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1i Productions
''Dragons of Kir'' is a 2005 strategy game, strategy board game from Future Magic Games and 1i Productions. ''Dragons of Kir'' is a 2-player strategy game. The object of the game is to create systems of tile (gaming), tiles to force one of four Dragons of Kir to destroy an opponent's war tent, while defending one's own. Tiles represent the forces of nature and of man and create a changing landscape. The battlefield is edgeless ("wraparound (gaming), wraparound") for unlimited flow. ''Dragons of Kir'' is a sequel to ''Darter (game), Darter'', winner of the 2005 Origins Award, Origins ''Vanguard Innovative Game Award''. Reception Previous limited edition versions of the game came with handmade wood tiles, the version now available comes on 1/8" card stock. The rules have been modified from earlier versions for easier game play. The gameplay is described as a cross between ''RoboRally'' and Chess.
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Strategy Game
A strategy game or strategic game is a game (e.g. a board game) in which the players' uncoerced, and often autonomous, decision-making skills have a high significance in determining the outcome. Almost all strategy games require internal decision tree-style thinking, and typically very high situational awareness. Strategy games are also seen as a descendant of war games, and define strategy in terms of the context of war, but this is more partial. A strategy game is a game that relies primarily on strategy, and when it comes to defining what strategy is, two factors need to be taken into account: its complexity and game-scale actions, such as each placement in a Total War series. The definition of a strategy game in its cultural context should be any game that belongs to a tradition that goes back to war games, contains more strategy than the average video game, contains certain gameplay conventions, and is represented by a particular community. Although war is dominant in strat ...
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Board Game
Board games are tabletop games that typically use . These pieces are moved or placed on a pre-marked board (playing surface) and often include elements of table, card, role-playing, and miniatures games as well. Many board games feature a competition between two or more players. To show a few examples: in checkers (British English name 'draughts'), a player wins by capturing all opposing pieces, while Eurogames often end with a calculation of final scores. ''Pandemic'' is a cooperative game where players all win or lose as a team, and peg solitaire is a puzzle for one person. There are many varieties of board games. Their representation of real-life situations can range from having no inherent theme, such as checkers, to having a specific theme and narrative, such as '' Cluedo''. Rules can range from the very simple, such as in snakes and ladders; to deeply complex, as in '' Advanced Squad Leader''. Play components now often include custom figures or shaped counters, ...
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Future Magic Games
The future is the time after the past and present. Its arrival is considered inevitable due to the existence of time and the laws of physics. Due to the apparent nature of reality and the unavoidability of the future, everything that currently exists and will exist can be categorized as either permanent, meaning that it will exist forever, or temporary, meaning that it will end. In the Occidental view, which uses a linear conception of time, the future is the portion of the projected timeline that is anticipated to occur. In special relativity, the future is considered absolute future, or the future light cone. In the philosophy of time, presentism is the belief that only the present exists and the future and the past are unreal. Religions consider the future when they address issues such as karma, life after death, and eschatologies that study what the end of time and the end of the world will be. Religious figures such as prophets and diviners have claimed to se ...
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Tile (gaming)
A tile-based game is a game that uses tiles as one of the fundamental elements of play. Traditional tile-based games use small tiles as playing pieces for gambling or entertainment games. Some board games use tiles to create their board, giving multiple possibilities for board layout, or allowing changes in the board geometry during play. Each tile has a back (undifferentiated) side and a face side. Domino tiles are usually rectangular, twice as long as they are wide and at least twice as wide as they are thick, though games exist with square tiles, triangular tiles and even hexagonal tiles. Traditional games * Anagrams * Chinese dominoes * Dominoes * Mahjong Commercial games * '' Okey'' * '' Quad-Ominos'' * ''Qwirkle'' * '' Rummikub'' * '' Scrabble'' Games using non-rectangular tiles * '' Bendomino'' * ''Blokus'' * '' Gheos'' * ''Heroscape'' * ''Hive'' * '' Tantrix'' * '' Triominos'' Board games * ''Alhambra'' * '' Azul (board game)'' * '' Betrayal at House on the H ...
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Dragon
A dragon is a reptilian legendary creature that appears in the folklore of many cultures worldwide. Beliefs about dragons vary considerably through regions, but dragons in western cultures since the High Middle Ages have often been depicted as winged, horned, and capable of breathing fire. Dragons in eastern cultures are usually depicted as wingless, four-legged, serpentine creatures with above-average intelligence. Commonalities between dragons' traits are often a hybridization of feline, reptilian and avian features. Scholars believe huge extinct or migrating crocodiles bear the closest resemblance, especially when encountered in forested or swampy areas, and are most likely the template of modern Oriental dragon imagery. Etymology The word ''dragon'' entered the English language in the early 13th century from Old French ''dragon'', which in turn comes from la, draconem (nominative ) meaning "huge serpent, dragon", from Ancient Greek , (genitive , ) "serpent, gian ...
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War Tent
A tent () is a shelter consisting of sheets of fabric or other material draped over, attached to a frame of poles or a supporting rope. While smaller tents may be free-standing or attached to the ground, large tents are usually anchored using guy ropes tied to stakes or tent pegs. First used as portable homes by nomads, tents are now more often used for recreational camping and as temporary shelters. Tents range in size from " bivouac" structures, just big enough for one person to sleep in, up to huge circus tents capable of seating thousands of people. Tents for recreational camping fall into two categories. Tents intended to be carried by backpackers are the smallest and lightest type. Small tents may be sufficiently light that they can be carried for long distances on a touring bicycle, a boat, or when backpacking. The second type are larger, heavier tents which are usually carried in a car or other vehicle. Depending on tent size and the experience of the person or ...
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Battle
A battle is an occurrence of combat in warfare between opposing military units of any number or size. A war usually consists of multiple battles. In general, a battle is a military engagement that is well defined in duration, area, and force commitment. An engagement with only limited commitment between the forces and without decisive results is sometimes called a skirmish. The word "battle" can also be used infrequently to refer to an entire operational campaign, although this usage greatly diverges from its conventional or customary meaning. Generally, the word "battle" is used for such campaigns if referring to a protracted combat encounter in which either one or both of the combatants had the same methods, resources, and strategic objectives throughout the encounter. Some prominent examples of this would be the Battle of the Atlantic, Battle of Britain, and Battle of Stalingrad, all in World War II. Wars and military campaigns are guided by military strategy, whereas ...
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Wraparound (gaming)
Wraparound, in video games, is a gameplay variation on the single-screen in which space is finite but unbounded; objects leaving one side of the screen immediately reappear on the opposite side, maintaining speed and trajectory. This is referred to as "wraparound", since the top and bottom of the screen wrap around to meet, as do the left and right sides (this is topologically equivalent to a Euclidean 2-torus).''The medium of the video game''
Mark J. P. Wolf, University of Texas Press, 2001, 203 pp, p. 56, at Google Books
Some games wrap around in some directions but not others, such as games of the
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Darter (game)
The darters, anhingas, or snakebirds are mainly tropical waterbirds in the family Anhingidae, which contains a single genus, ''Anhinga''. There are four living species, three of which are very common and widespread while the fourth is rarer and classified as near-threatened by the IUCN. The term ''snakebird'' is usually used without any additions to signify whichever of the completely allopatric species occurs in any one region. It refers to their long thin neck, which has a snake-like appearance when they swim with their bodies submerged, or when mated pairs twist it during their bonding displays. "Darter" is used with a geographical term when referring to particular species. It alludes to their manner of procuring food, as they impale fishes with their thin, pointed beak. The American darter (''A. anhinga'') is more commonly known as the anhinga. It is sometimes called "water turkey" in the southern United States; though the anhinga is quite unrelated to the wild turkey, ...
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Origins Award
The Origins Awards are American awards for outstanding work in the game industry. They are presented by the Academy of Adventure Gaming Arts and Design at the Origins Game Fair on an annual basis for the previous year, so (for example) the 1979 awards were given at the 1980 Origins. The Origins Award is commonly referred to as a Calliope, as the statuette is in the likeness of the muse of the same name. Academy members frequently shorten this name to "Callie". History Originally, the '' Charles S. Roberts Awards'' and the Origins Awards were one and the same. Starting with the 1987 awards, the Charles S. Roberts were given separately, and they moved away from Origins entirely in 2000, leaving the Origins Awards as a completely separate system. In 1978, the awards also hosted the 1977 '' H. G. Wells awards'' for role-playing games and miniature wargaming. Categories The Origins Awards were originally presented at the Origins Game Fair in five categories: ''Best Professiona ...
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Card Stock
Card stock, also called cover stock and pasteboard, is paper that is thicker and more durable than normal writing and printing paper, but thinner and more flexible than other forms of paperboard. Card stock is often used for business cards, postcards, playing cards, catalogue covers, scrapbooking, and other applications requiring more durability than regular paper gives. The surface usually is smooth; it may be textured, metallic, or glossy. When card stock is labeled cover stock, it often has a glossy coating on one or both sides (''C1S'' or ''C2S'', for "coated: one side" or "coated: two sides"); this is used especially in business cards and book covers. Measurements Most nations describe paper in terms of grammage—the weight in grams of one sheet of the paper measuring one square meter. Other people, especially in the United States, describe paper in terms of pound weight—the weight in pounds per ream (500 sheets) of the paper with a given area (based on historical ...
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RoboRally
''RoboRally'' is a board game for 2–8 players designed by Richard Garfield and published by Wizards of the Coast (WotC) in 1994. Various expansions and revisions have been published by both WotC and by Avalon Hill. Description In ''RoboRally'', 2–8 players assume control of "Robot Control Computers" in a dangerous widget factory filled with moving, course-altering conveyor belts, metal-melting laser beams, bottomless pits, crushers, and a variety of other obstacles. Using randomly dealt "program cards", the controllers attempt to maneuver their robot to reach a pre-designated number of checkpoints in a particular order. Components The game box contains: *4 double-sided map boards *8 player mats *8 robot tokens and matching archive markers *8 Power Down tokens * 84 Program cards that either move a robot ahead or back, or turn it either 90 degrees left or right, or reverse its direction *26 Option cards *40 Life markers *60 Damage tokens *two-sided Docking Bay board *30-secon ...
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