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This is a list of the names of characters in the stories about the fantasy world of Earthsea, created by Ursula K. Le Guin. Nomenclature In Earthsea, each individual among the Hardic peoples has several names over the course of their life: a child-name, a use-name and a true name. Up to puberty, a person is known by their child-name; at their rite of Passage, at about the age of thirteen, that name is taken from them and they are given their true name in the Old Speech by a witch, sorcerer, or wizard. One's true name is a closely guarded secret shared only with those whom they trust completely because it grants the knower control over the person. A use-name is adopted for everyday dealings. It may be an animal (Dragonfly, Hare, Otter, Sparrowhawk), a plant (Alder, Heather, Moss, Rowan), a substance (Diamond, Flint, Ivory, Jasper, Onyx) or something else (Golden, Kurremkarmerruk, the latter having no meaning). Use-names are not unique; there are, for instance, three different chara ...
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Earthsea (universe)
Earthsea is a fictional universe, fictional world created by American writer Ursula K. Le Guin. Introduced in her short story "The Word of Unbinding", published in 1964, Earthsea became the setting for six ''Earthsea'' books, beginning with ''A Wizard of Earthsea'', first published in 1968, and continuing with ''The Tombs of Atuan'', ''The Farthest Shore'', ''Tehanu'', ''Tales from Earthsea'' and ''The Other Wind''. Nine short stories by Le Guin are set in Earthsea; the earliest two ('"The Word of Unbinding'" and "The Rule of Names") in her 1975 collection of short stories ''The Wind's Twelve Quarters'', five in ''Tales from Earthsea'', and the final two (2014's '"The Daughter of Odren'" and 2018's "Firelight") in an illustrated collection (along with the 1993 essay ''Earthsea Revisioned'') in ''The Books of Earthsea'' (released in 2018 to celebrate the 50th anniversary of ''A Wizard of Earthsea''). Geography The world of Earthsea is one of sea and islands: a vast archipelago ...
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Islands Of Earthsea
Earthsea is a fictional world created by American writer Ursula K. Le Guin. Introduced in her short story "The Word of Unbinding", published in 1964, Earthsea became the setting for six ''Earthsea'' books, beginning with ''A Wizard of Earthsea'', first published in 1968, and continuing with '' The Tombs of Atuan'', ''The Farthest Shore'', '' Tehanu'', '' Tales from Earthsea'' and '' The Other Wind''. Nine short stories by Le Guin are set in Earthsea; the earliest two ('"The Word of Unbinding'" and " The Rule of Names") in her 1975 collection of short stories ''The Wind's Twelve Quarters'', five in ''Tales from Earthsea'', and the final two (2014's '"The Daughter of Odren'" and 2018's "Firelight") in an illustrated collection (along with the 1993 essay ''Earthsea Revisioned'') in '' The Books of Earthsea'' (released in 2018 to celebrate the 50th anniversary of ''A Wizard of Earthsea''). Geography The world of Earthsea is one of sea and islands: a vast archipelago of hundreds o ...
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Ged (Earthsea)
Ged is the true name of a fictional character in Ursula K. Le Guin's Earthsea realm. He is introduced in ''A Wizard of Earthsea'', and plays both main and supporting roles in the subsequent Earthsea novels. In most of the Earthsea books he goes by the Hardic name Sparrowhawk; as a child he is known as Duny. Character overview Ged is the main protagonist in ''A Wizard of Earthsea'' in which he is a serious and arrogant boy who matures into "one of the wisest and most powerful magicians in the land." He has red-brown skin. Biography At birth, Ged was given the child-name Duny by his mother. He was born on the island of Gont, the son of a bronzesmith. His mother died before he reached the age of one. A small boy, Ged had overheard the village witch, his maternal aunt, using various words of power to call goats. Ged later used the words without understanding their meanings, to surprising effect. The witch knew that using words of power effectively without understanding them requi ...
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A Wizard Of Earthsea
''A Wizard of Earthsea'' is a fantasy novel written by American author Ursula K. Le Guin and first published by the small press Parnassus in 1968. It is regarded as a classic of children's literature and of fantasy, within which it is widely influential. The story is set in the fictional archipelago of Earthsea and centers on a young mage named Ged, born in a village on the island of Gont. He displays great power while still a boy and joins a school of wizardry, where his prickly nature drives him into conflict with a fellow student. During a magical duel, Ged's spell goes awry and releases a shadow creature that attacks him. The novel follows Ged's journey as he seeks to be free of the creature. The book has often been described as a bildungsroman, or coming-of-age story, as it explores Ged's process of learning to cope with power and come to terms with death. The novel also carries Taoist themes about a fundamental balance in the universe of Earthsea, which wizards are suppo ...
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Fantasy World
A fantasy world or fictional world is a world created for fictional media, such as literature, film or games. Typical fantasy worlds feature magical abilities. Some worlds may be a parallel world connected to Earth via magical portals or items (like Narnia); an imaginary society hidden within our earth (like the Wizarding World); a fictional Earth set in the remote past (like Middle-earth) or future (like Dying Earth); an alternative version of our History (like Lyra's world); or an entirely independent world set in another part of the universe (like the ''Star Wars'' Galaxy). Many fantasy worlds draw heavily on real world history, geography, sociology, mythology, and folklore. Plot function The setting of a fantasy work is often of great importance to the plot and characters of the story. The setting itself can be imperiled by the evil of the story, suffer a calamity, and be restored by the transformation the story brings about. Stories that use the setting as merely a ba ...
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Lists Of Literary Characters
A list is a set of discrete items of information collected and set forth in some format for utility, entertainment, or other purposes. A list may be memorialized in any number of ways, including existing only in the mind of the list-maker, but lists are frequently written down on paper, or maintained electronically. Lists are "most frequently a tool", and "one does not ''read'' but only ''uses'' a list: one looks up the relevant information in it, but usually does not need to deal with it as a whole".Lucie Doležalová,The Potential and Limitations of Studying Lists, in Lucie Doležalová, ed., ''The Charm of a List: From the Sumerians to Computerised Data Processing'' (2009). Purpose It has been observed that, with a few exceptions, "the scholarship on lists remains fragmented". David Wallechinsky, a co-author of '' The Book of Lists'', described the attraction of lists as being "because we live in an era of overstimulation, especially in terms of information, and lists help us ...
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Dragon
A dragon is a Magic (supernatural), magical legendary creature that appears in the folklore of multiple cultures worldwide. Beliefs about dragons vary considerably through regions, but European dragon, dragons in Western cultures since the High Middle Ages have often been depicted as winged, horned, and capable of breathing fire. Chinese dragon, Dragons in eastern cultures are usually depicted as wingless, four-legged, Snake, serpentine creatures with above-average intelligence. Commonalities between dragons' traits are often a hybridization of Reptile, reptilian, mammalian, and Bird, avian features. Etymology The word ''dragon'' entered the English language in the early 13th century from Old French , which, in turn, comes from Latin (genitive ), meaning "huge serpent, dragon", from , (genitive , ) "serpent".
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Tombs Of Atuan
''The Tombs of Atuan'' is a fantasy novel by the American author Ursula K. Le Guin, first published in the Winter 1970 issue of ''Worlds of Fantasy'', and published as a book by Atheneum Books in 1971. It is the second book in the Earthsea series after ''A Wizard of Earthsea'' (1969). ''The Tombs of Atuan'' was a Newbery Honor Book in 1972. Set in the fictional world of Earthsea, ''The Tombs of Atuan'' follows the story of Tenar, a young girl born in the Kargish empire, who is taken while still a child to be the high priestess to the "Nameless Ones" at the Tombs of Atuan. Her existence at the Tombs is a lonely one, deepened by the isolation of being the highest ranking priestess. Her world is disrupted by the arrival of Ged, the protagonist of ''A Wizard of Earthsea'', who seeks to steal the half of a talisman buried in the treasury of the Tombs. Tenar traps him in the labyrinth under the Tombs, but then rebels against her teaching and keeps him alive. Through him she learns m ...
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Peace
Peace is a state of harmony in the absence of hostility and violence, and everything that discusses achieving human welfare through justice and peaceful conditions. In a societal sense, peace is commonly used to mean a lack of conflict (such as war) and freedom from fear of violence between individuals or groups. Promotion of peace is a core tenet of many philosophies, religions, and ideologies, many of which consider it a core tenet of their philosophy. Some examples are: religions such as Buddhism and Christianity, important figures like Gandhi, and throughout literature like " Perpetual Peace: A Philosophical Sketch" by Immanuel Kant, " The Art of Peace" by Morihei Ueshiba, or ideologies that strictly adhere to it such as Pacifism within a sociopolitical scope. It is a frequent subject of symbolism and features prominently in art and other cultural traditions. The representation of peace has taken many shapes, with a variety of symbols pertaining to it based on ...
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Karg
The Kargs are a fictional people in Ursula K. Le Guin's ''Earthsea'' canon. Appearance Kargs have fair skin and many have blond hair, unlike the majority of the inhabitants of Earthsea, who have dark skin and hair. Tenar, perhaps the best-known Kargish individual, happens to have dark hair.Bernardo, Susan M. and Graham, Murphy J. ''Ursula K. Le Guin: A Critical Conmapnion'', (Westport, CT: Greenwood Press, 2006), page 97. The Kargs' Nordic appearance and their raider culture resembles the Scandinavian Viking civilisation. Culture and religion Within the context of the nonindustrial civilization of Earthsea, the technological level of Karg society is high, having a strongly militaristic and urbanized culture. The Kargs were greatly feared by the people of Earthsea for their piratical raids on the East Reach, but subsequently a peace was reached, giving rise to some trade and commerce between the peoples. The Kargs are skilled sailors, fishers and farmers. Their literacy level i ...
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Magician (fantasy)
A magician, also known as an archmage, mage, magus, magic-user, spellcaster, enchanter/enchantress, sorcerer/sorceress, warlock, witch, or wizard, is someone who uses or practices magic derived from supernatural, occult, or arcane sources. Magicians enjoy a rich history in mythology, legends, fiction, and folklore, and are common figures in works of fantasy, such as fantasy literature and role-playing games. Character archetypes People who work magic are called by several names in fantasy works, and terminology differs widely from one fantasy world to another. While derived from real-world vocabulary, the terms: ''magician'', ''mage'', ''magus'', ''enchanter/enchantress'', ''sorcerer/sorceress'', ''warlock'', ''witch'', and ''wizard'', each have different meanings depending upon context and the story in question. ''Archmage'' is used in fantasy works to indicate a powerful magician or a leader of magicians. Enchanters typically practice a type of imbued magic that pro ...
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