Event Stream Processing
In computer science, stream processing (also known as event stream processing, data stream processing, or distributed stream processing) is a programming paradigm which views streams, or sequences of events in time, as the central input and output objects of computation. Stream processing encompasses dataflow programming, reactive programming, and distributed data processing. Stream processing systems aim to expose parallel processing for data streams and rely on streaming algorithms for efficient implementation. The software stack for these systems includes components such as programming models and query languages, for expressing computation; stream management systems, for distribution and scheduling; and hardware components for acceleration including floating-point units, graphics processing units, and field-programmable gate arrays. The stream processing paradigm simplifies parallel software and hardware by restricting the parallel computation that can be performed. Given a se ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Computer Science
Computer science is the study of computation, information, and automation. Computer science spans Theoretical computer science, theoretical disciplines (such as algorithms, theory of computation, and information theory) to Applied science, applied disciplines (including the design and implementation of Computer architecture, hardware and Software engineering, software). Algorithms and data structures are central to computer science. The theory of computation concerns abstract models of computation and general classes of computational problem, problems that can be solved using them. The fields of cryptography and computer security involve studying the means for secure communication and preventing security vulnerabilities. Computer graphics (computer science), Computer graphics and computational geometry address the generation of images. Programming language theory considers different ways to describe computational processes, and database theory concerns the management of re ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Graphics Processing Unit
A graphics processing unit (GPU) is a specialized electronic circuit designed for digital image processing and to accelerate computer graphics, being present either as a discrete video card or embedded on motherboards, mobile phones, personal computers, workstations, and game consoles. GPUs were later found to be useful for non-graphic calculations involving embarrassingly parallel problems due to their parallel structure. The ability of GPUs to rapidly perform vast numbers of calculations has led to their adoption in diverse fields including artificial intelligence (AI) where they excel at handling data-intensive and computationally demanding tasks. Other non-graphical uses include the training of neural networks and cryptocurrency mining. History 1970s Arcade system boards have used specialized graphics circuits since the 1970s. In early video game hardware, RAM for frame buffers was expensive, so video chips composited data together as the display was being scann ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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SWAR
SIMD within a register (SWAR), also known by the name "packed SIMD" is a technique for performing parallel operations on data contained in a processor register. SIMD stands for ''single instruction, multiple data''. Flynn's 1972 taxonomy categorises SWAR as "pipelined processing". Many modern general-purpose computer processors have some provisions for SIMD, in the form of a group of registers and instructions to make use of them. SWAR refers to the use of those registers and instructions, as opposed to using specialized processing engines designed to be better at SIMD operations. It also refers to the use of SIMD with general-purpose registers and instructions that were not meant to do it at the time, by way of various novel software tricks. SWAR architectures A SWAR architecture is one that includes instructions explicitly intended to perform parallel operations across data that is stored in the independent subwords or fields of a register. A SWAR-capable architecture is ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Single Instruction, Multiple Data
Single instruction, multiple data (SIMD) is a type of parallel computer, parallel processing in Flynn's taxonomy. SIMD describes computers with multiple processing elements that perform the same operation on multiple data points simultaneously. SIMD can be internal (part of the hardware design) and it can be directly accessible through an instruction set architecture (ISA), but it should not be confused with an ISA. Such machines exploit Data parallelism, data level parallelism, but not Concurrent computing, concurrency: there are simultaneous (parallel) computations, but each unit performs exactly the same instruction at any given moment (just with different data). A simple example is to add many pairs of numbers together, all of the SIMD units are performing an addition, but each one has different pairs of values to add. SIMD is particularly applicable to common tasks such as adjusting the contrast in a digital image or adjusting the volume of digital audio. Most modern Cen ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Single Instruction, Single Data
In computing, single instruction stream, single data stream (SISD) is a computer architecture in which a single uni-core processor executes a single instruction stream, to operate on data stored in a single memory. This corresponds to the von Neumann architecture. SISD is one of the four main classifications as defined in Flynn's taxonomy. In this system, classifications are based upon the number of concurrent instructions and data streams present in the computer architecture. According to Michael J. Flynn, SISD can have concurrent processing characteristics. Pipelined processors and superscalar processor A superscalar processor (or multiple-issue processor) is a CPU that implements a form of parallelism called instruction-level parallelism within a single processor. In contrast to a scalar processor, which can execute at most one single ins ...s are common examples found in most modern SISD computers.Ibaroudene, Djaffer. Chapter 1: Motivation and History, ''Parallel ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Central Processing Unit
A central processing unit (CPU), also called a central processor, main processor, or just processor, is the primary Processor (computing), processor in a given computer. Its electronic circuitry executes Instruction (computing), instructions of a computer program, such as arithmetic, logic, controlling, and input/output (I/O) operations. This role contrasts with that of external components, such as main memory and I/O circuitry, and specialized coprocessors such as graphics processing units (GPUs). The form, CPU design, design, and implementation of CPUs have changed over time, but their fundamental operation remains almost unchanged. Principal components of a CPU include the arithmetic–logic unit (ALU) that performs arithmetic operation, arithmetic and Bitwise operation, logic operations, processor registers that supply operands to the ALU and store the results of ALU operations, and a control unit that orchestrates the #Fetch, fetching (from memory), #Decode, decoding and ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Digital Signal Processing
Digital signal processing (DSP) is the use of digital processing, such as by computers or more specialized digital signal processors, to perform a wide variety of signal processing operations. The digital signals processed in this manner are a sequence of numbers that represent Sampling (signal processing), samples of a continuous variable in a domain such as time, space, or frequency. In digital electronics, a digital signal is represented as a pulse train, which is typically generated by the switching of a transistor. Digital signal processing and analog signal processing are subfields of signal processing. DSP applications include Audio signal processing, audio and speech processing, sonar, radar and other sensor array processing, spectral density estimation, statistical signal processing, digital image processing, data compression, video coding, audio coding, image compression, signal processing for telecommunications, control systems, biomedical engineering, and seismology ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
SISAL
Sisal (, ; ''Agave sisalana'') is a species of flowering plant native to southern Mexico, but widely cultivated and naturalized in many other countries. It yields a stiff fibre used in making rope and various other products. The sisal fiber is traditionally used for rope and twine, and has many other uses, including paper, cloth, footwear, hats, bags, carpets, geotextiles, and dartboards. It is also used as fiber reinforcements for composite fiberglass, rubber, and concrete products. It can also be fermented and distilled to make mezcal. Sisal has an uncertain native origin, but is thought to have originated in the Mexican state of Chiapas. Sisal plants have a lifespan of 7–10 years, producing 200–250 usable leaves containing fibers used in various applications. Sisal is a tropical and subtropical plant, thriving in temperatures above and sunshine. Historically, sisal was used by the Aztecs and Maya for fabric and paper. It spread to other parts of the world in the 19 ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Arithmetic Logic Unit
In computing, an arithmetic logic unit (ALU) is a Combinational logic, combinational digital circuit that performs arithmetic and bitwise operations on integer binary numbers. This is in contrast to a floating-point unit (FPU), which operates on floating point numbers. It is a fundamental building block of many types of computing circuits, including the central processing unit (CPU) of computers, FPUs, and graphics processing units (GPUs). The inputs to an ALU are the data to be operated on, called operands, and a code indicating the operation to be performed (opcode); the ALU's output is the result of the performed operation. In many designs, the ALU also has status inputs or outputs, or both, which convey information about a previous operation or the current operation, respectively, between the ALU and external status registers. Signals An ALU has a variety of input and output net (electronics), nets, which are the electrical conductors used to convey Digital signal (electroni ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Direct Memory Access
Direct memory access (DMA) is a feature of computer systems that allows certain hardware subsystems to access main system computer memory, memory independently of the central processing unit (CPU). Without DMA, when the CPU is using programmed input/output, it is typically fully occupied for the entire duration of the read or write operation, and is thus unavailable to perform other work. With DMA, the CPU first initiates the transfer, then it does other operations while the transfer is in progress, and it finally receives an interrupt from the DMA controller (DMAC) when the operation is done. This feature is useful at any time that the CPU cannot keep up with the rate of data transfer, or when the CPU needs to perform work while waiting for a relatively slow I/O data transfer. Many hardware systems use DMA, including disk drive controllers, graphics cards, network cards and sound cards. DMA is also used for intra-chip data transfer in some multi-core processors. Computers that h ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
Scoreboarding
Scoreboarding is a centralized method, first used in the CDC 6600 computer, for dynamically scheduling instructions so that they can execute out of order when there are no conflicts and the hardware is available. In a scoreboard, the data dependencies of every instruction are logged, tracked and strictly observed at all times. Instructions are released only when the scoreboard determines that there are no conflicts with previously issued ("in flight") instructions. If an instruction is stalled because it is unsafe to issue (or there are insufficient resources), the scoreboard monitors the flow of executing instructions until all dependencies have been resolved before the stalled instruction is issued. In essence: reads proceed on the absence of write hazards, and writes proceed in the absence of read hazards. Scoreboarding is essentially a hardware implementation of the same underlying algorithm seen in dataflow languages, creating a directed Acyclic Graph, where the same log ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |