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''God of War'' is an
action-adventure game The action-adventure genre is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Typically, pure adventure games have situational problems for the player to solve to complete a story ...
developed by
Santa Monica Studio Santa Monica Studio is an American video game developer based in Los Angeles. A first-party studio for Sony Interactive Entertainment, it is best known for developing the ''God of War'' series. The studio was founded in 1999 by Allan Becker ...
and published by
Sony Interactive Entertainment Sony Interactive Entertainment (SIE), formerly known as Sony Computer Entertainment (SCE), is a multinational video game and digital entertainment company wholly owned by multinational conglomerate Sony. The SIE Group is made up of two legal co ...
. It was released for the
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 i ...
in April 2018, with a
Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for se ...
port in January 2022. The game is the eighth installment in the ''God of War'' series, the eighth chronologically, and the sequel to 2010's ''
God of War III ''God of War III'' is an action-adventure hack and slash video game developed by Santa Monica Studio and published by Sony Computer Entertainment. First released for the PlayStation 3 on March 16, 2010, it is the fifth installment in the ''God ...
''. Unlike previous games, which were loosely based on
Greek mythology A major branch of classical mythology, Greek mythology is the body of myths originally told by the ancient Greeks, and a genre of Ancient Greek folklore. These stories concern the origin and nature of the world, the lives and activities o ...
, this installment is loosely inspired by
Norse mythology Norse, Nordic, or Scandinavian mythology is the body of myths belonging to the North Germanic peoples, stemming from Old Norse religion and continuing after the Christianization of Scandinavia, and into the Nordic folklore of the modern per ...
, with the majority of it set in ancient
Scandinavia Scandinavia; Sámi languages: /. ( ) is a subregion in Northern Europe, with strong historical, cultural, and linguistic ties between its constituent peoples. In English usage, ''Scandinavia'' most commonly refers to Denmark, Norway, and S ...
in the realm of
Midgard In Germanic cosmology, Midgard (an anglicised form of Old Norse ; Old English , Old Saxon , Old High German , and Gothic ''Midjun-gards''; "middle yard", "middle enclosure") is the name for Earth (equivalent in meaning to the Greek term , "inhab ...
. For the first time in the series, there are two protagonists: Kratos, the former Greek God of War who remains the only
playable character A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not cont ...
, and his young son, Atreus. Following the death of Kratos's second wife Faye—Atreus' mother—the two embark on a journey to fulfill her request that her ashes be spread at the highest peak of the nine realms. Kratos keeps his troubled past a secret from Atreus, who is unaware of his divine nature. Along their journey, they come into conflict with monsters and gods of the Norse world. Described by creative director Cory Barlog as a reimagining of the franchise, a major
gameplay Gameplay is the specific way in which players interact with a game, and in particular with video games. Gameplay is the pattern defined through the game rules, connection between player and the game, challenges and overcoming them, plot and pl ...
change is that Kratos makes prominent use of a magical
battle axe A battle axe (also battle-axe, battle ax, or battle-ax) is an axe specifically designed for combat. Battle axes were specialized versions of utility axes. Many were suitable for use in one hand, while others were larger and were deployed two-ha ...
instead of his signature double-chained blades. ''God of War'' also uses an over-the-shoulder free camera, with the game in one shot, as opposed to the fixed cinematic camera of the previous entries. The game also includes
role-playing video game A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immers ...
elements, and Kratos's son Atreus provides assistance in combat. The majority of the original game's development team worked on ''God of War'' and designed it to be accessible and grounded. A separate short
text-based game A text game or text-based game is an electronic game that uses a text-based user interface, that is, the user interface employs a set of encodable characters, such as ASCII, instead of bitmap or vector graphics. All text-based games have bee ...
, '' A Call from the Wilds'', was released in February 2018 through
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and follows Atreus on his first adventure. Three days before ''God of War''s release, a smartphone companion app called ''Mímir's Vision'' was made available, providing additional information about the game's Norse setting. ''God of War'' received universal acclaim for its story, world design, art direction, music, graphics, combat system, and characters, in particular the dynamic between Kratos and Atreus. Many reviewers felt it had successfully revitalized the series without losing the core identity of its predecessors. It has been cited as among the greatest video games ever made, and was awarded
Game of the Year Game of the Year (GotY) is an award given by various award events and media publications to a video game that they feel represented the pinnacle of gaming that year. Events and ceremonies British Academy Games Awards (BAFTA Games Awards) ...
by numerous media outlets and award shows. The game also performed well commercially, selling over 5 million units within a month of its release and 23 million units sold by November 2022, making it the best-selling PlayStation 4 game and the best-selling game in the series. A
novelization A novelization (or novelisation) is a derivative novel that adapts the story of a work created for another medium, such as a film, TV series, stage play, comic book or video game. Film novelizations were particularly popular before the advent of ...
was released in August 2018, followed by a prequel comic series that began publication in November 2018 and concluded in June 2021, while a
live action Live action (or live-action) is a form of cinematography or videography that uses photography instead of animation. Some works combine live-action with animation to create a live-action animated film. Live-action is used to define film, video ...
television series is currently in development for
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. A sequel, '' God of War Ragnarök'', released in November 2022 for the PlayStation 4 and
PlayStation 5 The PlayStation 5 (PS5) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 4 in April 2019, it was launched on November 12, 2020, in Australia, Japan, New Zealand, North ...
.


Gameplay

''God of War'' is a third-person
action-adventure The action-adventure genre is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Typically, pure adventure games have situational problems for the player to solve to complete a storyli ...
video game. It features an over-the-shoulder free camera, a departure from the previous installments, which featured a fixed cinematic camera (with the exception of 2007's
two-dimensional In mathematics, a plane is a Euclidean ( flat), two-dimensional surface that extends indefinitely. A plane is the two-dimensional analogue of a point (zero dimensions), a line (one dimension) and three-dimensional space. Planes can arise as ...
side-scroller ''
Betrayal Betrayal is the breaking or violation of a presumptive contract, trust, or confidence that produces moral and psychological conflict within a relationship amongst individuals, between organizations or between individuals and organizations. ...
''). Cinematographically, the game is presented in a continuous shot, with no camera cuts or
loading screen A loading screen is a screen shown by a computer program, very often a video game, while the program is loading (moving program data from the disk to RAM) or initializing. In early video games, the loading screen was also a chance for graphic a ...
s. Although the previous main installment, '' Ascension'' (2013), introduced
multiplayer A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system ( couch co-op), on different computing systems via a local area network, or ...
to the series, this installment is
single-player A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usually ...
-only. Regarding the level structure, creative director Cory Barlog said "it's open, but it is not an open world." Due to its openness, a
fast travel Fast travel or teleportation is a video game mechanic used in open world titles that allows a player character to instantaneously travel between previously discovered locations (teleport waypoints or fast travel points) without having to traverse ...
feature is unlocked later in the game. Swimming, an ability in previous games, was cut; players instead use a boat to traverse bodies of water. Unlike previous games, which allowed players to jump freely at anytime, jumping can now only be done at designated areas, such as at a rock face or ledge. Throughout the game, players battle Norse mythological foes, like dark elves,
wulver The wulver or wullver is a kind of wolf-like humanoid creature in the folklore of the Shetland Islands of Scotland. In modern times, the origin of the wulver has been disputed. History The wulver is said by the Shetland folklorist Jessie Saxby ...
s, and
draugr The draugr or draug ( non, draugr, plural ; modern is, draugur, fo, dreygur and Danish, Swedish, and no, draug) is an undead creature from the Scandinavian saga literature and folktale. Commentators extend the term ''draugr'' to the undead ...
s, as well as Gullveig and the revenants, beings warped by
seiðr In Old Norse, (sometimes anglicized as ''seidhr'', ''seidh'', ''seidr'', ''seithr'', ''seith'', or ''seid'') was a type of magic which was practised in Norse society during the Late Scandinavian Iron Age. The practice of is believed to be a ...
magic, among many others.
Valkyrie In Norse mythology, a valkyrie ("chooser of the slain") is one of a host of female figures who guide souls of the dead to the god Odin's hall Valhalla. There, the deceased warriors become (Old Norse "single (or once) fighters"Orchard (1997: ...
s appear as optional boss battles. Among the many side quests, players can free the imprisoned
dragon A dragon is a reptilian legendary creature that appears in the folklore of many cultures worldwide. Beliefs about dragons vary considerably through regions, but dragons in western cultures since the High Middle Ages have often been depicted a ...
s
Fáfnir In Nordic and wider Germanic mythology, Fáfnir (Old Norse pronunciation: �fɑːvnər is a mighty dwarf who is the son of Hreidmar, and brother of Regin and Ótr. Once cursed by Andvari's ring and gold, Fafnir slays his father out of greed ...
, Otr, and
Regin In Norse mythology, Reginn (Old Norse: ᚱᛁᚼᛁᚾ/ᚱᛁᚽᛁᚿ ; often anglicized as Regin or Regan) is a son of Hreiðmarr and the foster father of Sigurd. His brothers are Fafnir and Ótr. Regin in the sagas When Loki mistakenly ...
n— dwarves who were turned into dragons—in addition to battling one called Hræzlyr, a story-based boss battle. The player controls the character Kratos in combo-based combat and
puzzle game A puzzle is a game, problem, or toy that tests a person's ingenuity or knowledge. In a puzzle, the solver is expected to put pieces together ( or take them apart) in a logical way, in order to arrive at the correct or fun solution of the puzzl ...
elements. The
gameplay Gameplay is the specific way in which players interact with a game, and in particular with video games. Gameplay is the pattern defined through the game rules, connection between player and the game, challenges and overcoming them, plot and pl ...
is vastly different from previous games, as it was completely rebuilt. A major change is that Kratos no longer uses his signature double-chained blades, the Blades of Chaos, as his default weapon. Instead, he uses a magical
battle axe A battle axe (also battle-axe, battle ax, or battle-ax) is an axe specifically designed for combat. Battle axes were specialized versions of utility axes. Many were suitable for use in one hand, while others were larger and were deployed two-ha ...
, called the Leviathan Axe, which is infused with ice elemental magic. The axe can be thrown at enemies and magically summoned back to his hand, similar to
Thor Thor (; from non, Þórr ) is a prominent god in Germanic paganism. In Norse mythology, he is a hammer-wielding god associated with lightning, thunder, storms, sacred groves and trees, strength, the protection of humankind, hallowing, ...
's hammer
Mjölnir Mjölnir (from Old Norse Mjǫllnir) is the hammer of the thunder god Thor in Norse mythology, used both as a devastating weapon and as a divine instrument to provide blessings. The hammer is attested in numerous sources, including the 11th cen ...
. Larger enemies have precision targets, and throwing the axe at those targets stuns the enemy. The weapon can also be thrown at environmental objects to trigger a damaging explosion. It can freeze objects and some enemies in place for puzzle solving until the axe is summoned back to Kratos's hand. The axe has standard light and heavy attacks. Over time, it can be upgraded with
runes Runes are the letters in a set of related alphabets known as runic alphabets native to the Germanic peoples. Runes were used to write various Germanic languages (with some exceptions) before they adopted the Latin alphabet, and for specialised ...
to allow for magical runic attacks, with one slot being for a light magical attack and the other for a heavy one. This provides players with a variety of options to cater to their own play style. Another new weapon that Kratos utilizes is the Guardian Shield. When not in use, it folds up and appears like a vambrace on his left forearm. When summoned, the shield can be used offensively or defensively, similar to the
Golden Fleece In Greek mythology, the Golden Fleece ( el, Χρυσόμαλλον δέρας, ''Chrysómallon déras'') is the fleece of the golden-woolled,, ''Khrusómallos''. winged ram, Chrysomallos, that rescued Phrixus and brought him to Colchis, where ...
in previous games. Kratos also utilizes hand-to-hand combat, a feature originally introduced in ''Ascension''. The Blades of Chaos, infused with fire elemental magic, are acquired later in the game via a plot device and perform in a similar manner as in previous installments—they are a pair of blades attached to chains that can be swung around in various maneuvers. The weapon can also be upgraded with magical runic attacks. As in the earlier games, there is a "Rage" ability, this one called Spartan Rage. Like the previous versions, the Rage ability has a meter that gradually fills during combat. With this ability, Kratos uses powerful bare-handed attacks, as opposed to weapons, to greatly damage enemies. The game also features
role-playing video game A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immers ...
(RPG) elements. There are crafting resources for the player to find that allow them to create new or upgrade existing armor with better perks. Players also accumulate a currency called Hacksilver, a key component in crafting and purchasing new items.
Experience point An experience point (often abbreviated as exp or XP) is a unit of measurement used in some tabletop role-playing games (RPGs) and role-playing video games to quantify a player character's life experience and progression through the game. Experien ...
s (XP) are used for learning new combat skills. Throughout the game world, players find chests containing random items, such as enchantments for improving armor and weapons, as well as the Hacksilver currency. There are also two special items,
Iðunn In Norse mythology, Iðunn is a goddess associated with apples and youth. Iðunn is attested in the ''Poetic Edda'', compiled in the 13th century from earlier traditional sources, and the ''Prose Edda'', written in the 13th century by Snorri St ...
's
Apples An apple is an edible fruit produced by an apple tree (''Malus domestica''). Apple trees are cultivated worldwide and are the most widely grown species in the genus ''Malus''. The tree originated in Central Asia, where its wild ancestor, ' ...
and Horns of Blood Mead, which increase the maximum length of the
health Health, according to the World Health Organization, is "a state of complete physical, mental and social well-being and not merely the absence of disease and infirmity".World Health Organization. (2006)''Constitution of the World Health Organ ...
and rage meters, respectively. These meters are replenished by
green Green is the color between cyan and yellow on the visible spectrum. It is evoked by light which has a dominant wavelength of roughly 495570 nm. In subtractive color systems, used in painting and color printing, it is created by a combin ...
and red orbs dropped by downed foes and found throughout the game world. For the magical runic attacks, instead of collecting blue orbs to replenish the ability (like in the previous games), there is a cool down timer for each ability and once that time is up, the magical runic attacks can be used again.
Quick time event In video games, a quick time event (QTE) is a method of context-sensitive gameplay in which the player performs actions on the control device shortly after the appearance of an on-screen instruction/prompt. It allows for limited control of the ...
s have changed from previous games. Enemies display two meters above their heads, one for health (the color of which indicates the enemy's difficulty) and the other for stun. Filling the stun meter helps to defeat more difficult enemies. When the stun meter is full, a grab prompt will appear. Depending on the enemy, Kratos may rip it in half or grab them and throw them into other enemies, among other possible outcomes. Although the game is played entirely as Kratos, there are times when the player may choose to passively control his son, Atreus. One button is dedicated to Atreus, and its use depends on the context. For example, if the player needs assistance, they can look at an enemy, press the button, and Atreus will use his Talon Bow to shoot arrows at the enemy. The arrows have little effect on an enemy's health but do increase the stun meter. Over the course of the game, Atreus helps in combat, traversal, exploration, and puzzle-solving. When facing a large number of enemies, he distracts the weaker ones as Kratos fights the stronger ones. If too many enemies gang up on Atreus, he is briefly stunned, but he cannot be knocked out or killed. Atreus also acquires new skills, armor, and runic attacks, as well as special light and shock arrows for his Talon Bow. Atreus' runic attacks summon different spectral animals with different abilities. For example, one summons a pack of wolves that attacks enemies, while another summons the squirrel
Ratatoskr In Norse mythology, Ratatoskr (Old Norse, generally considered to mean "drill-tooth"Orchard (1997:129), Simek (2007:261), and Byock (2005:173). or "bore-tooth"Lindow (2001:259).) is a squirrel who runs up and down the world tree Yggdrasil to carry ...
who will dig up orbs for the health and rage meters.


Synopsis


Setting

While the first seven games were loosely based on
Greek mythology A major branch of classical mythology, Greek mythology is the body of myths originally told by the ancient Greeks, and a genre of Ancient Greek folklore. These stories concern the origin and nature of the world, the lives and activities o ...
, this installment is loosely inspired by Norse mythology, taking place at least 150 years after ''
God of War III ''God of War III'' is an action-adventure hack and slash video game developed by Santa Monica Studio and published by Sony Computer Entertainment. First released for the PlayStation 3 on March 16, 2010, it is the fifth installment in the ''God ...
'' (2010). Six of the nine realms of Norse mythology can be explored. Predating the
Vikings Vikings ; non, víkingr is the modern name given to seafaring people originally from Scandinavia (present-day Denmark, Norway and Sweden), who from the late 8th to the late 11th centuries raided, pirated, traded and se ...
, most of the game takes place in ancient
Scandinavia Scandinavia; Sámi languages: /. ( ) is a subregion in Northern Europe, with strong historical, cultural, and linguistic ties between its constituent peoples. In English usage, ''Scandinavia'' most commonly refers to Denmark, Norway, and S ...
in the realm of
Midgard In Germanic cosmology, Midgard (an anglicised form of Old Norse ; Old English , Old Saxon , Old High German , and Gothic ''Midjun-gards''; "middle yard", "middle enclosure") is the name for Earth (equivalent in meaning to the Greek term , "inhab ...
, which is inhabited by humans and other creatures. It is the same realm in which the Greek world existed. As more dangerous creatures began appearing, many humans fled. Other realms visited as part of the story include Alfheim, the mystical home of the light and dark elves;
Helheim Hel (Old Norse: ) is an afterlife location in Norse mythology and paganism. It is ruled over by a being of the same name, Hel. In late Icelandic sources, varying descriptions of Hel are given and various figures are described as being buried ...
, the icy land of the dead; and Jötunheim, the mountainous land of the Giants. Optional explorable realms include Niflheim, a realm of poisonous fog with a maze-like structure of rewards; and the fire realm
Muspelheim In Norse cosmology, Muspelheim ( on, Múspellsheimr), also called Muspell ( on, Múspell), is a realm of fire. The etymology of "Muspelheim" is uncertain, but may come from ''Mund-spilli'', "world-destroyers", "wreck of the world". Narrative ...
, featuring the six Trials of Muspelheim—completing each trial grants rewards and advances Kratos and Atreus closer to the top of a large volcano. Access to the other three realms—
Asgard In Nordic mythology, Asgard (Old Norse: ''Ásgarðr'' ; "enclosure of the Æsir") is a location associated with the gods. It appears in a multitude of Old Norse sagas and mythological texts. It is described as the fortified home of the Æsir ...
, home of the
Æsir The Æsir (Old Norse: ) are the gods of the principal pantheon in Norse religion. They include Odin, Frigg, Höðr, Thor, and Baldr. The second Norse pantheon is the Vanir. In Norse mythology, the two pantheons wage war against each other, ...
gods; Vanaheim, home of the
Vanir In Norse mythology, the Vanir (; Old Norse: , singular Vanr ) are a group of gods associated with fertility, wisdom, and the ability to see the future. The Vanir are one of two groups of gods (the other being the Æsir) and are the namesake of the ...
gods; and Svartalfheim, home of the dwarves—has been blocked by
Odin Odin (; from non, Óðinn, ) is a widely revered god in Germanic paganism. Norse mythology, the source of most surviving information about him, associates him with wisdom, healing, death, royalty, the gallows, knowledge, war, battle, victory, ...
, the ruler of Asgard and the Æsir gods. At the center of the realms is the mythical tree Yggdrasil, which connects each realm. Although each realm is a different world, they exist simultaneously in the same space. Travel to and from realms can be done by using the
Bifröst In Norse mythology, Bifröst (), also called Bilröst, is a burning rainbow bridge that reaches between Midgard (Earth) and Asgard, the realm of the gods. The bridge is attested as ''Bilröst'' in the '' Poetic Edda''; compiled in the 13th cen ...
from a root of Yggdrasil contained within Týr's Temple at the center of the Lake of the Nine. The temple was created by its namesake,
Týr (; Old Norse: , ) is a god in Germanic mythology, a valorous and powerful member of the and patron of warriors and mythological heroes. In Norse mythology, which provides most of the surviving narratives about gods among the Germanic people ...
, a peaceful God of War who traveled to other lands and learned about their mythologies; it was told that Odin had him killed as he believed Týr was secretly aiding the Giants and would try to overthrow him.


Characters

The game's protagonists are Kratos (now voiced by Christopher Judge) and his young son Atreus (
Sunny Suljic Sunny Suljic (; born August 10, 2005)16 is an American actor and skateboarder. He is known for his roles as Bob in Yorgos Lanthimos's 2016 drama '' The Killing of a Sacred Deer'' and as the voice and motion capture actor for Atreus, the son of Kr ...
). Kratos is a warrior originally from
Sparta Sparta ( Doric Greek: Σπάρτα, ''Spártā''; Attic Greek: Σπάρτη, ''Spártē'') was a prominent city-state in Laconia, in ancient Greece. In antiquity, the city-state was known as Lacedaemon (, ), while the name Sparta referr ...
who became the Greek God of War and is a son of
Zeus Zeus or , , ; grc, Δῐός, ''Diós'', label= genitive Boeotian Aeolic and Laconian grc-dor, Δεύς, Deús ; grc, Δέος, ''Déos'', label= genitive el, Δίας, ''Días'' () is the sky and thunder god in ancient Greek relig ...
. After ending up in ancient Scandinavia following his war against Olympus, he met his second wife, Laufey (addressed as Faye), who died from an unknown cause shortly before the start of the game. She bore their son, Atreus, who at the start of the game does not know about Kratos's past or his divine nature but can hear other beings' thoughts. The main antagonist is the Æsir god
Baldur Baldr (also Balder, Baldur) is a god in Germanic mythology. In Norse mythology, Baldr (Old Norse: ) is a son of the god Odin and the goddess Frigg, and has numerous brothers, such as Thor and Váli. In wider Germanic mythology, the god was k ...
( Jeremy Davies), the half-brother of
Thor Thor (; from non, Þórr ) is a prominent god in Germanic paganism. In Norse mythology, he is a hammer-wielding god associated with lightning, thunder, storms, sacred groves and trees, strength, the protection of humankind, hallowing, ...
, whose sons Modi and Magni (
Nolan North Nolan North (born October 31, 1970) is an American actor best known for his voice acting roles. After his breakthrough role as Dr. Chris Ramsey on the ABC soap opera '' Port Charles'' in 1997, North moved into voice acting when the show ended ...
and
Troy Baker Troy Baker (born April 1, 1976) is an American voice actor and musician. Baker is known for his video game roles, including Joel Miller in ''The Last of Us'' (2013) and its sequel (2020), Booker DeWitt in '' BioShock Infinite'' (2013), Samuel ...
, respectively) assist him. Baldur's parents are Odin, the Allfather and King of the Æsir, and the Vanir goddess
Freya In Norse paganism, Freyja (Old Norse "(the) Lady") is a goddess associated with love, beauty, fertility, sex, war, gold, and seiðr (magic for seeing and influencing the future). Freyja is the owner of the necklace Brísingamen, rides a chario ...
(
Danielle Bisutti Danielle Nicole Bisutti (born October 1, 1976) is an American actress and singer. She is best known for her roles as Amanda Cantwell on the Nickelodeon television series '' True Jackson, VP'' and the Norse goddess Freya in the 2018 video game, ' ...
), the former Queen of the Valkyries. Freya tried leaving Odin, after he began corrupting her Vanir magic. He in turn stripped her of her Valkyrie wings, banished her to Midgard, and cast a spell on her that prevented her from causing harm to others and from leaving the realm. She then hid her identity under an alias, the Witch of the Woods. To protect her son from a prophecy that foretold his death, Freya cast a spell of immortality on Baldur, which also prevented him from feeling pain or pleasure. The effects of the spell caused Baldur to greatly resent his mother. The only thing capable of harming him was
mistletoe Mistletoe is the common name for obligate hemiparasitic plants in the order Santalales. They are attached to their host tree or shrub by a structure called the haustorium, through which they extract water and nutrients from the host plant. ...
, a fact which Freya kept secret. Other characters include Mímir ( Alastair Duncan), who claims to be the smartest man alive, and the Huldra Brothers— Brok (Robert Craighead) and Sindri (
Adam J. Harrington Adam John Harrington (born November 26, 1972) is a Canadian-American actor and producer. He is known for his role as Roy Earle in the 2011 video game '' L.A. Noire''. He has also appeared on ''Supernatural'', '' The Secret Circle'', ''Queer as F ...
)—dwarves who appear at various points in the world and assist Kratos and Atreus by forging new gear. Weapons forged by the Huldra Brothers, including Thor's hammer Mjölnir, were used by the Æsir gods. They also forged Kratos's Leviathan Axe, which originally belonged to Faye, who also gifted Kratos her Guardian Shield. The spirit of the Greek goddess
Athena Athena or Athene, often given the epithet Pallas, is an ancient Greek goddess associated with wisdom, warfare, and handicraft who was later syncretized with the Roman goddess Minerva. Athena was regarded as the patron and protectress of v ...
( Carole Ruggier) makes a cameo appearance, and Zeus (
Corey Burton Corey Gregg Weinberg (born August 3, 1955), known professionally as Corey Burton, is an American voice actor. He is the current voice of Captain Hook, Ludwig Von Drake, Dale and others for The Walt Disney Company, Shockwave on '' The Transformer ...
) appears to Kratos as an illusion in Helheim.


Plot

Many years after defeating the
Olympian gods upright=1.8, Fragment of a relief (1st century BC1st century AD) depicting the twelve Olympians carrying their attributes in procession; from left to right: Hestia (scepter), Hermes (winged cap and staff), Aphrodite (veiled), Ares (helmet and s ...
, Kratos now lives with his son Atreus in the realm of Midgard. After cremating the body of his second wife, Faye, Kratos is confronted by a stranger with godly powers. The two battle and Kratos seemingly kills the stranger, after which Kratos and Atreus begin their journey to honor Faye's last wish: to scatter her ashes at the highest peak in the nine realms. Along the way, they encounter the kindly Witch of the Woods, who recognizes Kratos as a god, as well as the Huldra Brothers, Brok and Sindri. Reaching the Lake of the Nine, the pair encounter the friendly World Serpent,
Jörmungandr In Norse mythology, Jörmungandr ( non, Jǫrmungandr, lit=the Vast gand, see Etymology), also known as the Midgard Serpent or World Serpent ( non, Miðgarðsormr), is an unfathomably large sea serpent or worm who dwells in the world sea, encir ...
, believed to be the last remaining Giant. Continuing on their journey, they find their path blocked by impenetrable black mist; the Witch appears and instructs them to use the Bifröst to travel to Alfheim and secure its magical light to extinguish the mist. Successful, they reach Midgard's peak and overhear a conversation between the stranger—revealed to be Baldur—his nephews, Modi and Magni, and the imprisoned Mímir. After they leave, Kratos and Atreus confront Mímir, who reveals that the highest peak is actually in Jötunheim, but the Giants have blocked travel there to keep out Odin and Thor. Knowing of another passage, Mímir instructs Kratos to behead him and have his head revived by the Witch of the Woods, whom, upon resurrection, he reveals to be the goddess Freya. Kratos's longstanding hatred of gods causes him to immediately distrust her, but both Freya and Mímir warn him that he must tell Atreus about his true nature. In search of components to open Jötunheim's portal, Kratos, Atreus, and Mímir are attacked by Modi and Magni. After Kratos kills Magni, Modi flees but later ambushes the trio. Kratos fends him off, but Atreus collapses, overcome by illness due to the contradiction of a god believing himself to be mortal. Freya offers to help Atreus and instructs Kratos to retrieve the heart of a specific troll in Helheim; however, his frost-based Leviathan Axe is useless in the icy realm. Kratos returns home to unearth his old weapons, the fiery Blades of Chaos and is haunted by Athena's spirit. After retrieving the heart, he has a haunting vision of Zeus, and Mímir pieces together Kratos's bloody past. Freya revives Atreus, and Kratos tells him that they are gods. Atreus becomes increasingly arrogant and, against Kratos's orders, murders a weakened Modi, who was beaten by his father Thor for not avenging Magni. At Midgard's peak, Kratos and Atreus are ambushed by Baldur, resulting in Jötunheim's portal being destroyed. Their battle descends to Týr's Temple, and the group ends up in Helheim after Kratos opens its portal with the Bifröst. Atreus makes amends with Kratos, and they learn of Freya and Baldur's familial relationship as well as the spell of invulnerability that she cast on him. Returning to Midgard, Mímir realizes there is another way to reach Jötunheim, but he needs his missing eye, located in the statue of Thor that Jörmungandr had eaten. After obtaining it from the serpent's belly, they are attacked by Baldur once more, but Freya intervenes to protect her son. During the fight, Baldur is pierced by Atreus' mistletoe arrow, breaking Freya's spell. After Baldur is finally defeated and given an opportunity to retreat, he attempts to strangle Freya, and Kratos is forced to kill him. A grieving Freya swears vengeance on Kratos, leaving Atreus confused since they just saved her life. Kratos finally tells Atreus about his own past and how he killed his own father, the god Zeus. Atreus laments this cycle of violence, and Kratos tells him that they should learn from their experiences and not repeat the mistakes of their predecessors. A silent Freya leaves with Baldur's corpse, and Mímir hopefully suggests that she will eventually move on and realize that Kratos did the right thing. Leaving Mímir with Brok and Sindri, Kratos and Atreus open the portal to Jötunheim. On the other side, they find an abandoned temple with a mural depicting their adventures, showing that the Giants, renowned for their gift of prophecy, had foretold their entire journey. Furthermore, they discover that Faye was a Giant who had decided to stay behind in Midgard, meaning that Atreus is half Giant, one-quarter god, and one-quarter mortal. Their fight with Baldur is shown, revealing that he was after Faye the whole time under orders from Odin, unaware that she was dead and that Atreus was referred to as
Loki Loki is a god in Norse mythology. According to some sources, Loki is the son of Fárbauti (a jötunn) and Laufey (mentioned as a goddess), and the brother of Helblindi and Býleistr. Loki is married to Sigyn and they have two sons, Narfi ...
by his mother and the Giants. Kratos sees a covered mural depicting what appears to be Atreus cradling a dying Kratos but chooses to ignore it. They then fulfill their promise and spread Faye's ashes at the peak, overlooking a valley of Giant corpses. Afterward, Kratos reveals to Atreus that his given name was that of a compassionate Spartan comrade. Returning to Midgard, they retrieve Mímir, who warns them that Baldur's death has caused the three-year-long
Fimbulwinter In Norse mythology, (commonly rendered in English as Fimbulwinter), is the immediate prelude to the events of Ragnarök. It means 'great winter'. Summary is the harsh winter that precedes the end of the world and puts an end to all life o ...
to begin nearly a century earlier than prophecized, meaning
Ragnarök In Norse mythology, (; non, wikt:ragnarǫk, Ragnarǫk) is a series of events, including a great battle, foretelling the death of numerous great figures (including the Æsir, gods Odin, Thor, Týr, Freyr, Heimdallr, and Loki), natural disast ...
is soon to follow. In a secret ending, Kratos and Atreus, along with Mímir, return home and slumber. Atreus then has a vision of Thor arriving at the end of Fimbulwinter to confront them.


Development

Development on the next ''God of War'' began in 2014. This was confirmed by
Santa Monica Studio Santa Monica Studio is an American video game developer based in Los Angeles. A first-party studio for Sony Interactive Entertainment, it is best known for developing the ''God of War'' series. The studio was founded in 1999 by Allan Becker ...
's creative director Cory Barlog at the first annual
PlayStation Experience PlayStation Experience, also known as PSX, is an annual event for the video game industry presented by Sony Interactive Entertainment used to reveal and advertise PlayStation games and game-related merchandise. The event is open to the public an ...
on December 6 that year, where Barlog said the game was in very early development, and that it would not be a prequel, but possibly a reboot. In April 2016, concept art was leaked that showed images of Kratos in the world of Norse mythology, a concept originally considered by series creator
David Jaffe David Scott Jaffe (born April 13, 1971) is an American video game designer best known for creating the '' Twisted Metal'' and ''God of War'' series. Biography Jaffe is originally from Birmingham, Alabama and currently resides in San Diego, Cal ...
after Kratos eliminated the Greek gods. The game's official announcement came at the 2016 Electronic Entertainment Expo (E3) with a gameplay demo that confirmed the setting. The demo showed a fully bearded Kratos teaching his son how to hunt. The pair also battled a
troll A troll is a being in Nordic folklore, including Norse mythology. In Old Norse sources, beings described as trolls dwell in isolated areas of rocks, mountains, or caves, live together in small family units, and are rarely helpful to human ...
. The end of the demo showed the title ''God of War'' and confirmed it was in development for the
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 i ...
(PS4). The E3 announcement also confirmed that Barlog had returned to the series as game director for the new installment. Since the original 2005 game, Barlog has been a major contributor in the development of the series, previously most notably as the director of '' God of War II'' (2007); this new installment was his fifth ''God of War'' game. Barlog said the game was titled ''God of War'' with no numeral or subtitle because, although it was a continuation of the series, "we ... eimaginedeverything." Head of Santa Monica Studio, Shannon Studstill, and Barlog said that
Sony Interactive Entertainment Sony Interactive Entertainment (SIE), formerly known as Sony Computer Entertainment (SCE), is a multinational video game and digital entertainment company wholly owned by multinational conglomerate Sony. The SIE Group is made up of two legal co ...
had to be convinced to do another ''God of War'' game as many people at Sony wanted the series to "sleep and rest" due to the lackluster response to the previous game, ''Ascension''. In explaining why Barlog was brought back, Studstill said he knew the series very well, "and bringing in someone that understands that history is the respect the franchise deserves." Barlog responded, "You gotta know the rules to break the rules." Series creator David Jaffe was also considered but was unavailable. In explaining the transition from Greek mythology to Norse mythology, Barlog said: "It's kind of this BC–AD change over kind of thing. We're moving and starting from zero and kind of moving forward on that." In adapting the Norse myths, Barlog said there were so many different translations and interpretations, and the writing team read the ''
Prose Edda The ''Prose Edda'', also known as the ''Younger Edda'', ''Snorri's Edda'' ( is, Snorra Edda) or, historically, simply as ''Edda'', is an Old Norse textbook written in Iceland during the early 13th century. The work is often assumed to have been ...
'' to learn how the myths were translated and told. Just like they did with Greek mythology in the previous games, they found ways to parallel path things from the Norse myths to fit their story. Before settling on Norse mythology,
Egyptian mythology Egyptian mythology is the collection of myths from ancient Egypt, which describe the actions of the Egyptian gods as a means of understanding the world around them. The beliefs that these myths express are an important part of ancient Egyp ...
was also considered. Barlog said that half of the team was for it, but because Egypt has "a lot more about civilization – it's less isolated, less barren", he decided on the Norse setting to keep the game focused on Kratos. Barlog explained further: "Having too much around distracts from that central theme of a stranger in a strange land." To explain why Kratos was now in the Norse world, Barlog said that different cultures' belief systems coexisted, but they were "separated by geography", suggesting that Kratos traveled from
Greece Greece,, or , romanized: ', officially the Hellenic Republic, is a country in Southeast Europe. It is situated on the southern tip of the Balkans, and is located at the crossroads of Europe, Asia, and Africa. Greece shares land borders wi ...
to Norway (
Scandinavia Scandinavia; Sámi languages: /. ( ) is a subregion in Northern Europe, with strong historical, cultural, and linguistic ties between its constituent peoples. In English usage, ''Scandinavia'' most commonly refers to Denmark, Norway, and S ...
) after the conclusion of ''God of War III''. Clarifying the conclusion of that game, Barlog said Kratos did not destroy what was believed to be the entire world, but only the portion ruled over by the Greek pantheon. Barlog said the new game predates the Vikings as it takes place in the time when their gods walked the Earth. Most of the development team that worked on the original ''God of War'' worked on the new installment. They claimed they matched the new gameplay with the same level of accessibility as the previous installments. It was confirmed that the game would not feature any morality system or branching story; all players have the same story experience. The developers also confirmed that some of the more controversial mini-games found in previous entries (such as the sex mini-game) would not return. The enemy count was increased to up to 100 enemies on-screen, although this limit is never approached; ''God of War III'' and ''Ascension'' had up to 50. Some gameplay characteristics such as jumping, swimming, and instant-death platforming challenges found in the previous installments were cut because of the camera being closer to Kratos. Although the previous installment, ''Ascension'', introduced multiplayer to the series, the team decided to drop it and focus on the single-player experience. In changing the gameplay, Studstill said, "I felt like, in order to reinvent, we really needed to turn a lot of things around." With regard to the camera change, Barlog said they wanted a more intimate and player-controlled experience. The entire game was done in a single shot with no camera cuts; there are no loading screens and no fade-to-black between gameplay and cutscenes. Barlog said about forty percent of the team did not originally agree with this decision due to the increased work and production to implement the feature, especially since this was the first time that a one-shot technique was being used for a
three-dimensional Three-dimensional space (also: 3D space, 3-space or, rarely, tri-dimensional space) is a geometric setting in which three values (called '' parameters'') are required to determine the position of an element (i.e., point). This is the inform ...
AAA game. This meant Barlog had no examples to show if this would work or was a good idea. (The only other game to fully utilize this technique was the
indie game An indie game, short for independent video game, is a video game typically created by individuals or smaller development teams without the financial and technical support of a large game publisher, in contrast to most "AAA" (triple-A) games. ...
'' Hellblade: Senua's Sacrifice'', which also began development in 2014 and was released eight months before ''God of War''.) After the game was finished and the team got to play through it, Barlog said they finally understood his vision and said it was a feature they should use from now on. Barlog had originally pitched the idea for a one-shot camera while he was at
Crystal Dynamics Crystal Dynamics, Inc. is an American video game developer based in San Mateo, California and part of Embracer Group. The studio developed the '' Gex'', ''Legacy of Kain'', and ''Tomb Raider'' series. Founded in 1992 by Madeline Canepa, Judy L ...
working on 2013's ''
Tomb Raider ''Tomb Raider'', also known as ''Lara Croft: Tomb Raider'' from 2001 to 2008, is a media franchise that originated with an action-adventure video game series created by British gaming company Core Design. Formerly owned by Eidos Interactive, ...
'', but he was turned down. Sony, however, was much more supportive of Barlog's creative ideas. Furthermore, Barlog and lead level designer Rob Davis were also influenced by the ''
Resident Evil ''Resident Evil'', known in Japan as is a Japanese horror game series and media franchise created by Capcom. It consists of survival horror, third-person shooter and first-person shooter games, with players typically surviving in environments ...
'' series, particularly ''
Resident Evil 4 ''Resident Evil 4'' is a 2005 survival horror third-person shooter game developed by Capcom Production Studio 4 and published by Capcom. It was originally released for the GameCube on January 11, 2005. Players control U.S. government specia ...
''s "combination of poised camera exploration and scavenging" and '' Resident Evil 7''s "strong vision" from a team making "bold decisions, and actually hav ngthe audience follow them." Barlog noted how there was initial disagreement over the camera distance. He wanted it close whereas the combat team wanted it further away, like the ''
Assassin's Creed ''Assassin's Creed'' is an open-world, action-adventure, and stealth game franchise published by Ubisoft and developed mainly by its studio Ubisoft Montreal using the game engine Anvil and its more advanced derivatives. Created by Patrice D ...
'' and '' Batman: Arkham'' games; he eventually convinced the team to go with a close camera. Explaining Kratos's axe, lead gameplay designer Jason McDonald, who had worked on the series since the original game, said the axe was chosen because they wanted a more grounded direction for the game. Initially, they were unsure how to make it unique. After they came up with the concept of throwing the axe and having it return to Kratos, "things started to fall into place." McDonald said that combat with the axe was a little slower than with the Blades of Chaos, "but it's just as fluid and just as brutal as it's ever been." Barlog took inspiration from '' Dark Souls'' (2011), which influenced the game's combat system, particularly its gameplay loop and strategic decision-making, as well as the game's approach to storytelling. In addition, designers Anthony DiMento and Luis Sanchez revealed how ''God of War''s level design and exploration were influenced by '' Bloodborne'' (2015). They wanted to "just have the world breathe a little bit" and expand upon player discovery by including "micro-loops where you're unlocking paths, unlocking shortcuts" that gave purpose. DiMento said that a team dedicated to focusing on the game's exploration was formed. One challenge was creating quests in a world that did not have
non-playable characters A non-player character (NPC), or non-playable character, is any character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster o ...
outside of the core narrative. DiMento said, "I set out to create a quest giver that was light-weight, but also flexible enough to be used in multiple locations, while providing a varied suite of quest activities." This resulted in the "wayward spirits" (ghosts with ties to the world) found throughout the game. Having the spirits tell their stories "made
he world He or HE may refer to: Language * He (pronoun), an English pronoun * He (kana), the romanization of the Japanese kana へ * He (letter), the fifth letter of many Semitic alphabets * He (Cyrillic), a letter of the Cyrillic script called ''He'' in ...
feel more alive". The developers ended up with a four-tiered system for side quests: the top tier quests were from the characters Brok and Sindri, the next level from wayward spirits, then treasure maps and artifacts, and the bottom tier were milestones, such as destroying all of Odin's ravens. Brok and Sindri's quests were made into dungeons while the others were used for exploration. The developers also had to find the reasons that would motivate Kratos to undertake these quests. For Brok and Sindri, it was to obtain more powerful gear, but for the wayward spirits, it was because of Atreus' naiveté and kind-hearted nature, as well as opportunities for Kratos to teach him a lesson. Unlike the previous games, Santa Monica did not make a demo specifically for public release. Barlog explained that doing so would have delayed the game by a couple of months. He also confirmed the game was built for the standard PlayStation 4 but would "benefit from the power" of the PlayStation 4 Pro; an updated version of the PlayStation 4 that can render games in 4K and was released a few months after ''God of War'' was announced. Players with a Pro have the option to favor resolution or favor performance when playing the game. Favoring resolution runs the game in 4K with checkerboard rendering at a target frame rate of 30
frames per second A frame is often a structural system that supports other components of a physical construction and/or steel frame that limits the construction's extent. Frame and FRAME may also refer to: Physical objects In building construction *Framing (con ...
(fps), while the performance option runs the game at
1080p 1080p (1920×1080 progressively displayed pixels; also known as Full HD or FHD, and BT.709) is a set of HDTV high-definition video modes characterized by 1,920 pixels displayed across the screen horizontally and 1,080 pixels down the screen ve ...
and targets 60fps. In late December 2016, Barlog confirmed the game was playable from start to finish, and later said its story would take 25–35 hours to complete. This is significantly more than the previous four main installments, which each took an average of 10 hours to complete. A new trailer was shown at
E3 2017 The Electronic Entertainment Expo 2017 (E3 2017) was the 23rd E3, during which hardware manufacturers and software developers and publishers from the video game industry presented new and upcoming products to the attendees, primarily retailers a ...
, featuring new gameplay, cinematics, and characters. In it, Kratos was shown using a shield that he could use offensively and defensively. At one point, Kratos finds a Greek vase with himself on it, wielding his infamous double-chained blades. During the trailer, an unnamed woman warned Kratos about the Norse gods, as they knew what he did to the Greek gods, while a pair of wolves were also shown. The trailer ended with Kratos and Atreus encountering the World Serpent. Atreus was able to translate what it said, which was that it wanted to help the pair. It was confirmed that the game would release in early 2018. Until the game's launch, Santa Monica included a section on the ''God of War'' website titled "The Lost Pages", detailing some of the lore of ''God of War''s Nordic world. In January 2018, the game's release date was confirmed for April 20, 2018. A trailer was also released that showed that the character Mímir from the mythology would have a role in the game. ''God of War'' went gold on March 22.


Characterization

During early development, there was talk of having a different protagonist for the game. Some of the team said that Kratos was "annoying" and felt Kratos's story had run its course. Barlog said it took a lot of convincing to keep Kratos. Referencing the
Nintendo is a Japanese multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produced handmade playing cards ...
character
Mario is a character (arts), character created by Japanese video game designer Shigeru Miyamoto. He is the title character of the ''Mario (franchise), Mario'' franchise and the mascot of Japanese video game company Nintendo. Mario has appeared in ...
and the ''Mario'' games, Barlog said that like Mario, "Kratos is intrinsically tied" to the ''God of War'' series. In regard to the new changes, Barlog said that: Barlog explained that Kratos had to change his cycle of violence and learn to control his rage. He said Kratos had made many bad decisions, which led to the destruction of
Olympus Olympus or Olympos ( grc, Ὄλυμπος, link=no) may refer to: Mountains In antiquity Greece * Mount Olympus in Thessaly, northern Greece, the home of the twelve gods of Olympus in Greek mythology * Mount Olympus (Lesvos), located in Le ...
. He wanted to know what would happen if Kratos made a good decision. The birth of Barlog's own son influenced the idea of Kratos's character change. The canceled live-action ''Star Wars'' television series was also an influence; back on his days working at
LucasArts Lucasfilm Games (known as LucasArts between 1990 and 2021) is an American video game licensor that is part of Lucasfilm. It was founded in May 1982 by George Lucas as a video game development group alongside his film company; as part of a large ...
, Barlog had been allowed to visit
Skywalker Ranch Skywalker Ranch is a movie ranch and workplace of film director, writer and producer George Lucas located in a secluded area near Nicasio, California, in Marin County. The ranch is located on Lucas Valley Road, named for an early-20th-century l ...
and was able to read some scripts written by writers of ''
The Shield ''The Shield'' is an American crime drama television series starring Michael Chiklis that premiered on March 12, 2002, on FX in the United States, and concluded on November 25, 2008, after seven seasons. Known for its portrayal of corrupt pol ...
'' and '' 24'' planned for the show, particularly starring
Emperor Palpatine Sheev Palpatine, also known by his Sith name Darth Sidious, is a fictional Character (arts), character in the ''Star Wars'' franchise created by George Lucas. Initially credited as the Emperor in the original trilogy films, ''The Empire Strikes ...
in an emotional and sympathetic
origin story In entertainment, an origin story is an account or backstory revealing how a Character (arts), character or group of people become a protagonist or antagonist, and it adds to the overall interest and complexity of a narrative, often giving reason ...
that depicted his fall into villainy after being wronged by a heartless woman. The bond between Kratos and his son is at the heart of the game. Barlog said, "This game is about Kratos teaching his son how to be a god, and his son teaching Kratos how to be human again." Referencing the
Marvel Comics Marvel Comics is an American comic book publisher and the flagship property of Marvel Entertainment, a divsion of The Walt Disney Company since September 1, 2009. Evolving from Timely Comics in 1939, ''Magazine Management/Atlas Comics'' in ...
character
Hulk The Hulk is a superhero appearing in American comic books published by Marvel Comics. Created by writer Stan Lee and artist Jack Kirby, the character first appeared in the debut issue of ''The Incredible Hulk (comic book), The Incredible Hulk' ...
, Barlog said that in regards to Kratos, "We've already told the story of The Hulk. We want to tell the story of
ruce Ruce may refer to: * ''Ruce'' (book), a book of poems by Otokar Březina * "Ruce" (short story), a Czech short story by Jan Weiss {{Disambig ...
Banner now." One of their goals was to make Kratos "a more nuanced and interesting character." In changing the narrative focus, Studstill said, "I think we inherently knew the franchise needed to evolve in that emotional beat and be something meatier for the older generation of gamers." Christopher Judge, best known as
Teal'c Teal'c of Chulak is a fictional character in the 1997 military science fiction television series '' Stargate SG-1''. Portrayed by Christopher Judge, Teal'c is a Jaffa warrior from the planet Chulak. As a Jaffa, Teal'c is a genetically modifi ...
from ''
Stargate SG-1 ''Stargate SG-1'' (often stylized in all caps, or abbreviated ''SG-1'') is a military science fiction adventure television series within Metro-Goldwyn-Mayer's ''Stargate'' franchise. The show, created by Brad Wright and Jonathan Glassner, ...
'', replaced Terrence C. Carson as the voice of Kratos; Carson had voiced Kratos since the original ''God of War''. Commenting on the change, Carson said, "Sony went in a new direction." Carson later explained that he understood the reason for the actor change and that Judge's casting made sense for what Sony was wanting to do. He also said that losing acting jobs is part of the business, but he did feel a lack of respect as he was not contacted by anyone at Sony to be informed of the change. In explaining the actor change, Barlog said that the way the previous games were made, they were able to have someone else do the
motion capture Motion capture (sometimes referred as mo-cap or mocap, for short) is the process of recording the movement of objects or people. It is used in military, entertainment, sports, medical applications, and for validation of computer vision and robo ...
instead of the voice actor. Although Carson had done the motion capture for Kratos in ''Ascension'', Barlog said the actor change was made because of the type of camera work they wanted to do. For the new camera work, they needed someone who was closer to Kratos's size to do the motion capture along with a child. Carson was unsuitable for this because he was much shorter than Kratos, who is over 6-feet tall: "Offsetting arson's heightfor the size of a child, it turned out it was going to be almost impossible to try and actually shoot them and go in and redo the animations." Judge was chosen because he was 6-foot-3 and had the body of a professional football player. He was also chosen because of the chemistry with his then-10-year-old co-star, Sunny Suljic, whose opinion was also sought in making the decision; out of all the auditions, he liked Judge the most. The two bonded well, and Judge described his time with Suljic as time he had missed with his own children. In stepping into the role of Kratos, Judge took it as an opportunity to add something new to the character. He researched the character and Carson's performance but decided not to imitate it. Since Santa Monica was going in a new direction, he decided to start fresh. Judge was thrown off when he first read the script, saying it "was a real script," and not just "a way to get into battles," which is why he decided to take the role. He said, "it was really this great story of this relationship and this crazy mythology." While Judge did all of Kratos's motion capture for the cinematic scenes, stuntman Eric Jacobus did Kratos's combat motion capture; Jacobus was found by ''God of War''s animators on
YouTube YouTube is a global online video sharing and social media platform headquartered in San Bruno, California. It was launched on February 14, 2005, by Steve Chen, Chad Hurley, and Jawed Karim. It is owned by Google, and is the second mo ...
. Instead of going directly to Santa Monica to audition, he recorded an audition tape and sent that in and was hired immediately. Former WWE wrestler
Shad Gaspard Shad Javier Gaspard (January 13, 1981 – May 17, 2020) was an American professional wrestler and actor. He was best known for his time with WWE, where he performed under his real name, or mononymously as Shad. Gaspard signed with World Wrestli ...
also performed some of the motion capture for Kratos; Gaspard's body was digitally scanned as the model for Kratos's new look in the game. During E3 2016, ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
'' mistakenly reported that Kratos's son's name was Charlie, which Barlog laughingly denied. As a nod to this, the giant turtle above Freya's house in the game was named Chaurli. In January 2017, after a fan downloaded the ''God of War''
overture Overture (from French language, French ''ouverture'', "opening") in music was originally the instrumental introduction to a ballet, opera, or oratorio in the 17th century. During the early Romantic era, composers such as Ludwig van Beethoven, Be ...
and saw the track's details that said, "An introduction to Kratos and Atreus", Barlog confirmed on
Twitter Twitter is an online social media and social networking service owned and operated by American company Twitter, Inc., on which users post and interact with 280-character-long messages known as "tweets". Registered users can post, like, and ...
that Atreus was in fact the son's name. Barlog said Atreus was unaware that Kratos was a
demigod A demigod or demigoddess is a part-human and part-divine offspring of a deity and a human, or a human or non-human creature that is accorded divine status after death, or someone who has attained the "divine spark" ( spiritual enlightenment). A ...
and did not know about his past. They did not reveal details of Atreus' mother before the release because she was a critical part of the story. Barlog said that during gameplay, Atreus would be "like magic, an additional combat resource, and
he player is He or HE may refer to: Language * He (pronoun), an English pronoun * He (kana), the romanization of the Japanese kana へ * He (letter), the fifth letter of many Semitic alphabets * He (Cyrillic), a letter of the Cyrillic script called ''He'' ...
training him and teaching him." The developers said Atreus would not be a burden during gameplay. The team experimented with several different approaches for Atreus to ensure he was an empowering presence. Barlog said he did not want the game to be an escort mission where the
artificial intelligence Artificial intelligence (AI) is intelligence—perceiving, synthesizing, and inferring information—demonstrated by machines, as opposed to intelligence displayed by animals and humans. Example tasks in which this is done include speech ...
caused a problem for the player. Their goal was for Atreus to enhance Kratos's capabilities without becoming a liability. This resulted in the developers having Atreus act freely unless the player uses a button to issue specific commands to him. Atreus was also designed to call out enemy locations during combat. Since the camera is closer to Kratos, some enemies might be difficult for the player to see. Jason McDonald said it took a lot of iterations with the enemies and Atreus to make it all work together. Early in development, it was suggested that Atreus be cut, or his role significantly reduced because of the many developmental challenges and their costs. Barlog stated the game could have worked without Atreus, but it would have been completely different, likening it to the 2013 film ''
All Is Lost ''All Is Lost'' is a 2013 survival drama film written and directed by J. C. Chandor. The film stars Robert Redford as a man lost at sea. Redford is the only cast member, and the film has 51 spoken English words. ''All Is Lost'' is Chandor's sec ...
''. Barlog said that with just Kratos, it would have been "one character who talks to himself occasionally, but generally, it will be very silent and everyone will talk in old Norse, so that you won't understand anything anybody's saying." After hearing Barlog's case, Sony gave him the freedom to incorporate Atreus. Lead level designer Rob Davis also noted that Atreus allowed for "significant gameplay and storytelling opportunities that might not otherwise
ave been ''Alta Velocidad Española'' (''AVE'') is a service of high-speed rail in Spain operated by Renfe, the Spanish national railway company, at speeds of up to . As of December 2021, the Spanish high-speed rail network, on part of which the AVE s ...
possible." After ''God of War'' was revealed at E3 2016, it drew comparisons to Naughty Dog's ''
The Last of Us ''The Last of Us'' is a 2013 action-adventure game developed by Naughty Dog and published by Sony Computer Entertainment. Players control Joel (The Last of Us), Joel, a smuggler tasked with escorting a teenage girl, Ellie (The Last of Us), Ell ...
'' (2013), a game that also featured a father-child type story and gameplay. Barlog felt it was "fantastic" to be compared to that game and found it odd that some people considered the similarities a negative thing. Although he did not directly state they were influenced by ''The Last of Us'' in developing ''God of War'', he did say, "I think we're all inspired by each other." He did, however, use ''The Last of Us'' as an example to show the development team how an in-game companion could work without the game becoming an escort mission.


Soundtrack

''God of War (PlayStation Soundtrack)'' was released on April 20, 2018, by
Sony Classical Records Sony Classical is an American record label founded in 1924 as Columbia Masterworks Records, a subsidiary of Columbia Records. In 1980, the Columbia Masterworks label was renamed as CBS Masterworks Records. The CBS Records Group was acquired by S ...
. It was composed by
Bear McCreary Bear McCreary (born February 17, 1979) is an American musician and composer of film, television, and video game scores based in Los Angeles, California. His work includes the scores of the television series ''Battlestar Galactica'' (2004), ''Age ...
, who is best known for his work on television shows like ''
Battlestar Galactica ''Battlestar Galactica'' is an American science fiction media franchise created by Glen A. Larson. The franchise began with the original television series in 1978, and was followed by a short-run sequel series (''Galactica 1980''), a line of ...
'' and '' The Walking Dead''. McCreary was called into Santa Monica Studio in November 2014 to meet with music producers Peter Scaturro and Keith Leary to discuss "a secret project"; McCreary had previously collaborated with Scaturro and Leary on 2011's '' SOCOM 4: U.S. Navy SEALs''. Ideas of folk music, mythology, Nordic ethnic instruments, vocal writing, and classical thematic development were discussed; McCreary correctly guessed that the discussions were about a new ''God of War''. McCreary met with Barlog early on to discuss his narrative vision for the game. After meeting with him, McCreary felt the franchise was in good hands because ''God of War II'', which Barlog also directed, was his favorite installment. During the initial discussions, McCreary realized he needed to compose completely new music for the game and not reuse any previous music from the series. He said that although he loved those games, he "would not describe them as emotionally dynamic." Based on his memory of the earlier games' music, however, he was inspired by their sounds, such as "deep choirs, pounding drums, and shrieking brass", and reinvented them for the Nordic setting. To ensure the music represented the setting, McCreary spent months researching and listening to Viking folk music, which resulted in him using "exotic instrumentation and languages from various Northern European folk traditions." He also wanted the score to be huge and varied, "full of peaks and valleys, tiny incantations and gigantic set pieces." The main Kratos theme in particular features low orchestral instruments, an Icelandic choir, deep male vocals, powerful female vocals (in particular Faroese singer Eivør Pálsdóttir), folk percussion, and Nordic stringed instruments, like the
nyckelharpa A nyckelharpa (, "keyed fiddle", or literally "key harp", plural ) is the national musical instrument of Sweden. It is a string instrument or chordophone. Its keys are attached to tangents which, when a key is depressed, serve as frets to chang ...
and
hurdy gurdy The hurdy-gurdy is a string instrument that produces sound by a hand-crank-turned, rosined wheel rubbing against the strings. The wheel functions much like a violin bow, and single notes played on the instrument sound similar to those of a vi ...
. The track "Witch of the Woods" uses a renaissance and baroque instrument called a
viola da gamba The viol (), viola da gamba (), or informally gamba, is any one of a family of bowed, fretted, and stringed instruments with hollow wooden bodies and pegboxes where the tension on the strings can be increased or decreased to adjust the pitch ...
, which is an ancestor of the modern
cello The cello ( ; plural ''celli'' or ''cellos'') or violoncello ( ; ) is a bowed (sometimes plucked and occasionally hit) string instrument of the violin family. Its four strings are usually tuned in perfect fifths: from low to high, C2, G2, ...
. The Stranger's theme, found in the track "Deliverance", uses a
Hardanger fiddle A Hardanger fiddle ( no, hardingfele) is a traditional stringed instrument considered to be the national instrument of Norway. In modern designs, this type of fiddle is very similar to the violin, though with eight or nine strings (rather than ...
. The first theme composed for the game was "Memories of Mother". McCreary said the theme itself was not originally for Atreus' mother Faye but was for Kratos himself. His initial sketches were different variations of this melancholy tune. After the game had gone into full production, McCreary and the development team realized it was "too sad and lyrical to represent Kratos." McCreary stepped away from this theme and focused on writing a new one, or what he called the Kratos Theme, which he felt was more representative of the character: "masculine, relentless, and badass". He spent several months working with Barlog, Scaturro, Leary, Sony music director Chuck Doud, and the rest of the development team to make this new theme. McCreary described it as "arguably one of my most structurally satisfying and catchy melodies." After further scoring, McCreary realized that Faye would require a theme, and his original one was "exactly
hat A hat is a head covering which is worn for various reasons, including protection against weather conditions, ceremonial reasons such as university graduation, religious reasons, safety, or as a fashion accessory. Hats which incorporate mecha ...
I needed." This melody was woven throughout several scenes and is featured as prominently in the game as Kratos's theme. The three-note Kratos theme is most obviously heard in the title track, "God of War". When it was decided that ''God of War'' would be revealed at E3 2016, Sony wanted McCreary to perform his original score with a live orchestra at the press conference. McCreary opened the show with the new main theme before the unveiling of ''God of War'' and performed the gameplay demo's music live during the presentation. On January 13, 2017, a live recording from E3 2016 of ''God of War''s overture was released for a limited time free of charge. Barlog released the overture as a thank you to fans for ''God of War''s E3 2016 trailer reaching fifteen million views on YouTube.


Release

The game was released worldwide on April 20, 2018, for the PlayStation 4. In addition to the standard base game, there were three special editions: the Stone Mason Edition, the Collector's Edition, and the Digital Deluxe Edition. Only available in the United States and Canada, the Stone Mason Edition came with several physical items, including: the base game in a SteelBook case, a statue of Kratos and Atreus created by Gentle Giant, carvings of the Huldra Brothers, a horse, and a troll, an exclusive
lithograph Lithography () is a planographic method of printing originally based on the immiscibility of oil and water. The printing is from a stone (lithographic limestone) or a metal plate with a smooth surface. It was invented in 1796 by the German a ...
, a cloth map, a stone mason's ring, and a keychain of Mímir's head that talks. There was a variety of
downloadable content Downloadable content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, enabli ...
(DLC), including an exclusive shield skin, as well as an armor set and another shield skin for Kratos, a PlayStation 4 dynamic theme, a digital artbook, and ''
God of War A war god in mythology associated with war, combat, or bloodshed. They occur commonly in both monotheistic and polytheistic religions. Unlike most gods and goddesses in polytheistic religions, monotheistic deities have traditionally been p ...
'' #0 by
Dark Horse Comics Dark Horse Comics is an American comic book, graphic novel, and manga publisher founded in Milwaukie, Oregon by Mike Richardson in 1986. The company was created using funds earned from Richardson's chain of Portland, Oregon comic book shops know ...
. The Collector's Edition came with many of the same items, minus the ring, the keychain, the carvings of the horse and troll, and the exclusive shield skin. The Digital Deluxe Edition came with all the digital content, minus the exclusive shield skin. U.S. and Canadian customers also received a Kratos and Atreus pin for pre-ordering the Digital Deluxe Edition. Pre-orders at select retailers received three skins for Kratos's shield. Pre-orders from
GameStop GameStop Corp. is an American video game, consumer electronics, and gaming merchandise retailer. The company is headquartered in Grapevine, Texas (a suburb of Dallas), and is the largest video game retailer worldwide. , the company operates ...
or EB Games also received the "Luck of Ages XP Talisman", granting increased XP gain, increased Hacksilver gain, and increased ability to trigger perks. In addition to the special editions of the game, a Limited Edition PlayStation 4 Pro bundle was available the same day as the game's release. The bundle included the standard base game, a PlayStation 4 Pro console decorated with the runes as on Kratos's axe, and a similarly themed
DualShock 4 The DualShock (originally Dual Shock; trademarked as DUALSHOCK or DUAL SHOCK; with the PlayStation 5 version named DualSense) is a line of gamepads with vibration-feedback and analog controls developed by Sony Interactive Entertainment for the Pla ...
controller with the ''God of War'' logo. Among the digital content in the collector's editions was ''God of War'' #0 from Dark Horse Comics. The four-part miniseries began publishing monthly with Issue #1 in November 2018. Written by Chris Roberson with art by Tony Parker, it takes place between the events of ''God of War III'' and the 2018 game. Barlog confirmed that ''God of War'' would not have
microtransaction Microtransactions, often abbreviated as mtx, are a business model where users can purchase virtual goods with micropayments. Microtransactions are often used in free-to-play games to provide a revenue source for the developers. While microtransa ...
s post-launch, a feature that had become prominent with other games and criticized. Barlog also confirmed there would not be any post-release DLC, like an
expansion pack An expansion pack, expansion set, supplement, or simply expansion is an addition to an existing role-playing game, tabletop game, video game or collectible card game. These add-ons usually add new game areas, weapons, objects, characters, or ...
. He said he had pitched an idea for DLC, "but it was too ambitious". His idea was similar in scope to that of '' The Last of Us: Left Behind'' and '' Uncharted: The Lost Legacy'', large standalone expansions for ''The Last of Us'' (2013) and '' Uncharted 4: A Thief's End'' (2016), respectively. He said it would have been too big to be DLC, warranting its own standalone release. Since launch, Santa Monica has supported the game with patch updates to address
software bug A software bug is an error, flaw or fault in the design, development, or operation of computer software that causes it to produce an incorrect or unexpected result, or to behave in unintended ways. The process of finding and correcting bugs i ...
s. As well, the developers have added new features along with these free updates. A Photo Mode was released as part of update patch 1.20 on May 9, 2018. It allows players to take customized in-game screenshots. Players can adjust the field of view, depth of view, filters, borders, the visibility of characters, and the ability to change the facial expressions of Kratos and Atreus. A
New Game Plus A New Game Plus, also New Game+ (NG+), is an unlockable video game mode available in some video games that allows the player to start a new game after they finish it at least once, where certain features in NG+ not normally available in a first ...
mode was released as part of update patch 1.30 on August 20, 2018. To access the mode, players must have completed the game at any difficulty level. The mode itself can be played at any difficulty, but enemies are at a higher level with new maneuvers. All obtained items carry over to New Game Plus, and there are new resources to further upgrade gear, which also have new rarity levels. The option to skip cutscenes was also added. In November 2020, the
PlayStation 5 The PlayStation 5 (PS5) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 4 in April 2019, it was launched on November 12, 2020, in Australia, Japan, New Zealand, North ...
(PS5) launched and is
backwards compatible Backward or Backwards is a relative direction. Backwards or Sdrawkcab (the word "backwards" with its letters reversed) may also refer to: * "Backwards" (''Red Dwarf''), episode of sci-fi TV sitcom ''Red Dwarf'' ** ''Backwards'' (novel), a nov ...
with PlayStation 4 games; these games see a performance boost when playing on the PS5 thanks to the power of the newer console. To further enhance the playing experience of ''God of War'' on the PS5, Santa Monica released an enhancement update on February 2, 2021, allowing the game to be played at full 60fps with checkerboard 4K resolution. As part of Sony's larger efforts to port their first-party exclusive games to
Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for se ...
(PC), Santa Monica Studio announced in October 2021 that ''God of War'' would be released for Windows on January 14, 2022. The port, handled by Jetpack Interactive with supervision by Santa Monica, includes additional graphic options support for Windows, including
Nvidia Nvidia CorporationOfficially written as NVIDIA and stylized in its logo as VIDIA with the lowercase "n" the same height as the uppercase "VIDIA"; formerly stylized as VIDIA with a large italicized lowercase "n" on products from the mid 1990s to ...
's Deep Learning Super Sampling (DLSS) technology and ultra-widescreen support. This in turn marks the first main entry in the series to release on a non-PlayStation platform. According to Santa Monica's Matt DeWald, they had considered what options they could use to port their games to Windows, particularly as they used a non-standard game engine, and worked closely with Jetpack to determine the scope and technical issues associated with the port.


''God of War: A Call from the Wilds''

''God of War: A Call from the Wilds'' is a
text-based game A text game or text-based game is an electronic game that uses a text-based user interface, that is, the user interface employs a set of encodable characters, such as ASCII, instead of bitmap or vector graphics. All text-based games have bee ...
playable through
Facebook Messenger Messenger is a proprietary instant messaging app and platform developed by Meta Platforms. Originally developed as Facebook Chat in 2008, the company revamped its messaging service in 2010, released standalone iOS and Android apps in 2011, and ...
. To help further promote ''God of War'', Sony partnered with Facebook, Inc. to develop the play-by-web game, which released on February 1, 2018. Completing the game unlocks downloadable concept art. The short story follows Atreus on his first adventure in the Norse wilds. After archery training and learning runes with his mother, Atreus ventures into the wilderness after telepathically hearing the voice of a dying deer; he finds it covered in blood and stays with it during its final moments. A couple of draugrs appear and Atreus attempts to fight them but is injured. He is saved by his father, Kratos, who was out hunting. The two then battle a revenant before returning home.


''God of War: Mímir's Vision''

''God of War: Mímir's Vision'' is a smartphone companion app that was released on April 17, 2018, for
Apple An apple is an edible fruit produced by an apple tree (''Malus domestica''). Apple trees are cultivated worldwide and are the most widely grown species in the genus '' Malus''. The tree originated in Central Asia, where its wild ancest ...
and Android devices. Using alternate reality, it provides some background for the Norse setting of ''God of War''.


''Raising Kratos''

''Raising Kratos'' is a YouTube documentary of Santa Monica Studio's five-year process in making the game, showing the "herculean effort" that went into reviving the franchise. The documentary was announced on April 20, 2019, the one year anniversary of the game's launch, and was released the following month on May 10.


Tie-in books


''The Art of God of War''

''The Art of God of War'' is a book collecting various pieces of artworks created for the game during its development. It was written by Evan Shamoon and published by
Dark Horse A dark horse is a previously lesser-known person or thing that emerges to prominence in a situation, especially in a competition involving multiple rivals, or a contestant that on paper should be unlikely to succeed but yet still might. Origin Th ...
on April 24, 2018.


''God of War – The Official Novelization''

An official novelization of the game, written by Cory Barlog's father, James M. Barlog, was released on August 28, 2018, by
Titan Books Titan Publishing Group is the publishing division of Titan Entertainment Group, which was established in 1981. The books division has two main areas of publishing: film and television tie-ins and cinema reference books; and graphic novels and c ...
. An
audiobook An audiobook (or a talking book) is a recording of a book or other work being read out loud. A reading of the complete text is described as "unabridged", while readings of shorter versions are abridgements. Spoken audio has been available in sc ...
version is also available, narrated by Alastair Duncan, who voiced Mímir in the game. The novel retells the events of the game, but unlike the series' previous two novels, this one closely follows the source material with a few notable exceptions. The game never revealed how or why Kratos ended up in ancient Norway, or how much time had passed since the ending of ''God of War III'', but the novel gives some indication. Kratos chose to leave ancient Greece to hide his identity and change who he was. At some point after leaving Greece, he battles some wolves and is saved by a cloaked female figure, presumably Faye. Later, during their journey, Kratos, Atreus, and Mímir see a mural with the wolves
Sköll In Norse mythology, Sköll (Old Norse: ''Skǫll'', "Treachery"Orchard (1997:150). or "Mockery"Simek (2007:292)) is a wolf that, according to Snorri Sturluson's ''Prose Edda'', chases the Sun (personified as a goddess, Sól). Hati Hróðvitn ...
and Hati. This causes Kratos to have a flashback to that battle and makes him wonder if they dragged him to this new land and if so, why. There was also some retconning. At the end of ''God of War III'', Kratos had the Blades of Exile, but this novel says he had the Blades of Chaos after killing Zeus. It is also mentioned that he tried several times to get rid of the blades, but by fate they kept returning to him. (For example, he threw them off a cliff, but they washed up on shore near him.) Sometime after ending up in Norway, he decided to hide them under his house and never use them again. This moment was said to have occurred 50 years before the start of the current story. When Kratos does recover the Blades of Chaos, he hears
Pandora In Greek mythology, Pandora (Greek language, Greek: , derived from , ''pān'', i.e. "all" and , ''dōron'', i.e. "gift", thus "the all-endowed", "all-gifted" or "all-giving") was the first human woman created by Hephaestus on the instructions ...
's speech about hope from ''God of War III''. In the game, Kratos sees one last image on the mural in Jötunheim. It seemingly shows Atreus holding Kratos's dead body, but in the novel, this mural is partially broken and does not show the corpse that Atreus is holding. Brok and Sindri also reveal why they made the Leviathan Axe for Faye. She had come to them as the last Guardian of Jötnar and needed a weapon to protect her people. The Huldra Brothers crafted the Leviathan Axe for her to be Mjölnir's equal. Mímir also mentioned that Faye, or rather Laufey the Just, thwarted many of the Æsir's plans, including freeing slaves, and Thor could never find her. Kratos's Guardian Shield is never mentioned, and Modi does not ambush them, resulting in Atreus falling ill. Atreus falls ill shortly after the first encounter when Kratos kills Magni.


''God of War: B is For Boy''

''God of War: B is For Boy'' is an "ABC storybook for adults" in which the story of the game is retold in an abridged format with illustrations. The title comes from Kratos referring to Atreus as "boy" for most of the game. It was written by Andrea Robinson, with the illustrations being provided by Romina Tempest. It released on September 1, 2020, by Insight Editions.


''God of War: Lore and Legends''

''God of War: Lore and Legends'' is a tome that recreates Atreus' journal from the game. The book features new expanded lore that was written in collaboration with the writing team for the game. It was written by Rick Barba and published by Dark Horse on September 9, 2020.


Reception


Review

''God of War'' received "universal acclaim" according to
review aggregator A review aggregator is a system that collects reviews of products and services (such as films, books, video games, software, hardware, and cars). This system stores the reviews and uses them for purposes such as supporting a website where users ...
Metacritic Metacritic is a website that aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created by Jason Dietz, Marc ...
, tying it with the original ''God of War'' for the highest score in the franchise. It has the fourth-highest score of all-time for a PlayStation 4 game, and the highest score for an original, non-remastered PlayStation 4 exclusive. It was the highest rated PlayStation 4 game of 2018 until the release of ''
Red Dead Redemption 2 ''Red Dead Redemption 2'' is a 2018 action-adventure game developed and published by Rockstar Games. The game is the third entry in the ''Red Dead'' series and a prequel to the 2010 game ''Red Dead Redemption''. The story is set in 1899 and f ...
'' in October, which pushed ''God of War'' to second. It is also tied with the
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
version of ''
Celeste Celeste may refer to: Geography * Mount Celeste, unofficial name of a mountain on Vancouver Island, British Columbia, Canada * Celeste, Texas, a rural city in North Texas ** Celeste High School, public high school located in the city of Celest ...
'' for the second-highest score of 2018, regardless of platform. ''God of War'' received particular praise for its art direction, graphics, combat system, music, story, use of Norse mythology, characters, and cinematic feeling. Many reviewers felt it had successfully revitalized the series without losing the core identity of its predecessors. The story was well praised. Nick Plessas of ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The ...
'' (''EGM'') said the story's most memorable moments were the interactions between Kratos and Atreus. He also noted, "there is often some comic relief to be found when Kratos's curtness and Atreus' charming naivety collide." He felt the presence of Atreus showed a side to Kratos not seen before, and that Kratos had evolved emotionally: "The rage and pain of his past is in constant conflict with his desire to spare his son from it, which comes across in even the most subtle actions and words, demonstrating the effort he is putting in." Plessas said Atreus' character was similarly complex. He commented it is easy for child characters "to succumb to a number of annoying child archetypes," but Atreus is more like a young man who is doing his best in an adult world. ''
Game Informer ''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 ...
''s Joe Juba similarly praised the story, particularly the relationship between Kratos and Atreus: "The interactions of Kratos and Atreus range from adversarial to compassionate, and these exchanges have ample room to breathe and draw players in." Juba said that Kratos conveys more character than in any previous game. Peter Brown of ''GameSpot'' felt that although Kratos and Atreus were enjoyable, it was Mímir who stole the show. He also said that regardless of which character the player meets, the cast of ''God of War'' is "strong, convincing, and oddly enchanting." Writing for ''
Game Revolution ''GameRevolution'' (formerly ''Game-Revolution'') is a gaming website created in 1996. Based in Berkeley, California, the site includes reviews, previews, a gaming download area, cheats, and a merchandise store, as well as webcomics, screenshot ...
'', Jason Faulkner praised Santa Monica for creating a sequel that new players would be able to understand without having played any of the previous games, while at the same time providing story references to those past games that returning fans would appreciate. Speaking of the relationship between Kratos and Atreus, Faulkner wrote that, "Watching the two grow throughout their journey is incredibly rewarding," equating it to that of
Ellie Ellie, or Elly, is a given name, usually feminine. The name stands on its own or can be a shortened form of any of the numerous female names beginning with the syllable El-, in particular Eleanor or Elizabeth and Elvira. It can also be a short ...
and Joel from ''The Last of Us'' or
Lee Lee may refer to: Name Given name * Lee (given name), a given name in English Surname * Chinese surnames romanized as Li or Lee: ** Li (surname 李) or Lee (Hanzi ), a common Chinese surname ** Li (surname 利) or Lee (Hanzi ), a Chinese ...
and Clementine from Telltale Games' ''The Walking Dead''. In terms of the game's combat system, Plessas said that unlike previous games, which often relied on the player to use many combos in a sequential fashion, this game is "more about individual moves strung together in response to the assortment of enemies being fought." Although that difference may be small, he said that the independent attacks of the axe "feature benefits and drawbacks players will need to understand and master to be as effective as possible." Furthermore, although the axe is "conceptually simple", it is "mechanically fascinating". It "succeeds as both a versatile means of dismembering foes and as a key element in puzzle solving." He felt the axe and all of its features was "distinctly rewarding to use" and that it had more versatility than all of the weapons in many other games. Juba said the Leviathan Axe is "a well-balanced and entertaining tool of destruction." He liked how it "emphasizes a more calculated style of combat; instead of zoomed-out, combo-driven encounters, Leviathan makes you a tactician." He also enjoyed how the combat system gradually unfolded through the course of the game; although seemingly restrictive at first, he noted players will be rapidly alternating between weapons and skills. While some reviewers greatly enjoyed the ability to call the Leviathan Axe back to Kratos's hand, Chris Carter of ''
Destructoid ''Destructoid'' is a website that was founded as a video game-focused blog in March 2006 by Yanier Gonzalez, a Cuban-American cartoonist and author. Enthusiast Gaming acquired the website in 2017, and sold it to Gamurs Group in 2022. History ...
'' felt it got old after a while. Atreus' implementation was praised. Plessas said Atreus is "surprisingly useful" and that he "lands in the perfect spot on the spectrum between independence and reliance." Faulkner noted that, "The interplay between Kratos ax, fists, and shield, and Atreus' bow makes for an impressive fighting system." Despite its different approach to combat, compared to the previous games, ''
GamesRadar+ ''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites '' Total Film'', '' SFX'', ''Edge'' and ''Computer ...
''s Leon Hurley felt the game was "every bit as brutally unflinching as previous games." Writing for ''
Polygon In geometry, a polygon () is a plane figure that is described by a finite number of straight line segments connected to form a closed '' polygonal chain'' (or ''polygonal circuit''). The bounded plane region, the bounding circuit, or the two ...
'', Chris Plante praised the camerawork as a technical marvel, noting the seamless nature of the game shifting from cinematic back to the gameplay. Juba said the decision to shift the camera closer to Kratos " rovedimmensely rewarding during big moments by giving he playeran intimate view." Faulkner, however, claimed "it can be difficult to control the camera and keep a bead on the enemies you're fighting." In his review for '' IGN'', Jonathon Dornbush felt the intimacy of the camera makes all the emotions "more real and impactful." Speaking of the game's visuals, Faulkner said the game looks amazing, "and with 4K and HDR this game goes a step beyond what even games like ''
Horizon Zero Dawn ''Horizon Zero Dawn'' is a 2017 action role-playing game developed by Guerrilla Games and published by Sony Interactive Entertainment. The plot follows Aloy, a young hunter in a world overrun by machines, who sets out to uncover her past. The ...
'' showed us was possible on this platform." Brown noted that "''God of War'' is a technical and artistic showcase. It is without a doubt one of the best-looking console games ever released." Dan Ryckert of ''
Giant Bomb ''Giant Bomb'' is an American video game website and wiki that includes personality-driven gaming videos, commentary, news, and reviews, created by former ''GameSpot'' editors Jeff Gerstmann and Ryan Davis. The website was voted by '' Time' ...
'' claimed that games like ''Uncharted: The Lost Legacy'' and ''Horizon Zero Dawn'' "made great cases for a PS4 Pro and a 4K television, but ''God of War''s visuals are a bigger selling point than anything I've seen on Sony's platform to date." Despite the game's grandeur, Plessas felt that the boss fights "do not hit quite the same frequency as they did in the past few games." However, the few boss fights in the game "do the series proud". As to the vast world of ''God of War'', Faulkner said that, "The great thing about the exploration in ''God of War'' is that you can participate in it as little or as much as you want." He said an excellent design decision is that during main plot points, the game keeps the player on task, while in between, the player can explore, allowing ''God of War'' "to have the best of both worlds". Plessas noted that although the puzzles require thought, they were not "hair-pullingly" difficult as some were in previous games. Juba also found that the puzzles were not too challenging, saying they were fun. Plessas felt that the RPG elements present in the game make this installment "unique" compared to previous entries. He said the game allows players to "specialize Kratos to meet the specific task at hand, or develop a build that best suits a preferred playstyle." Although this did not make the game easier, he felt it did make it more manageable. Juba noted that although this type of upgrading "may be less exciting" compared to previous games where Kratos just learns new moves, it still "provides a powerful incentive to explore." Ryckert was disappointed by this type of customization. He felt the presentation was "half-baked" and that some materials were confusing as there was little explanation given for their use. He did, however, say it was "cool" to see new armor on Kratos. In terms of flaws, Plessas said that "''God of War'' is so good that its most egregious failing is not letting fans play more of it", as New Game Plus was not an option at the time of the review. Juba said that "''God of War''s momentum rarely falters, and when it does, the inconvenience is brief." One example he gave was the map, saying that although players have freedom to explore, it can be difficult to track Kratos's position. He also felt the fast-travel system was "weirdly cumbersome" and that it opens up too late in the game. Although he enjoyed these features, Faulkner noted some players may dislike that ''God of War'' has a lack of player agency, and players have to explore the majority of the game on foot or by boat since the fast-travel feature is unlocked late in the game. Brown felt that if anything in ''God of War'' was a letdown, it was the final fight against Baldur: "He's great from a narrative standpoint, unraveling in a manner that changes your perspective, but it's the fight itself that leaves you wanting. There are plenty of big boss battles and tests of skill throughout the course of the game, yet this fight doesn't reach the same heights, and feels like it was played a little safe." Hurley said his only criticism was that, "You can occasionally find yourself unsure if you're doing something wrong, or don't have the right equipment yet."


Sales

During its release week in the United Kingdom, ''God of War'' became the fastest-selling entry in the franchise, selling 35% more physical copies than ''God of War III''. The game remained at the top of the all format sales chart for six consecutive weeks through April and May, setting a record for a PlayStation 4 exclusive having the most consecutive weeks at number one. It sold 46,091 units in its first week on sale in Japan, which placed it at number two on the sales chart. The game sold over 3.1 million units worldwide within three days of its release, making it the fastest-selling PlayStation 4 exclusive at the time. The game was the fastest-selling game of the month of its release and contributed to the PlayStation 4 being the best-selling console of that month. In total, the game sold over 5 million units in its first month, with 2.1 million in digital sales. By May 2019, the game had sold over 10 million units worldwide, making it the best-selling game in the series. By August 2021, total sales of the game had exceeded over 19.5 million units, making it the best-selling PlayStation 4 game. By March 2022, the PC version had sold 971,000 units, giving a total of over 20.4 million units sold. By November 2022, the game had sold 23 million units.


Accolades

''God of War'' won
Game of the Year Game of the Year (GotY) is an award given by various award events and media publications to a video game that they feel represented the pinnacle of gaming that year. Events and ceremonies British Academy Games Awards (BAFTA Games Awards) ...
awards from several
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, including British Academy Games Awards, '' The Blade'',
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, ''Destructoid'',
D.I.C.E. Awards The D.I.C.E. Awards (formerly the Interactive Achievement Awards) is an award show in the video game industry started in 1998 and commonly referred to in the industry as the "video games Oscar". The awards are arranged by the Academy of Interac ...
, ''
Empire An empire is a "political unit" made up of several territories and peoples, "usually created by conquest, and divided between a dominant center and subordinate peripheries". The center of the empire (sometimes referred to as the metropole) ex ...
'', ''
Entertainment Weekly ''Entertainment Weekly'' (sometimes abbreviated as ''EW'') is an American digital-only entertainment magazine based in New York City, published by Dotdash Meredith, that covers film, television, music, Broadway theatre, books, and popular ...
'', G1, The Game Awards,
Game Developers Choice Awards The Game Developers Choice Awards are awards annually presented at the Game Developers Conference for outstanding game developers and games. Introduced in 2001, the Game Developers Choice Awards were preceded by the Spotlight Awards, which were ...
, ''Game Informer'', ''Game Revolution'', ''GamesRadar+'', ''IGN'',
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, New York Game Awards, ''Polygon'', ''
Push Square Gamer Network Limited (formerly Eurogamer Network Limited) is a British mass media company based in Brighton. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and oth ...
'', ''
Slant Magazine ''Slant Magazine'' is an American online publication that features reviews of movies, music, TV, DVDs, theater, and video games, as well as interviews with actors, directors, and musicians. The site covers various film festivals like the New Yo ...
'', ''Time'' magazine, ''
Variety Variety may refer to: Arts and entertainment Entertainment formats * Variety (radio) * Variety show, in theater and television Films * ''Variety'' (1925 film), a German silent film directed by Ewald Andre Dupont * ''Variety'' (1935 film), ...
'', and VideoGamer.com. The game was named among the best games of the 2010s by ''Areajugones'', ''
BuzzFeed BuzzFeed, Inc. is an American Internet media, news and entertainment company with a focus on digital media. Based in New York City, BuzzFeed was founded in 2006 by Jonah Peretti and John S. Johnson III to focus on tracking viral content. Ke ...
'', ''GameSpew'', ''GamesRadar+'', ''Gaming Age'', ''GamingBolt'', ''
The Hollywood Reporter ''The Hollywood Reporter'' (''THR'') is an American digital and print magazine which focuses on the Hollywood film, television, and entertainment industries. It was founded in 1930 as a daily trade paper, and in 2010 switched to a weekly large ...
'', ''IGN'', Metacritic, ''
Slant Magazine ''Slant Magazine'' is an American online publication that features reviews of movies, music, TV, DVDs, theater, and video games, as well as interviews with actors, directors, and musicians. The site covers various film festivals like the New Yo ...
'', ''
Stuff Stuff, stuffed, and stuffing may refer to: *Physical matter *General, unspecific things, or entities Arts, media, and entertainment Books *''Stuff'' (1997), a novel by Joseph Connolly *''Stuff'' (2005), a book by Jeremy Strong Fictional cha ...
'', and ''
VG247 ''VG247'' is a video game blog published in the United Kingdom, founded in February 2008 by industry veteran Patrick Garratt. In 2009, CNET ranked it as the third best gaming blog in the world. History Founded in collaboration on 1 February 2 ...
''. It was voted as the winner of IGN's Best Video Game of All Time. The game was nominated for Game of the Show, Best PlayStation 4 Game, and Best Action Game at ''IGN''s Best of E3 2016 Awards. It won the award for Game of the Year, Best PlayStation 4 Game, Best Action-Adventure Game, Best Art Direction, and Best Story at ''IGN''s Best of 2018 Awards. It was a runner-up for Best Graphics, and was nominated for Best Music.


Sequel

Following ''God of War''s announcement in mid-2016, Barlog confirmed that it would not be Kratos' last game. He also said that future games could see the series tackling Egyptian or
Mayan mythology Maya or Mayan mythology is part of Mesoamerican mythology and comprises all of the Maya tales in which personified forces of nature, deities, and the heroes interacting with these play the main roles. The myths of the era have to be reconstructe ...
, and although the 2018 installment focuses on Norse mythology, it alludes to the fact there are other mythologies co-existing in the world. Barlog also said he liked the idea of having different directors for each game, as had happened with the Greek era, and that although he might not direct another ''God of War'', he would still be at Santa Monica to work on future games. A sequel, '' God of War Ragnarök'', was officially announced at the PlayStation 5 Showcase event in September 2020 and was originally scheduled to be released in 2021. However, the game was delayed, in part due to the
COVID-19 pandemic The COVID-19 pandemic, also known as the coronavirus pandemic, is an ongoing global pandemic of coronavirus disease 2019 (COVID-19) caused by severe acute respiratory syndrome coronavirus 2 (SARS-CoV-2). The novel virus was first identi ...
, and released worldwide on November 9, 2022, for both the PlayStation 4 and PlayStation 5, marking the first cross-gen release in the franchise. Barlog stepped down as game director and became a producer while Eric Williams, who had worked on every previous game in the series, assumed the role of game director. Taking place three years after the 2018 installment, ''Ragnarök'' concluded the Norse era of the series.


Television series

In March 2022, it was reported that a
live action Live action (or live-action) is a form of cinematography or videography that uses photography instead of animation. Some works combine live-action with animation to create a live-action animated film. Live-action is used to define film, video ...
television series was said to be in development at
Amazon Prime Video Amazon Prime Video, also known simply as Prime Video, is an American subscription video on-demand over-the-top streaming and rental service of Amazon offered as a standalone service or as part of Amazon's Prime subscription. The service pr ...
by
Mark Fergus Mark Fergus and Hawk Ostby are screenwriters best known for their work on ''Children of Men'' (for which they were nominated for the Academy Award for Best Adapted Screenplay) and '' Iron Man''. Their other work includes '' First Snow'', which was ...
,
Hawk Ostby Mark Fergus and Hawk Ostby are screenwriters best known for their work on ''Children of Men'' (for which they were nominated for the Academy Award for Best Adapted Screenplay) and ''Iron Man''. Their other work includes '' First Snow'', which was ...
, and Rafe Judkins. During an investor briefing in May 2022,
Sony Interactive Entertainment Sony Interactive Entertainment (SIE), formerly known as Sony Computer Entertainment (SCE), is a multinational video game and digital entertainment company wholly owned by multinational conglomerate Sony. The SIE Group is made up of two legal co ...
president Jim Ryan confirmed that a ''God of War'' television series was in development for Prime Video. The series was officially ordered in December 2022. The adaptation is being produced by
Sony Pictures Television Sony Pictures Television Inc. (abbreviated as SPT) is an American television production and distribution studio. Based at the Sony Pictures Studios complex in Culver City, it is a division of Sony Entertainment's unit Sony Pictures Entertainme ...
and
Amazon Studios Amazon Studios is an American television and film producer and distributor that is a subsidiary of Amazon. It specializes in developing television series and distributing and producing films. It was started in late 2010. Content is distributed th ...
in association with PlayStation Productions, and it will premiere on Prime Video in more than 240 countries and territories worldwide. It is being written by Fergus and Ostby, with Judkins serving as showrunner, who will all also be executive producers. Other executive producers include Santa Monica Studio's Creative Director Cory Barlog, PlayStation Productions' Asad Qizilbash and Carter Swan, Santa Monica Studio's Yumi Yang, and
Vertigo Entertainment Vertigo Entertainment is an American film and television production company based in Los Angeles, founded in 2001 by Roy Lee and Doug Davison. History In 2001, after leaving BenderSpink, Roy Lee started Vertigo Entertainment with partner Do ...
's Roy Lee. Santa Monica Studio's Jeff Ketcham will serve as a co-executive producer. The series will adapt the Norse era, beginning with the events of the 2018 installment. Amazon Studios' Head of Television, Vernon Sanders, assured that the series would stay true to the game. Implying that there could be multiple seasons, Sanders also said that the "emotional core" of the first season, and series as a whole, would be the father-and-son story.


Notes


References


Works cited

* *


External links

*
U.S. PlayStation portal
* {{Authority control 2018 video games Action-adventure games AIAS Game of the Year winners Hack and slash games God of War (franchise) PlayStation 4 games PlayStation 4 Pro enhanced games Single-player video games Sony Interactive Entertainment games Video game sequels Video games based on Norse mythology Video games developed in the United States Video games set in Norway Video games set in the Viking Age Windows games PlayStation 5 enhanced games The Game Award for Game of the Year winners Game Developers Choice Award for Game of the Year winners British Academy Games Award for Best Game winners Santa Monica Studio games D.I.C.E. Award for Adventure Game of the Year winners