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MDK
''MDK'' is a 1997 third-person shooter video game developed by Shiny Entertainment for Windows and subsequently ported to Mac OS by Shokwave, and to the PlayStation by Neversoft. The game was published on all systems by Playmates Interactive Entertainment (PIE) in North America, while Shiny handled the European release. The game tells the story of Kurt Hectic, a janitor who reluctantly attempts to save Earth from an alien invasion of gigantic strip mining city-sized vehicles named "Minecrawlers". The Minecrawlers are ruthlessly harvesting Earth's natural resources and crushing any people and cities that get in their way. Assisted by his somewhat eccentric boss, Dr. Fluke Hawkins, an inventive scientist, and an unusual robotic companion named Bones, Kurt embarks on a quest to infiltrate each Minecrawler and eliminate its pilot. After accomplishing this dangerous task, he must return to Dr. Hawkins' in-orbit space station, the Jim Dandy. Conceived and co- designed by Nick Bruty, ...
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Shiny Entertainment
Shiny Entertainment, Inc. was an American video game developer based in Laguna Beach, California. Founded in October 1993 by David Perry, Shiny was the creator of video games such as ''Earthworm Jim'', '' MDK'' and ''Enter the Matrix''. Perry sold the company to Interplay Productions in 1995, which sold the studio to Infogrames, Inc. in 2002. After Foundation 9 Entertainment acquired Shiny in 2006, the company was merged with The Collective in October 2007, creating Double Helix Games. History Background and formation (1980s–1993) David Perry, a video game programmer from Northern Ireland, created his first video game in 1982, when he was 15, for the Sinclair ZX81 that he had at home. This led him to move to London, England, shortly following his 17th birthday, where would work with several early video game developers on games for the ZX Spectrum. One of these companies was Probe Software, where Perry worked on ''The Terminator'', published by Virgin Games. By 1991 ...
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Nick Bruty
Nicholas Anthony Bruty (born 1969), known as Nick Bruty, is a British video game designer and entrepreneur, known for work on video games such as ''Earthworm Jim'', '' Earthworm Jim 2'', and ''MDK''. Biography Early career Bruty was born in 1969, in Longfield, Kent, and was raised and educated in Livingston, Scotland. He made his first step into video games when he was 15, working for company SoftStone with his friend David Quinn, completing some projects before SoftStone went bust in 1984. In 1987, Bruty joined Probe Software, where he met another notable industry figure: David Perry. Together they formed a team, with Bruty as artist and Perry as programmer, making arcade classics such as '' Trantor: The Last Stormtrooper'', '' Savage'', ''Overlord'' and ''Dan Dare 3''. In 1992, Perry and Bruty both joined the American division of Virgin Games, where they worked on '' Global Gladiators'', ''Cool Spot'', ''Aladdin'' and ''The Jungle Book''. Shiny Entertainment In 199 ...
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Neversoft
Neversoft Entertainment, Inc. was an American video game developer based in Woodland Hills, California. The studio was founded by Joel Jewett, Mick West and Chris Ward in July 1994 and was acquired by Activision in October 1999. Initially, the studio worked with Playmates Toys, where they worked on the game ''Skeleton Warriors (video game), Skeleton Warriors'', which was based on an Skeleton Warriors, animated television series of the same name. Throughout 1996, the studio grew, and worked on projects with Crystal Dynamics and Sony Computer Entertainment, but due to internal conflicts, they were cancelled. After a meeting with Activision in 1998, the publisher agreed to enter into a deal with the studio to create ''Apocalypse (video game), Apocalypse'', which used the game engine created by Neversoft for one of the cancelled Sony projects. During the game's development, Activision asked the studio to work on a prototype for a skateboarding game, and after an impressed reaction fro ...
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David Perry (game Developer)
David Perry (born 4 April 1967) is a Northern Irish video game developer and programmer. He became prominent for programming platform games for 16-bit home consoles in the early to mid 1990s, including '' Disney's Aladdin'', ''Cool Spot'', and the ''Earthworm Jim'' series. He founded Shiny Entertainment, where he worked from 1993 to 2006. Perry created games for companies such as Disney, 7 Up, McDonald's, Hemdale, and Warner Bros. In 2008 he was presented with an honorary doctorate from Queen's University Belfast for his services to computer gaming. He was the co-founder & CEO of cloud-based games service Gaikai, which was acquired by Sony Computer Entertainment. In 2017 Perry became the co-founder & CEO of a customer intelligence startup called GoVYRL, Inc. developing a new advanced brand dashboard called Carro. Biography Perry was born in April 1967 in Lisburn, Northern Ireland, growing up in the towns of Templepatrick and Donegore in County Antrim, attending Templepatrick ...
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Tommy Tallarico
Tommy Tallarico (born 1967 or 1968) is an American video game music composer, sound designer, and television producer. Since the 1990s, his company Tommy Tallarico Studios has produced audio for many video games. He co-hosted the television series ''Electric Playground'' and ''Reviews on the Run'' from 1997 until 2006. In 2002, he created Video Games Live (VGL), a concert series featuring orchestral performances of video game music. In 2018, Tallarico acquired the Intellivision brand and formed a new company called Intellivision Entertainment, which began developing a new video game console named the Intellivision Amico. Tallarico frequently appeared in pitch videos to solicit investors for the Amico project. He has since stepped down from his position as CEO but remains on the company's board as president. , the console has not been released. In 2020, it came to Tallarico's attention that a sound effect used in the video game ''Roblox'', widely known as the " Roblox oof", had ...
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Third-person Shooter
Third-person shooter (TPS) is a subgenre of 3D shooter games in which the gameplay consists primarily of shooting. It is closely related to first-person shooters, but with the player character visible on-screen during play. While 2D shoot 'em up games also employ a third-person perspective, the TPS genre is distinguished by having the game presented with the player's avatar as a primary focus of the camera's view. Definition A third-person shooter is a game structured around shooting,Nate Garrets, '' The Meaning and Culture of Grand Theft Auto: critical essays'' (McFarland, 2006)159 and in which the player can see the avatar on-screen in a third-person view.Anne-Marie Schreiner,Does Lara Croft Wear Fake Polygons? Gender and Gender-Role Subversion in Computer Adventure Games" '' Leonardo Journal'', Vol. 34, No. 3 (2001): 222. Third-person shooters are distinguished from other shooter games that may present the game from a third-person view such as shoot 'em ups, as the game is ...
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Personal Computer
A personal computer, commonly referred to as PC or computer, is a computer designed for individual use. It is typically used for tasks such as Word processor, word processing, web browser, internet browsing, email, multimedia playback, and PC game, gaming. Personal computers are intended to be operated directly by an end user, rather than by a computer expert or technician. Unlike large, costly minicomputers and mainframes, time-sharing by many people at the same time is not used with personal computers. The term home computer has also been used, primarily in the late 1970s and 1980s. The advent of personal computers and the concurrent Digital Revolution have significantly affected the lives of people. Institutional or corporate computer owners in the 1960s had to write their own programs to do any useful work with computers. While personal computer users may develop their applications, usually these systems run commercial software, free-of-charge software ("freeware"), which i ...
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People
The term "the people" refers to the public or Common people, common mass of people of a polity. As such it is a concept of human rights law, international law as well as constitutional law, particularly used for claims of popular sovereignty. In contrast, a people is any plurality of Person, persons considered as a whole. Used in politics and law, the term "a people" refers to the collective or community of an ethnic group or nation. Concepts Legal Chapter One, Article One of the Charter of the United Nations states that "peoples" have the right to self-determination. Though the mere status as peoples and the right to self-determination, as for example in the case of Declaration on the Rights of Indigenous Peoples, Indigenous peoples (''peoples'', as in all groups of indigenous people, not merely all indigenous persons as in ''indigenous people''), does not automatically provide for independence, independent sovereignty and therefore secession. Indeed, judge Ivor Jennings i ...
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Video Game Design
Video game design is the process of designing the rules and content of video games in the Video game development#Pre-production, pre-production stage and designing the gameplay, environment, storyline and characters in the Video game development#Production, production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design. Within the video game industry, video game design is usually just referred to as "game design", which is a more general term elsewhere. The video game designer is like the director of a film; the designer is the visionary of the game and controls the artistic and technical elements of the game in fulfillment of their vision. However, with complex games, such as Massively multiplayer online role-playing game, MMORPGs or a big budget action or sports title, designers may number in the dozens. In these cases, there are generally one or two principal designers and multiple junior ...
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Pentium
Pentium is a series of x86 architecture-compatible microprocessors produced by Intel from 1993 to 2023. The Pentium (original), original Pentium was Intel's fifth generation processor, succeeding the i486; Pentium was Intel's flagship processor line for over a decade until the introduction of the Intel Core line in 2006. Pentium-branded processors released from 2009 onwards were considered entry-level products positioned above the low-end Intel Atom, Atom and Celeron series, but below the faster Core lineup and workstation/server Xeon series. The later Pentiums, which have little more than their name in common with earlier Pentiums, were based on both the architecture used in Atom and that of Core processors. In the case of Atom architectures, Pentiums were the highest performance implementations of the architecture. Pentium processors with Core architectures prior to 2017 were distinguished from the faster, higher-end i-series processors by lower clock rates and disabling ...
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Software Rendering
Software consists of computer programs that instruct the execution of a computer. Software also includes design documents and specifications. The history of software is closely tied to the development of digital computers in the mid-20th century. Early programs were written in the machine language specific to the hardware. The introduction of high-level programming languages in 1958 allowed for more human-readable instructions, making software development easier and more portable across different computer architectures. Software in a programming language is run through a compiler or interpreter to execute on the architecture's hardware. Over time, software has become complex, owing to developments in networking, operating systems, and databases. Software can generally be categorized into two main types: # operating systems, which manage hardware resources and provide services for applications # application software, which performs specific tasks for users The rise of ...
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