) is a Physiology, physiological phenomenon in which the penis becomes firm, engorged, and enlarged. Penile erection is the result of a complex interaction of psychological, neural, vascular, and endocrine factors, and is often associated with sexual arousal, sexual attraction or libido, although erections can also be spontaneous. The shape, angle, and direction of an erection vary considerably between humans. Physiologically, an erection is required for a male to effect penetration or sexual intercourse and is triggered by the parasympathetic division of the autonomic nervous system, causing the levels of nitric oxide (a vasodilation, vasodilator) to rise in the Trabeculae of corpora cavernosa of penis, trabecular artery, arteries and smooth muscle of the penis. The arteries Vasodilation, dilate causing the Corpus cavernosum penis, corpora cavernosa of the penis (and to a lesser extent the corpus spongiosum) to fill ...
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PlayAround
PlayAround was an American video game developer founded by Joel H. Martin, co-founder of American Multiple Industries, the first distinctly pornographic video game company. PlayAround purchased the rights to American Multiple Industries's titles through the latter's bankruptcy during the video game crash of 1983, and re-released them as extra-long cartridges that had a different game on each end, named "double-enders". PlayAround's game development strategy was identical to that of its predecessor, which involved the creation of pornographic Atari 2600 games. However, the majority of their new releases were graphical modifications that reversed the gender traits of its characters' sprites. List of PlayAround games ''Beat 'Em and Eat 'Em''/''Philly Flasher'' * In ''Beat 'Em and Eat 'Em'', a man ejaculates from the top of a building, and the player controls two nude women on the ground to catch the man's semen in their mouths. The gameplay of ''Philly Flasher'' is identical, thoug ...
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