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4D Vector
In computer science, a 4D vector is a 4-component vector data type. Uses include homogeneous coordinates for 3-dimensional space in computer graphics, and ''red green blue alpha'' (RGBA) values for bitmap images with a color and alpha channel (as such they are widely used in computer graphics). They may also represent quaternions (useful for rotations) although the algebra they define is different. Computer hardware support Some microprocessors have hardware support for 4D vectors with instructions dealing with 4 lane ''single instruction, multiple data'' (SIMD) instructions, usually with a 128-bit data path and 32-bit floating point fields. Specific instructions (e.g., 4 element dot product) may facilitate the use of one 128-bit register to represent a 4D vector. For example, in chronological order: Hitachi SH4, PowerPC VMX128 extension, and Intel x86 SSE4. Some 4-element vector engines (e.g., the PS2 vector units) went further with the ability to broadcast components a ...
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Computer Science
Computer science is the study of computation, information, and automation. Computer science spans Theoretical computer science, theoretical disciplines (such as algorithms, theory of computation, and information theory) to Applied science, applied disciplines (including the design and implementation of Computer architecture, hardware and Software engineering, software). Algorithms and data structures are central to computer science. The theory of computation concerns abstract models of computation and general classes of computational problem, problems that can be solved using them. The fields of cryptography and computer security involve studying the means for secure communication and preventing security vulnerabilities. Computer graphics (computer science), Computer graphics and computational geometry address the generation of images. Programming language theory considers different ways to describe computational processes, and database theory concerns the management of re ...
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PowerPC
PowerPC (with the backronym Performance Optimization With Enhanced RISC – Performance Computing, sometimes abbreviated as PPC) is a reduced instruction set computer (RISC) instruction set architecture (ISA) created by the 1991 Apple Inc., Apple–IBM–Motorola alliance, known as AIM alliance, AIM. PowerPC, as an evolving instruction set, has been named Power ISA since 2006, while the old name lives on as a trademark for some implementations of Power Architecture–based processors. Originally intended for personal computers, the architecture is well known for being used by Apple's desktop and laptop lines from 1994 until 2006, and in several videogame consoles including Microsoft's Xbox 360, Sony's PlayStation 3, and Nintendo's GameCube, Wii, and Wii U. PowerPC was also used for the Curiosity (rover), Curiosity and Perseverance (rover), Perseverance rovers on Mars and a variety of satellites. It has since become a niche architecture for personal computers, particularly with A ...
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Intrinsic Function
In computer software, in compiler theory, an intrinsic function, also called built-in function or builtin function, is a function ( subroutine) available for use in a given programming language whose implementation is handled specially by the compiler. Typically, it may substitute a sequence of automatically generated instructions for the original function call, similar to an inline function. Unlike an inline function, the compiler has an intimate knowledge of an intrinsic function and can thus better integrate and optimize it for a given situation. Compilers that implement intrinsic functions may enable them only when a program requests optimization, otherwise falling back to a default implementation provided by the language runtime system (environment). Vectorization and parallelization Intrinsic functions are often used to explicitly implement vectorization and parallelization in languages which do not address such constructs. Some application programming interfaces (API ...
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Matrix (mathematics)
In mathematics, a matrix (: matrices) is a rectangle, rectangular array or table of numbers, symbol (formal), symbols, or expression (mathematics), expressions, with elements or entries arranged in rows and columns, which is used to represent a mathematical object or property of such an object. For example, \begin1 & 9 & -13 \\20 & 5 & -6 \end is a matrix with two rows and three columns. This is often referred to as a "two-by-three matrix", a " matrix", or a matrix of dimension . Matrices are commonly used in linear algebra, where they represent linear maps. In geometry, matrices are widely used for specifying and representing geometric transformations (for example rotation (mathematics), rotations) and coordinate changes. In numerical analysis, many computational problems are solved by reducing them to a matrix computation, and this often involves computing with matrices of huge dimensions. Matrices are used in most areas of mathematics and scientific fields, either directly ...
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Linear Algebra Libraries
The following tables provide a comparison of linear algebra software libraries, either specialized or general purpose libraries with significant linear algebra coverage. Dense linear algebra General information Matrix types and operations Matrix types (special types like bidiagonal/tridiagonal are not listed): * ''Real'' – general (nonsymmetric) real * ''Complex'' – general (nonsymmetric) complex * ''SPD'' – symmetric positive definite (real) * ''HPD'' – Hermitian positive definite (complex) * ''SY'' – symmetric (real) * ''HE'' – Hermitian (complex) * ''BND'' – band Operations: * ''TF'' – triangular factorizations (LU, Cholesky) * ''OF'' – orthogonal factorizations (QR, QL, generalized factorizations) * ''EVP'' – eigenvalue problems * ''SVD'' – singular value decomposition In linear algebra, the singular value decomposition (SVD) is a Matrix decomposition, factorization of a real number, real or complex number, complex matrix (mathematics), matri ...
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4×4 Matrix
This is a glossary of terms relating to computer graphics. For more general computer hardware terms, see glossary of computer hardware terms. 0–9 A B C D E F G H I K L M N O P Q R S T ...
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Video Game Development
Video game development (sometimes shortened to gamedev) is the process of creating a video game. It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing. Each of those may be made up of more specialized skills; art includes 3D modeling of objects, character modeling, animation, visual effects, and so on. Development is supported by project management, production, and quality assurance. Teams can be many hundreds of people, a small group, or even a single person. Development of commercial video games is normally funded by a video game publisher, publisher and can take two to five years to reach completion. Game creation by small, self-funded teams is called indie game, independent development. The technology in a game may be written from scratch or use proprietary software specific to one company. As development has become more complex, it has become common for companies and independent developers alike to use off-the-shelf "engines ...
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GitHub
GitHub () is a Proprietary software, proprietary developer platform that allows developers to create, store, manage, and share their code. It uses Git to provide distributed version control and GitHub itself provides access control, bug tracking system, bug tracking, software feature requests, task management, continuous integration, and wikis for every project. Headquartered in California, GitHub, Inc. has been a subsidiary of Microsoft since 2018. It is commonly used to host open source software development projects. GitHub reported having over 100 million developers and more than 420 million Repository (version control), repositories, including at least 28 million public repositories. It is the world's largest source code host Over five billion developer contributions were made to more than 500 million open source projects in 2024. About Founding The development of the GitHub platform began on October 19, 2005. The site was launched in April 2008 by Tom ...
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C (programming Language)
C (''pronounced'' '' – like the letter c'') is a general-purpose programming language. It was created in the 1970s by Dennis Ritchie and remains very widely used and influential. By design, C's features cleanly reflect the capabilities of the targeted Central processing unit, CPUs. It has found lasting use in operating systems code (especially in Kernel (operating system), kernels), device drivers, and protocol stacks, but its use in application software has been decreasing. C is commonly used on computer architectures that range from the largest supercomputers to the smallest microcontrollers and embedded systems. A successor to the programming language B (programming language), B, C was originally developed at Bell Labs by Ritchie between 1972 and 1973 to construct utilities running on Unix. It was applied to re-implementing the kernel of the Unix operating system. During the 1980s, C gradually gained popularity. It has become one of the most widely used programming langu ...
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Vector Maths Library
This is a glossary of terms relating to computer graphics. For more general computer hardware terms, see glossary of computer hardware terms. 0–9 A B C D E F G H I K L M N O P Q R S T ...
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Instruction Set
In computer science, an instruction set architecture (ISA) is an abstract model that generally defines how software controls the CPU in a computer or a family of computers. A device or program that executes instructions described by that ISA, such as a central processing unit (CPU), is called an ''implementation'' of that ISA. In general, an ISA defines the supported Machine code, instructions, data types, Register (computer), registers, the hardware support for managing Computer memory, main memory, fundamental features (such as the memory consistency, addressing modes, virtual memory), and the input/output model of implementations of the ISA. An ISA specifies the behavior of machine code running on implementations of that ISA in a fashion that does not depend on the characteristics of that implementation, providing binary compatibility between implementations. This enables multiple implementations of an ISA that differ in characteristics such as Computer performance, performa ...
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Very Long Instruction Word
Very long instruction word (VLIW) refers to instruction set architectures that are designed to exploit instruction-level parallelism (ILP). A VLIW processor allows programs to explicitly specify instructions to execute in parallel, whereas conventional central processing units (CPUs) mostly allow programs to specify instructions to execute in sequence only. VLIW is intended to allow higher performance without the complexity inherent in some other designs. The traditional means to improve performance in processors include dividing instructions into sub steps so the instructions can be executed partly at the same time (termed ''pipelining''), dispatching individual instructions to be executed independently, in different parts of the processor (''superscalar architectures''), and even executing instructions in an order different from the program (''out-of-order execution''). These methods all complicate hardware (larger circuits, higher cost and energy use) because the processor mus ...
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