GoldenEye 007 (1997 video game)
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''GoldenEye 007'' is a 1997
first-person shooter A first-person shooter (FPS) is a video game genre, video game centered on gun fighting and other weapon-based combat seen from a First person (video games), first-person perspective, with the player experiencing the action directly through t ...
video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
developed by Rare and published by
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
for the
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. It is based on the 1995 ''
James Bond The ''James Bond'' franchise focuses on James Bond (literary character), the titular character, a fictional Secret Intelligence Service, British Secret Service agent created in 1953 by writer Ian Fleming, who featured him in twelve novels ...
'' film ''
GoldenEye ''GoldenEye'' is a 1995 spy film, the seventeenth in the List of James Bond films, ''James Bond'' series produced by Eon Productions, and the first to star Pierce Brosnan as the fictional Secret Intelligence Service, MI6 agent James Bond (lit ...
'', with the player controlling the secret agent
James Bond The ''James Bond'' franchise focuses on James Bond (literary character), the titular character, a fictional Secret Intelligence Service, British Secret Service agent created in 1953 by writer Ian Fleming, who featured him in twelve novels ...
to prevent a criminal syndicate from using a satellite weapon. They navigate a series of levels to complete objectives, such as recovering or destroying objects, while shooting enemies. In a
multiplayer A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or ...
mode, up to four players compete in several deathmatch scenarios via split-screen. Development began in January 1995. An inexperienced team led by Martin Hollis developed ''GoldenEye 007'' over two and a half years. The game was conceived initially as a
rail shooter Rail shooter, also known as on-rails shooter, is a subgenre of shoot 'em up video game. Beginning with arcade games such as the 1985 '' Space Harrier'', the gameplay locks the player character into a set path, only allowing for limited or no di ...
in the style of
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's '' Virtua Cop'' (1994), later developing into a first-person shooter. Rare visited the ''GoldenEye'' set for reference, and
Eon Productions Eon Productions Limited is a British film production company that primarily produces the ''James Bond'' film series. The company is based in London's Piccadilly and also operates from Pinewood Studios in the UK. ''James Bond'' films Eon wa ...
and
Metro-Goldwyn-Mayer Metro-Goldwyn-Mayer Studios Inc. (also known as Metro-Goldwyn-Mayer Pictures, commonly shortened to MGM or MGM Studios) is an American Film production, film and television production and film distribution, distribution company headquartered ...
(MGM) allowed them to expand the game with sequences and characters not featured in the film. ''GoldenEye 007'' was released in August 1997, almost two years after the release of the film but shortly before the release of its sequel ''
Tomorrow Never Dies ''Tomorrow Never Dies'' is a 1997 spy film, the eighteenth in the ''James Bond'' series produced by Eon Productions and the second to star Pierce Brosnan as fictional MI6 agent James Bond. Directed by Roger Spottiswoode from a screenplay ...
''. It faced low expectations from the gaming media during development. However, it received critical acclaim and sold over eight million copies, making it the third-best-selling Nintendo 64 game. The game was praised for its visuals, gameplay depth and variety, and multiplayer mode. In 1998, it received the BAFTA Interactive Entertainment Award, as well as four awards from the Academy of Interactive Arts & Sciences. ''GoldenEye 007'' demonstrated the viability of home consoles as platforms for first-person shooters and signalled a transition from '' Doom''-like shooters to a more grounded style. It pioneered features such as atmospheric single-player missions,
widescreen Widescreen images are displayed within a set of aspect ratio (image), aspect ratios (relationship of image width to height) used in film, television and computer screens. In film, a widescreen film is any film image with a width-to-height aspect ...
gaming, stealth elements, and console multiplayer deathmatch. The game is considered to be one of the most influential and greatest video games ever made, with many of its elements, such as the Klobb gun, leaving an enduring impression in
video game culture Video game culture or gaming culture a worldwide subculture formed by video game enthusiasts. As video games have grown more sophisticated, accessible, and popular over time, they have significantly influenced popular culture, particularly among a ...
. A
spiritual successor A spiritual successor (sometimes called a spiritual sequel) is a product or fictional work that is similar to, or directly inspired by, another previous product or work, but (unlike a traditional prequel or sequel) does not explicitly continue th ...
, ''
Perfect Dark ''Perfect Dark'' is a 2000 first-person shooter developed and published by Rare for the Nintendo 64. The first game of the '' Perfect Dark'' series, it follows Joanna Dark, an agent of the Carrington Institute research centre, as she attempts ...
'', was released in 2000, while a
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developed by
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, also titled '' GoldenEye 007'', was released in 2010. The original game was rereleased in January 2023 on
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and
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via
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and
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via the
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service.


Gameplay

''GoldenEye 007'' is a
first-person shooter A first-person shooter (FPS) is a video game genre, video game centered on gun fighting and other weapon-based combat seen from a First person (video games), first-person perspective, with the player experiencing the action directly through t ...
in which the player takes the role of
Secret Intelligence Service The Secret Intelligence Service (SIS), commonly known as MI6 (MI numbers, Military Intelligence, Section 6), is the foreign intelligence service of the United Kingdom, tasked mainly with the covert overseas collection and analysis of Human i ...
agent
James Bond The ''James Bond'' franchise focuses on James Bond (literary character), the titular character, a fictional Secret Intelligence Service, British Secret Service agent created in 1953 by writer Ian Fleming, who featured him in twelve novels ...
through a series of levels. In each level, the player must complete a set of objectives while computer-controlled opponents try to hinder the player's progress. Objectives range from recovering items to destroying objects, defeating enemies, or rescuing hostages. Some objectives may also require the player to use high-tech
gadgets A gadget is a mechanical device or any ingenious article. Gadgets are sometimes referred to as '' gizmos''. History The etymology of the word is disputed. The word first appears as reference to an 18th-century tool in glassmaking that was dev ...
. For example, in one level, the player must use Bond's electromagnetic watch to acquire a jail cell key. Although the player begins each level with a limited amount of supplies, additional weapons and ammunition can be acquired from defeated enemies. There are no
health Health has a variety of definitions, which have been used for different purposes over time. In general, it refers to physical and emotional well-being, especially that associated with normal functioning of the human body, absent of disease, p ...
-recovery items, but body armour can be acquired to provide a secondary health bar. The game features more than 20 weapons, including
pistol A pistol is a type of handgun, characterised by a gun barrel, barrel with an integral chamber (firearms), chamber. The word "pistol" derives from the Middle French ''pistolet'' (), meaning a small gun or knife, and first appeared in the Englis ...
s,
submachine gun A submachine gun (SMG) is a magazine (firearms), magazine-fed automatic firearm, automatic carbine designed to fire handgun cartridges. The term "submachine gun" was coined by John T. Thompson, the inventor of the Thompson submachine gun, to descri ...
s,
assault rifle An assault rifle is a select fire rifle that uses an intermediate cartridge, intermediate-rifle cartridge and a Magazine (firearms), detachable magazine.C. Taylor, ''The Fighting Rifle: A Complete Study of the Rifle in Combat'', F.A. Moyer '' ...
s, a
sniper rifle A sniper rifle is a high-precision, long range shooting, long-range rifle. Requirements include high accuracy, reliability, mobility, concealment, and optics, for anti-personnel weapon, anti-personnel, anti-materiel rifle, anti-materiel and sur ...
,
grenade A grenade is a small explosive weapon typically thrown by hand (also called hand grenade), but can also refer to a Shell (projectile), shell (explosive projectile) shot from the muzzle of a rifle (as a rifle grenade) or a grenade launcher. A mod ...
s, and
throwing knives A throwing knife is a knife that is specially designed and weighted so that it can be knife throwing, thrown effectively. They are a distinct category from ordinary knives. Throwing knives are used by many cultures around the world, and as such ...
. Most weapons have a finite magazine and must be reloaded after a certain number of shots. Although each weapon has its own characteristics, ammunition is interchangeable between some weapon types. For example, pistols and submachine guns share the same ammunition. Weapons inflict different levels of damage depending on which body part they hit. Head shots cause the most damage, while arm and leg shots inflict the least damage. The Klobb, a submachine gun with a folding
stock Stocks (also capital stock, or sometimes interchangeably, shares) consist of all the Share (finance), shares by which ownership of a corporation or company is divided. A single share of the stock means fractional ownership of the corporatio ...
, possesses a high rate of fire and a wide bullet spread compared to other weapons, but is severely underpowered with a heavy recoil. The Klobb can be dual-wielded for additional firepower. Stealth is often encouraged, as frequent gunfire can alert distant guards, and alarms can spawn enemies. Certain weapons incorporate a
suppressor A silencer, also known as a sound suppressor, suppressor, or sound moderator, is a gun barrel#Muzzle, muzzle device that suppresses the muzzle blast, blast created when a gun (firearm or airgun) is discharged, thereby reducing the sound inten ...
or a
telescopic sight A telescopic sight, commonly called a scope informally, is an optical sighting device based on a refracting telescope. It is equipped with some form of a referencing pattern – known as a ''reticle'' – mounted in a focally appropriate p ...
to aid the player in killing enemies discreetly. Each level can be played on three difficulty settings: Agent, Secret Agent, and 00 Agent. These affect aspects such as the damage enemies can withstand and inflict, the amount of ammunition available, and the number of objectives that must be completed. Two bonus levels can be unlocked by completing the game on Special Agent and then on 00 Agent. The player may also replay previously completed levels within target times to unlock bonus cheat options such as infinite ammunition or invincibility. Upon completing the game on the three difficulty settings, an additional mode is unlocked, allowing the player to customise the difficulty of a level by manually adjusting enemies' health, reaction times, aiming accuracy, and the damage they inflict.


Multiplayer

''GoldenEye 007'' features a
multiplayer A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or ...
mode where up to four players can compete in several deathmatch scenarios via split-screen. These include Normal, You Only Live Twice, The Living Daylights, The Man With the Golden Gun, and Licence to Kill. Normal is a standard mode where players score points by killing opponents. Players can be grouped in teams or compete individually. You Only Live Twice gives players two lives before they are eliminated from the game, resulting in the last surviving player winning the match. In Licence to Kill, players die from a single hit with any weapon. Due to its high rate of fire and wide bullet spread, the Klobb is highly advantageous in this scenario. In The Man With the Golden Gun, a single Golden Gun, which is capable of killing opponents with one shot, is placed in a fixed location in the level. Once the Golden Gun is picked up, the only way to re-acquire it is by killing the player holding it. In The Living Daylights, a flag is placed in a fixed location in the level, and the player who holds it the longest wins. The flag carrier cannot use weapons but can collect them to keep opponents from stocking ammunition. Options such as the chosen level, characters to play as, weapons available, and game length can be customised for each scenario. Additional levels and characters can be unlocked as the player progresses through the
single-player A single-player video game is a video game where input from only one player is expected throughout the gameplay. Video games in general can feature several game modes, including single-player modes designed to be played by a single player in add ...
game.


Plot

In 1986
Arkhangelsk Arkhangelsk (, ) is a types of inhabited localities in Russia, city and the administrative center of Arkhangelsk Oblast, Russia. It lies on both banks of the Northern Dvina near its mouth into the White Sea. The city spreads for over along the ...
,
Soviet Union The Union of Soviet Socialist Republics. (USSR), commonly known as the Soviet Union, was a List of former transcontinental countries#Since 1700, transcontinental country that spanned much of Eurasia from 1922 until Dissolution of the Soviet ...
,
MI6 The Secret Intelligence Service (SIS), commonly known as MI6 ( Military Intelligence, Section 6), is the foreign intelligence service of the United Kingdom, tasked mainly with the covert overseas collection and analysis of human intelligenc ...
has uncovered a secret chemical weapons facility at the Byelomorye Dam. James Bond and fellow 00-agent Alec Trevelyan are sent to infiltrate the facility and plant explosive charges. During the mission, Trevelyan is shot by General Arkady Ourumov, while Bond escapes by commandeering an aeroplane. Five years later in 1991, Bond is sent to investigate a satellite control station in Severnaya, Russia, where programmer Boris Grishenko works. In 1993, Bond investigates an unscheduled test firing of a missile in
Kyrgyzstan Kyrgyzstan, officially the Kyrgyz Republic, is a landlocked country in Central Asia lying in the Tian Shan and Pamir Mountains, Pamir mountain ranges. Bishkek is the Capital city, capital and List of cities in Kyrgyzstan, largest city. Kyrgyz ...
, believed to be a cover for the launch of a satellite known as GoldenEye. This space-based weapon works by firing a concentrated
electromagnetic pulse An electromagnetic pulse (EMP), also referred to as a transient electromagnetic disturbance (TED), is a brief burst of electromagnetic energy. The origin of an EMP can be natural or artificial, and can occur as an electromagnetic field, as an ...
(EMP) at any Earth target to disable any electrical circuit within range. As Bond leaves the silo, he is ambushed by Ourumov and a squad of Russian troops. Ourumov manages to escape during the encounter. In 1995, Bond visits
Monte Carlo Monte Carlo ( ; ; or colloquially ; , ; ) is an official administrative area of Monaco, specifically the Ward (country subdivision), ward of Monte Carlo/Spélugues, where the Monte Carlo Casino is located. Informally, the name also refers to ...
to investigate the frigate ''La Fayette'', where he rescues several hostages and plants a tracker bug on the ''Pirate'' helicopter before it is stolen by the Janus crime syndicate. Bond is then sent a second time to Severnaya, but during the mission, he is captured and locked up in the bunker's cells along with Natalya Simonova, a captive computer programmer unwilling to work with Janus. They both escape the complex seconds before it is destroyed—on the orders of Ourumov—by the GoldenEye satellite's EMP. Bond next travels to
Saint Petersburg Saint Petersburg, formerly known as Petrograd and later Leningrad, is the List of cities and towns in Russia by population, second-largest city in Russia after Moscow. It is situated on the Neva, River Neva, at the head of the Gulf of Finland ...
, where he arranges with ex-
KGB The Committee for State Security (, ), abbreviated as KGB (, ; ) was the main security agency of the Soviet Union from 1954 to 1991. It was the direct successor of preceding Soviet secret police agencies including the Cheka, Joint State Polit ...
agent Valentin Zukovsky to meet the chief of the Janus organisation. This is revealed to be Alec Trevelyan—his execution by Ourumov in the Arkhangelsk facility was faked. Bond and Natalya escape from Trevelyan, but are arrested by the Russian police and taken to the military archives for interrogation. Eventually, Bond escapes the interrogation room, rescues Natalya, and communicates with Defence Minister Dimitri Mishkin, who has verified Bond's claim of Ourumov's treachery. Natalya is recaptured by General Ourumov, and Bond gives chase through the streets of St. Petersburg, eventually reaching an arms depot used by Janus. There, Bond destroys its weaponry stores and then hitches a ride on Trevelyan's ex-Soviet missile train, where he kills Ourumov and rescues Natalya. However, Alec Trevelyan and his ally Xenia Onatopp escape to their secret base in
Cuba Cuba, officially the Republic of Cuba, is an island country, comprising the island of Cuba (largest island), Isla de la Juventud, and List of islands of Cuba, 4,195 islands, islets and cays surrounding the main island. It is located where the ...
. Natalya accompanies Bond to the Caribbean. Surveying the Cuban jungle aerially, their light aircraft is shot down. Unscathed, Bond and Natalya perform a ground search of the area's heavily guarded jungle terrain but are ambushed by Xenia, who is quickly killed by Bond. Bond sneaks Natalya into the control centre to disrupt transmissions to the GoldenEye satellite and force it to burn up in the Earth's atmosphere. He then follows the fleeing Trevelyan through a series of flooded caverns, eventually arriving at the antenna of the control centre's
radio telescope A radio telescope is a specialized antenna (radio), antenna and radio receiver used to detect radio waves from astronomical radio sources in the sky. Radio telescopes are the main observing instrument used in radio astronomy, which studies the r ...
. Trevelyan attempts to re-align it in a final attempt to restore contact with the GoldenEye, but Bond destroys machinery vital to controlling the antenna and defeats Trevelyan in a gunfight on a platform above the dish.


Development


Design

''GoldenEye 007'' was developed by the British studio Rare and directed by Martin Hollis, who had previously worked as a second programmer on the coin-op version of '' Killer Instinct''. In November 1994, after
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
and Rare discussed the possibility of developing a game based on the upcoming ''
James Bond The ''James Bond'' franchise focuses on James Bond (literary character), the titular character, a fictional Secret Intelligence Service, British Secret Service agent created in 1953 by writer Ian Fleming, who featured him in twelve novels ...
'' film ''
GoldenEye ''GoldenEye'' is a 1995 spy film, the seventeenth in the List of James Bond films, ''James Bond'' series produced by Eon Productions, and the first to star Pierce Brosnan as the fictional Secret Intelligence Service, MI6 agent James Bond (lit ...
'', Hollis told Tim Stamper, Rare's managing director, that he was interested in the project. Due to the success of Rare's 1994 game '' Donkey Kong Country'', ''GoldenEye 007'' was originally suggested as a 2D
platformer A platformer (also called a platform game, and sometimes a jump 'n' run game) is a subgenre of action game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels wi ...
for the
Super Nintendo Entertainment System The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a Fourth generation of video game consoles, 16-bit home video game console developed by Nintendo that was released in 1990 in Japan, 1991 in No ...
. However, Hollis proposed a 3D shooting game for the upcoming
Nintendo 64 The (N64) is a home video game console developed and marketed by Nintendo. It was released in Japan on June 23, 1996, in North America on September 29, 1996, and in Europe and Australia on March 1, 1997. As the successor to the Super Nintendo E ...
console. He created a document with design ideas, including gadgets, weapons, characters, story digression from the film, and
artificial intelligence Artificial intelligence (AI) is the capability of computer, computational systems to perform tasks typically associated with human intelligence, such as learning, reasoning, problem-solving, perception, and decision-making. It is a field of re ...
(AI) that would react to the player. Rare named
Sega is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
's 1994 light gun shooter '' Virtua Cop'',
id Software id Software LLC () is an American video game developer based in Richardson, Texas. It was founded on February 1, 1991, by four members of the computer company Softdisk: game programmer, programmers John Carmack and John Romero, game designer T ...
's seminal 1993 first-person shooter '' Doom'' and the Nintendo 64 launch game '' Super Mario 64'' as influences. Features such as gun reloading, position-dependent hit reaction animations, penalties for killing innocent characters, and the aiming system that is activated with the R button of the
Nintendo 64 controller The Nintendo 64 controller (model number: NUS-005) is the standard game controller for the Nintendo 64 home console. Manufactured and released by Nintendo, it debuted alongside the console in Japan on June 23, 1996, followed by North America on ...
were adopted from ''Virtua Cop''. The developers considered having players reload weapons by unplugging and re-inserting the
Rumble Pak The is a removable device from Nintendo that provides force feedback while playing video games. Games that support the Rumble Pak cause it to vibrate in select situations, such as when firing a weapon or receiving damage, to immerse the player i ...
on the controller, but Nintendo opposed the idea. The concept of several varied objectives within each mission was inspired by the multiple tasks in each stage of ''Super Mario 64''. The team visited the studios of the ''GoldenEye'' film several times to collect photographs and blueprints of the sets.
Eon Productions Eon Productions Limited is a British film production company that primarily produces the ''James Bond'' film series. The company is based in London's Piccadilly and also operates from Pinewood Studios in the UK. ''James Bond'' films Eon wa ...
and
MGM Metro-Goldwyn-Mayer Studios Inc. (also known as Metro-Goldwyn-Mayer Pictures, commonly shortened to MGM or MGM Studios) is an American Film production, film and television production and film distribution, distribution company headquartered ...
, the companies that control the ''James Bond'' films, granted the team a broad
licence A license (American English) or licence (Commonwealth English) is an official permission or permit to do, use, or own something (as well as the document of that permission or permit). A license is granted by a party (licensor) to another part ...
, and many levels were extended or modified to allow the player to participate in sequences not seen in the film. Although the reference material was used for authenticity, the team was not afraid to add to it to help the game design. John Woo films such as '' Hard Boiled'' influenced the visual effects and kinetic moments. Details such as bullet marks on walls, cartridge cases being ejected from guns, and objects exploding were part of the design. Hollis wanted players to receive a lot of feedback from the environment when they shot. The team considered implementing both on-rails and free-roaming modes because they did not know how the Nintendo 64 controller would work, and the game's gas plant location was modelled with a predetermined path in mind. A modified
Sega Saturn The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it is the successor to the succes ...
controller was used for some early playtesting. The designers' initial priority was purely on the creation of interesting spaces; level design and balance considerations such as the placement of start and exit points, characters and objectives did not begin until this process was complete. According to Hollis, this unplanned approach gave many levels a realistic and
non-linear In mathematics and science, a nonlinear system (or a non-linear system) is a system in which the change of the output is not proportional to the change of the input. Nonlinear problems are of interest to engineers, biologists, physicists, mathe ...
feel, with several rooms having no direct relevance to a level. After completing the levels, the developers modelled around 40 James Bond gadgets that had been depicted in the films and attempted to find uses for them in each level.


Production

Work on ''GoldenEye 007'' began in January 1995 with a team hired by Hollis: programmer Mark Edmonds, background artist Karl Hilton, and character artist B. Jones. Edmonds focused on creating a
game engine A game engine is a software framework primarily designed for the development of video games which generally includes relevant libraries and support programs such as a level editor. The "engine" terminology is akin to the term " software engine" u ...
that could render 3D graphics from art packages into Nintendo 64 data structures. Hilton modelled levels based on the film material, while Jones constructed characters based on photos and costumes they had. Since final Nintendo 64 specifications and development kits were not initially available to Rare, the team had to estimate the finalised console's capabilities using an SGI Onyx workstation and Nintendo's custom NINGEN development software. In the following months, designer Duncan Botwood joined the team to construct the levels. The first year was spent producing art assets and developing the engine, which originally only allowed the player and enemies to move around a virtual environment. After the first year of development, Rare added more staff to the project. The first addition was designer David Doak, who helped with the level designs and worked on the AI scripting. He explained how the stealth elements were implemented: "Whenever you fired a gun, it had a radius test and alerted the non-player characters within that radius. If you fired the same gun again within a certain amount of time, it did a larger radius test and I think there was a third even larger radius after that. It meant if you found one guy and shot him in the head and then didn't fire again, the timer would reset." Windows throughout the game were programmed so that enemies cannot see through them. Though unrealistic, this encouraged the player to use windows to spy on enemies. Hollis hired a second programmer, Steve Ellis, six months later. Although Ellis assisted the development team in many areas and programmed the cheat options, he was mostly responsible for implementing the multiplayer mode, which was added roughly six months before release. According to Doak, Ellis "sat in a room with all the code written for a single-player game and turned ''GoldenEye'' into a multiplayer game." The team spent numerous late evenings playtesting it. The multiplayer levels are based on single-player missions and some of them do not support four players because they were initially not designed to handle multiplayer action. A
firing range A shooting range, firing range, gun range or shooting ground is a specialized facility, sports venue, venue, or playing field, field designed specifically for firearm usage qualifications, training, practice, or shooting sport, competitions. ...
was modelled as an environment, but was not added. Because the team assumed they could use anything from the ''James Bond'' universe, the multiplayer mode features characters that appear in previous ''Bond'' films. Actors who portrayed Bond in previous films were playable during development, but were removed because Rare was unable to get
Sean Connery Sir Thomas Sean Connery (25 August 1930 – 31 October 2020) was a Scottish actor. He was the first actor to Portrayal of James Bond in film, portray the fictional British secret agent James Bond (literary character), James Bond in motion pic ...
's permission to use his likeness. Despite their fictional names, most weapons were modelled after real-world firearms such as the Walther PPK, the
AK-74 The AK-74 ( Russian: , tr. ''Avtomat Kalashnikova obraztsa 1974 goda'', lit. 'Kalashnikov assault rifle model 1974') is an assault rifle designed by small arms designer Mikhail Kalashnikov in 1974 as a successor to the AKM. While primarily ...
, and the
FN P90 The FN P90 is a personal defense weapon chambered for the 5.7×28mm cartridge, also classified as a submachine gun, designed and manufactured by FN Herstal in Belgium. Created in response to NATO requests for a replacement for 9×19mm Parabe ...
. The Klobb was inspired by the Å korpion, a Czechoslovak submachine gun with a folding stock. Its name was chosen to honor Ken Lobb, who was Rare's Nintendo-side producer and contact at the time. Another weapon, the DD44 Dostovei (modeled after Tokarev pistol), was named after Doak's initials. Adrian Smith, the game's third and last artist, who had already worked on some games at Rare, was in charge of producing visual effects such as muzzle flashes and explosions. He mentioned the 1995 film ''
Heat In thermodynamics, heat is energy in transfer between a thermodynamic system and its surroundings by such mechanisms as thermal conduction, electromagnetic radiation, and friction, which are microscopic in nature, involving sub-atomic, ato ...
'' as an influence. The final Nintendo 64 hardware could render
polygons In geometry, a polygon () is a plane figure made up of line segments connected to form a closed polygonal chain. The segments of a closed polygonal chain are called its '' edges'' or ''sides''. The points where two edges meet are the polygon' ...
faster than the SGI Onyx workstation the development team had been using. This helped the developers significantly, as some backgrounds rendered at 2
frames per second A frame is often a structural system that supports other components of a physical construction and/or steel frame that limits the construction's extent. Frame and FRAME may also refer to: Physical objects In building construction *Framing (co ...
on the Onyx without even drawing enemies, objects, or Bond's gun. However, the textures had to be cut down by half. Hilton explained one method of improving performance: "A lot of ''GoldenEye'' is in black and white. RGB colour textures cost a lot more in terms of processing power. You could do double the resolution if you used
greyscale In digital photography, computer-generated imagery, and colorimetry, a greyscale (more common in Commonwealth English) or grayscale (more common in American English) image is one in which the value of each pixel is a single sample repres ...
, so a lot was done like that. If I needed a bit of colour, I'd add it in the vertex." When ''Super Mario 64'' was released in 1996, the 3D collision detection system was influential for Hollis because ''GoldenEye 007'' was originally using a 2D method. The music was primarily composed by Graeme Norgate and Grant Kirkhope. Norgate previously penned the music of '' Blast Corps'', while Kirkhope composed the music of '' Donkey Kong Land 2''. Robin Beanland, the game's third composer, only wrote the elevator music that can be heard in certain levels. All the sound effects were created by Norgate and a lot of effort was put into combining and permuting sounds in different ways to create a satisfying feel. According to Hollis, whenever the player shoots a gun, up to nine different sound effects will randomly trigger. When the game was reviewed by Nintendo shortly before it was released, the company was slightly concerned about the amount of violence and gunplay. As a result, the team toned down the killing and added an end credits sequence that introduces all the non-player characters, giving the game a filmic sense. The game received a Teen rating from the
Entertainment Software Rating Board The Entertainment Software Rating Board (ESRB) is a self-regulatory organization that assigns age and content ratings to consumer video games in Canada, the United States, and Mexico. The ESRB was established in 1994 by the Entertainment Soft ...
. ''GoldenEye 007'' was released on a 96-
megabit The bit is the most basic Units of information, unit of information in computing and digital communication. The name is a portmanteau of binary digit. The bit represents a truth value, logical state with one of two possible value (computer scie ...
cartridge on 25 August 1997. Although this was over a year and a half after the release of the ''GoldenEye'' film, the game benefited from publicity for the upcoming ''James Bond'' film ''
Tomorrow Never Dies ''Tomorrow Never Dies'' is a 1997 spy film, the eighteenth in the ''James Bond'' series produced by Eon Productions and the second to star Pierce Brosnan as fictional MI6 agent James Bond. Directed by Roger Spottiswoode from a screenplay ...
''. Every cartridge of the game contains a
ZX Spectrum The ZX Spectrum () is an 8-bit computing, 8-bit home computer developed and marketed by Sinclair Research. One of the most influential computers ever made and one of the all-time bestselling British computers, over five million units were sold. ...
emulator In computing, an emulator is Computer hardware, hardware or software that enables one computer system (called the ''host'') to behave like another computer system (called the ''guest''). An emulator typically enables the host system to run sof ...
with ten Rare developed games. This function was originally made as an experimental side project by Rare and was deactivated in the final version, but has since been unlocked through fan-made patches. The development of ''GoldenEye 007'' took more than two and a half years to complete and had a budget of US$2 million.


Reception

Despite low expectations among the gaming media and an unsuccessful showing at the
Electronic Entertainment Expo E3 (short for Electronic Entertainment Expo) was an annual Trade fair, trade event for the video game industry organized and presented by the Entertainment Software Association (ESA). It was held principally in Los Angeles from 1995 to 2019, wit ...
in
Atlanta Atlanta ( ) is the List of capitals in the United States, capital and List of municipalities in Georgia (U.S. state), most populous city in the U.S. state of Georgia (U.S. state), Georgia. It is the county seat, seat of Fulton County, Georg ...
in 1997, ''GoldenEye 007'' received widespread acclaim from critics and was a commercial success. In 1998, it sold approximately 2.1 million copies. By 2001, it had sold over seven million copies worldwide. Overall, ''GoldenEye 007'' sold more than eight million units worldwide, making it the third- best-selling Nintendo 64 game, behind '' Super Mario 64'' and '' Mario Kart 64''. According to a paper published on the website of the
Entertainment Software Association The Entertainment Software Association (ESA) is the trade association of the video game industry in the United States. It was formed in April 1994 as the Interactive Digital Software Association (IDSA) and renamed on July 21, 2003. It is based in ...
, the game grossed $250 million worldwide, more than 70% of the movie's box office despite having only 3.3% of the movie's budget. Graphically, ''GoldenEye 007'' was praised for its varied and detailed environments, realistic animations, and special effects such as glass transparencies and lingering smoke. ''
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninte ...
'' said the
frame rate Frame rate, most commonly expressed in frame/s, or FPS, is typically the frequency (rate) at which consecutive images (Film frame, frames) are captured or displayed. This definition applies to film and video cameras, computer animation, and moti ...
in multiplayer games was high, while ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The magazine was fou ...
'' described it as somewhat choppy and sluggish. The zoomable
sniper rifle A sniper rifle is a high-precision, long range shooting, long-range rifle. Requirements include high accuracy, reliability, mobility, concealment, and optics, for anti-personnel weapon, anti-personnel, anti-materiel rifle, anti-materiel and sur ...
was praised as one of the most impressive and entertaining features, with '' Edge'' describing it as a "novel twist" and
Jeff Gerstmann Jeff Gerstmann (born August 1, 1975) is an American video game journalist. Former editorial director of the gaming website ''GameSpot'' and the co-founder of the gaming website '' Giant Bomb'', Gerstmann began working at ''GameSpot'' in the fal ...
of ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
'' noting its ability to alleviate the distance fog. The music was praised for its inclusion of the "
James Bond Theme The "James Bond Theme" is the main signature theme music of the List of James Bond films, James Bond films and has been used in every Bond film, starting with ''Dr. No (film), Dr. No'' in 1962. Composed in E minor by Monty Norman, the piece has ...
" and for adding ambience. Some levels begin in lifts and feature transitions from
elevator music Elevator music (also known as Muzak, piped music, or lift music) is a type of background music played in elevators, in rooms where many people come together for reasons other than listening to music, and during telephone calls when placed on ho ...
to full soundtracks, which Gerstmann cited as an illustration of the attention to detail. The gameplay was highlighted for its depth and requiring more stealth and intelligence than earlier first-person shooters.
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
's Doug Perry called ''GoldenEye 007'' an immersive game which "blends smart strategy gameplay with fast-action gunmanship". Similarly, Greg Sewart of Gaming Age remarked that players have "a bit of freedom as to what they want to do in any given situation, and what order the directives are completed in". Reviewers also enjoyed the wide variety of weapons and the multi-objective-based missions, stating that they kept the game fresh. The controls were praised for being more intuitive than Acclaim's earlier well-received Nintendo 64 first-person shooter '' Turok: Dinosaur Hunter'', though some found the cursor targeting difficult to master. ''
GameRevolution Mandatory (formerly CraveOnline Media) is a lifestyle website based in Los Angeles with sales offices in New York City, Chicago and San Francisco. The site is owned by media company Evolve Media, LLC. Mandatory focuses its contents into the male ...
'' credited the gameplay for being realistic and different from other shooters, but also criticised the campaign for being badly paced. The publication noted that ''GoldenEye 007'' "takes it for granted that you have already seen the movie" and that players may get stuck due to the game's lack of orientation. At the time, ''GoldenEye 007'' was considered the best multiplayer game on the system, "edging '' Mario Kart 64'' by a hair" according to IGN. ''Edge'' called it addictive and praised the originality of some of the scenarios such as You Only Live Twice. ''
GamePro ''GamePro'' was an American multiplatform video game magazine media company that published online and print content covering the video game industry, video game hardware and video game software. The magazine featured content on various video ...
'' said the multiplayer modes "will have you shooting your friends for the rest of the year", while '' Next Generation'' highlighted the number of multiplayer options, calling ''GoldenEye 007'' "a surprising
killer app A killer application (often shortened to killer app) is any software that is so necessary or desirable that it proves the core value of some larger technology, such as its host computer hardware, video game console, software platform, or operati ...
, if only for the smashing multiplayer options. The excellent single-player game backing it up makes it well worth buying indeed." The game was also hailed for its accurate and detailed adaptation of the film, with ''GamePro'' going so far as to call it "one of the best movie-to-game translations ever". The ability to use numerous signature Bond gadgets and weapons was considered a particularly strong element in this regard. Crispin Boyer of ''Electronic Gaming Monthly'' stated that Rare "has packed everything that's cool about 007 into this game." ''GoldenEye 007'' received multiple year-end awards, including the BAFTA Interactive Entertainment Award in 1998, and four awards from the inaugural AIAS Interactive Achievement Awards: " Interactive Title of the Year", "Console Game of the Year", " Console Action Game of the Year", and " Outstanding Achievement in Software Engineering"; it also received nominations for " Outstanding Achievement in Art/Graphics" and " Outstanding Achievement in Interactive Design". ''Electronic Gaming Monthly'' named it both Most Addictive Game and Best Movie to Game in their 1998 Video Game Buyer's Guide, and Game of the Year in their Editor's Choice Awards. Rare won the BAFTA award for Best UK Developer.


Legacy


Retrospective appraisal

''GoldenEye 007'' has been credited for proving that it is possible to create a "fun" first-person shooter experience on a home console in both single-player and multiplayer modes—when the game was released, the first-person shooter genre was primarily for
PC game A personal computer game, or abbreviated PC game, also known as a computer game, is a video game played on a personal computer (PC). The term ''PC game'' has been popularly used since the 1990s referring specifically to games on "Wintel" (Micr ...
s. The game opened the genre to the console market, and it has been credited for paving the way for the popularity of '' Halo'' and ''
Call of Duty ''Call of Duty'' is a first-person shooter military video game series and media franchise published by Activision, starting in 2003. The games were first developed by Infinity Ward, then by Treyarch and Sledgehammer Games. Several spin-of ...
''. The game's introduction of a multiplayer deathmatch mode on a console is often credited for having revolutionised the genre, with ''Edge'' stating that it set the standard for multiplayer console combat until it was surpassed by '' Halo: Combat Evolved'' in 2001. ''GoldenEye 007'' also introduced stealth elements that were unprecedented in first-person shooters. The game's use of realistic gameplay, which contrasted with the approaches taken by '' Doom'' clones, and its context-sensitive hit locations on enemies added a realism that was previously unseen in video games, although the 1996 '' Team Fortress'' computer mod for '' Quake'' had previously introduced headshots. Alongside Shiny Entertainment's 1997 third-person shooter '' MDK'', ''GoldenEye 007'' has been credited with pioneering and popularising the now-standard inclusion of scoped sniper rifles in video games. The game's mission design, enemy AI, and stealth gameplay influenced contemporary titles such as ''
Half-Life Half-life is a mathematical and scientific description of exponential or gradual decay. Half-life, half life or halflife may also refer to: Film * Half-Life (film), ''Half-Life'' (film), a 2008 independent film by Jennifer Phang * ''Half Life: ...
'', '' Thief: The Dark Project'', '' Syphon Filter'', and '' Deus Ex''. ''GoldenEye 007'' is frequently cited as one of the greatest video games of all time. Shortly after its release in 1997, ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The magazine was fou ...
'' ranked ''GoldenEye 007'' the 25th best console video game of all time, calling it "easily the best movie game, and, more importantly, the best first-person game ever." In 1999, ''Next Generation'' editors placed ''GoldenEye 007'' at No. 10 on their list of Top 50 Games of All Time, commenting, "Marrying ''Doom''-style shooting with trademark ''Bond'' missions, ''GoldenEye'' is the perfect thinking-man's shooter." In 2000, ''
Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') is a British-based video game magazine, published in its original form between 1981 and 2004. Its offshoot web ...
'' readers ranked ''GoldenEye 007'' first place in the magazine's poll of 100 Greatest Games of All Time, and fifth in a similar poll the following year. In 2001, ''
Game Informer ''Game Informer'' (''GI'' is an American monthly Video game journalism, video game magazine featuring articles, news, strategy, and reviews of video games and video game console, game consoles. It debuted in August 1991, when the video game reta ...
'' ranked the game 16th on its list of Top 100 Games of All Time. In 2004, ''
Retro Gamer ''Retro Gamer'' is a British magazine, published worldwide, covering Retrogaming, retro video games. It was the first commercial magazine to be devoted entirely to the subject. Launched in January 2004 as a quarterly publication, ''Retro Gamer'' ...
'' readers voted ''GoldenEye 007'' as the 33rd greatest retro game, with editors calling it "easily the best ''Bond'' game to date." In 2005, ''IGN'' editors ranked the game 29th on their list of Top 100 Games of All Time, while readers placed it at seventh on a separate list. In 2009, ''
Official Nintendo Magazine ''Official Nintendo Magazine'', or ''ONM'', was a British Video game journalism, video game magazine that ran from 2006 to 2014 that covered the Nintendo DS, Nintendo 3DS, Wii, and Wii U video game consoles released by Nintendo. Originally p ...
'' ranked the game 55th on a list of greatest Nintendo games. ''Edge'' has featured ''GoldenEye 007'' prominently in several "greatest game" lists. The game was ranked third in a staff-voted poll in 2000, was included as one of the publication's top ten shooters in 2003, and was placed at No. 17 in a staff, reader, and gaming industry-voted poll in 2007. Although ''Edge'' awarded ''GoldenEye 007'' a score of 9 out of 10 upon its release, the publication acknowledged in 2013 that the game should have received the highest score. With its eight million copies sold, ''GoldenEye 007'' was a significant contributor in helping the Nintendo 64 remain competitive against the
PlayStation is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
, although Nintendo ultimately lost much of the market share. ''
GamePro ''GamePro'' was an American multiplatform video game magazine media company that published online and print content covering the video game industry, video game hardware and video game software. The magazine featured content on various video ...
'' called ''GoldenEye 007'' the console
killer app A killer application (often shortened to killer app) is any software that is so necessary or desirable that it proves the core value of some larger technology, such as its host computer hardware, video game console, software platform, or operati ...
of the 1990s and the greatest licensed game from a film of all time, while ''
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninte ...
'' considered the multiplayer mode one of the greatest multiplayer experiences in Nintendo history. In a retrospective analysis, ''
Nintendo Life Gamer Network Limited (formerly Eurogamer Network Limited) is a British digital media company based in London. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and ot ...
'' editor Mark Reece gave ''GoldenEye 007'' eight out of ten, stating that although the multiplayer mode stands up well, its graphics, audio and "fiddly" aiming system are dated. He noted that ''GoldenEye 007''s approach to difficulty settings provides considerable replay value, but is a system rarely used in modern first-person shooters. Writing for ''
NME ''New Musical Express'' (''NME'') is a British music, film, gaming and culture website, bimonthly magazine, and brand. Founded as a newspaper in 1952, with the publication being referred to as a "Rock music, rock inkie", the ''NME'' would be ...
'' on the game's 20th anniversary, journalist Mark Beaumont highlighted the immersive graphics, aesthetic, location-based damage on enemies, and revolutionary multiplayer mode, stating that it "helped to introduce gaming as a group event". In 2011, the game was selected as one of 80 games from the past 40 years to be placed in the Art of Video Games exhibit in the
Smithsonian American Art Museum The Smithsonian American Art Museum (SAAM; formerly the National Museum of American Art) is a museum in Washington, D.C., part of the Smithsonian Institution. Together with its branch museum, the Renwick Gallery, SAAM holds one of the world's lar ...
in Washington, D.C. In its 2023 ranking of every North American N64 game,
Hard Drive A hard disk drive (HDD), hard disk, hard drive, or fixed disk is an electro-mechanical data storage device that stores and retrieves digital data using magnetic storage with one or more rigid rapidly rotating hard disk drive platter, pla ...
called ''GoldenEye'' the best title on the console, saying it was "an inarguably era-defining game that not only established the gold standard of the day for the burgeoning FPS genre, but also opened the floodgates for nearly a decade of z-grade shooters adapted from blockbuster IPs, all made in a limp, flagrant attempt to replicate its success." The site said that "the most enduring testament to he game'slegacy is how it’s grown to overshadow the movie it’s based on." In 2025,
The Strong National Museum of Play The Strong National Museum of Play (also known as just The Strong Museum or simply the Strong) is part of The Strong in Rochester, New York, United States. Established in 1969 and initially based on the personal collection of Rochester native Ma ...
inducted ''GoldenEye 007'' into its
World Video Game Hall of Fame The World Video Game Hall of Fame is an international hall of fame for video games. The hall's administration is overseen by The Strong's International Center for the History of Electronic Games, and is located at The Strong National Mus ...
. Andrew Borman of The Strong Museum said "Critics lauded ''GoldenEy''e 007 as the premier example of a first-person shooter to succeed on a console rather than a PC, and it is still considered one of the best multiplayer experiences ever produced on a Nintendo system."


The Klobb

During development, this weapon was called the Skorpion VZ/61 after its real-world counterpart but was changed due to legal reasons. The weapon was renamed the "Spyder" but had to be changed again for legal reasons, as the name itself is trademarked by a paintball manufacturer of the same name before finally, being renamed as the Klobb. The Klobb has been retrospectively described by critics as a memorable aspect of the gameplay of ''GoldenEye 007'', albeit for its negative traits; despite its high rate of fire, it deals a low amount of damage and is extremely inaccurate. In a contemporaneous review, ''Edge'' remarked that the ability to dual-wield the Klobb is one of the most satisfying moments, and argued that it is likely to be remembered by players unlike the vast majority of video game weapons. In their view, imperfection adds both realism and unpredictability to a game, and that the moments created by this were something that designers were beginning to realize were just as valuable as creating a "perfect" weapon. Simon Parkin of ''
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 alongside parent company Gamer Network. In 2008, it started in the formerly eponymous trade fair EGX (Eurogamer Expo until 2013) organised by its parent company. Fr ...
'' noted the naming of the Klobb as one of the first times that issues arose over using real-life gun names for in-game weapons, as ''GoldenEye 007'' was one of the first console games to feature 3D firearms. Parkin noted that while the invented gun names were "acceptable in the fictional universe of ''James Bond''", he emphasized that "for those games based around real armed forces, the inclusion of brand names was necessary to remain faithful to the source material." The gun was included in the video game '' Too Human'' as "KLOBB", due to Ken Lobb's association with the game's developers,
Silicon Knights Silicon Knights was a Canadian video game developer. Founded in 1992 by Denis Dyack, the company was headquartered in St. Catharines, Ontario. They started developing for computers such as the Atari ST and IBM PC compatibles. After 1996, they m ...
. The weapon has also been referenced in other games as well. In ''
Perfect Dark ''Perfect Dark'' is a 2000 first-person shooter developed and published by Rare for the Nintendo 64. The first game of the '' Perfect Dark'' series, it follows Joanna Dark, an agent of the Carrington Institute research centre, as she attempts ...
'', the KL01313 is one of the "Classic Weapons" featured as a duplicate of the Klobb with its numbers "01313" spelling the name "KLOBB". In the HD remaster '' GoldenEye 007: Reloaded'' and the later release '' 007 Legends'', the Kl-033 Mk2 is a submachine gun classified under the Special category. The name is an obvious reference to the original Klobb. The weapon's name also follows a similar naming convention to the one in ''Perfect Dark'' with the 0 as an O and the 3 as a B with it being identified as Mark 2, supposedly as in improvement over the original ''GoldenEye'' version. It is also referenced in '' State of Decay'', where the description for the Skorpion gives "Klobb" as a nickname for the weapon amongst Network operatives, who favor the gun.


Rerelease

An
Xbox Live Arcade Xbox Live Arcade (or XBLA) was a video game Digital distribution in video games, digital distribution service that was available for the Xbox (console), Xbox and Xbox 360 consoles. It focused on smaller downloadable games from both major publisher ...
(XBLA) remaster was in development at Rare and
4J Studios 4J Studios Limited is a British video game developer based in Dundee. It has a second office located in East Linton. Founded in April 2005 by VIS Entertainment alumni Chris van der Kuyl, Paddy Burns and Frank Arnot, the company is best known ...
for several months in 2008. The remaster was set to add several new features, including
online multiplayer A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or ...
and the ability to toggle between the original and updated graphics. Though it reportedly needed only two more months of development before it was finished, the remaster was cancelled because Nintendo, MGM, and
Microsoft Microsoft Corporation is an American multinational corporation and technology company, technology conglomerate headquartered in Redmond, Washington. Founded in 1975, the company became influential in the History of personal computers#The ear ...
, which acquired Rare in 2002, were unable to come to a licensing agreement. According to Rare's Ross Bury, Mark Edmonds, and Chris Tilston, Rare began developing the remaster in late 2006, shortly after the Stamper brothers had left Rare and after the company had completed '' Perfect Dark Zero'' and '' Kameo''. Microsoft had suggested that ''GoldenEye 007'' would be appropriate for XBLA, leading Rare to start on the remaster prior to getting Nintendo's permission, believing it would not have been a problem because ''GoldenEye 007'' was one of the most popular Nintendo 64 games. Rare had completed the conversion and removed most of the bugs before they learned that Nintendo had not cleared it. This halted development until negotiation on rights could be discussed, which ultimately fell through. In January 2021, a full playthrough of a
prototype A prototype is an early sample, model, or release of a product built to test a concept or process. It is a term used in a variety of contexts, including semantics, design, electronics, and Software prototyping, software programming. A prototype ...
of the XBLA version was streamed to
YouTube YouTube is an American social media and online video sharing platform owned by Google. YouTube was founded on February 14, 2005, by Steve Chen, Chad Hurley, and Jawed Karim who were three former employees of PayPal. Headquartered in ...
, showcasing improved graphics running at 60
frames per second A frame is often a structural system that supports other components of a physical construction and/or steel frame that limits the construction's extent. Frame and FRAME may also refer to: Physical objects In building construction *Framing (co ...
. Later, a near-final playable
ROM image A ROM image, or ROM file, is a computer file which contains a copy of the data from a read-only memory Computer chip, chip, often from a ROM cartridge, video game cartridge, or used to contain a computer's firmware, or from an arcade game's arc ...
of the XBLA game was leaked online from an unknown source. In January 2022, achievements for an
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox#Consoles, Xbox series. It was first released in North America, parts of Europe, Austra ...
version of ''GoldenEye 007'' were leaked. In June 2022, the same leaked achievements were seen on Xbox servers. ''VGC'' and ''Eurogamer'' reported that the leaked achievements suggested an official release was imminent. In September 2022, Microsoft, Nintendo and Rare announced the Nintendo 64 version would be rereleased on Xbox One and
Xbox Series X/S The Xbox Series X and Xbox Series S are the fourth generation of consoles in the Xbox series, succeeding the previous generation's Xbox One. Released on November 10, 2020, the higher-end Xbox Series X and lower-end Xbox Series S are part o ...
through
Xbox Game Pass The Xbox Game Pass is a subscription service as part of Xbox and offered by Microsoft Gaming. Launched on June 1, 2017, the service allows users to download and play video games via video game consoles, Microsoft Windows, Android, iOS, iPad ...
, and on
Nintendo Switch The is a video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. Released in the middle of the Eighth generation of video game consoles, eighth generation of home consoles, the Switch succeeded the ...
through the
Nintendo Classics Nintendo Classics is a line of Video game console emulator, emulated retro games distributed by Nintendo for the Nintendo Switch family of systems and Nintendo Switch 2. Subscribers of the Nintendo Switch Online service have access to games for ...
service. The Xbox version was remastered by Code Mystics and supports
4K resolution 4K resolution refers to a horizontal display resolution of approximately 4,000 pixels. Digital television and digital cinematography commonly use several different 4K resolutions. In television and consumer media, 38402160 (4K UHD) with a 16:9 asp ...
displays, but does not include any of the enhancements from the canceled XBLA remaster. The Switch release is playable in both the original 4:3 aspect ratio as well as widescreen (the same goes with the Xbox version), and is the only one to feature online multiplayer, via the Nintendo Classics emulator's built-in online multiplayer functionality. The Xbox version was published by
Xbox Game Studios Xbox Game Studios (previously known as Microsoft Studios, Microsoft Game Studios, and Microsoft Games) is an American video game publisher based in Redmond, Washington. It was established in March 2000, spun out from an internal Games Group, fo ...
and both versions were released on 27 January 2023. Players who digitally purchased Rare's 2015 Xbox One compilation ''
Rare Replay ''Rare Replay'' is a 2015 compilation of 30 video games from the 30-year history of developers Rare and its predecessor, Ultimate Play the Game. The emulated games span multiple genres and consoles—from the ZX Spectrum in 1983 to the Xbox ...
'' received the game for free.


Related games

After ''GoldenEye 007'' was released, Rare began development of a
spiritual successor A spiritual successor (sometimes called a spiritual sequel) is a product or fictional work that is similar to, or directly inspired by, another previous product or work, but (unlike a traditional prequel or sequel) does not explicitly continue th ...
, ''
Perfect Dark ''Perfect Dark'' is a 2000 first-person shooter developed and published by Rare for the Nintendo 64. The first game of the '' Perfect Dark'' series, it follows Joanna Dark, an agent of the Carrington Institute research centre, as she attempts ...
''. Using an upgraded version of the ''GoldenEye 007'' game engine, ''Perfect Dark'' was released for the Nintendo 64 in 2000. Although the game features a setting and storyline unrelated to ''James Bond'', it shares many gameplay features, including a similar control scheme, mission objectives that vary with difficulty settings, and cheat options unlockable through quick level completions. While ''Perfect Dark'' was still in development, Martin Hollis left Rare to work as a consultant on the development of the
GameCube The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the suc ...
at Nintendo of America. Other members of the ''GoldenEye 007'' team also left the studio to form Free Radical Design. The company developed the '' TimeSplitters'' series of first-person shooters. These games contain several references to ''GoldenEye 007'', including the design of the health- HUD, the nature of the aiming system, and the Russian dam setting of the opening level of '' TimeSplitters 2''. After forming a partnership with MGM in late 1998,
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by former Apple Inc., Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry ...
published games based on then-recent ''James Bond'' films, ''
Tomorrow Never Dies ''Tomorrow Never Dies'' is a 1997 spy film, the eighteenth in the ''James Bond'' series produced by Eon Productions and the second to star Pierce Brosnan as fictional MI6 agent James Bond. Directed by Roger Spottiswoode from a screenplay ...
'' and ''
The World Is Not Enough ''The World Is Not Enough'' is a 1999 spy film, the nineteenth in the List of James Bond films, ''James Bond'' series produced by Eon Productions and the third to star Pierce Brosnan as the fictional Secret Intelligence Service, MI6 agent Jam ...
'', as well as entirely original ones, including '' Agent Under Fire'', ''
Nightfire ''James Bond 007: Nightfire'' (sometimes stylised ''NightFire'') is a 2002 first-person shooter video game published by Electronic Arts (EA) for the GameCube, PlayStation 2, Xbox and Microsoft Windows, with additional versions released for the ...
'', '' Everything or Nothing'' and '' GoldenEye: Rogue Agent''. Although Nintendo considered the possibility of bringing ''GoldenEye 007'' to the Wii's
Virtual Console The Virtual Console was a line of downloadable retro video games for Nintendo's Wii and Wii U home video game consoles and the Nintendo 3DS family of handheld systems. The Virtual Console lineup consisted of titles originally released on pa ...
in 2006, the game was never released for the platform due to legal issues involving the numerous licence holders with rights to the game and to the ''James Bond''
intellectual property Intellectual property (IP) is a category of property that includes intangible creations of the human intellect. There are many types of intellectual property, and some countries recognize more than others. The best-known types are patents, co ...
. In 2006, the ''James Bond'' game licence was acquired by
Activision Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one o ...
. Activision published more games, including ''
Quantum of Solace ''Quantum of Solace'' is a 2008 spy thriller film and the twenty-second in the List of James Bond films, ''James Bond'' series produced by Eon Productions. Directed by Marc Forster and written by Neal Purvis and Robert Wade, Neal Purvis, Robe ...
'', '' Blood Stone'' and a 2010 remake of ''GoldenEye 007''''.'' The remake features Daniel Craig as the playable character, contemporary first-person shooter conventions, new level layouts, and online multiplayer. Activision lost the ''James Bond'' game licence in 2014. In 2010, an independent development team released '' GoldenEye: Source'', a multiplayer-only total conversion mod that runs on the Source engine. ''GoldenEye 007'' had initially been intended for inclusion in ''Rare Replay''; a behind-the-scenes featurette for the compilation was produced, but was not released until being leaked in 2019. A fan remake powered by
Unreal Engine 4 Unreal Engine 4 (UE4) is the fourth version of Unreal Engine developed by Epic Games. UE4 began development in 2003 and was released in March 2014, with the first game using UE4 being released in April 2014. UE4 introduced support for Physically ...
, ''GoldenEye 25'', was in development and originally scheduled for a 2022 release in honour of the game's 25th anniversary, but it was retooled into an original property called ''S.P.I.E.S.'' (the title was later changed to Deceive Inc.) after MGM sent a
cease and desist A cease and desist letter is a document sent by one party, often a business, to warn another party that they believe the other party is committing an unlawful act, such as copyright infringement, and that they will take legal action if the oth ...
letter to the developers.


Speedrunning

As of 2024, the game continues to have a strong speedrunning presence, a following it has maintained since at least as far back as 1999, which was when ''GoldenEye 007'' and ''Perfect Dark'' speedrunner and gaming documentarian Karl Jobst first discovered the community.


''GoldenEra''

In 2022, to celebrate the game's 25th anniversary, a full-length
documentary film A documentary film (often described simply as a documentary) is a nonfiction Film, motion picture intended to "document reality, primarily for instruction, education or maintaining a Recorded history, historical record". The American author and ...
about the game was released called ''GoldenEra'', which details the legacy of the game as well as the chaotic and intense development process and effect the game has had on
popular culture Popular culture (also called pop culture or mass culture) is generally recognized by members of a society as a set of cultural practice, practices, beliefs, artistic output (also known as popular art
f. pop art F is the sixth letter of the Latin alphabet. F may also refer to: Science and technology Mathematics * F or f, the number 15 (number), 15 in hexadecimal and higher positional systems * ''p'F'q'', the hypergeometric function * F-distributi ...
or mass art, sometimes contraste ...
and modern first-person shooters.


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* * {{DEFAULTSORT:Goldeneye 007 1997 video games BAFTA Interactive Entertainment Award for Best Games winners Cancelled Super Nintendo Entertainment System games Cancelled Xbox 360 games Cold War video games First-person shooters GoldenEye Golden Joystick Award winners James Bond video games Nintendo 64 games Nintendo Classics games Nintendo games Multiplayer and single-player video games Rare (company) games Split-screen multiplayer games Stealth video games Video games based on works by Michael France Video games scored by Graeme Norgate Video games scored by Grant Kirkhope Video games scored by Robin Beanland Video games set in 1986 Video games set in 1991 Video games set in 1993 Video games set in 1995 Video games set in Cuba Video games set in Egypt Video games set in Kyrgyzstan Video games set in Mexico Video games set in Monaco Video games set in Russia Video games set in Saint Petersburg Video games set in Siberia Video games set in the Soviet Union VSDA Game of the Year winners Video games developed in the United Kingdom Xbox One games Xbox Series X and Series S games World Video Game Hall of Fame