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''Neverwinter Nights'' is a third-person
role-playing video game A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immers ...
developed by
BioWare BioWare is a Canadian video game developer based in Edmonton, Alberta. It was founded in 1995 by newly graduated medical doctors Ray Muzyka, Greg Zeschuk and Augustine Yip, alongside Trent Oster, Brent Oster, and Marcel Zeschuk. Since 2007, ...
.
Interplay Entertainment Interplay Entertainment Corp. is an American video game developer and Video game publisher, publisher based in Los Angeles. The company was founded in 1983 as Interplay Productions by developers Brian Fargo, Jay Patel, Troy Worrell, and Rebecca ...
was originally set to publish the game, but financial difficulties led to it being taken over by
Infogrames Atari SA (formerly Infogrames Entertainment SA) is a French video game holding company headquartered in Paris. Its subsidiaries include Atari Interactive and Atari, Inc. It is the current owner of the Atari brand through Atari Interactive. ...
, who released the game under their
Atari Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French publisher Atari SA through a subsidiary named Atari Interactive. The original Atari, Inc., founded in Sunnyvale, Ca ...
range of titles. It was released for
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for ...
on June 18, 2002. BioWare later released a
Linux Linux ( or ) is a family of open-source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically packaged as a Linux distribution, whi ...
client in June 2003, requiring a purchased copy of the game to play.
MacSoft MacSoft was an American video game developer and publisher founded in 1993 by Peter Tamte as subsidiary of WizardWorks, specializing in the production of video game ports from Microsoft Windows to Macintosh operating systems, as well as produ ...
released a
Mac OS X macOS (; previously OS X and originally Mac OS X) is a Unix operating system developed and marketed by Apple Inc. since 2001. It is the primary operating system for Apple's Mac computers. Within the market of desktop and lap ...
port in August 2003. ''Neverwinter Nights'' is set in the fantasy world of the ''
Forgotten Realms ''Forgotten Realms'' is a campaign setting for the '' Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as ...
'' campaign setting, with the
game mechanics In tabletop games and video games, game mechanics are the rules or ludemes that govern and guide the player's actions, as well as the game's response to them. A rule is an instruction on how to play, a ludeme is an element of play like the L-sh ...
based on the ''
Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by Tactical Studies Rules, Inc. (TS ...
'' 3rd edition rules. The
game engine A game engine is a software framework primarily designed for the development of video games and generally includes relevant libraries and support programs. The "engine" terminology is similar to the term "software engine" used in the software ...
was designed around an Internet-based model for running a
massively multiplayer online game A massively multiplayer online game (MMOG or more commonly MMO) is an online video game with a large number of players, often hundreds or thousands, on the same server. MMOs usually feature a huge, persistent open world, although there are ...
(MMOG), which would allow end users to host game servers. Up to 64 players could connect to a single server. The intent was to create a potentially infinite massively multiplayer game framework. This game was named after the original ''
Neverwinter Nights ''Neverwinter Nights'' is a series of video games developed by BioWare and Obsidian Entertainment, based on the ''Forgotten Realms'' campaign setting of the ''Dungeons & Dragons'' role-playing game. Aside from also being set in the Dungeons & Dra ...
'' online game, the first graphical
massively multiplayer online role-playing game A massively multiplayer online role-playing game (MMORPG) is a video game that combines aspects of a role-playing video game and a massively multiplayer online game. As in role-playing games (RPGs), the player assumes the role of a Player charac ...
(MMORPG),Stormfront Studios Honored At 59th Annual Emmy Technology Awards For Creating First Graphical Online Role-Playing Game
MCV, January 10, 2008
which operated from 1991 to 1997 on
AOL AOL (stylized as Aol., formerly a company known as AOL Inc. and originally known as America Online) is an American web portal and online service provider based in New York City. It is a brand marketed by the current incarnation of Yahoo! Inc. ...
. The original release of ''Neverwinter Nights'' includes the game engine, a game campaign that can be played as single player or in multiplayer mode, and on Windows releases, the
Aurora An aurora (plural: auroras or aurorae), also commonly known as the polar lights, is a natural light display in Earth's sky, predominantly seen in high-latitude regions (around the Arctic and Antarctic). Auroras display dynamic patterns of bri ...
toolset used for creating custom content that would run in the same engine. Three expansion packs were subsequently released for the game: '' Shadows of Undrentide'' in June 2003; ''
Hordes of the Underdark ''Neverwinter Nights: Hordes of the Underdark'' is an expansion pack for the role-playing video game '' Neverwinter Nights'' produced by BioWare and published by Atari. The follow-up to the '' Shadows of Undrentide'' expansion, ''Hordes of the U ...
'' in December 2003; and ''
Kingmaker A kingmaker is a person or group that has great influence on a royal or political succession, without themselves being a viable candidate. Kingmakers may use political, monetary, religious and military means to influence the succession. Origina ...
'' in November 2004. BioWare began selling premium modules through an online store in late 2004. The game's success led to a sequel, ''
Neverwinter Nights 2 ''Neverwinter Nights 2'' is a role-playing video game developed by Obsidian Entertainment and published by Atari Interactive. It is the sequel to BioWare's ''Neverwinter Nights'', based on the ''Dungeons & Dragons'' fantasy tabletop role-playin ...
'', released on October 31, 2006.


Development

The game was developed by 65 people. Development time was more than a year and the project had a multi-million dollar budget. The game was announced to use the Omen engine as a replacement for the Infinity engine which was not good enough for the new game. BioWare intended to create a game system which emulated the interactions in a pen-and-paper version of ''Dungeons & Dragons'' including the role of Dungeon Master. They worked alongside the ''
AD&D In insurance, accidental death and dismemberment (AD&D) is a policy that pays benefits to the beneficiary if the cause of death is an accident. This is a limited form of life insurance which is generally less expensive, or in some cases is an add ...
'' to ensure the game framework was faithful to the tabletop game. A posting at the ''Neverwinter Nights 2'' Vault on June 4, 2008 contained information from what appeared to be original ''Neverwinter Nights'' documentation. At the BioWare forums, ''Neverwinter'' lead designer Rob Bartel confirmed that the "series of excerpts from the game's design doc" were not a hoax. When asked if the plans were altered due to time constraints, Bartel referenced various legal difficulties that the company was working through.


Gameplay

The original scenario supplied with the ''Neverwinter Nights'' is the campaign. It comprises approximately sixty hours of
gameplay Gameplay is the specific way in which players interact with a game, and in particular with video games. Gameplay is the pattern defined through the game rules, connection between player and the game, challenges and overcoming them, plot and pl ...
. The gameplay centers on the development of a
player character A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not control ...
(PC) through adventuring, who ultimately becomes the hero of the story. The PC is tasked with defeating a powerful cult, collecting four reagents required to stop a plague, and thwarting an attack on the city of Neverwinter, located along the
Sword Coast A sword is an edged, bladed weapon intended for manual cutting or thrusting. Its blade, longer than a knife or dagger, is attached to a hilt and can be straight or curved. A thrusting sword tends to have a straighter blade with a pointed tip ...
of Faerûn, in the
Forgotten Realms ''Forgotten Realms'' is a campaign setting for the '' Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as ...
campaign setting of ''
Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by Tactical Studies Rules, Inc. (TS ...
''. The first and final chapters of the campaign deal with the city of Neverwinter itself, but the lengthy mid-story requires the player to venture into the surrounding countryside and travel northward to the city of Luskan. Along the way, many optional side
quest A quest is a journey toward a specific mission or a goal. The word serves as a plot device in mythology and fiction: a difficult journey towards a goal, often symbolic or allegorical. Tales of quests figure prominently in the folklore of e ...
s are made available. As in the ''Dungeons & Dragons'' tabletop game, the first thing a player must do is create a new character. The game provides a set of ready-made characters, or the player may create one from scratch. A series of panels are presented for selection of the character's gender, race,
character class In tabletop games and video games, a character class is a job or profession commonly used to differentiate the abilities of different game characters. In role-playing games (RPGs), character classes aggregate several abilities and aptitudes, ...
,
alignment Alignment may refer to: Archaeology * Alignment (archaeology), a co-linear arrangement of features or structures with external landmarks * Stone alignment, a linear arrangement of upright, parallel megalithic standing stones Biology * Struc ...
,
ability score In the ''Dungeons & Dragons'' role-playing game, game mechanics and dice rolls determine much of what happens. These mechanics include: * Ability scores, the most basic statistics of a character, which influence all other statistics * Armor cla ...
s (such as strength and intelligence), specialized abilities called skills and feats, in-game appearance, and name. This process grants significant allowance for customization; one can be, for example, an outdoorsman (
ranger A Ranger is typically someone in a military/paramilitary or law enforcement role specializing in patrolling a given territory, called “ranging”. The term most often refers to: * Park ranger or forest ranger, a person charged with protecting and ...
) or a healer (
cleric Clergy are formal leaders within established religions. Their roles and functions vary in different religious traditions, but usually involve presiding over specific rituals and teaching their religion's doctrines and practices. Some of the ter ...
), then choose skills and feats that would work well with that class in the game. Following a small prelude, there are four chapters in the original game, with each chapter following part of the general storyline. Within each chapter, there are many quests, subquests, and mini-storylines provided to the player. Depending on the specific quests completed, and the unique items kept, some storylines are continued throughout the entire game, such as the Henchman's or Aribeth's tales. Completing many of the side quests will give the player's character more experience and special items, making them improve more rapidly and continue to make the game easier as the player progresses. These improvements come in the form of levels earned through
experience point An experience point (often abbreviated as exp or XP) is a unit of measurement used in some tabletop role-playing games (RPGs) and role-playing video games to quantify a player character's life experience and progression through the game. Experien ...
s, with each level providing the protagonist with a set of enhancements as selected by the player. The game's mechanics are based on the ''
Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by Tactical Studies Rules, Inc. (TS ...
'' 3rd edition rule set; the outcome of most actions, such as combat and skills usage, are randomly determined by
dice Dice (singular die or dice) are small, throwable objects with marked sides that can rest in multiple positions. They are used for generating random values, commonly as part of tabletop games, including dice games, board games, role-playing ...
rolls. For example, when a fighter attacks, the computer would digitally "roll" a 20-sided die (called a d20 in-game) to determine if he hits the target. On a success, another die is rolled to determine the damage dealt, with powerful weapons assigned to dice with a greater number of sides, due to their ability to do more damage. Although the outcome of nearly all actions is determined by dice rolls, the player does not see them, with the results calculated in the background. However, the player has the option to display the outcomes of these rolls. The player can control the game almost entirely via the mouse.


Multiplayer

A robust multiplayer component separates ''Neverwinter Nights'' from previous ''Dungeons & Dragons'' games, as this allows players to play on many different servers hosting games. Depending on hardware and
bandwidth Bandwidth commonly refers to: * Bandwidth (signal processing) or ''analog bandwidth'', ''frequency bandwidth'', or ''radio bandwidth'', a measure of the width of a frequency range * Bandwidth (computing), the rate of data transfer, bit rate or thr ...
, each server can support up to ninety-six players on the same server application, plus Dungeon Masters (DM) to run the games, if desired. ''Neverwinter Nights'' game modules are run in a variety of genres and themes, including
persistent world A persistent world or persistent state world (PSW) is a virtual world which, by the definition by Richard Bartle, "continues to exist and develop internally even when there are no people interacting with it". The first virtual worlds were text-ba ...
s (which are similar to MUD), combat arenas (
player versus player Player versus player (PvP) is a type of multiplayer interactive conflict within a game between human players. This is often compared to player versus environment (PvE), in which the game itself controls its players' opponents. The terms are mos ...
modules), whole servers dedicated to sexually oriented roleplay, and simple social gatherings similar to a
chat room The term chat room, or chatroom (and sometimes group chat; abbreviated as GC), is primarily used to describe any form of synchronous conferencing, occasionally even asynchronous conferencing. The term can thus mean any technology, ranging from ...
. BioWare requires that these persistent worlds be free of charge, primarily for reasons of copyright law. Because ''Neverwinter Nights'' lacks a global chat function aside from the supported
GameSpy GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1996 by Mark Surfas. After the release of a multiplayer server browser for the game, QSpy, Surfas licensed the software under the Ga ...
, players typically join
pickup game In sports and video games, a pick-up game (also known as a ''scratch game'' or ''PUG'') is a game that has been spontaneously started by a group of players. Players are generally invited to show up beforehand, but unlike exhibition games there is ...
s through the game's multiplayer interface, or schedule games in advance with friends. Matchmaking sites can facilitate scheduling of games, and the experience is much like traditional pen-and-paper
role-playing game A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal ac ...
s. Persistent worlds do this work for them by inviting players to visit their website and continue to roleplay there. An important feature of ''Neverwinter Nights'' is the Dungeon Master Client: a tool that allows an individual to take the role of the Dungeon Master, who guides the players through the story and has complete control of the server. Previous games such as '' Vampire: The Masquerade – Redemption'', based on the printed gamebooks by
White Wolf Publishing White Wolf Publishing was an American roleplaying game and book publisher. The company was founded in 1991 as a merger between Lion Rampant
, utilized this feature to a limited extent. When it was released, ''Neverwinter Nights'' was viewed as the first successful implementation of the feature. The DM Client allows players to participate in regular
campaign Campaign or The Campaign may refer to: Types of campaigns * Campaign, in agriculture, the period during which sugar beets are harvested and processed *Advertising campaign, a series of advertisement messages that share a single idea and theme * Bl ...
s, while also allowing persistent world servers to flourish by permitting the DMs of those servers to take control of
non-player character A non-player character (NPC), or non-playable character, is any character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster ...
s (NPCs) in mid-game for added realism and flexibility. The Dungeon Master Client also permits the user to spawn and control masses of monsters and NPCs much in the same way as units would be controlled in a
real-time strategy Real-time strategy (RTS) is a subgenre of strategy video games that do not progress incrementally in turns, but allow all players to play simultaneously, in "real time". By contrast, in turn-based strategy (TBS) games, players take turns to p ...
game.


Custom content

''Neverwinter Nights'' ships with the
Aurora toolset BioWare is a Canadian video game developer based in Edmonton, Alberta. It was founded in 1995 by newly graduated medical doctors Ray Muzyka, Greg Zeschuk and Augustine Yip, alongside Trent Oster, Brent Oster, and Marcel Zeschuk. Since 2007, th ...
, which allows players to create custom
modules Broadly speaking, modularity is the degree to which a system's components may be separated and recombined, often with the benefit of flexibility and variety in use. The concept of modularity is used primarily to reduce complexity by breaking a s ...
for the game. These modules may take the form of online
multiplayer A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system ( couch co-op), on different computing systems via a local area network, or ...
worlds,
single player A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usually ...
adventures, character trainers or
technology demo A technology demonstration (or tech demo), also known as demonstrator model, is a prototype, rough example or an otherwise incomplete version of a conceivable product or future system, put together as proof of concept with the primary purpose of s ...
s. Additionally, several third party utilities have further expanded the community's ability to create custom content for the game. By the end of 2002, there were over 1,000 custom adventures available. Custom content creators are known as builders in the ''Neverwinter Nights'' community. The Aurora toolset allows builders to create map areas using a tile system; the appearance and surface textures of the area are defined by the area's selected tileset. Builders can overlay placeable objects onto areas, and use the built-in scripting language
NWScript ''Neverwinter Nights'' is a third-person role-playing video game developed by BioWare. Interplay Entertainment was originally set to publish the game, but financial difficulties led to it being taken over by Infogrames, who released the game un ...
, which is based on the
C programming language ''The C Programming Language'' (sometimes termed ''K&R'', after its authors' initials) is a computer programming book written by Brian Kernighan and Dennis Ritchie, the latter of whom originally designed and implemented the language, as well a ...
, to run
cut scene A cutscene or event scene (sometimes in-game cinematic or in-game movie) is a sequence in a video game that is not interactive, interrupting the gameplay. Such scenes are used to show conversations between characters, set the mood, reward the ...
s, quests,
mini-game A minigame (also spelled mini game and mini-game, sometimes called a subgame or microgame) is a short game often contained within another video game. A minigame contains different gameplay elements, and is often smaller or more simplistic, than th ...
s and conversations. Third party utilities allow builders to create custom content for most aspects of the game, ranging from new playable races and character classes to new tilesets, monsters and equipment. Custom content is added to the game in the form of hakpaks. Builders have used the Aurora toolset in combination with hakpaks to create playing experiences beyond the scope of the original campaign. Additionally, the Aurora toolset has allowed for the creation of a number of ongoing
persistent world A persistent world or persistent state world (PSW) is a virtual world which, by the definition by Richard Bartle, "continues to exist and develop internally even when there are no people interacting with it". The first virtual worlds were text-ba ...
s modules. Despite the game's age, the ''Neverwinter Nights'' custom content community remains active. The community, mostly centered on the Neverwinter Vault, has created over 4,000 modules for the game, among them, many award-winning adventures and series such as ''Dreamcatcher''. The Aurora toolset is not available for the Linux and Macintosh versions of ''Neverwinter Nights''. The
open source Open source is source code that is made freely available for possible modification and redistribution. Products include permission to use the source code, design documents, or content of the product. The open-source model is a decentralized so ...
project neveredit aims to port the toolset features to these platforms. The game's module-making legacy was continued by ''
Neverwinter Nights 2 ''Neverwinter Nights 2'' is a role-playing video game developed by Obsidian Entertainment and published by Atari Interactive. It is the sequel to BioWare's ''Neverwinter Nights'', based on the ''Dungeons & Dragons'' fantasy tabletop role-playin ...
''.


Plot

The story begins with the
player character A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not control ...
(PC), the protagonist of the story, being sent to recover four creatures (dryad, intellect devourer, yuan-ti, and cockatrice) known collectively as the "Waterdhavian creatures" under the guidance of Lady Aribeth de Tylmarande. The Waterdhavian creatures are needed to make a cure for the Wailing Death, a plague that is sweeping the city of Neverwinter and forcing a quarantine. With the help of Fenthick Moss, Aribeth's love interest, and Desther, Fenthick's friend, the PC is able to retrieve the creatures. As they collect the creatures, they are attacked by mysterious assassins from a cult that is behind the spreading of the plague. As the cure is being made, Castle Neverwinter is attacked by the minions of Desther, who betrays the heroes. Desther takes the completed cure and escapes the castle, with the hero and Fenthick in pursuit. When they catch up to Desther, he surrenders after a short battle. Desther is sentenced to burn at the stake, and Fenthick, despite being unaware of Desther's true intentions, is sentenced to hang. The protagonist meets up with Aribeth and Neverwinter's spymaster, Aarin Gend, to begin searching for the cult responsible for the plague and the attack on Neverwinter. The PC retrieves the diaries of dead cultists and letters from a person named Maugrim Korothir, which convince Aribeth that the cult's headquarters are in Luskan. Aribeth goes ahead to Luskan, and the hero follows after speaking once more to Gend. After arriving in Luskan, the protagonist hears rumors that Aribeth has defected and joined the cultists. These fears are confirmed when she is found meeting with Maugrim and Morag, Queen of the reptilian Old Ones. They seek a group of magical relics called the Words of Power. The protagonist retrieves all of the Words of Power except for one held by the cult. The hero discovers that the Words open a portal to a pocket world inside the Source Stone, where Morag and the other Old Ones sealed themselves long ago to avoid extinction during a primordial ice age. The protagonist confronts Aribeth, and depending on how the meeting is handled, she either surrenders to the PC or they are forced to kill her. The hero battles Maugrim for the final Word, then uses the Words to enter the Source Stone and battle with Morag. After Morag's death, the protagonist escapes the Stone as the world inside it implodes.


Reception


Sales

For the launch of ''Neverwinter Nights'', publisher Infogrames shipped 1 million copies to stores, with half allocated to North America and the rest to international markets. In an experimental move, the company priced the game at $55, an increase over the $50 typical of computer games at the time.
CNN Money CNN Business (formerly CNN Money) is a financial news and information website, operated by CNN. The website was originally formed as a joint venture between CNN.com and Time Warner's ''Fortune'' and ''Money'' magazines. Since the spin-off of Tim ...
columnist Chris Morris reported that "gamers complained loudly about" this decision. The game proceeded to sell 125,000 copies by June 27, after its release on the 18th. It debuted at #1 on
The NPD Group The NPD Group, Inc. (NPD; formerly National Purchase Diary Panel Inc. and NPD Research Inc.) is an American market research company founded on September 28, 1966, and based in Port Washington, New York. In 2017, NPD ranked as the 8th largest mar ...
's computer game sales chart during the June 16–22 period, and held the position for two weeks, before being displaced by '' Warcraft III: Reign of Chaos''. However, ''Neverwinter Nights'' continued to place in the chart's top 10 consistently for its first three months of release. By July 23, the game's global sales had surpassed 200,000 units. NPD reported North American sales of 330,000 copies by late December, which brought in revenues of $18 million. It was ultimately the region's 11th-best-selling computer game of 2002. Greg Zeschuk remarked in June 2003 that ''Neverwinter Nights'' had sold above 1 million copies, before the release of its first expansion pack. In the United States alone, the game sold 510,000 copies and earned $23.2 million by August 2006. At that time, ''
Edge Edge or EDGE may refer to: Technology Computing * Edge computing, a network load-balancing system * Edge device, an entry point to a computer network * Adobe Edge, a graphical development application * Microsoft Edge, a web browser developed ...
'' declared it the country's 26th-best-selling computer game released since January 2000. It also received a "Silver" sales award from the
Entertainment and Leisure Software Publishers Association The Association for UK Interactive Entertainment (Ukie) is a non-profit trade association for the video game industry in the United Kingdom (UK). Ukie was originally founded as the European Leisure Software Publishers Association (ELSPA), and the ...
, which indicates sales of at least 100,000 copies in the United Kingdom. Combined global sales of ''Neverwinter Nights'' and its expansion packs surpassed 2.6 million units by early 2005; by August 2006, the games totaled 1.3 million sales in the United States alone. Discounting its expansions, the original ''Neverwinter Nights'' ultimately sold 2.2 million copies, as of 2007.


Critical reviews

In general, ''Neverwinter Nights'' was met with positive reviews, receiving "universal acclaim" according to
Metacritic Metacritic is a website that aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created by Jason Dietz, Marc ...
.
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
referred to it as "one of those exceedingly rare games that has a lot to offer virtually everyone, even if they aren't already into RPGs", and praised it for its campaign, its Aurora toolset, and its graphics. The publication later named it the best computer game of June 2002. ''
PC Gamer ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games ...
US'' called it "a total package—a PC gaming classic for the ages", and said that its "storyline sas persuasive as any I’ve encountered in a fantasy roleplaying game". Chris Chan of ''
New Straits Times The ''New Straits Times'' is an English-language newspaper published in Malaysia. It is Malaysia's oldest newspaper still in print (though not the first), having been founded as ''The Straits Times'' on 15 July 1845. It was relaunched as the ' ...
'' said, "''Neverwinter Nights'' is every role-playing gamer's dream".
Allgame RhythmOne , previously known as Blinkx, and also known as RhythmOne Group, is an American digital advertising technology company that owns and operates the web properties AllMusic, AllMovie, and SideReel. Blinkx was founded in 2004, went publ ...
found that the game's story was "humdrum" and "mediocre". Mark Meadows of ''
The Wisconsin State Journal The ''Wisconsin State Journal'' is a daily newspaper published in Madison, Wisconsin by Lee Enterprises. The newspaper, the second largest in Wisconsin, is primarily distributed in a 19 county region in south-central Wisconsin. As of September ...
'' agreed, saying the game was too focused on technical details. Victor Godinez of '' Knight Ridder/Tribune News Service'' did not care for the turn-based combat system, preferring to have direct control. He also said the controls were difficult to use occasionally. ''
GamePro Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally ...
'' noted the game's graphics as being "gorgeous" and its sound as "untouchable", and GameZone likewise praised its visuals, specifically mentioning its combat animation and spell effects as being well done.
GameSpy GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1996 by Mark Surfas. After the release of a multiplayer server browser for the game, QSpy, Surfas licensed the software under the Ga ...
was not as impressed by the graphics, saying "The biggest, and arguably the only, glaring flaw in the game, is its graphics. You can tell that this game has been in development for five years ..; however, they praised its voice acting and music. Godinez agreed, and also liked the game's audio, noting in particular the scraps of conversation that can be heard in the background throughout the city. Allgame praised ''Neverwinter Night''s DM tools, calling the game's level creation options "impressive" and the multiplayer options "great". ''GamePro'' thought that ''Neverwinter Nights'' is the closest that any video game has come to accurately representing the full ''Dungeons & Dragons'' rules, a statement further reinforced by Greg Kasavin of
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
, who said that "Neverwinter Nights isn't the first ''Dungeons & Dragons'' game for the computer to make use of the pen-and-paper game's 3rd Edition rules, but it's the first to implement them so well". GameZone said that the Aurora Toolset was one of the "best features" of the game. John Breeden II of ''
The Washington Post ''The Washington Post'' (also known as the ''Post'' and, informally, ''WaPo'') is an American daily newspaper published in Washington, D.C. It is the most widely circulated newspaper within the Washington metropolitan area and has a large n ...
'' said including the tool set was "smartest thing Bioware did". He went on to say that giving such tools to the players became more commonplace, but was a bold move at the time of the game's release. Chan commented, "you could use the Aurora tools to create a dream world". Peter Suciu of ''
Newsweek ''Newsweek'' is an American weekly online news magazine co-owned 50 percent each by Dev Pragad, its president and CEO, and Johnathan Davis (businessman), Johnathan Davis, who has no operational role at ''Newsweek''. Founded as a weekly print m ...
'' magazine called ''Neverwinter Nights'' "possibly the richest fantasy PC experience ever created." According to GameSpy, "''Neverwinters contribution to D&D gaming is always a hot topic and a source of argument."


Awards

''Neverwinter Nights'' was named the best computer role-playing game of 2002 by the
Academy of Interactive Arts & Sciences The Academy of Interactive Arts & Sciences (AIAS) is a non-profit organization of video game industry professionals. It organizes the annual Design Innovate Communicate Entertain summit, better known as D.I.C.E., which includes the presentatio ...
(AIAS), ''
PC Gamer US ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games ma ...
'' and
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
.
RPG Vault ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distr ...
declared it "Product of the Year", while ''
Computer Games Magazine ''Computer Games Magazine'' was a monthly computer and console gaming print magazine, founded in October 1988 as the United Kingdom publication ''Games International''. During its history, it was known variously as ''Strategy Plus'' (October 19 ...
'' ranked it the year's second-best computer game across all genres. The latter publication's editors wrote that the "single-player game is merely passable", but they highly praised ''Neverwinter Nights'' content-creation tools, and argued that the game is "what computer role-playing games should have been all along". The game won special awards for its technology from ''Computer Games'', the
Game Developers Choice Awards The Game Developers Choice Awards are awards annually presented at the Game Developers Conference for outstanding game developers and games. Introduced in 2001, the Game Developers Choice Awards were preceded by the Spotlight Awards, which were ...
(GDCA) and RPG Vault, the latter two for its network programming and Aurora Toolset, respectively. Aurora was also a nominee in the AIAS's "PC Simulation" category. RPG Vault's staff hailed the tool as "an unprecedented combination of power, flexibility and ease of use." ''Neverwinter Nights'' received further nominations in the AIAS's special categories for "Innovation in PC Gaming" and "Game Design", and in RPG Vault's categories for music and writing, but lost these to other titles. However, it did win RPG Vault's "Outstanding Achievement in Community Building" prize. ''Neverwinter Nights'' was a runner-up for the "Role-Playing Game of the Year" awards of ''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly throug ...
'', IGN,
GameSpy GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1996 by Mark Surfas. After the release of a multiplayer server browser for the game, QSpy, Surfas licensed the software under the Ga ...
and RPG Vault, all of which went to '' The Elder Scrolls III: Morrowind''. The editors of ''Computer Gaming World'' wrote that ''Neverwinter Nights'' "gave gamers a fabulous toolset for creating their own adventures—too bad the single-player campaign prompted a staffwide shrugging of shoulders." It was also nominated as the overall best computer game of 2002 by GameSpot, ''PC Gamer US'' and the AIAS, and as the year's best game on any platform by the GDCA. These prizes went variously to ''Warcraft III'', ''
Battlefield 1942 ''Battlefield 1942'' is a 2002 first-person shooter video game developed by DICE and published by Electronic Arts for Microsoft Windows and Mac OS X. The game can be played in single-player mode against the video game AI or in multiplayer mode ...
'' and ''
Metroid Prime ''Metroid Prime'' is an Action-adventure game, action-adventure video game developed by Retro Studios and published by Nintendo for the GameCube. ''Metroid Prime'' is the fifth main installment in the ''Metroid'' franchise and the first game in ...
''.


Legacy

IGN ranked ''Neverwinter Nights'' No. 4 on their list of "The Top 11 Dungeons & Dragons Games of All Time" in 2014. Ian Williams of '' Paste'' rated the game #4 on his list of "The 10 Greatest Dungeons and Dragons Videogames" in 2015. The game has inspired a number of fan-made films made using
machinima Machinima, originally machinema () is the use of real-time computer graphics engines to create a cinematic production. Most often, video games are used to generate the computer animation. The word "machinima" is a portmanteau of the words ''m ...
techniques of synchronizing video footage from a game to pre-recorded dialogue and other audio, such as ''
BloodSpell ''BloodSpell'' is a 2006 fantasy film produced by Strange Company. ''BloodSpell'' employs filming techniques known as machinima, and is the first feature-length production to use BioWare's Aurora Engine, developed for the role-playing video game ' ...
'', and ''Neverending Nights''. Since the original release of ''Neverwinter Nights'', several in-game portraits have been modified in patches due to their having been copied from outside sources. In another instance, the
Canadian Red Cross The Canadian Red Cross Society ()Star Wars: Knights of the Old Republic'', a
role-playing video game A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immers ...
based in the ''
Star Wars ''Star Wars'' is an American epic space opera multimedia franchise created by George Lucas, which began with the eponymous 1977 film and quickly became a worldwide pop-culture phenomenon. The franchise has been expanded into various film ...
'' universe, was also released by BioWare using a modified version of the
Aurora engine BioWare is a Canadian video game developer based in Edmonton, Alberta. It was founded in 1995 by newly graduated medical doctors Ray Muzyka, Greg Zeschuk and Augustine Yip, alongside Trent Oster, Brent Oster, and Marcel Zeschuk. Since 2007, ...
of ''Neverwinter Nights'', called the
Odyssey Engine BioWare is a Canadian video game developer based in Edmonton, Alberta. It was founded in 1995 by newly graduated Doctor of Medicine, medical doctors Ray Muzyka, Greg Zeschuk and Augustine Yip, alongside Trent Oster, Brent Oster, and Marcel Zes ...
. The sequel, '' Star Wars: Knights of the Old Republic II: The Sith Lords'', also used it. Because of this, modders have been able to modify these games using some ''Neverwinter Nights'' modding tools. ''
The Witcher ''The Witcher'' ( pl, Wiedźmin ) is a series of six fantasy novels and 15 short stories written by Polish author Andrzej Sapkowski. The series revolves around the eponymous "witcher", Geralt of Rivia. In Sapkowski's works, "witchers" are be ...
'', a role-playing video game by
CD Projekt Red CD Projekt S.A. () is a Polish video game developer, publisher and distributor based in Warsaw, founded in May 1994 by Marcin Iwiński and Michał Kiciński. Iwiński and Kiciński were video game retailers before they founded the company, whi ...
, is also based on the Aurora engine of ''Neverwinter Nights''. BioWare used ''Neverwinter Nights'' and its toolset to develop prototypes and mock-ups of various areas and scenarios for '' Dragon Age: Origins''.


Expansion packs and modules

''Neverwinter Nights'' received an
expansion pack An expansion pack, expansion set, supplement, or simply expansion is an addition to an existing role-playing game, tabletop game, video game or collectible card game. These add-ons usually add new game areas, weapons, objects, characters, or ...
, '' Neverwinter Nights: Shadows of Undrentide'', in June 2003. Its story line concerns a student sent out to recover some stolen magical objects. The story begins in the
Silver Marches ''Forgotten Realms'' is a campaign setting for the '' Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as ...
, moving toward the desert of Anauroch and the old Netherese city of Undrentide. A second expansion '' Neverwinter Nights: Hordes of the Underdark'' was released in December 2003. The story continued where ''Shadows of Undrentide'' ended, with a character of at least 15th level, and led into the vast subterranean world known as the
Underdark The Underdark is a fictional setting which has appeared in ''Dungeons & Dragons'' role-playing campaigns and ''Dungeons & Dragons''-based fiction books, including the Legend of Drizzt series by R. A. Salvatore. It is described as a vast subterra ...
. The first chapter of the story took place in the Undermountain dungeon beneath the city of Waterdeep. '' Neverwinter Nights: Kingmaker'' was released in November 2004, and features three premium modules: the award-winning ''Kingmaker'', ''Shadowguard'', and ''Witch's Wake''. Atari and BioWare helped to promote and release free downloadable hakpaks, models, and tileset expansion packs, which greatly expanded the possibilities of mod-making. The ''Players Resource Consortium'' (''PRC'') was released in early December 2003, and is a group of hakpaks adding classes, races, skills, and spells to the game. The ''PRC'' has roughly three times the number of prestige classes the original game had. It also adds dozens of epic spells, and many normal spells that make better use of BioWare's Aurora engine.
Psionic In American science fiction of the 1950s and 1960s, psionics was a proposed discipline that applied principles of engineering (especially electronics) to the study (and employment) of paranormal or psychic phenomena, such as telepathy and psyc ...
powers have also been included. The ''Community Expansion Pack'' (''CEP''), originally released in March 2004 (last updated in January 2017), is based on the ''Neverwinter Nights'' community's fan-made material. This freely downloadable expansion was compiled by members of the community. It combines a selection of previously released custom content into one group of hakpaks. In late 2004, BioWare launched its online store and started selling what it called "premium modules" as part of its digital distribution program. This initiative was led by BioWare's Live Team Lead Designer, Rob Bartel. These smaller-scale adventures introduced new storylines and gameplay, and include new music and art that BioWare integrated into later patches to the core game. According to BioWare, the revenue generated by sales of the premium modules would be used to support their fan community and provide ongoing updates and improvements to the game. The modules that are sold in the BioWare store require an active Internet connection to play, even when played in single player mode. The modules in the ''Kingmaker'' expansion were stripped of this requirement, but are only available for Windows systems. The modules included with ''Neverwinter Nights Diamond Edition'' do not require Internet access to play. In August 2009, BioWare discontinued its selling of premium modules due to a request made by Atari. On June 16, 2011, the ''Neverwinter Nights''
digital rights management Digital rights management (DRM) is the management of legal access to digital content. Various tools or technological protection measures (TPM) such as access control technologies can restrict the use of proprietary hardware and copyrighted work ...
(DRM) authentication server was temporarily taken down as a reaction by
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the ...
to the ''Neverwinter Nights'' store being hacked and customer data stolen. Premium modules which were purchased via BioWare's store could not be played during that time because they could not connect to the server to validate the purchase, though DRM-free modules were unaffected. The modules ''Kingmaker'', ''Shadowguard'', and ''Witch's Wake'' were sold as part of the ''Diamond Edition'' package. include '' Neverwinter Nights: Kingmaker'', BioWare's flagship premium module, which later received the
Academy of Interactive Arts & Sciences The Academy of Interactive Arts & Sciences (AIAS) is a non-profit organization of video game industry professionals. It organizes the annual Design Innovate Communicate Entertain summit, better known as D.I.C.E., which includes the presentatio ...
'PC RPG of the Year' award. In the module's story, the hero must defeat the evil at the Keep of Cyan and win the throne. Others include '' Neverwinter Nights: ShadowGuard'', created by community member Ben McJunkin; '' Neverwinter Nights: Witch's Wake'', a remastered version of a module by Rob Bartel; ''Neverwinter Nights: Pirates of the Sword Coast''; ''Neverwinter Nights: Infinite Dungeons'', a BioWare module taking place in the Undermountain area below Waterdeep; and ''Neverwinter Nights: Wyvern Crown of Cormyr'', which features fully ridable horses, flowing cloaks, tabards and long coats, a new prestige class (the Purple Dragon Knight), and extensive new art, creatures, and tilesets. Premium modules were eventually discontinued. Three premium modules were known to be in development before cancellation. Two of them ended up being free downloads, while the third, a planned sequel to ''Witch's Wake'', was never released. ''Hex Coda'' by Stefan Gagne, the first cancelled premium module, was released to Neverwinter Vault in May 2005. The story was a mix of fantasy and science fiction and involved the protagonist dealing with the machinations of a multinational corporation called Cathedral. A sequel was in development, but was cancelled. In August 2006, Ossian Studios Inc., headed up by Alan Miranda, a former producer at BioWare, released the second canceled premium module to the Vault: '' Darkness over Daggerford''. The story takes place in and around Daggerford and has been compared favorably to '' Baldur's Gate 2'' in terms of its scope. Characters start at the 8th level. The module includes a cinematic intro (like the main campaign) and a world map. Darkness over Daggerford's status as a quasi-official expansion pack was supported by the next release of the team, this time a fully official one: Mysteries of Westgate for Neverwinter Nights 2. A module for the enhanced edition titled ''Tyrants of the Moonsea'' was released by Ossian Studios in August 2019. It is based on an incomplete module by Luke Scull, and was designed with his help as well as that of modders and designers from the website ''Arelith''.


Sequels

A sequel to ''Neverwinter Nights'', ''
Neverwinter Nights 2 ''Neverwinter Nights 2'' is a role-playing video game developed by Obsidian Entertainment and published by Atari Interactive. It is the sequel to BioWare's ''Neverwinter Nights'', based on the ''Dungeons & Dragons'' fantasy tabletop role-playin ...
'', was developed by
Obsidian Entertainment Obsidian Entertainment, Inc. is an American video game developer based in Irvine, California. It was founded in June 2003, shortly before the closure of Black Isle Studios, by ex-Black Isle employees Feargus Urquhart, Chris Avellone, Chris Par ...
, a company with a long history with BioWare. According to BioWare, the change of developer was due to BioWare's business with other titles, such as ''
Mass Effect ''Mass Effect'' is a military science fiction media franchise created by Casey Hudson, Drew Karpyshyn and Preston Watamaniuk. The franchise depicts a distant future where humanity and several alien civilizations have colonized the known unive ...
'' and '' Dragon Age: Origins''. ''Neverwinter Nights 2'' shipped in November 2006. On August 23, 2010,
Atari Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French publisher Atari SA through a subsidiary named Atari Interactive. The original Atari, Inc., founded in Sunnyvale, Ca ...
announced
Cryptic Studios Cryptic Studios is an American video game developer specializing in massively multiplayer online role-playing games. It is headquartered in Los Gatos, California and was a wholly owned Perfect World subsidiary, and is now owned by Embracer Gro ...
would be developing '' Neverwinter'', an online role-playing game based on the book series of the same name by
R.A. Salvatore Robert Anthony Salvatore (born January 20, 1959) is an American author best known for '' The Legend of Drizzt'', a series of fantasy novels set in the Forgotten Realms and starring the popular character Drizzt Do'Urden. He has also written '' ...
. It is based on
Wizards of the Coast Wizards of the Coast LLC (often referred to as WotC or simply Wizards) is an American publisher of games, primarily based on fantasy and science fiction themes, and formerly an operator of retail stores for games. It is currently a subsidia ...
's global property ''
Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by Tactical Studies Rules, Inc. (TS ...
'' rules and feature the titular city Neverwinter. It was scheduled for an early 2013 release, and was ultimately released on June 20, 2013.


Educational usage

''Neverwinter Nights'' has been used by colleges and universities for a variety of educational purposes. It has been used at
West Nottinghamshire College West or Occident is one of the four cardinal directions or points of the compass. It is the opposite direction from east and is the direction in which the Sun sets on the Earth. Etymology The word "west" is a Germanic word passed into some R ...
in the United Kingdom as a means of delivering key skills and of showing IT designers how to understand the coding in the game. The Synthetic Worlds Initiative at
Indiana University Indiana University (IU) is a system of public universities in the U.S. state of Indiana. Campuses Indiana University has two core campuses, five regional campuses, and two regional centers under the administration of IUPUI. *Indiana Universi ...
has used it as a basis for the creation of '' Arden: The World of Shakespeare'', where Shakespeare's dramatic history of
Richard III Richard III (2 October 145222 August 1485) was King of England and Lord of Ireland from 26 June 1483 until his death in 1485. He was the last king of the House of York and the last of the Plantagenet dynasty. His defeat and death at the Bat ...
and
The War of the Roses The Wars of the Roses (1455–1487), known at the time and for more than a century after as the Civil Wars, were a series of civil wars fought over control of the English throne in the mid-to-late fifteenth century. These wars were fought bet ...
can be interactively explored. The game and the Aurora toolset were also used at
Macquarie University Macquarie University ( ) is a public research university based in Sydney, Australia, in the suburb of Macquarie Park. Founded in 1964 by the New South Wales Government, it was the third university to be established in the metropolitan area of ...
in Australia. The
University of Alberta The University of Alberta, also known as U of A or UAlberta, is a Public university, public research university located in Edmonton, Alberta, Canada. It was founded in 1908 by Alexander Cameron Rutherford,"A Gentleman of Strathcona – Alexande ...
has offered a video game design course which uses ''Neverwinter Nights'' and the Aurora Toolset as the platform for teaching and course projects. The
University of Minnesota The University of Minnesota, formally the University of Minnesota, Twin Cities, (UMN Twin Cities, the U of M, or Minnesota) is a public land-grant research university in the Twin Cities of Minneapolis and Saint Paul, Minnesota, United States. ...
has used the game to teach journalism students how to gather facts and information for news events with a modified modern setting for the game that involves interviewing witnesses and doing library research; in a modified game, students would work in pairs putting together a story about a train accident that causes a toxic chemical spill. ''Neverwinter Nights'' has also been used as an interface for some
Moodle Moodle is a free and open-source learning management system written in PHP and distributed under the GNU General Public License. Moodle is used for blended learning, distance education, flipped classroom and other online learning projects in ...
activity types.


Editions and re-releases

Atari released subsequent editions of the game following its first release in 2002. These editions are: *''Neverwinter Nights: Gold'' (2003), which includes ''Shadows of Undrentide'' *''Neverwinter Nights: Platinum'' (2004) (in Europe: ''Neverwinter Nights: Deluxe Edition''), which includes both ''Shadows of Undrentide'' and ''Hordes of the Underdark'' *''Neverwinter Nights: Diamond'' (2005) (in Europe: ''Neverwinter Nights Deluxe: Special Edition''), which includes everything in the ''Platinum'' edition plus the ''Kingmaker'' expansion pack **In 2010, the ''Diamond'' edition was licensed for online distribution to GOG.com. Atari also re-released the game and both expansion packs in the following collections: *''Atari Collection: Rollenspiele'' (2005) *''Neverwinter Nights 2: Lawful Good Edition'' (2006) *''Neverwinter Nights 2: Chaotic Evil Edition'' (2006) *''Ultimate Dungeons & Dragons'' (2006); ''Rollenspiele: Deluxe Edition'' (2007) *''Neverwinter Nights 3-Pack'' (2007) *''Neverwinter Nights: The Complete Collection'' (2011) contains ''Neverwinter Nights 2'' and expansions as well.
Beamdog IdeaSpark Labs Inc. (trade name: Beamdog) is a Canadian video game developer founded in 2009 by BioWare co-founder Trent Oster and former BioWare lead programmer Cameron Tofer. Beamdog's distribution service was launched in July 2010. History ...
announced the upcoming release of ''Neverwinter Nights: Enhanced Edition'' on November 20, 2017. This version includes fixes made by the community since the last release, graphic improvements, premium modules, and the return of a multiplayer server list that was lost when
GameSpy GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1996 by Mark Surfas. After the release of a multiplayer server browser for the game, QSpy, Surfas licensed the software under the Ga ...
shut down. A digital deluxe version includes the soundtrack and the rest of the premium modules. A pre-release version was made available to purchase on November 21. ''Neverwinter Nights: Enhanced Edition'' launched on Steam on March 27, 2018 and on Google Play for Android on December 4, 2018. Skybound Games, a division of
Skybound Entertainment Skybound Entertainment is an American multiplatform entertainment company founded by Robert Kirkman and David Alpert. History Skybound Entertainment is the company behind the long-running comic, '' The Walking Dead'', created by Robert Kirkman. ...
, released Beamdog's remastered version for
Nintendo Switch The is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a tablet that can either be docked for use as a home console or used as a portable device, making it a ...
,
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 i ...
, and
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
on December 3, 2019.


References


External links

* {{Authority control Neverwinter Nights 2002 video games BAFTA Interactive Entertainment Award for Best Games winners BioWare games Cooperative video games D.I.C.E. Award for Role-Playing Game of the Year winners Fantasy video games Game Developers Choice Award winners Infogrames games Interactive Achievement Award winners Linux games MacOS games MacSoft games Massively multiplayer online role-playing games Role-playing video games Video games about cults Video games developed in Canada Video games featuring protagonists of selectable gender Video games scored by Jeremy Soule Video games set in castles Video games with expansion packs Video games with user-generated gameplay content Windows games