Art, Science, Technology - Hybird Arts
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Art, Science, Technology - Hybird Arts
Hybrid art is a contemporary art movement in which artists work with frontier areas of science and emerging technologies. Artists work with fields such as biology, robotics, physical sciences, experimental interface technologies (such as speech, gesture, face recognition), artificial intelligence, and information visualization. They address the research in many ways such as undertaking new research agendas, visualizing results in new ways, or critiquing the social implications of the research. The worldwide community has developed new kinds of art festivals, information sources, organizations, and university programs to explore these new arts. Overview/ history of the term Many artists are responding to the central role scientific and technological research plays in contemporary culture. They are going beyond merely using technological tools and gadgets (e.g. computers) in their work to engage deeply with the processes of research. They are creating revolutionary art at the fro ...
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Regenerative Reliquary By Amy Karle 2016 01
Regeneration may refer to: Science and technology * Regeneration (biology), the ability to recreate lost or damaged cells, tissues, organs and limbs * Regeneration (ecology), the ability of ecosystems to regenerate biomass, using photosynthesis * Regeneration in humans, the ability of humans to recreate, or induce the regeneration of, lost tissue * Regenerative design, a process for resilient and sustainable development * Regenerative agriculture, a sub-category of organic agriculture History and politics * Regeneration (Colombia), La Regeneración, a 19th-century period and political movement in Colombia * Regeneration (Portugal), a 19th-century period in the history of Portugal * The ReGeneration, a cultural generation concerned with environmentalism * Viðreisn (Regeneration), a political party in Iceland founded in 2016 Music * ''Regeneration'' (Stanley Cowell album) (1976) * ''Regeneration'' (Roy Orbison album) (1977) * ''Regeneration'' (The Divine Comedy album) (2001) ...
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Wearable Computing
A wearable computer, also known as a body-borne computer, is a computing device worn on the body. The definition of 'wearable computer' may be narrow or broad, extending to smartphones or even ordinary wristwatches. Wearables may be for general use, in which case they are just a particularly small example of mobile computing. Alternatively, they may be for specialized purposes such as fitness trackers. They may incorporate special sensors such as accelerometers, heart rate monitors, or on the more advanced side, electrocardiogram (ECG) and blood oxygen saturation (SpO2) monitors. Under the definition of wearable computers, we also include novel user interfaces such as Google Glass, an optical head-mounted display controlled by gestures. It may be that specialized wearables will evolve into general all-in-one devices, as happened with the convergence of PDAs and mobile phones into smartphones. Wearables are typically worn on the wrist (e.g. fitness trackers), hung from the nec ...
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New Media Art
New media art includes artworks designed and produced by means of new media, electronic media technologies. It comprises virtual art, computer graphics, computer animation, digital art, interactive art, sound art, Internet art, video games, robotics, 3D printing, immersive installation and cyborg art. The term defines itself by the thereby created artwork, which differentiates itself from that deriving from conventional visual arts such as architecture, painting or sculpture. New media art has origins in the worlds of science, art, and performance. Some common themes found in new media art include databases, political and social activism, Afrofuturism, feminism, and identity, a ubiquitous theme found throughout is the incorporation of new technology into the work. The emphasis on medium is a defining feature of much contemporary art and many art schools and major universities now offer majors in "New Genres" or "New Media" and a growing number of graduate programs have emerged in ...
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Internet Art
upright=1.3, "Simple Net Art Diagram", a 1997 work by Michael Sarff and Tim Whidden Internet art (also known as net art or web art) is a form of new media art distributed via the Internet. This form of art circumvents the traditional dominance of the physical gallery and museum system. In many cases, the viewer is drawn into some kind of interaction with the work of art. Artists working in this manner are sometimes referred to as net artists. Net artists may use specific social or cultural internet traditions to produce their art outside of the technical structure of the internet. Internet art is often – but not always – interactive, participatory, and multimedia-based. Internet art can be used to spread a message, either political or social, using human interactions. Typically, artists find ways to produce art through the use of the internet and the tools that it provides us with. The term ''Internet art'' typically does not refer to art that has been simply digitized and ...
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Electronic Art
Electronic art is a form of art that makes use of electronic media. More broadly, it refers to technology and/or electronic media. It is related to information art, new media art, video art, digital art, interactive art, internet art, and electronic music. It is considered an outgrowth of conceptual art and systems art. Background The term ''electronic art'' is almost synonymous to computer art and digital art. The latter two terms, and especially the term computer-generated art are mostly used for visual artworks generated by computers. However, electronic art has a much broader connotation, referring to artworks that include any type of electronic component, such as works in music, dance, architecture and performance. It is an interdisciplinary field in which artists, scientists and engineers often collaborate when creating their works. The art historian of electronic art Edward A. Shanken works to document current and past experimental art with a focus on the intersection of ...
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Digital Art
Digital art, or the digital arts, is artistic work that uses Digital electronics, digital technology as part of the creative or presentational process. It can also refer to computational art that uses and engages with digital media. Since the 1960s, various names have been used to describe digital art, including computer art, electronic art, multimedia art, and new media art. Digital art includes pieces stored on physical media, such as with digital painting, and galleries on websites. This extenuates to the field known as Visual computing, Visual Computation. History In the early 1960s, John Whitney (animator), John Whitney developed the first computer-generated art using mathematical operations. In 1963, Ivan Sutherland invented the first user interactive computer-graphics interface known as Sketchpad. Between 1974 and 1977, Salvador Dalí created two big canvases of ''Gala Contemplating the Mediterranean Sea which at a distance of 20 meters is transformed into the portrait of ...
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Cyberarts
Cyberarts or cyberart refers to the class of art produced with the help of computer software and hardware, often with an interactive or multimedia aspect. Overview The term "cyberarts" is vague and relatively new; nevertheless, much of the work described by this term is rarely described any other way. For instance, a common type of cyberart which is produced programmatically by applying a set of design rules to a natural or preexisting process. A program could produce a few million such 'works of art' in a minute. The word "CyberArts" is claimed as a registered trademark by Miller Freeman Inc., promoter of a series of multi-media technology conferences known as CyberArts International during the early 1990s. "Recent works of bioart propose to connect the viewer, transformed into a user, with different biological organisms by pirating their biometric data using digital interfaces. These immersive aesthetic propositions are based on a plural conception of the human body, forged ...
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University Of Washington
The University of Washington (UW and informally U-Dub or U Dub) is a public research university in Seattle, Washington, United States. Founded in 1861, the University of Washington is one of the oldest universities on the West Coast of the United States. The university has a main campus located in the city's University District. It also has satellite campuses in nearby cities of Tacoma and Bothell. Overall, UW encompasses more than 500 buildings and over 20 million gross square footage of space, including one of the largest library systems in the world with more than 26 university libraries, art centers, museums, laboratories, lecture halls, and stadiums. Washington is the flagship institution of the six public universities in Washington State. It is known for its medical, engineering, and scientific research. Washington is a member of the Association of American Universities. According to the National Science Foundation, UW spent $1.73 billion on research and develo ...
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LABoral Centro De Arte Y Creación Industrial
LABoral Centro de Arte y Creación Industrial (Art and Industrial Creation Centre) is an exhibition centre in Gijón, Spain, for art, science, technology and advanced visual industries. It is also a venue for artistic and technological production, research investigation and training; and for the dissemination of new forms of art and industrial creation. The museum's programme of activities mirrors the changes society is undergoing and its immersion in contemporary visual culture. Fields of activity * Exhibition: The museums's exhibition programme aspires to become a local, national and international reference for investigation into innovative formats and languages. * Education/Training: The museum hopes to make up for currently existing deficiencies in the use of new technological media in schools, universities and vocation training, stimulating the participation of the wider community and amateur enthusiasts. * Research: The museum includes The CREATIC Laboratory, through scho ...
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University Of Western Australia
University of Western Australia (UWA) is a public research university in the Australian state of Western Australia. The university's main campus is in Crawley, Western Australia, Crawley, a suburb in the City of Perth local government area. UWA was established in 1911 by an act of the Parliament of Western Australia. UWA is the oldest university in Western Australia (WA) and the sixth-oldest in Australia. It is classed as one of the "sandstone universities", an informal designation given to the oldest university in each state. UWA is a member of the Group of Eight (Australian universities), Group of Eight, which consists of the eight most research-intensive and best-ranked Australian universities. UWA is also a member of the international Matariki Network of Universities. History The university was established in 1911 following the tabling of proposals by a royal commission in September 1910. The original campus, which received its first students in March 1913, was on ...
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Arts Catalyst
Arts Catalyst is a visual arts organisation and charity based in Sheffield, UK. They commission artists and use art to explore social and environmental issues, provoke debate, and test out alternative ways of learning, frequently working in non-traditional arts spaces, often within a particular landscape. Since 1994, the organisation has commissioned more than 170 artists’ projects, including major new works by the Otolith Group, Agnes Meyer Brandis, Tomás Saraceno, Aleksandra Mir, Larry Achiampong and David Blandy, and Susan Schuppli. Arts Catalyst is registered in England by the Charity Commission, No. 1042433. Arts Catalyst is an Arts Council England National Portfolio Organisation. History Arts Catalyst was founded in 1993 by Nicola Triscott. Since 1994 Arts Catalyst has commissioned various artists in a range of art forms such as Live Art (art form), artists' film and video, installation, media art, performance, and bioart, such as Kira O'Reilly, Critical Art Ensemb ...
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