Maximum Impact 2
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Maximum Impact 2
''The King of Fighters 2006'', known in Japan as ''KOF: Maximum Impact 2'', is a 3D fighting video game produced by SNK Playmore and released for the PlayStation 2 in 2006. An updated version was released on both PlayStation 2 and arcades in Japan under the title ''KOF: Maximum Impact Regulation A'' in 2008. It is the sequel to '' KOF: Maximum Impact'' (2004), which itself is a spinoff of ''The King of Fighters'' (''KOF'') series. Gameplay Plot Many contended that the illegal fighting tournament in Southtown was sponsored by the gangland syndicate "Mephistopheles" to achieve the annihilation of their rivals and procure some operating capital. After its "King," Duke, suffered defeat at the hands of Alba Meira in the finals, he and his organization vanished from Southtown. Meanwhile, the media, firmly under Duke's control, released a fusillade of sensational exposés based on information from confidential sources regarding their former oppressors. In spite of this new torrent of ...
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SNK Playmore
is a Japanese video gaming and interactive entertainment company. It was founded in 1978 as by Eikichi Kawasaki and began by developing arcade games. SNK is known for its Neo Geo arcade system on which the company established many franchises during the 1990s, including '' Art of Fighting'', ''Fatal Fury'', '' Metal Slug'', '' Samurai Shodown'', and ''The King of Fighters''; they continue to develop and publish new titles on contemporary arcade and home platforms. Since the 2000s, SNK has diversified from its traditional arcade focus into pachislot machines, mobile game development, and character licensing. In 2001, due to financial troubles, the original SNK Corporation was forced to close. Anticipating the end of the company, founder Kawasaki established Playmore Corporation, which acquired all of the intellectual property of the SNK Corporation. In 2003, Playmore Corporation was renamed to SNK Playmore Corporation. In 2016, SNK dropped "Playmore" from its name. It has been ...
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Clark Still
William Clark Still (born 1946) is an American organic chemistry, organic chemist. As a distinguished professor at Columbia University, Clark Still made significant contributions to the field of organic chemistry, particularly in the areas of natural product synthesis, reaction development, conformational analysis, macrocyclic stereocontrol, and computational chemistry. Still and coworkers also developed the purification technique known as flash column chromatography which is widely used for the purification of organic compounds. Major contributions Total synthesis Periplanone B In 1979, Still reported the first total synthesis of periplanone B, the potent sex pheromone of the American cockroach. Although the structural connectivity of this compound had been established spectroscopically, Still's synthesis confirmed the relative stereochemical relationships present in this natural product. A key step in this synthesis makes use of an anionic oxy-Cope rearrangement to form th ...
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Maxima (The King Of Fighters)
''The King of Fighters'' fighting game series, produced by SNK, includes a wide cast of characters, some of which are taken from other SNK games. The story takes place in a fictional universe in which an annual series of 3-on-3 or 4-on-4 fighting tournaments are held. The first game in the series introduces the initial main character of the series, Kyo Kusanagi, a young Japanese fighter who is the heir to a powerful group of martial artists having pyrokinesis, pyrokinetic abilities. Kyo fights against the Kusanagi clan's enemies, his rival Iori Yagami, and the snake entity #Orochi, Orochi and its human followers, among others. The first four games in the series revolve about these fights, while ''The King of Fighters '99'' introduces a new story arc, revolving around K′, a young man who seeks to destroy the mysterious NESTS organization because they kidnapped him at an early age and stripped him of his past memories so that they could force him to be a fighter under their contr ...
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Mai Shiranui
is a character in the ''Fatal Fury'' and ''The King of Fighters'' series of fighting games by SNK. Introduced in 1992's ''Fatal Fury 2'', the character was originally conceived as a male character named "Ninja Master", but when a request was put in to include a female character in the game they revised the concept entirely. For the game's sequel ''Fatal Fury 3'' they considered replacing her with another female character, but due to heavy fan request she returned instead and has appeared in nearly every entry in both the ''Fatal Fury'' and ''King of Fighters'' series since. Mai is a Japanese kunoichi and the inheritor of her family's ninjitsu fighting style. Deeply in love with the character Andy Bogard, she enters martial arts tournaments against him so he may see her as a warrior. In addition to the aforementioned series she has appeared in a multitude of other games including the ''SNK vs Capcom'' series and various collaboration events between SNK and other gaming companies. ...
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Luise Meyrink
''The King of Fighters'' fighting game series, produced by SNK, includes a wide cast of characters, some of which are taken from other SNK games. The story takes place in a fictional universe in which an annual series of 3-on-3 or 4-on-4 fighting tournaments are held. The first game in the series introduces the initial main character of the series, Kyo Kusanagi, a young Japanese fighter who is the heir to a powerful group of martial artists having pyrokinetic abilities. Kyo fights against the Kusanagi clan's enemies, his rival Iori Yagami, and the snake entity Orochi and its human followers, among others. The first four games in the series revolve about these fights, while ''The King of Fighters '99'' introduces a new story arc, revolving around K′, a young man who seeks to destroy the mysterious NESTS organization because they kidnapped him at an early age and stripped him of his past memories so that they could force him to be a fighter under their control. In ''The King of ...
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Lilly Kane (Fatal Fury)
''KOF: Maximum Impact'' is a 2004 fighting game developed by Noise Factory and published by SNK Playmore for the PlayStation 2. An enhanced version was released in 2005 for both the Xbox and PlayStation 2, subtitled ''Maniax''. Marketed as a spin-off of SNK's major fighting series ''The King of Fighters'' (''KOF''), whence many of its characters originate, ''Maximum Impact'' also contains elements of the ''Fatal Fury'' and ''Art of Fighting'' series. ''Maximum Impact'' is the first 3D fighter made by SNK since 1999's '' Fatal Fury: Wild Ambition'' and '' Samurai Shodown: Warriors Rage''. While the version released in the U.S. featured an English dub that was met with much derision (with IGN's Jeremy Dunham going so far as to label it "piss poor"), further releases for the Xbox and PAL PS2 add a choice of English and Japanese language options. The Xbox version also includes an online match mode where matches could be fought between players via Xbox Live. The game was followed in 2 ...
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Leona Heidern
''The King of Fighters'' fighting game series, produced by SNK, includes a wide cast of characters, some of which are taken from other SNK games. The story takes place in a fictional universe in which an annual series of 3-on-3 or 4-on-4 fighting tournaments are held. The first game in the series introduces the initial main character of the series, Kyo Kusanagi, a young Japanese fighter who is the heir to a powerful group of martial artists having pyrokinetic abilities. Kyo fights against the Kusanagi clan's enemies, his rival Iori Yagami, and the snake entity Orochi and its human followers, among others. The first four games in the series revolve about these fights, while ''The King of Fighters '99'' introduces a new story arc, revolving around K′, a young man who seeks to destroy the mysterious NESTS organization because they kidnapped him at an early age and stripped him of his past memories so that they could force him to be a fighter under their control. In ''The King of ...
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Kyo Kusanagi
is a character in SNK's ''The King of Fighters'' series of fighting games. The character was first introduced in the 1994 video game ''The King of Fighters '94'' as the leader of the Japan team from the series' title tournament. Kyo, head to the Kusanagi clan, is first introduced as a cocky, delinquent high school student who has pyrokinetic powers. His clan is one of three who banished the legendary snake demon entity Yamata no Orochi. During the series' story, Kyo meets rivals and enemies who seek to take his flame abilities and prevents chaos like Orochi to rise. Aside from the main series, Kyo appears in several crossovers and spinoffs with other games. Besides reprising his role in printed adaptations, Kyo is also the central character of the manga ''The King of Fighters: Kyo'' and ''The King of Fighters Zillion'' with the former exploring his personal life and the latter giving him an alternate arc facing an organization known as NESTS. Kyo was created by Yuichiro Hiraki a ...
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Kula Diamond
''The King of Fighters'' fighting game series, produced by SNK, includes a wide cast of characters, some of which are taken from other SNK games. The story takes place in a fictional universe in which an annual series of 3-on-3 or 4-on-4 fighting tournaments are held. The first game in the series introduces the initial main character of the series, Kyo Kusanagi, a young Japanese fighter who is the heir to a powerful group of martial artists having pyrokinetic abilities. Kyo fights against the Kusanagi clan's enemies, his rival Iori Yagami, and the snake entity Orochi and its human followers, among others. The first four games in the series revolve about these fights, while ''The King of Fighters '99'' introduces a new story arc, revolving around K′, a young man who seeks to destroy the mysterious NESTS organization because they kidnapped him at an early age and stripped him of his past memories so that they could force him to be a fighter under their control. In ''The King of ...
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