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artificial intelligence Artificial intelligence (AI) is intelligence—perceiving, synthesizing, and inferring information—demonstrated by machines, as opposed to intelligence displayed by animals and humans. Example tasks in which this is done include speech r ...
, symbolic artificial intelligence is the term for the collection of all methods in
artificial intelligence Artificial intelligence (AI) is intelligence—perceiving, synthesizing, and inferring information—demonstrated by machines, as opposed to intelligence displayed by animals and humans. Example tasks in which this is done include speech r ...
research that are based on high-level symbolic (human-readable) representations of problems,
logic Logic is the study of correct reasoning. It includes both formal and informal logic. Formal logic is the science of deductively valid inferences or of logical truths. It is a formal science investigating how conclusions follow from premise ...
and search. Symbolic AI used tools such as
logic programming Logic programming is a programming paradigm which is largely based on formal logic. Any program written in a logic programming language is a set of sentences in logical form, expressing facts and rules about some problem domain. Major logic pro ...
, production rules, semantic nets and frames, and it developed applications such as
knowledge-based systems A knowledge-based system (KBS) is a computer program that reasons and uses a knowledge base to solve complex problems. The term is broad and refers to many different kinds of systems. The one common theme that unites all knowledge based systems i ...
(in particular,
expert systems In artificial intelligence, an expert system is a computer system emulating the decision-making ability of a human expert. Expert systems are designed to solve complex problems by reasoning through bodies of knowledge, represented mainly as if� ...
),
symbolic mathematics In mathematics and computer science, computer algebra, also called symbolic computation or algebraic computation, is a scientific area that refers to the study and development of algorithms and software for manipulating mathematical expressions ...
, automated theorem provers,
ontologies In computer science and information science, an ontology encompasses a representation, formal naming, and definition of the categories, properties, and relations between the concepts, data, and entities that substantiate one, many, or all domains ...
, the semantic web, and automated planning and scheduling systems. The Symbolic AI paradigm led to seminal ideas in search, symbolic programming languages, agents,
multi-agent systems A multi-agent system (MAS or "self-organized system") is a computerized system composed of multiple interacting intelligent agents.Hu, J.; Bhowmick, P.; Jang, I.; Arvin, F.; Lanzon, A.,A Decentralized Cluster Formation Containment Framework fo ...
, the semantic web, and the strengths and limitations of formal knowledge and reasoning systems. Symbolic AI was the dominant paradigm of AI research from the mid-1950s until the middle 1990s. Researchers in the 1960s and the 1970s were convinced that symbolic approaches would eventually succeed in creating a machine with
artificial general intelligence Artificial general intelligence (AGI) is the ability of an intelligent agent to understand or learn any intellectual task that a human being can. It is a primary goal of some artificial intelligence research and a common topic in science fictio ...
and considered this the ultimate goal of their field. An early boom, with early successes such as the
Logic Theorist Logic Theorist is a computer program written in 1956 by Allen Newell, Herbert A. Simon, and Cliff Shaw. , and It was the first program deliberately engineered to perform automated reasoning and is called "the first artificial intelligence prog ...
and Samuel's Checker's Playing Program led to unrealistic expectations and promises and was followed by the First AI Winter as funding dried up. A second boom (1969–1986) occurred with the rise of expert systems, their promise of capturing corporate expertise, and an enthusiastic corporate embrace. That boom, and some early successes, e.g., with XCON at DEC, was followed again by later disappointment. Problems with difficulties in knowledge acquisition, maintaining large knowledge bases, and brittleness in handling out-of-domain problems arose. Another, second, AI Winter (1988–2011) followed. Subsequently, AI researchers focused on addressing underlying problems in handling uncertainty and in knowledge acquisition. Uncertainty was addressed with formal methods such as
hidden Markov model A hidden Markov model (HMM) is a statistical Markov model in which the system being modeled is assumed to be a Markov process — call it X — with unobservable ("''hidden''") states. As part of the definition, HMM requires that there be an o ...
s, Bayesian reasoning, and statistical relational learning. Symbolic machine learning addressed the knowledge acquisition problem with contributions including Version Space, Valiant's PAC learning, Quinlan's ID3 decision-tree learning, case-based learning, and inductive logic programming to learn relations. Neural networks, a sub-symbolic approach, had been pursued from early days and was to reemerge strongly in 2012. Early examples are Rosenblatt's
perceptron In machine learning, the perceptron (or McCulloch-Pitts neuron) is an algorithm for supervised learning of binary classifiers. A binary classifier is a function which can decide whether or not an input, represented by a vector of numbers, belon ...
learning work, the
backpropagation In machine learning, backpropagation (backprop, BP) is a widely used algorithm for training feedforward artificial neural networks. Generalizations of backpropagation exist for other artificial neural networks (ANNs), and for functions gener ...
work of Rumelhart, Hinton and Williams, and work in convolutional neural networks by LeCun et al. in 1989. However, neural networks were not viewed as successful until about 2012: "Until Big Data became commonplace, the general consensus in the Al community was that the so-called neural-network approach was hopeless. Systems just didn't work that well, compared to other methods. ... A revolution came in 2012, when a number of people, including a team of researchers working with Hinton, worked out a way to use the power of
GPUs A graphics processing unit (GPU) is a specialized electronic circuit designed to manipulate and alter memory to accelerate the creation of images in a frame buffer intended for output to a display device. GPUs are used in embedded systems, mobil ...
to enormously increase the power of neural networks." Over the next several years, deep learning had spectacular success in handling vision, speech recognition, speech synthesis, image generation, and machine translation. However, since 2020, as inherent difficulties with bias, explanation, comprehensibility, and robustness became more apparent with deep learning approaches; an increasing number of AI researchers have called for combining the best of both the symbolic and neural network approaches and addressing areas that both approaches have difficulty with, such as common-sense reasoning.


Foundational ideas

The symbolic approach was succinctly expressed in the "
physical symbol systems hypothesis A physical symbol system (also called a formal system) takes physical patterns (symbols), combining them into structures (expressions) and manipulating them (using processes) to produce new expressions. The physical symbol system hypothesis (PSSH ...
" proposed by Newell and Simon in 1976: * "A physical symbol system has the necessary and sufficient means of general intelligent action." Later, practitioners using knowledge-based approaches adopted a second maxim: * "In the knowledge lies the power." to describe that high-performance in a specific domain required both general and highly domain-specific knowledge. Ed Feigenbaum and Doug Lenat called this The Knowledge Principle: Finally, with the rise of deep learning, the symbolic AI approach has been compared to deep learning as complementary "...with parallels having been drawn many times by AI researchers between Kahneman's research on human reasoning and decision making – reflected in his book ''
Thinking, Fast and Slow ''Thinking, Fast and Slow'' is a 2011 book by psychologist Daniel Kahneman. The book's main thesis is a differentiation between two modes of thought: "System 1" is fast, instinctive and emotional; "System 2" is slower, more deliberative, and mo ...
'' – and the so-called "AI systems 1 and 2", which would in principle be modelled by deep learning and symbolic reasoning, respectively." In this view, symbolic reasoning is more apt for deliberative reasoning, planning, and explanation while deep learning is more apt for fast pattern recognition in perceptual applications with noisy data.


A short history

A short history of symbolic AI to the present day follows below. Time periods and titles are drawn from Henry Kautz's 2020 AAAI Robert S. Engelmore Memorial Lecture and the longer Wikipedia article on the History of AI, with dates and titles differing slightly for increased clarity.


The first AI summer: irrational exuberance, 1948–1966

Success at early attempts in AI occurred in three main areas: artificial neural networks, knowledge representation, and heuristic search, contributing to high expectations. This section summarizes Kautz's reprise of early AI history.


Approaches inspired by human or animal cognition or behavior

Cybernetic approaches attempted to replicate the feedback loops between animals and their environments. A robotic turtle, with sensors, motors for driving and steering, and seven vacuum tubes for control, based on a preprogrammed neural net, was built as early as 1948. This work can be seen as an early precursor to later work in neural networks, reinforcement learning, and situated robotics. An important early symbolic AI program was the
Logic theorist Logic Theorist is a computer program written in 1956 by Allen Newell, Herbert A. Simon, and Cliff Shaw. , and It was the first program deliberately engineered to perform automated reasoning and is called "the first artificial intelligence prog ...
, written by Allen Newell, Herbert Simon and
Cliff Shaw John Clifford Shaw (February 23, 1922 – February 9, 1991) was a systems programmer at the RAND Corporation. He is a coauthor of the first artificial intelligence program, the Logic Theorist, and was one of the developers of General Problem Solve ...
in 1955–56, as it was able to prove 38 elementary theorems from Whitehead and Russell's
Principia Mathematica The ''Principia Mathematica'' (often abbreviated ''PM'') is a three-volume work on the foundations of mathematics written by mathematician–philosophers Alfred North Whitehead and Bertrand Russell and published in 1910, 1912, and 1913. ...
. Newell, Simon, and Shaw later generalized this work to create a domain-independent problem solver,
GPS The Global Positioning System (GPS), originally Navstar GPS, is a satellite-based radionavigation system owned by the United States government and operated by the United States Space Force. It is one of the global navigation satellite sy ...
(General Problem Solver). GPS solved problems represented with formal operators via state-space search using means-ends analysis. During the 1960s, symbolic approaches achieved great success at simulating intelligent behavior in structured environments such as game-playing, symbolic mathematics, and theorem-proving. AI research was centered in three institutions in the 1960s: Carnegie Mellon University, Stanford,
MIT The Massachusetts Institute of Technology (MIT) is a private land-grant research university in Cambridge, Massachusetts. Established in 1861, MIT has played a key role in the development of modern technology and science, and is one of the m ...
and (later)
University of Edinburgh The University of Edinburgh ( sco, University o Edinburgh, gd, Oilthigh Dhùn Èideann; abbreviated as ''Edin.'' in post-nominals) is a public research university based in Edinburgh, Scotland. Granted a royal charter by King James VI in 15 ...
. Each one developed its own style of research. Earlier approaches based on cybernetics or
artificial neural network Artificial neural networks (ANNs), usually simply called neural networks (NNs) or neural nets, are computing systems inspired by the biological neural networks that constitute animal brains. An ANN is based on a collection of connected unit ...
s were abandoned or pushed into the background. Herbert Simon and Allen Newell studied human problem-solving skills and attempted to formalize them, and their work laid the foundations of the field of artificial intelligence, as well as cognitive science,
operations research Operations research ( en-GB, operational research) (U.S. Air Force Specialty Code: Operations Analysis), often shortened to the initialism OR, is a discipline that deals with the development and application of analytical methods to improve decis ...
and
management science Management science (or managerial science) is a wide and interdisciplinary study of solving complex problems and making strategic decisions as it pertains to institutions, corporations, governments and other types of organizational entities. It is ...
. Their research team used the results of psychological experiments to develop programs that simulated the techniques that people used to solve problems. This tradition, centered at Carnegie Mellon University would eventually culminate in the development of the Soar architecture in the middle 1980s.


Heuristic search

In addition to the highly-specialized domain-specific kinds of knowledge that we will see later used in expert systems, early symbolic AI researchers discovered another more general application of knowledge. These were called heuristics, rules of thumb that guide a search in promising directions: "How can non-enumerative search be practical when the underlying problem is exponentially hard? The approach advocated by Simon and Newell is to employ
heuristics A heuristic (; ), or heuristic technique, is any approach to problem solving or self-discovery that employs a practical method that is not guaranteed to be optimal, perfect, or rational, but is nevertheless sufficient for reaching an immediate, ...
: fast algorithms that may fail on some inputs or output suboptimal solutions." Another important advance was to find a way to apply these heuristics that guarantees a solution will be found, if there is one, not withstanding the occasional fallibility of heuristics: "The A* algorithm provided a general frame for complete and optimal heuristically guided search. A* is used as a subroutine within practically every AI algorithm today but is still no magic bullet; its guarantee of completeness is bought at the cost of worst-case exponential time.


Early work on knowledge representation and reasoning

Early work covered both applications of formal reasoning emphasizing
first-order logic First-order logic—also known as predicate logic, quantificational logic, and first-order predicate calculus—is a collection of formal systems used in mathematics, philosophy, linguistics, and computer science. First-order logic uses quantifie ...
, along with attempts to handle common-sense reasoning in a less formal manner.


= Modeling formal reasoning with logic: the "neats"

= Unlike Simon and Newell, John McCarthy felt that machines did not need to simulate the exact mechanisms of human thought, but could instead try to find the essence of abstract reasoning and problem-solving with logic, regardless of whether people used the same algorithms. His laboratory at Stanford ( SAIL) focused on using formal
logic Logic is the study of correct reasoning. It includes both formal and informal logic. Formal logic is the science of deductively valid inferences or of logical truths. It is a formal science investigating how conclusions follow from premise ...
to solve a wide variety of problems, including knowledge representation, planning and learning. Logic was also the focus of the work at the
University of Edinburgh The University of Edinburgh ( sco, University o Edinburgh, gd, Oilthigh Dhùn Èideann; abbreviated as ''Edin.'' in post-nominals) is a public research university based in Edinburgh, Scotland. Granted a royal charter by King James VI in 15 ...
and elsewhere in Europe which led to the development of the programming language
Prolog Prolog is a logic programming language associated with artificial intelligence and computational linguistics. Prolog has its roots in first-order logic, a formal logic, and unlike many other programming languages, Prolog is intended primarily ...
and the science of
logic programming Logic programming is a programming paradigm which is largely based on formal logic. Any program written in a logic programming language is a set of sentences in logical form, expressing facts and rules about some problem domain. Major logic pro ...
.


= Modeling implicit common-sense knowledge with frames and scripts: the "scruffies"

= Researchers at
MIT The Massachusetts Institute of Technology (MIT) is a private land-grant research university in Cambridge, Massachusetts. Established in 1861, MIT has played a key role in the development of modern technology and science, and is one of the m ...
(such as
Marvin Minsky Marvin Lee Minsky (August 9, 1927 – January 24, 2016) was an American cognitive and computer scientist concerned largely with research of artificial intelligence (AI), co-founder of the Massachusetts Institute of Technology's AI laboratory, ...
and
Seymour Papert Seymour Aubrey Papert (; 29 February 1928 – 31 July 2016) was a South African-born American mathematician, computer scientist, and educator, who spent most of his career teaching and researching at MIT. He was one of the pioneers of artificia ...
) found that solving difficult problems in
vision Vision, Visions, or The Vision may refer to: Perception Optical perception * Visual perception, the sense of sight * Visual system, the physical mechanism of eyesight * Computer vision, a field dealing with how computers can be made to gain und ...
and natural language processing required ad hoc solutions—they argued that no simple and general principle (like
logic Logic is the study of correct reasoning. It includes both formal and informal logic. Formal logic is the science of deductively valid inferences or of logical truths. It is a formal science investigating how conclusions follow from premise ...
) would capture all the aspects of intelligent behavior.
Roger Schank Roger Carl Schank (born 1946) is an American artificial intelligence theorist, cognitive psychologist, learning scientist, educational reformer, and entrepreneur. Beginning in the late 1960s, he pioneered conceptual dependency theory (within th ...
described their "anti-logic" approaches as " scruffy" (as opposed to the "
neat Neat may refer to: * Neat (bartending), a single, unmixed liquor served in a rocks glass * Neat, an old term for horned oxen * Neat Records, a British record label * Neuroevolution of augmenting topologies (NEAT), a genetic algorithm (GA) for t ...
" paradigms at CMU and Stanford). Commonsense knowledge bases (such as
Doug Lenat Douglas Bruce Lenat (born 1950) is the CEO of Cycorp, Inc. of Austin, Texas, and has been a prominent researcher in artificial intelligence; he was awarded the biannual IJCAI Computers and Thought Award in 1976 for creating the machine learning p ...
's
Cyc Cyc (pronounced ) is a long-term artificial intelligence project that aims to assemble a comprehensive ontology and knowledge base that spans the basic concepts and rules about how the world works. Hoping to capture common sense knowledge, Cyc f ...
) are an example of "scruffy" AI, since they must be built by hand, one complicated concept at a time.


The first AI winter: crushed dreams, 1967–1977

The first AI winter was a shock:


The second AI summer: knowledge is power, 1978–1987


Knowledge-based systems

As limitations with weak, domain-independent methods became more and more apparent, researchers from all three traditions began to build
knowledge Knowledge can be defined as Descriptive knowledge, awareness of facts or as Procedural knowledge, practical skills, and may also refer to Knowledge by acquaintance, familiarity with objects or situations. Knowledge of facts, also called pro ...
into AI applications. The knowledge revolution was driven by the realization that knowledge underlies high-performance, domain-specific AI applications.


Success with expert systems

This "knowledge revolution" led to the development and deployment of expert systems (introduced by
Edward Feigenbaum Edward Albert Feigenbaum (born January 20, 1936) is a computer scientist working in the field of artificial intelligence, and joint winner of the 1994 ACM Turing Award. He is often called the "father of expert systems." Education and early life ...
), the first commercially successful form of AI software.


= Examples

= Key expert systems were: *
DENDRAL Dendral was a project in artificial intelligence (AI) of the 1960s, and the computer software expert system that it produced. Its primary aim was to study hypothesis formation and discovery in science. For that, a specific task in science was chose ...
, which found the structure of organic molecules from their chemical formula and mass spectrometer readings. * MYCIN, which diagnosed bacteremia – and suggested further lab tests, when necessary – by interpreting lab results, patient history, and doctor observations. "With about 450 rules, MYCIN was able to perform as well as some experts, and considerably better than junior doctors." * INTERNIST and CADUCEUS which tackled internal medicine diagnosis. Internist attempted to capture the expertise of the chairman of internal medicine at the University of Pittsburgh School of Medicine while CADUCEUS could eventually diagnose up to 1000 different diseases. * GUIDON, which showed how a knowledge base built for expert problem solving could be repurposed for teaching. * XCON, to configure VAX computers, a then laborious process that could take up to 90 days. XCON reduced the time to about 90 minutes.
DENDRAL Dendral was a project in artificial intelligence (AI) of the 1960s, and the computer software expert system that it produced. Its primary aim was to study hypothesis formation and discovery in science. For that, a specific task in science was chose ...
is considered the first expert system that relied on knowledge-intensive problem-solving. It is described below, by Ed Feigenbaum, from a
Communications of the ACM ''Communications of the ACM'' is the monthly journal of the Association for Computing Machinery (ACM). It was established in 1958, with Saul Rosen as its first managing editor. It is sent to all ACM members. Articles are intended for readers with ...
interview
Interview with Ed Feigenbaum
The other expert systems mentioned above came after
DENDRAL Dendral was a project in artificial intelligence (AI) of the 1960s, and the computer software expert system that it produced. Its primary aim was to study hypothesis formation and discovery in science. For that, a specific task in science was chose ...
. MYCIN exemplifies the classic expert system architecture of a knowledge-base of rules coupled to a symbolic reasoning mechanism, including the use of certainty factors to handle uncertainty. GUIDON shows how an explicit knowledge base can be repurposed for a second application, tutoring, and is an example of an
intelligent tutoring system An intelligent tutoring system (ITS) is a computer system that aims to provide immediate and customized instruction or feedback to learners, usually without requiring intervention from a human teacher. ITSs have the common goal of enabling learni ...
, a particular kind of knowledge-based application. Clancey showed that it was not sufficient simply to use MYCIN's rules for instruction, but that he also needed to add rules for dialogue management and student modeling. XCON is significant because of the millions of dollars it saved DEC, which triggered the expert system boom where most all major corporations in the US had expert systems groups, with the aim to capture corporate expertise, preserve it, and automate it: Chess expert knowledge was encoded in Deep Blue. In 1996, this allowed IBM's Deep Blue, with the help of symbolic AI, to win in a game of chess against the world champion at that time,
Garry Kasparov Garry Kimovich Kasparov (born 13 April 1963) is a Russian chess grandmaster, former World Chess Champion, writer, political activist and commentator. His peak rating of 2851, achieved in 1999, was the highest recorded until being surpassed by ...
.


= Architecture of knowledge-based and expert systems

= A key component of the system architecture for all expert systems is the knowledge base, which stores facts and rules for problem-solving. The simplest approach for an expert system knowledge base is simply a collection or network of production rules. Production rules connect symbols in a relationship similar to an If-Then statement. The expert system processes the rules to make deductions and to determine what additional information it needs, i.e. what questions to ask, using human-readable symbols. For example, OPS5,
CLIPS CLIPS is a public domain software tool for building expert systems. The name is an acronym for "C Language Integrated Production System." The syntax and name were inspired by Charles Forgy's OPS5. The first versions of CLIPS were developed st ...
and their successors Jess and Drools operate in this fashion. Expert systems can operate in either a
forward chaining Forward chaining (or forward reasoning) is one of the two main methods of reasoning when using an inference engine and can be described logically as repeated application of ''modus ponens''. Forward chaining is a popular implementation strategy ...
– from evidence to conclusions – or backward chaining – from goals to needed data and prerequisites – manner. More advanced
knowledge-based systems A knowledge-based system (KBS) is a computer program that reasons and uses a knowledge base to solve complex problems. The term is broad and refers to many different kinds of systems. The one common theme that unites all knowledge based systems i ...
, such as Soar can also perform meta-level reasoning, that is reasoning about their own reasoning in terms of deciding how to solve problems and monitoring the success of problem-solving strategies. Blackboard systems are a second kind of knowledge-based or expert system architecture. They model a community of experts incrementally contributing, where they can, to solve a problem. The problem is represented in multiple levels of abstraction or alternate views. The experts (knowledge sources) volunteer their services whenever they recognize they can make a contribution. Potential problem-solving actions are represented on an agenda that is updated as the problem situation changes. A controller decides how useful each contribution is, and who should make the next problem-solving action. One example, the BB1 blackboard architecture was originally inspired by studies of how humans plan to perform multiple tasks in a trip. An innovation of BB1 was to apply the same blackboard model to solving its own control problem, i.e., its controller performed meta-level reasoning with knowledge sources that monitored how well a plan or the problem-solving was proceeding, and could switch from one strategy to another as conditions – such as goals or times – changed. BB1 was applied in multiple domains: construction site planning, intelligent tutoring systems, and real-time patient monitoring.


The second AI winter, 1988–1993

At the height of the AI boom, companies such as Symbolics,
LMI LMI may refer to: * Lenders mortgage insurance * Low and moderate income; see Transit-oriented development * Logistics Management Institute, a consultancy dedicated to improving the business of government * Liberty Media International, a media-com ...
, and
Texas Instruments Texas Instruments Incorporated (TI) is an American technology company headquartered in Dallas, Texas, that designs and manufactures semiconductors and various integrated circuits, which it sells to electronics designers and manufacturers globa ...
were selling LISP machines specifically targeted to accelerate the development of AI applications and research. In addition, several artificial intelligence companies, such as Teknowledge and
Inference Corporation Inference Corporation specializes in "the development of artificial intelligence computer systems." History Los Angeles-based ''Inference'' was founded in 1979. In the 1990s they built a case-based computer program for Compaq Computer Corpora ...
, were selling expert system shells, training, and consulting to corporations. Unfortunately, the AI boom did not last and Kautz best describes the second AI winter that followed:


Adding in more rigorous foundations, 1993–2011


Uncertain reasoning

Both statistical approaches and extensions to logic were tried. One statistical approach,
Hidden Markov Model A hidden Markov model (HMM) is a statistical Markov model in which the system being modeled is assumed to be a Markov process — call it X — with unobservable ("''hidden''") states. As part of the definition, HMM requires that there be an o ...
s, had already been popularized in the 1980s for speech recognition work. Subsequently, in 1988,
Judea Pearl Judea Pearl (born September 4, 1936) is an Israeli-American computer scientist and philosopher, best known for championing the probabilistic approach to artificial intelligence and the development of Bayesian networks (see the article on beli ...
popularized the use of
Bayesian Networks A Bayesian network (also known as a Bayes network, Bayes net, belief network, or decision network) is a probabilistic graphical model that represents a set of variables and their conditional dependencies via a directed acyclic graph (DAG). Bay ...
as a sound but efficient way of handling uncertain reasoning with his publication of the book Probabilistic Reasoning in Intelligent Systems: Networks of Plausible Inference. and Bayesian approaches were applied successfully in expert systems. Even later, in the 1990s, statistical relational learning, an approach that combines probability with logical formulas, allowed probability to be combined with first-order logic, e.g., with either Markov Logic Networks or
Probabilistic Soft Logic Probabilistic Soft Logic (PSL) is a statistical relational learning (SRL) framework for modeling probabilistic and relational domains. It is applicable to a variety of machine learning problems, such as collective classification, entity reso ...
. Other, non-probabilistic extensions to
first-order logic First-order logic—also known as predicate logic, quantificational logic, and first-order predicate calculus—is a collection of formal systems used in mathematics, philosophy, linguistics, and computer science. First-order logic uses quantifie ...
to support were also tried. For example,
non-monotonic reasoning A non-monotonic logic is a formal logic whose conclusion relation is not monotonic. In other words, non-monotonic logics are devised to capture and represent defeasible inferences (cf. defeasible reasoning), i.e., a kind of inference in which re ...
could be used with truth maintenance systems. A truth maintenance system tracked assumptions and justifications for all inferences. It allowed inferences to be withdrawn when assumptions were found out to be incorrect or a contradiction was derived. Explanations could be provided for an inference by explaining which rules were applied to create it and then continuing through underlying inferences and rules all the way back to root assumptions. Lofti Zadeh had introduced a different kind of extension to handle the representation of vagueness. For example, in deciding how "heavy" or "tall" a man is, there is frequently no clear "yes" or "no" answer, and a predicate for heavy or tall would instead return values between 0 and 1. Those values represented to what degree the predicates were true. His fuzzy logic further provided a means for propagating combinations of these values through logical formulas.


Machine learning

Symbolic machine learning approaches were investigated to address the knowledge acquisition bottleneck. One of the earliest is Meta-DENDRAL. Meta-DENDRAL used a generate-and-test technique to generate plausible rule hypotheses to test against spectra. Domain and task knowledge reduced the number of candidates tested to a manageable size.
Feigenbaum Feigenbaum is a German surname meaning " fig tree". Notable people with the surname include: * Armand V. Feigenbaum (1922-2014), American quality control expert * B. J. Feigenbaum (1900-1984), American legislator and lawyer * Clive Feigenbaum, ...
described Meta-DENDRAL as In contrast to the knowledge-intensive approach of Meta-DENDRAL,
Ross Quinlan John Ross Quinlan is a computer science researcher in data mining and decision theory. He has contributed extensively to the development of decision tree algorithms, including inventing the canonical C4.5 and ID3 algorithms. He also contributed to ...
invented a domain-independent approach to statistical classification,
decision tree learning Decision tree learning is a supervised learning approach used in statistics, data mining and machine learning. In this formalism, a classification or regression decision tree is used as a predictive model to draw conclusions about a set of ob ...
, starting first with ID3 and then later extending its capabilities to C4.5. The decision trees created are glass box, interpretable classifiers, with human-interpretable classification rules. Advances were made in understanding machine learning theory, too. Tom Mitchell introduced
version space learning Version space learning is a logical approach to machine learning, specifically binary classification. Version space learning algorithms search a predefined space of hypotheses, viewed as a set of logical sentences. Formally, the hypothesis space ...
which describes learning as search through a space of hypotheses, with upper, more general, and lower, more specific, boundaries encompassing all viable hypotheses consistent with the examples seen so far. More formally, Valiant introduced
Probably Approximately Correct Learning In computational learning theory, probably approximately correct (PAC) learning is a framework for mathematical analysis of machine learning. It was proposed in 1984 by Leslie Valiant.L. Valiant. A theory of the learnable.' Communications of the ...
(PAC Learning), a framework for the mathematical analysis of machine learning. Symbolic machine learning encompassed more than learning by example. E.g., John Anderson provided a
cognitive model A cognitive model is an approximation of one or more cognitive processes in humans or other animals for the purposes of comprehension and prediction. There are many types of cognitive models, and they can range from box-and-arrow diagrams to a set ...
of human learning where skill practice results in a compilation of rules from a declarative format to a procedural format with his
ACT-R ACT-R (pronounced /ˌækt ˈɑr/; short for "Adaptive Control of Thought—Rational") is a cognitive architecture mainly developed by John Robert Anderson and Christian Lebiere at Carnegie Mellon University. Like any cognitive architecture, ACT-R ...
cognitive architecture A cognitive architecture refers to both a theory about the structure of the human mind and to a computational instantiation of such a theory used in the fields of artificial intelligence (AI) and computational cognitive science. The formalized mod ...
. For example, a student might learn to apply "Supplementary angles are two angles whose measures sum 180 degrees" as several different procedural rules. E.g., one rule might say that if X and Y are supplementary and you know X, then Y will be 180 - X. He called his approach "knowledge compilation".
ACT-R ACT-R (pronounced /ˌækt ˈɑr/; short for "Adaptive Control of Thought—Rational") is a cognitive architecture mainly developed by John Robert Anderson and Christian Lebiere at Carnegie Mellon University. Like any cognitive architecture, ACT-R ...
has been used successfully to model aspects of human cognition, such as learning and retention. ACT-R is also used in intelligent tutoring systems, called cognitive tutors, to successfully teach geometry, computer programming, and algebra to school children. Inductive logic programming was another approach to learning that allowed logic programs to be synthesized from input-output examples. E.g., Ehud Shapiro's MIS (Model Inference System) could synthesize Prolog programs from examples. John R. Koza applied
genetic algorithms In computer science and operations research, a genetic algorithm (GA) is a metaheuristic inspired by the process of natural selection that belongs to the larger class of evolutionary algorithms (EA). Genetic algorithms are commonly used to gene ...
to
program synthesis In computer science, program synthesis is the task to construct a program that provably satisfies a given high-level formal specification. In contrast to program verification, the program is to be constructed rather than given; however, both fields ...
to create
genetic programming In artificial intelligence, genetic programming (GP) is a technique of evolving programs, starting from a population of unfit (usually random) programs, fit for a particular task by applying operations analogous to natural genetic processes to t ...
, which he used to synthesize LISP programs. Finally,
Manna Manna ( he, מָן, mān, ; ar, اَلْمَنُّ; sometimes or archaically spelled mana) is, according to the Bible, an edible substance which God provided for the Israelites during their travels in the desert during the 40-year period follow ...
and
Waldinger Waldinger is a surname. Notable people with the surname include: *Adolf Waldinger (1843–1904), Croatian painter *Richard Waldinger Richard Jay Waldinger is a computer science researcher at SRI International's Artificial Intelligence Center (wher ...
provided a more general approach to
program synthesis In computer science, program synthesis is the task to construct a program that provably satisfies a given high-level formal specification. In contrast to program verification, the program is to be constructed rather than given; however, both fields ...
that synthesizes a functional program in the course of proving its specifications to be correct. As an alternative to logic,
Roger Schank Roger Carl Schank (born 1946) is an American artificial intelligence theorist, cognitive psychologist, learning scientist, educational reformer, and entrepreneur. Beginning in the late 1960s, he pioneered conceptual dependency theory (within th ...
introduced
case-based reasoning In artificial intelligence and philosophy, case-based reasoning (CBR), broadly construed, is the process of solving new problems based on the solutions of similar past problems. In everyday life, an auto mechanic who fixes an engine by recallin ...
(CBR). The CBR approach outlined in his book, Dynamic Memory, focuses first on remembering key problem-solving cases for future use and generalizing them where appropriate. When faced with a new problem, CBR retrieves the most similar previous case and adapts it to the specifics of the current problem. Another alternative to logic,
genetic algorithms In computer science and operations research, a genetic algorithm (GA) is a metaheuristic inspired by the process of natural selection that belongs to the larger class of evolutionary algorithms (EA). Genetic algorithms are commonly used to gene ...
and
genetic programming In artificial intelligence, genetic programming (GP) is a technique of evolving programs, starting from a population of unfit (usually random) programs, fit for a particular task by applying operations analogous to natural genetic processes to t ...
are based on an evolutionary model of learning, where sets of rules are encoded into populations, the rules govern the behavior of individuals, and selection of the fittest prunes out sets of unsuitable rules over many generations. Symbolic machine learning was applied to learning concepts, rules, heuristics, and problem-solving. Approaches, other than those above, include: # Learning from instruction or advice—i.e., taking human instruction, posed as advice, and determining how to operationalize it in specific situations. For example, in a game of Hearts, learning ''exactly how'' to play a hand to "avoid taking points." # Learning from exemplars—improving performance by accepting subject-matter expert (SME) feedback during training. When problem-solving fails, querying the expert to either learn a new exemplar for problem-solving or to learn a new explanation as to exactly why one exemplar is more relevant than another. For example, the program Protos learned to diagnose tinnitus cases by interacting with an audiologist. # Learning by analogy—constructing problem solutions based on similar problems seen in the past, and then modifying their solutions to fit a new situation or domain. # Apprentice learning systems—learning novel solutions to problems by observing human problem-solving. Domain knowledge explains why novel solutions are correct and how the solution can be generalized. LEAP learned how to design VLSI circuits by observing human designers. # Learning by discovery—i.e., creating tasks to carry out experiments and then learning from the results.
Doug Lenat Douglas Bruce Lenat (born 1950) is the CEO of Cycorp, Inc. of Austin, Texas, and has been a prominent researcher in artificial intelligence; he was awarded the biannual IJCAI Computers and Thought Award in 1976 for creating the machine learning p ...
's Eurisko, for example, learned heuristics to beat human players at the Traveller role-playing game for two years in a row. # Learning macro-operators—i.e., searching for useful macro-operators to be learned from sequences of basic problem-solving actions. Good macro-operators simplify problem-solving by allowing problems to be solved at a more abstract level.


Deep learning and neuro-symbolic AI 2011–now


Neuro-symbolic AI: integrating neural and symbolic approaches

Neuro-symbolic AI attempts to integrate neural and symbolic architectures in a manner that addresses strengths and weaknesses of each, in a complementary fashion, in order to support robust AI capable of reasoning, learning, and cognitive modeling. As argued by Valiant and many others, the effective construction of rich computational
cognitive model A cognitive model is an approximation of one or more cognitive processes in humans or other animals for the purposes of comprehension and prediction. There are many types of cognitive models, and they can range from box-and-arrow diagrams to a set ...
s demands the combination of sound symbolic reasoning and efficient (machine) learning models.
Gary Marcus Gary F. Marcus (born February 8, 1970) is a professor emeritus of psychology and neural science at New York University. In 2014 he founded Geometric Intelligence, a machine-learning company later acquired by Uber. Marcus's books include '' Gui ...
, similarly, argues that: "We cannot construct rich cognitive models in an adequate, automated way without the triumvirate of hybrid architecture, rich prior knowledge, and sophisticated techniques for reasoning.", and in particular: "To build a robust, knowledge-driven approach to AI we must have the machinery of symbol-manipulation in our toolkit. Too much of useful knowledge is abstract to make do without tools that represent and manipulate abstraction, and to date, the only machinery that we know of that can manipulate such abstract knowledge reliably is the apparatus of symbol-manipulation." Henry Kautz,
Francesca Rossi Francesca Rossi (born December 7, 1962) is an Italian computer scientist, currently working at the IBM T.J. Watson Research Lab (New York, USA) as an IBM Fellow and the IBM AI Ethics Global Leader. Education and career She received her bachelor ...
, and Bart Selman have also argued for a synthesis. Their arguments are based on a need to address the two kinds of thinking discussed in Daniel Kahneman's book, ''
Thinking, Fast and Slow ''Thinking, Fast and Slow'' is a 2011 book by psychologist Daniel Kahneman. The book's main thesis is a differentiation between two modes of thought: "System 1" is fast, instinctive and emotional; "System 2" is slower, more deliberative, and mo ...
''. Kahneman describes human thinking as having two components, System 1 and System 2. System 1 is fast, automatic, intuitive and unconscious. System 2 is slower, step-by-step, and explicit. System 1 is the kind used for pattern recognition while System 2 is far better suited for planning, deduction, and deliberative thinking. In this view, deep learning best models the first kind of thinking while symbolic reasoning best models the second kind and both are needed. Garcez describes research in this area as being ongoing for at least the past twenty years, dating from his 2002 book on neurosymbolic learning systems. A series of workshops on neuro-symbolic reasoning has been held every year since 2005, see http://www.neural-symbolic.org/ for details. In their 2015 paper, Neural-Symbolic Learning and Reasoning: Contributions and Challenges, Garcez et al. argue that: Approaches for integration are varied. Henry Kautz's taxonomy of neuro-symbolic architectures, along with some examples, follows: * Symbolic Neural symbolic—is the current approach of many neural models in natural language processing, where words or subword tokens are both the ultimate input and output of large language models. Examples include
BERT Bert or BERT may refer to: Persons, characters, or animals known as Bert *Bert (name), commonly an abbreviated forename and sometimes a surname *Bert, a character in the poem "Bert the Wombat" by The Wiggles; from their 1992 album Here Comes a Son ...
, RoBERTa, and
GPT-3 Generative Pre-trained Transformer 3 (GPT-3) is an autoregressive language model that uses deep learning to produce human-like text. Given an initial text as prompt, it will produce text that continues the prompt. The architecture is a standa ...
. * Symbolic eural��is exemplified by
AlphaGo AlphaGo is a computer program that plays the board game Go. It was developed by DeepMind Technologies a subsidiary of Google (now Alphabet Inc.). Subsequent versions of AlphaGo became increasingly powerful, including a version that competed u ...
, where symbolic techniques are used to call neural techniques. In this case the symbolic approach is
Monte Carlo tree search In computer science, Monte Carlo tree search (MCTS) is a heuristic search algorithm for some kinds of decision processes, most notably those employed in software that plays board games. In that context MCTS is used to solve the game tree. MCT ...
and the neural techniques learn how to evaluate game positions. * Neural, Symbolic—uses a neural architecture to interpret perceptual data as symbols and relationships that are then reasoned about symbolically. * Neural:Symbolic → Neural—relies on symbolic reasoning to generate or label training data that is subsequently learned by a deep learning model, e.g., to train a neural model for symbolic computation by using a
Macsyma Macsyma (; "Project MAC's SYmbolic MAnipulator") is one of the oldest general-purpose computer algebra systems still in wide use. It was originally developed from 1968 to 1982 at MIT's Project MAC. In 1982, Macsyma was licensed to Symbolics a ...
-like symbolic mathematics system to create or label examples. * Neural_—uses a neural net that is generated from symbolic rules. An example is the Neural Theorem Prover, which constructs a neural network from an AND-OR proof tree generated from knowledge base rules and terms. Logic Tensor Networks also fall into this category. * Neural ymbolic��allows a neural model to directly call a symbolic reasoning engine, e.g., to perform an action or evaluate a state. Many key research questions remain, such as: * What is the best way to integrate neural and symbolic architectures? * How should symbolic structures be represented within neural networks and extracted from them? * How should common-sense knowledge be learned and reasoned about? * How can abstract knowledge that is hard to encode logically be handled?


Techniques and contributions

This section provides an overview of techniques and contributions in an overall context leading to many other, more detailed articles in Wikipedia. Sections on
Machine Learning Machine learning (ML) is a field of inquiry devoted to understanding and building methods that 'learn', that is, methods that leverage data to improve performance on some set of tasks. It is seen as a part of artificial intelligence. Machine ...
and Uncertain Reasoning are covered earlier in the history section.


AI programming languages

The key AI programming language in the US during the last symbolic AI boom period was LISP. LISP is the second oldest programming language after FORTRAN and was created in 1958 by John McCarthy. LISP provided the first read-eval-print loop to support rapid program development. Compiled functions could be freely mixed with interpreted functions. Program tracing, stepping, and breakpoints were also provided, along with the ability to change values or functions and continue from breakpoints or errors. It had the first self-hosting compiler, meaning that the compiler itself was originally written in LISP and then ran interpretively to compile the compiler code. Other key innovations pioneered by LISP that have spread to other programming languages include: *
Garbage collection Waste collection is a part of the process of waste management. It is the transfer of solid waste from the point of use and disposal to the point of treatment or landfill. Waste collection also includes the curbside collection of recyclabl ...
*
Dynamic typing In computer programming, a type system is a logical system comprising a set of rules that assigns a property called a type to every "term" (a word, phrase, or other set of symbols). Usually the terms are various constructs of a computer progra ...
*
Higher-order functions In mathematics and computer science, a higher-order function (HOF) is a function that does at least one of the following: * takes one or more functions as arguments (i.e. a procedural parameter, which is a parameter of a procedure that is itse ...
*
Recursion Recursion (adjective: ''recursive'') occurs when a thing is defined in terms of itself or of its type. Recursion is used in a variety of disciplines ranging from linguistics to logic. The most common application of recursion is in mathemati ...
*
Conditionals Conditional (if then) may refer to: *Causal conditional, if X then Y, where X is a cause of Y *Conditional probability, the probability of an event A given that another event B has occurred *Conditional proof, in logic: a proof that asserts a co ...
Programs were themselves data structures that other programs could operate on, allowing the easy definition of higher-level languages. In contrast to the US, in Europe the key AI programming language during that same period was
Prolog Prolog is a logic programming language associated with artificial intelligence and computational linguistics. Prolog has its roots in first-order logic, a formal logic, and unlike many other programming languages, Prolog is intended primarily ...
.
Prolog Prolog is a logic programming language associated with artificial intelligence and computational linguistics. Prolog has its roots in first-order logic, a formal logic, and unlike many other programming languages, Prolog is intended primarily ...
provided a built-in store of facts and clauses that could be queried by a read-eval-print loop. The store could act as a knowledge base and the clauses could act as rules or a restricted form of logic. As a subset of first-order logic
Prolog Prolog is a logic programming language associated with artificial intelligence and computational linguistics. Prolog has its roots in first-order logic, a formal logic, and unlike many other programming languages, Prolog is intended primarily ...
was based on Horn clauses with a
closed-world assumption The closed-world assumption (CWA), in a formal system of logic used for knowledge representation, is the presumption that a statement that is true is also known to be true. Therefore, conversely, what is not currently known to be true, is false. T ...
-- any facts not known were considered false -- and a
unique name assumption The unique name assumption is a simplifying assumption made in some ontology languages and description logics. In logics with the unique name assumption, different names always refer to different entities in the world. It was included in Ray Reite ...
for primitive terms -- e.g., the identifier barack_obama was considered to refer to exactly one object.
Backtracking Backtracking is a class of algorithms for finding solutions to some computational problems, notably constraint satisfaction problems, that incrementally builds candidates to the solutions, and abandons a candidate ("backtracks") as soon as it d ...
and unification are built-in to
Prolog Prolog is a logic programming language associated with artificial intelligence and computational linguistics. Prolog has its roots in first-order logic, a formal logic, and unlike many other programming languages, Prolog is intended primarily ...
. Alain Colmerauer and Philippe Roussel are credited as the inventors of
Prolog Prolog is a logic programming language associated with artificial intelligence and computational linguistics. Prolog has its roots in first-order logic, a formal logic, and unlike many other programming languages, Prolog is intended primarily ...
.
Prolog Prolog is a logic programming language associated with artificial intelligence and computational linguistics. Prolog has its roots in first-order logic, a formal logic, and unlike many other programming languages, Prolog is intended primarily ...
is a form of
logic programming Logic programming is a programming paradigm which is largely based on formal logic. Any program written in a logic programming language is a set of sentences in logical form, expressing facts and rules about some problem domain. Major logic pro ...
, which was invented by
Robert Kowalski Robert Anthony Kowalski (born 15 May 1941) is an American-British logician and computer scientist, whose research is concerned with developing both human-oriented models of computing and computational models of human thinking. He has spent mo ...
. Its history was also influenced by
Carl Hewitt Carl Eddie Hewitt () is an American computer scientist who designed the Planner programming language for automated planningCarl Hewitt''PLANNER: A Language for Proving Theorems in Robots''IJCAI. 1969. and the actor model of concurrent computa ...
's
PLANNER Planner may refer to: * A personal organizer (book) for planning * Microsoft Planner * Planner programming language * Planner (PIM for Emacs) * Urban planner * Route planner * Meeting and convention planner * Japanese term for video game designer ...
, an assertional database with pattern-directed invocation of methods. For more detail see the section on the origins of Prolog in the PLANNER article.
Prolog Prolog is a logic programming language associated with artificial intelligence and computational linguistics. Prolog has its roots in first-order logic, a formal logic, and unlike many other programming languages, Prolog is intended primarily ...
is also a kind of declarative programming. The logic clauses that describe programs are directly interpreted to run the programs specified. No explicit series of actions is required, as is the case with
imperative programming In computer science, imperative programming is a programming paradigm of software that uses statements that change a program's state. In much the same way that the imperative mood in natural languages expresses commands, an imperative program ...
languages. Japan championed
Prolog Prolog is a logic programming language associated with artificial intelligence and computational linguistics. Prolog has its roots in first-order logic, a formal logic, and unlike many other programming languages, Prolog is intended primarily ...
for its Fifth Generation Project, intending to build special hardware for high performance. Similarly, LISP machines were built to run LISP, but as the second AI boom turned to bust these companies could not compete with new workstations that could now run LISP or
Prolog Prolog is a logic programming language associated with artificial intelligence and computational linguistics. Prolog has its roots in first-order logic, a formal logic, and unlike many other programming languages, Prolog is intended primarily ...
natively at comparable speeds. See the history section for more detail. Smalltalk was another influential AI programming language. For example it introduced metaclasses and, along with Flavors and
CommonLoops CommonLoops (the Common Lisp Object-Oriented Programming System; an acronym reminiscent of the earlier Lisp OO system "Loops" for the Interlisp-D system) is an early programming language which extended Common Lisp to include Object-oriented progr ...
, influenced the
Common Lisp Object System The Common Lisp Object System (CLOS) is the facility for object-oriented programming which is part of ANSI Common Lisp. CLOS is a powerful dynamic object system which differs radically from the OOP facilities found in more static languages such ...
, or (
CLOS Clos may refer to: People * Clos (surname) Other uses * CLOS, Command line-of-sight, a method of guiding a missile to its intended target * Clos network, a kind of multistage switching network * Clos (vineyard), a walled vineyard; used in Fran ...
), that is now part of Common Lisp, the current standard Lisp dialect.
CLOS Clos may refer to: People * Clos (surname) Other uses * CLOS, Command line-of-sight, a method of guiding a missile to its intended target * Clos network, a kind of multistage switching network * Clos (vineyard), a walled vineyard; used in Fran ...
is a Lisp-based object-oriented system that allows
multiple inheritance Multiple inheritance is a feature of some object-oriented computer programming languages in which an object or class can inherit features from more than one parent object or parent class. It is distinct from single inheritance, where an object or ...
, in addition to incremental extensions to both classes and metaclasses, thus providing a run-time meta-object protocol. For other AI programming languages see this list of programming languages for artificial intelligence. Currently,
Python Python may refer to: Snakes * Pythonidae, a family of nonvenomous snakes found in Africa, Asia, and Australia ** ''Python'' (genus), a genus of Pythonidae found in Africa and Asia * Python (mythology), a mythical serpent Computing * Python (pro ...
, a multi-paradigm programming language, is the most popular programming language, partly due to its extensive package library that supports data science, natural language processing, and deep learning.
Python Python may refer to: Snakes * Pythonidae, a family of nonvenomous snakes found in Africa, Asia, and Australia ** ''Python'' (genus), a genus of Pythonidae found in Africa and Asia * Python (mythology), a mythical serpent Computing * Python (pro ...
includes a read-eval-print loop, functional elements such as
higher-order functions In mathematics and computer science, a higher-order function (HOF) is a function that does at least one of the following: * takes one or more functions as arguments (i.e. a procedural parameter, which is a parameter of a procedure that is itse ...
, and
object-oriented programming Object-oriented programming (OOP) is a programming paradigm based on the concept of "objects", which can contain data and code. The data is in the form of fields (often known as attributes or ''properties''), and the code is in the form of ...
that includes metaclasses.


Search

Search arises in many kinds of problem solving, including planning,
constraint satisfaction In artificial intelligence and operations research, constraint satisfaction is the process of finding a solution through a set of constraints that impose conditions that the variables must satisfy. A solution is therefore a set of values for th ...
, and playing games such as
checkers Checkers (American English), also known as draughts (; British English), is a group of strategy board games for two players which involve diagonal moves of uniform game pieces and mandatory captures by jumping over opponent pieces. Checkers ...
,
chess Chess is a board game for two players, called White and Black, each controlling an army of chess pieces in their color, with the objective to checkmate the opponent's king. It is sometimes called international chess or Western chess to dist ...
, and go. The best known AI-search tree search algorithms are
breadth-first search Breadth-first search (BFS) is an algorithm for searching a tree data structure for a node that satisfies a given property. It starts at the tree root and explores all nodes at the present depth prior to moving on to the nodes at the next de ...
, depth-first search, A*, and Monte Carlo Search. Key search algorithms for Boolean satisfiability are WalkSAT, conflict-driven clause learning, and the
DPLL algorithm In logic and computer science, the Davis–Putnam–Logemann–Loveland (DPLL) algorithm is a complete, backtracking-based search algorithm for deciding the satisfiability of propositional logic formulae in conjunctive normal form, i.e. for solvi ...
. For adversarial search when playing games,
alpha-beta pruning Alphabeta is an Israeli musical group. Alphabeta or Alpha Beta may also refer to: *The Greek alphabet, from ''Alpha'' (Αα) and ''Beta'' (Ββ), the first two letters *Alpha Beta, a former chain of Californian supermarkets *Alpha and beta anomers ...
,
branch and bound Branch and bound (BB, B&B, or BnB) is an algorithm design paradigm for discrete and combinatorial optimization problems, as well as mathematical optimization. A branch-and-bound algorithm consists of a systematic enumeration of candidate solut ...
, and minimax were early contributions.


Knowledge representation and reasoning

Multiple different approaches to represent knowledge and then reason with those representations have been investigated. Below is a quick overview of approaches to knowledge representation and automated reasoning.


Knowledge representation

Semantic networks, conceptual graphs, frames, and
logic Logic is the study of correct reasoning. It includes both formal and informal logic. Formal logic is the science of deductively valid inferences or of logical truths. It is a formal science investigating how conclusions follow from premise ...
are all approaches to modeling knowledge such as domain knowledge, problem-solving knowledge, and the semantic meaning of language.
Ontologies In computer science and information science, an ontology encompasses a representation, formal naming, and definition of the categories, properties, and relations between the concepts, data, and entities that substantiate one, many, or all domains ...
model key concepts and their relationships in a domain. Example ontologies are YAGO,
WordNet WordNet is a lexical database of semantic relations between words in more than 200 languages. WordNet links words into semantic relations including synonyms, hyponyms, and meronyms. The synonyms are grouped into '' synsets'' with short defin ...
, and DOLCE. DOLCE is an example of an
upper ontology In information science, an upper ontology (also known as a top-level ontology, upper model, or foundation ontology) is an ontology (in the sense used in information science) which consists of very general terms (such as "object", "property", "rela ...
that can be used for any domain while
WordNet WordNet is a lexical database of semantic relations between words in more than 200 languages. WordNet links words into semantic relations including synonyms, hyponyms, and meronyms. The synonyms are grouped into '' synsets'' with short defin ...
is a lexical resource that can also be viewed as an
ontology In metaphysics, ontology is the philosophical study of being, as well as related concepts such as existence, becoming, and reality. Ontology addresses questions like how entities are grouped into categories and which of these entities exi ...
. YAGO incorporates
WordNet WordNet is a lexical database of semantic relations between words in more than 200 languages. WordNet links words into semantic relations including synonyms, hyponyms, and meronyms. The synonyms are grouped into '' synsets'' with short defin ...
as part of its ontology, to align facts extracted from
Wikipedia Wikipedia is a multilingual free online encyclopedia written and maintained by a community of volunteers, known as Wikipedians, through open collaboration and using a wiki-based editing system. Wikipedia is the largest and most-read refer ...
with
WordNet WordNet is a lexical database of semantic relations between words in more than 200 languages. WordNet links words into semantic relations including synonyms, hyponyms, and meronyms. The synonyms are grouped into '' synsets'' with short defin ...
synsets. The Disease Ontology is an example of a medical ontology currently being used. Description logic is a logic for automated classification of ontologies and for detecting inconsistent classification data.
OWL Owls are birds from the order Strigiformes (), which includes over 200 species of mostly solitary and nocturnal birds of prey typified by an upright stance, a large, broad head, binocular vision, binaural hearing, sharp talons, and feathers a ...
is a language used to represent ontologies with description logic. Protégé is a ontology editor that can read in
OWL Owls are birds from the order Strigiformes (), which includes over 200 species of mostly solitary and nocturnal birds of prey typified by an upright stance, a large, broad head, binocular vision, binaural hearing, sharp talons, and feathers a ...
ontologies and then check consistency with deductive classifiers such as such as HermiT.
First-order logic First-order logic—also known as predicate logic, quantificational logic, and first-order predicate calculus—is a collection of formal systems used in mathematics, philosophy, linguistics, and computer science. First-order logic uses quantifie ...
is more general than description logic. The automated theorem provers discussed below can prove theorems in first-order logic.
Horn clause In mathematical logic and logic programming, a Horn clause is a logical formula of a particular rule-like form which gives it useful properties for use in logic programming, formal specification, and model theory. Horn clauses are named for the log ...
logic is more restricted than
first-order logic First-order logic—also known as predicate logic, quantificational logic, and first-order predicate calculus—is a collection of formal systems used in mathematics, philosophy, linguistics, and computer science. First-order logic uses quantifie ...
and is used in
logic programming Logic programming is a programming paradigm which is largely based on formal logic. Any program written in a logic programming language is a set of sentences in logical form, expressing facts and rules about some problem domain. Major logic pro ...
languages such as
Prolog Prolog is a logic programming language associated with artificial intelligence and computational linguistics. Prolog has its roots in first-order logic, a formal logic, and unlike many other programming languages, Prolog is intended primarily ...
. Extensions to first-order logic include
temporal logic In logic, temporal logic is any system of rules and symbolism for representing, and reasoning about, propositions qualified in terms of time (for example, "I am ''always'' hungry", "I will ''eventually'' be hungry", or "I will be hungry ''until'' I ...
, to handle time;
epistemic logic Epistemic modal logic is a subfield of modal logic that is concerned with reasoning about knowledge. While epistemology has a long philosophical tradition dating back to Ancient Greece, epistemic logic is a much more recent development with applica ...
, to reason about agent knowledge; modal logic, to handle possibility and necessity; and probabilistic logics to handle logic and probability together.


Automatic theorem proving

Examples of automated theorem provers for first-order logic are: *
Prover9 Prover9 is an automated theorem prover for first-order and equational logic developed by William McCune. Description Prover9 is the successor of the Otter theorem prover also developed by William McCune. Prover9 is noted for producing relatively ...
*
ACL2 ACL2 ("A Computational Logic for Applicative Common Lisp") is a software system consisting of a programming language, created by Timothy Still it was an extensible theory in a first-order logic, and an automated theorem prover. ACL2 is designed t ...
*
Vampire A vampire is a mythical creature that subsists by feeding on the vital essence (generally in the form of blood) of the living. In European folklore, vampires are undead creatures that often visited loved ones and caused mischief or deat ...
Prover9 Prover9 is an automated theorem prover for first-order and equational logic developed by William McCune. Description Prover9 is the successor of the Otter theorem prover also developed by William McCune. Prover9 is noted for producing relatively ...
can be used in conjunction with the Mace4 model checker.
ACL2 ACL2 ("A Computational Logic for Applicative Common Lisp") is a software system consisting of a programming language, created by Timothy Still it was an extensible theory in a first-order logic, and an automated theorem prover. ACL2 is designed t ...
is a theorem prover that can handle proofs by induction and is a descendant of the Boyer-Moore Theorem Prover, also known as
Nqthm Nqthm is a theorem prover sometimes referred to as the Boyer–Moore theorem prover. It was a precursor to ACL2. History The system was developed by Robert S. Boyer and J Strother Moore, professors of computer science at the University of Texas ...
.


Reasoning in knowledge-based systems

Knowledge-based systems have an explicit
knowledge base A knowledge base (KB) is a technology used to store complex structured and unstructured information used by a computer system. The initial use of the term was in connection with expert systems, which were the first knowledge-based systems. ...
, typically of rules, to enhance reusability across domains by separating procedural code and domain knowledge. A separate inference engine processes rules and adds, deletes, or modifies a knowledge store.
Forward chaining Forward chaining (or forward reasoning) is one of the two main methods of reasoning when using an inference engine and can be described logically as repeated application of ''modus ponens''. Forward chaining is a popular implementation strategy ...
inference engines are the most common, and are seen in
CLIPS CLIPS is a public domain software tool for building expert systems. The name is an acronym for "C Language Integrated Production System." The syntax and name were inspired by Charles Forgy's OPS5. The first versions of CLIPS were developed st ...
and OPS5. Backward chaining occurs in
Prolog Prolog is a logic programming language associated with artificial intelligence and computational linguistics. Prolog has its roots in first-order logic, a formal logic, and unlike many other programming languages, Prolog is intended primarily ...
, where a more limited logical representation is used, Horn Clauses. Pattern-matching, specifically unification, is used in Prolog. A more flexible kind of problem-solving occurs when reasoning about what to do next occurs, rather than simply choosing one of the available actions. This kind of meta-level reasoning is used in Soar and in the BB1 blackboard architecture. Cognitive architectures such as
ACT-R ACT-R (pronounced /ˌækt ˈɑr/; short for "Adaptive Control of Thought—Rational") is a cognitive architecture mainly developed by John Robert Anderson and Christian Lebiere at Carnegie Mellon University. Like any cognitive architecture, ACT-R ...
may have additional capabilities, such as the ability to compile frequently used knowledge into higher-level chunks.


Commonsense reasoning

Marvin Minsky Marvin Lee Minsky (August 9, 1927 – January 24, 2016) was an American cognitive and computer scientist concerned largely with research of artificial intelligence (AI), co-founder of the Massachusetts Institute of Technology's AI laboratory, ...
first proposed frames as a way of interpreting common visual situations, such as an office, and
Roger Schank Roger Carl Schank (born 1946) is an American artificial intelligence theorist, cognitive psychologist, learning scientist, educational reformer, and entrepreneur. Beginning in the late 1960s, he pioneered conceptual dependency theory (within th ...
extended this idea to scripts for common routines, such as dining out.
Cyc Cyc (pronounced ) is a long-term artificial intelligence project that aims to assemble a comprehensive ontology and knowledge base that spans the basic concepts and rules about how the world works. Hoping to capture common sense knowledge, Cyc f ...
has attempted to capture useful common-sense knowledge and has "micro-theories" to handle particular kinds of domain-specific reasoning. Qualitative simulation, such as Benjamin Kuipers's QSIM, approximates human reasoning about naive physics, such as what happens when we heat a liquid in a pot on the stove. We expect it to heat and possibly boil over, even though we may not know its temperature, its boiling point, or other details, such as atmospheric pressure. Similarly, Allen's temporal interval algebra is a simplification of reasoning about time and
Region Connection Calculus The region connection calculus (RCC) is intended to serve for qualitative spatial representation and reasoning. RCC abstractly describes regions (in Euclidean space, or in a topological space) by their possible relations to each other. RCC8 consis ...
is a simplification of reasoning about spatial relationships. Both can be solved with constraint solvers.


Constraints and constraint-based reasoning

Constraint solvers perform a more limited kind of inference than first-order logic. They can simplify sets of spatiotemporal constraints, such as those for RCC or Temporal Algebra, along with solving other kinds of puzzle problems, such as
Wordle ''Wordle'' is a web-based word game created and developed by Welsh software engineer Josh Wardle, and owned and published by The New York Times Company since 2022. Players have six attempts to guess a five-letter word, with feedback given for ...
,
Sudoku Sudoku (; ja, 数独, sūdoku, digit-single; originally called Number Place) is a logic-based, combinatorial number-placement puzzle. In classic Sudoku, the objective is to fill a 9 × 9 grid with digits so that each column, each row ...
, cryptarithmetic problems, and so on.
Constraint logic programming Constraint logic programming is a form of constraint programming, in which logic programming is extended to include concepts from constraint satisfaction. A constraint logic program is a logic program that contains constraints in the body of clau ...
can be used to solve scheduling problems, for example with
constraint handling rules Constraint Handling Rules (CHR) is a declarative, rule-based programming language, introduced in 1991 by Thom Frühwirth at the time with European Computer-Industry Research Centre (ECRC) in Munich, Germany.Thom Frühwirth. ''Theory and Practice ...
(CHR).


Automated planning

The
General Problem Solver General Problem Solver (GPS) is a computer program created in 1959 by Herbert A. Simon, J. C. Shaw, and Allen Newell (RAND Corporation) intended to work as a universal problem solver machine. In contrast to the former Logic Theorist project, the ...
(
GPS The Global Positioning System (GPS), originally Navstar GPS, is a satellite-based radionavigation system owned by the United States government and operated by the United States Space Force. It is one of the global navigation satellite sy ...
) cast planning as problem-solving used means-ends analysis to create plans. STRIPS took a different approach, viewing planning as theorem proving. Graphplan takes a least-commitment approach to planning, rather than sequentially choosing actions from an initial state, working forwards, or a goal state if working backwards. Satplan is an approach to planning where a planning problem is reduced to a
Boolean satisfiability problem In logic and computer science, the Boolean satisfiability problem (sometimes called propositional satisfiability problem and abbreviated SATISFIABILITY, SAT or B-SAT) is the problem of determining if there exists an interpretation that satisfie ...
.


Natural language processing

Natural language processing focuses on treating language as data to perform tasks such as identifying topics without necessarily understanding the intended meaning. Natural language understanding, in contrast, constructs a meaning representation and uses that for further processing, such as answering questions.
Parsing Parsing, syntax analysis, or syntactic analysis is the process of analyzing a string of symbols, either in natural language, computer languages or data structures, conforming to the rules of a formal grammar. The term ''parsing'' comes from L ...
,
tokenizing In computer science, lexical analysis, lexing or tokenization is the process of converting a sequence of characters (such as in a computer program or web page) into a sequence of ''lexical tokens'' ( strings with an assigned and thus identified ...
, spelling correction,
part-of-speech tagging In corpus linguistics, part-of-speech tagging (POS tagging or PoS tagging or POST), also called grammatical tagging is the process of marking up a word in a text (corpus) as corresponding to a particular part of speech, based on both its definitio ...
, noun and verb phrase chunking are all aspects of natural language processing long handled by symbolic AI, but since improved by deep learning approaches. In symbolic AI,
discourse representation theory In formal linguistics, discourse representation theory (DRT) is a framework for exploring meaning under a formal semantics approach. One of the main differences between DRT-style approaches and traditional Montagovian approaches is that DRT inclu ...
and first-order logic have been used to represent sentence meanings.
Latent semantic analysis Latent semantic analysis (LSA) is a technique in natural language processing, in particular distributional semantics, of analyzing relationships between a set of documents and the terms they contain by producing a set of concepts related to the do ...
(LSA) and
explicit semantic analysis In natural language processing and information retrieval, explicit semantic analysis (ESA) is a vectoral representation of text (individual words or entire documents) that uses a document corpus as a knowledge base. Specifically, in ESA, a word i ...
also provided vector representations of documents. In the latter case, vector components are interpretable as concepts named by Wikipedia articles. New deep learning approaches based on Transformer models have now eclipsed these earlier symbolic AI approaches and attained state-of-the-art performance in natural language ''processing''. However, Transformer models are opaque and do not yet produce human-interpretable semantic representations for sentences and documents. Instead, they produce task-specific vectors where the meaning of the vector components is opaque.


Agents and multi-agent systems

Agents are autonomous systems embedded in an environment they perceive and act upon in some sense. Russell and Norvig's standard textbook on artificial intelligence is organized to reflect agent architectures of increasing sophistication. The sophistication of agents varies from simple reactive agents, to those with a model of the world and
automated planning Automation describes a wide range of technologies that reduce human intervention in processes, namely by predetermining decision criteria, subprocess relationships, and related actions, as well as embodying those predeterminations in machines ...
capabilities, possibly a BDI agent, i.e., one with beliefs, desires, and intentions – or alternatively a
reinforcement learning Reinforcement learning (RL) is an area of machine learning concerned with how intelligent agents ought to take actions in an environment in order to maximize the notion of cumulative reward. Reinforcement learning is one of three basic machine ...
model learned over time to choose actions – up to a combination of alternative architectures, such as a neuro-symbolic architecture that includes deep learning for perception. In contrast, a
multi-agent system A multi-agent system (MAS or "self-organized system") is a computerized system composed of multiple interacting intelligent agents.Hu, J.; Bhowmick, P.; Jang, I.; Arvin, F.; Lanzon, A.,A Decentralized Cluster Formation Containment Framework f ...
consists of multiple agents that communicate amongst themselves with some inter-agent communication language such as Knowledge Query and Manipulation Language (KQML). The agents need not all have the same internal architecture. Advantages of
multi-agent systems A multi-agent system (MAS or "self-organized system") is a computerized system composed of multiple interacting intelligent agents.Hu, J.; Bhowmick, P.; Jang, I.; Arvin, F.; Lanzon, A.,A Decentralized Cluster Formation Containment Framework fo ...
include the ability to divide work among the agents and to increase fault tolerance when agents are lost. Research problems include how agents reach consensus, distributed problem solving,
multi-agent learning ] Multi-agent reinforcement learning (MARL) is a sub-field of reinforcement learning. It focuses on studying the behavior of multiple learning agents that coexist in a shared environment. Each agent is motivated by its own rewards, and does acti ...
, multi-agent planning, and
distributed constraint optimization Distributed constraint optimization (DCOP or DisCOP) is the distributed analogue to constraint optimization. A DCOP is a problem in which a group of agents must distributedly choose values for a set of variables such that the cost of a set of cons ...
.


Controversies

Controversies arose from early on in symbolic AI, both within the field—e.g., between logicists (the pro-logic "neats") and non-logicists (the anti-logic "scruffies")—and between those who embraced AI but rejected symbolic approaches—primarily connectionists—and those outside the field. Critiques from outside of the field were primarily from philosophers, on intellectual grounds, but also from funding agencies, especially during the two AI winters.


Connectionist AI: philosophical challenges and sociological conflicts

Connectionist approaches include earlier work on neural networks, such as
perceptrons In machine learning, the perceptron (or McCulloch-Pitts neuron) is an algorithm for supervised learning of binary classifiers. A binary classifier is a function which can decide whether or not an input, represented by a vector of numbers, belon ...
; work in the mid to late 80s, such as
Danny Hillis William Daniel "Danny" Hillis (born September 25, 1956) is an American inventor, entrepreneur, and computer scientist, who pioneered parallel computers and their use in artificial intelligence. He founded Thinking Machines Corporation, a parall ...
's
Connection Machine A Connection Machine (CM) is a member of a series of massively parallel supercomputers that grew out of doctoral research on alternatives to the traditional von Neumann architecture of computers by Danny Hillis at Massachusetts Institute of Techno ...
and Yann Le Cun's advances in
convolutional neural networks In deep learning, a convolutional neural network (CNN, or ConvNet) is a class of artificial neural network (ANN), most commonly applied to analyze visual imagery. CNNs are also known as Shift Invariant or Space Invariant Artificial Neural Networ ...
; to today's more advanced approaches, such as
Transformers ''Transformers'' is a media franchise produced by American toy company Hasbro and Japanese toy company Tomy, Takara Tomy. It primarily follows the Autobots and the Decepticons, two alien robot factions at war that can transform into other forms ...
, GANs, and other work in deep learning. Three philosophical positions have been outlined among connectionists: # Implementationism—where connectionist architectures implement the capabilities for symbolic processing, # Radical connectionism—where symbolic processing is rejected totally, and connectionist architectures underly intelligence and are fully sufficient to explain it, # Moderate connectionism—where symbolic processing and connectionist architectures are viewed as complementary and both are required for intelligence. Olazaran, in his sociological history of the controversies within the neural network community, described the moderate connectionism view as essentially compatible with current research in neuro-symbolic hybrids:
The third and last position I would like to examine here is what I call the moderate connectionist view, a more eclectic view of the current debate between
connectionism Connectionism refers to both an approach in the field of cognitive science that hopes to explain mental phenomena using artificial neural networks (ANN) and to a wide range of techniques and algorithms using ANNs in the context of artificial in ...
and symbolic AI. One of the researchers who has elaborated this position most explicitly is
Andy Clark Andy Clark, (born 1957) is a British philosopher who is Professor of Cognitive Philosophy at the University of Sussex. Prior to this, he was at professor of philosophy and Chair in Logic and Metaphysics at the University of Edinburgh in Sc ...
, a philosopher from the School of Cognitive and Computing Sciences of the University of Sussex (Brighton, England). Clark defended hybrid (partly symbolic, partly connectionist) systems. He claimed that (at least) two kinds of theories are needed in order to study and model cognition. On the one hand, for some information-processing tasks (such as pattern recognition)
connectionism Connectionism refers to both an approach in the field of cognitive science that hopes to explain mental phenomena using artificial neural networks (ANN) and to a wide range of techniques and algorithms using ANNs in the context of artificial in ...
has advantages over symbolic models. But on the other hand, for other cognitive processes (such as serial, deductive reasoning, and generative symbol manipulation processes) the symbolic paradigm offers adequate models, and not only "approximations" (contrary to what radical connectionists would claim).
Gary Marcus Gary F. Marcus (born February 8, 1970) is a professor emeritus of psychology and neural science at New York University. In 2014 he founded Geometric Intelligence, a machine-learning company later acquired by Uber. Marcus's books include '' Gui ...
has claimed that the animus in the deep learning community against symbolic approaches now may be more sociological than philosophical:
To think that we can simply abandon symbol-manipulation is to suspend disbelief.

And yet, for the most part, that's how most current AI proceeds. Hinton and many others have tried hard to banish symbols altogether. The deep learning hope—seemingly grounded not so much in science, but in a sort of historical grudge—is that intelligent behavior will emerge purely from the confluence of massive data and deep learning. Where classical computers and software solve tasks by defining sets of symbol-manipulating rules dedicated to particular jobs, such as editing a line in a word processor or performing a calculation in a spreadsheet, neural networks typically try to solve tasks by statistical approximation and learning from examples.

According to Marcus,
Geoffrey Hinton Geoffrey Everest Hinton One or more of the preceding sentences incorporates text from the royalsociety.org website where: (born 6 December 1947) is a British-Canadian cognitive psychologist and computer scientist, most noted for his work on a ...
and his colleagues have been vehemently "anti-symbolic":
When deep learning reemerged in 2012, it was with a kind of take-no-prisoners attitude that has characterized most of the last decade. By 2015, his hostility toward all things symbols had fully crystallized. He gave a talk at an AI workshop at Stanford comparing symbols to aether, one of science's greatest mistakes. ... Since then, his anti-symbolic campaign has only increased in intensity. In 2016,
Yann LeCun Yann André LeCun ( , ; originally spelled Le Cun; born 8 July 1960) is a French computer scientist working primarily in the fields of machine learning, computer vision, mobile robotics and computational neuroscience. He is the Silver Professo ...
, Bengio, and Hinton wrote a manifesto for deep learning in one of science's most important journals, Nature. It closed with a direct attack on symbol manipulation, calling not for reconciliation but for outright replacement. Later, Hinton told a gathering of European Union leaders that investing any further money in symbol-manipulating approaches was "a huge mistake," likening it to investing in internal combustion engines in the era of electric cars.
Part of these disputes may be due to unclear terminology:
Turing award winner
Judea Pearl Judea Pearl (born September 4, 1936) is an Israeli-American computer scientist and philosopher, best known for championing the probabilistic approach to artificial intelligence and the development of Bayesian networks (see the article on beli ...
offers a critique of
machine learning Machine learning (ML) is a field of inquiry devoted to understanding and building methods that 'learn', that is, methods that leverage data to improve performance on some set of tasks. It is seen as a part of artificial intelligence. Machine ...
which, unfortunately, conflates the terms
machine learning Machine learning (ML) is a field of inquiry devoted to understanding and building methods that 'learn', that is, methods that leverage data to improve performance on some set of tasks. It is seen as a part of artificial intelligence. Machine ...
and deep learning. Similarly, when
Geoffrey Hinton Geoffrey Everest Hinton One or more of the preceding sentences incorporates text from the royalsociety.org website where: (born 6 December 1947) is a British-Canadian cognitive psychologist and computer scientist, most noted for his work on a ...
refers to symbolic AI, the connotation of the term tends to be that of
expert systems In artificial intelligence, an expert system is a computer system emulating the decision-making ability of a human expert. Expert systems are designed to solve complex problems by reasoning through bodies of knowledge, represented mainly as if� ...
dispossessed of any ability to learn. The use of the terminology is in need of clarification.
Machine learning Machine learning (ML) is a field of inquiry devoted to understanding and building methods that 'learn', that is, methods that leverage data to improve performance on some set of tasks. It is seen as a part of artificial intelligence. Machine ...
is not confined to association rule mining, c.f. the body of work on symbolic ML and relational learning (the differences to deep learning being the choice of representation, localist logical rather than distributed, and the non-use of gradient-based learning algorithms). Equally, symbolic AI is not just about production rules written by hand. A proper definition of AI concerns
knowledge representation and reasoning Knowledge representation and reasoning (KRR, KR&R, KR²) is the field of artificial intelligence (AI) dedicated to representing information about the world in a form that a computer system can use to solve complex tasks such as diagnosing a medic ...
, autonomous
multi-agent systems A multi-agent system (MAS or "self-organized system") is a computerized system composed of multiple interacting intelligent agents.Hu, J.; Bhowmick, P.; Jang, I.; Arvin, F.; Lanzon, A.,A Decentralized Cluster Formation Containment Framework fo ...
, planning and argumentation, as well as learning.


Philosophical: critiques from Dreyfus and other philosophers

Now we turn to attacks from outside the field specifically by philosophers. One argument frequently cited by philosophers was made earlier by the computer scientist
Alan Turing Alan Mathison Turing (; 23 June 1912 – 7 June 1954) was an English mathematician, computer scientist, logician, cryptanalyst, philosopher, and theoretical biologist. Turing was highly influential in the development of theoretical co ...
, in his 1950 paper
Computing Machinery and Intelligence "Computing Machinery and Intelligence" is a seminal paper written by Alan Turing on the topic of artificial intelligence. The paper, published in 1950 in ''Mind'', was the first to introduce his concept of what is now known as the Turing test to ...
, when he said that "human behavior is far too complex to be captured by any formal set of rules—humans must be using some informal guidelines that … could never be captured in a formal set of rules and thus could never be codified in a computer program." Turing called this "The Argument from Informality of Behaviour." Similar critiques were provided by
Hubert Dreyfus Hubert Lederer Dreyfus (; October 15, 1929 – April 22, 2017) was an American philosopher and professor of philosophy at the University of California, Berkeley. His main interests included phenomenology, existentialism and the philosophy of bo ...
, in his books ''What Computers Can't Do'' and ''What Computers Still Can't Do''. Dreyfus predicted AI would only be suitable for toy problems, and thought that building more complex systems or scaling up the idea towards useful software would not be possible.
John Haugeland John Haugeland (; March 13, 1945 – June 23, 2010) was a professor of philosophy, specializing in the philosophy of mind, cognitive science, phenomenology, and Heidegger. He spent most of his career at the University of Pittsburgh, followed ...
, another philosopher, similarly argued against rule-based symbolic AI in his book ''Artificial Intelligence: The Very Idea'', calling it GOFAI ("Good Old-Fashioned Artificial Intelligence"). Russell and Norvig explain that these arguments were targeted to the symbolic AI of the 1980s:
The technology they criticized came to be called Good Old-Fashioned AI (GOFAI). GOFAI corresponds to the simplest logical agent design described ... and we saw ... that it is indeed difficult to capture every contingency of appropriate behavior in a set of necessary and sufficient logical rules; we called that the
qualification problem In philosophy and AI (especially, knowledge-based systems), the qualification problem is concerned with the impossibility of listing ''all'' the preconditions required for a real-world action to have its intended effect. It might be posed as ''ho ...
.
Since then,
probabilistic reasoning Probabilistic logic (also probability logic and probabilistic reasoning) involves the use of probability and logic to deal with uncertain situations. Probabilistic logic extends traditional logic truth tables with probabilistic expressions. A diffic ...
systems have extended the capability of symbolic AI so they can be much "more appropriate for open-ended domains." However, Dreyfus raised another argument that cannot be addressed by disembodied symbolic AI systems:
One of Dreyfus's strongest arguments is for situated agents rather than disembodied logical inference engines. An agent whose understanding of "dog" comes only from a limited set of logical sentences such as "Dog(x) ⇒ Mammal(x)" is at a disadvantage compared to an agent that has watched dogs run, has played fetch with them, and has been licked by one. As philosopher
Andy Clark Andy Clark, (born 1957) is a British philosopher who is Professor of Cognitive Philosophy at the University of Sussex. Prior to this, he was at professor of philosophy and Chair in Logic and Metaphysics at the University of Edinburgh in Sc ...
(1998) says, "Biological brains are first and foremost the control systems for biological bodies. Biological bodies move and act in rich real-world surroundings." According to Clark, we are "good at frisbee, bad at logic." The embodied cognition approach claims that it makes no sense to consider the brain separately: cognition takes place within a body, which is embedded in an environment. We need to study the system as a whole; the brain's functioning exploits regularities in its environment, including the rest of its body. Under the embodied cognition approach, robotics, vision, and other sensors become central, not peripheral.


Situated robotics: the world as a model

Rodney Brooks Rodney Allen Brooks (born 30 December 1954) is an Australian roboticist, Fellow of the Australian Academy of Science, author, and robotics entrepreneur, most known for popularizing the actionist approach to robotics. He was a Panasonic Profes ...
, created
behavior-based robotics Behavior-based robotics (BBR) or behavioral robotics is an approach in robotics that focuses on robots that are able to exhibit complex-appearing behaviors despite little internal variable state to model its immediate environment, mostly gradually ...
, also named
Nouvelle AI Nouvelle artificial intelligence (AI) is an approach to artificial intelligence pioneered in the 1980s by Rodney Brooks, who was then part of MIT artificial intelligence laboratory. Nouvelle AI differs from classical AI by aiming to produce rob ...
, as an alternative to ''both'' symbolic AI and connectionist AI. His approach rejected representations, either symbolic or distributed, as not only unnecessary, but as detrimental. Instead, he created the
subsumption architecture Subsumption architecture is a reactive robotic architecture heavily associated with behavior-based robotics which was very popular in the 1980s and 90s. The term was introduced by Rodney Brooks and colleagues in 1986.Brooks, R. A., "A Robust Progr ...
, a layered architecture for embodied agents. Each layer achieves a different purpose and must function in the real world. For example, the first robot he describes in ''Intelligence Without Representation'', has three layers. The bottom layer interprets sonar sensors to avoid objects. The middle layer causes the robot to wander around when there are no obstacles. The top layer causes the robot to go to more distant places for further exploration. Each layer can temporarily inhibit or suppress a lower-level layer. He criticized AI researchers for defining AI problems for their systems, when: "There is no clean division between perception (abstraction) and reasoning in the real world." He called his robots "Creatures" and each layer was "composed of a fixed-topology network of simple finite state machines." In the
Nouvelle AI Nouvelle artificial intelligence (AI) is an approach to artificial intelligence pioneered in the 1980s by Rodney Brooks, who was then part of MIT artificial intelligence laboratory. Nouvelle AI differs from classical AI by aiming to produce rob ...
approach, "First, it is vitally important to test the Creatures we build in the real world; i.e., in the same world that we humans inhabit. It is disastrous to fall into the temptation of testing them in a simplified world first, even with the best intentions of later transferring activity to an unsimplified world." His emphasis on real-world testing was in contrast to "Early work in AI concentrated on games, geometrical problems, symbolic algebra, theorem proving, and other formal systems" and the use of the
blocks world The blocks world is a planning domain in artificial intelligence. The algorithm is similar to a set of wooden blocks of various shapes and colors sitting on a table. The goal is to build one or more vertical stacks of blocks. Only one block may ...
in symbolic AI systems such as
SHRDLU SHRDLU was an early natural-language understanding computer program, developed by Terry Winograd at MIT in 1968–1970. In the program, the user carries on a conversation with the computer, moving objects, naming collections and querying the ...
.


Current views

Each approach—symbolic, connectionist, and behavior-based—has advantages, but has been criticized by the other approaches. Symbolic AI has been criticized as disembodied, liable to the qualification problem, and poor in handling the perceptual problems where deep learning excels. In turn, connectionist AI has been criticized as poorly suited for deliberative step-by-step problem solving, incorporating knowledge, and handling planning. Finally,
Nouvelle AI Nouvelle artificial intelligence (AI) is an approach to artificial intelligence pioneered in the 1980s by Rodney Brooks, who was then part of MIT artificial intelligence laboratory. Nouvelle AI differs from classical AI by aiming to produce rob ...
excels in reactive and real-world robotics domains but has been criticized for difficulties in incorporating learning and knowledge. Hybrid AIs incorporating one or more of these approaches are currently viewed as the path forward. Russell and Norvig conclude that:
Overall, Dreyfus saw areas where AI did not have complete answers and said that Al is therefore impossible; we now see many of these same areas undergoing continued research and development leading to increased capability, not impossibility.


See also

*
Artificial intelligence Artificial intelligence (AI) is intelligence—perceiving, synthesizing, and inferring information—demonstrated by machines, as opposed to intelligence displayed by animals and humans. Example tasks in which this is done include speech r ...
* Automated planning and scheduling *
Automated theorem proving Automated theorem proving (also known as ATP or automated deduction) is a subfield of automated reasoning and mathematical logic dealing with proving mathematical theorems by computer programs. Automated reasoning over mathematical proof was a ma ...
*
Belief revision Belief revision is the process of changing beliefs to take into account a new piece of information. The logical formalization of belief revision is researched in philosophy, in databases, and in artificial intelligence for the design of rational ag ...
*
Case-based reasoning In artificial intelligence and philosophy, case-based reasoning (CBR), broadly construed, is the process of solving new problems based on the solutions of similar past problems. In everyday life, an auto mechanic who fixes an engine by recallin ...
*
Cognitive architecture A cognitive architecture refers to both a theory about the structure of the human mind and to a computational instantiation of such a theory used in the fields of artificial intelligence (AI) and computational cognitive science. The formalized mod ...
* Cognitive science *
Connectionism Connectionism refers to both an approach in the field of cognitive science that hopes to explain mental phenomena using artificial neural networks (ANN) and to a wide range of techniques and algorithms using ANNs in the context of artificial in ...
*
Constraint programming Constraint programming (CP) is a paradigm for solving combinatorial problems that draws on a wide range of techniques from artificial intelligence, computer science, and operations research. In constraint programming, users declaratively state t ...
* Deep learning *
First-order logic First-order logic—also known as predicate logic, quantificational logic, and first-order predicate calculus—is a collection of formal systems used in mathematics, philosophy, linguistics, and computer science. First-order logic uses quantifie ...
*
History of artificial intelligence The history of artificial intelligence (AI) began in ancient history, antiquity, with myths, stories and rumors of artificial beings endowed with intelligence or consciousness by master craftsmen. The seeds of modern AI were planted by philoso ...
* Inductive logic programming *
Knowledge-based systems A knowledge-based system (KBS) is a computer program that reasons and uses a knowledge base to solve complex problems. The term is broad and refers to many different kinds of systems. The one common theme that unites all knowledge based systems i ...
*
Knowledge representation and reasoning Knowledge representation and reasoning (KRR, KR&R, KR²) is the field of artificial intelligence (AI) dedicated to representing information about the world in a form that a computer system can use to solve complex tasks such as diagnosing a medic ...
*
Logic programming Logic programming is a programming paradigm which is largely based on formal logic. Any program written in a logic programming language is a set of sentences in logical form, expressing facts and rules about some problem domain. Major logic pro ...
*
Machine learning Machine learning (ML) is a field of inquiry devoted to understanding and building methods that 'learn', that is, methods that leverage data to improve performance on some set of tasks. It is seen as a part of artificial intelligence. Machine ...
* Model checking *
Model-based reasoning In artificial intelligence, model-based reasoning refers to an inference method used in expert systems based on a model of the physical world. With this approach, the main focus of application development is developing the model. Then at run time ...
*
Multi-agent system A multi-agent system (MAS or "self-organized system") is a computerized system composed of multiple interacting intelligent agents.Hu, J.; Bhowmick, P.; Jang, I.; Arvin, F.; Lanzon, A.,A Decentralized Cluster Formation Containment Framework f ...
* Neuro-symbolic AI *
Ontology In metaphysics, ontology is the philosophical study of being, as well as related concepts such as existence, becoming, and reality. Ontology addresses questions like how entities are grouped into categories and which of these entities exi ...
*
Philosophy of artificial intelligence The philosophy of artificial intelligence is a branch of the philosophy of technology that explores artificial intelligence and its implications for knowledge and understanding of intelligence, ethics, consciousness, epistemology, and free will. ...
*
Physical symbol systems hypothesis A physical symbol system (also called a formal system) takes physical patterns (symbols), combining them into structures (expressions) and manipulating them (using processes) to produce new expressions. The physical symbol system hypothesis (PSSH ...
* Semantic Web *
Sequential pattern mining Sequential pattern mining is a topic of data mining concerned with finding statistically relevant patterns between data examples where the values are delivered in a sequence. It is usually presumed that the values are discrete, and thus time serie ...
* Statistical relational learning *
Symbolic mathematics In mathematics and computer science, computer algebra, also called symbolic computation or algebraic computation, is a scientific area that refers to the study and development of algorithms and software for manipulating mathematical expressions ...
* YAGO ontology *
WordNet WordNet is a lexical database of semantic relations between words in more than 200 languages. WordNet links words into semantic relations including synonyms, hyponyms, and meronyms. The synonyms are grouped into '' synsets'' with short defin ...


Notes


Citations


References

* * * . * * * * * * * * * * * * * * * * * * * * * * * * * . * * * * * * * * {{cite conference , year=2017 , author1=Xifan Yao , author2=Jiajun Zhou , author3=Jiangming Zhang , author4=Claudio R. Boer , title=From Intelligent Manufacturing to Smart Manufacturing for Industry 4.0 Driven by Next Generation Artificial Intelligence and Further On , publisher=IEEE , conference=2017 5th International Conference on Enterprise Systems (ES) , doi=10.1109/es.2017.58 Artificial intelligence