2001 In Video Games
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2001 In Video Games
2001 saw many sequels and prequels in video games, such as ''Madden NFL 2002'', '' NBA Live 2002'', ''NBA 2K2'', '' WWF Smackdown! Just Bring It'', ''Capcom vs. SNK 2,'' ''Dead or Alive 3'', ''Final Fantasy X'', '' Gran Turismo 3: A-Spec'', ''Grand Theft Auto III'', '' Metal Gear Solid 2: Sons of Liberty'', '' Myst III: Exile'', '' Crazy Taxi 2'', ''SSX Tricky'', '' Super Smash Bros. Melee'', ''Sonic Adventure 2'', ''Tony Hawk's Pro Skater 3'', and ''Virtua Fighter 4''. New intellectual properties include ''Ace Attorney'', ''Advance Wars,'' ''Animal Crossing'', '' Burnout'', '' Gothic'', '' Black & White'', ''Devil May Cry'', ''Fatal Frame'', '' Ghost Recon,'' ''Halo'', ''Jak and Daxter'', ''Max Payne'', ''Oni'', '' Onimusha: Warlords'', ''Operation Flashpoint'', ''Pikmin'', ''Pro Evolution Soccer'', ''Red Faction'', ''Serious Sam'', and '' Tropico.'' Three major video game systems were released in 2001: the GameCube and the Game Boy Advance by Nintendo, and the Xbox by Microso ...
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Virtua Fighter 4
is a fighting video game developed and published by Sega for arcades. It is the fourth game installment in the ''Virtua Fighter'' series. It was first released in arcades on the NAOMI 2 board followed by a console port as well as ''Virtua Fighter 4: Evolution'' on the PlayStation 2 under the budget-priced "Greatest Hits" label in 2002 and 2003, respectively. Gameplay ''Virtua Fighter 4'' became much more streamlined and user friendly than its predecessors, while expanding on old ideas and adding new techniques. The evasion system was revamped from ''Virtua Fighter 3'', the evade button was removed, and evades were split into two types, successful and unsuccessful. When evades were not performed with the proper timing, they were unsuccessful leaving the fighter vulnerable. The evade + throw escape option select, which was an advanced technique discovered in ''Virtua Fighter 3'', was expanded upon. ''Virtua Fighter 4'' allowed the player to escape as many throws as they could, ...
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Max Payne (video Game)
''Max Payne'' is a 2001 Third-person shooter, third-person shooter game developed by Remedy Entertainment. It was originally released for Windows by Gathering of Developers in July 2001, and was later Porting, ported by Rockstar Toronto, Rockstar Canada to the PlayStation 2 and by Rockstar Vienna, Neo Software to Xbox (console), Xbox in December 2001. The MacOS, Mac OS X version followed in July 2002, was developed by Westlake Interactive and published by MacSoft in North America and by Feral Interactive in other regions. A version of the game for the Game Boy Advance, featuring an isometric projection, isometric perspective but retaining most of the original's gameplay elements, was developed by Rockstar Leeds, Möbius Entertainment and published by Rockstar Games in December 2003, and an enhanced port for mobile devices was developed by War Drum Studios and published by Rockstar in 2012 to coincide with the release of Rockstar's ''Max Payne 3''. A Dreamcast version of the game w ...
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The Precursor Legacy
''Jak and Daxter: The Precursor Legacy'' is a 2001 platform video game developed by Naughty Dog and published by Sony Computer Entertainment for the PlayStation 2. It is the first game of the ''Jak and Daxter'' series. The game follows Jak, a young teenager, on his quest to help his friend Daxter after he is transformed into an "ottsel", a fictional hybrid of an otter and a weasel. With the help of Samos the Sage, a master of the mysterious energy known as ''eco'' (created by an ancient race known as the Precursors), the pair endeavors to save their world from the rogue sages Gol and Maia Acheron, who plan to flood the world with ''dark eco'', which corrupts all it touches. Development began in January 1999 during the production of ''Crash Team Racing''. Naughty Dog sought to use the improved power of the PlayStation 2 to make an immersive, free-roaming 3D platformer inspired by ''Super Mario 64'' and ''Banjo-Kazooie'', with a seamless game world and increased emphasis on story ...
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Combat Evolved
''Halo: Combat Evolved'' is a 2001 First-person shooter game, first-person shooter video game developed by Bungie and published by Microsoft Game Studios for the Xbox (console), Xbox. The game was ported to Microsoft Windows and Mac OS X in 2003. It was later released as a downloadable Xbox Original for the Xbox 360. ''Halo'' is set in the 26th century, with the player assuming the role of Master Chief (Halo), Master Chief, a cybernetically enhanced supersoldier. Master Chief is accompanied by Cortana (Halo), Cortana, an artificial intelligence. Players battle extraterrestrials in fiction, aliens as they attempt to uncover the secrets of the eponymous Halo, a ring-shaped artificial world. Bungie began the development of what would eventually become ''Halo'' in 1997. Initially, the game was a real-time strategy game that morphed into a third-person shooter before becoming a first-person shooter. During development, Microsoft acquired Bungie and turned ''Halo'' into a launch game ...
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