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SMPTE 2022
SMPTE 2022 is a standard from the Society of Motion Picture and Television Engineers (SMPTE) that describes how to send digital video over an IP network. Video formats supported include MPEG-2 and serial digital interface The standard was introduced in 2007 and has been expanded in the years since. The standard is published in eight parts. *ST 2022-1:2007 - Forward Error Correction for Real-Time Video/Audio Transport Over IP Networks *ST 2022-2:2007 - Unidirectional Transport of Constant Bit Rate MPEG-2 Transport Streams on IP Networks *ST 2022-3:2010 - Unidirectional Transport of Variable Bit Rate MPEG-2 Transport Streams on IP Networks *ST 2022-4:2011 - Unidirectional Transport of Non-Piecewise Constant Variable Bit Rate MPEG-2 Streams on IP Networks *ST 2022-5:2013 - Forward Error Correction for Transport of High Bit Rate Media Signals over IP Networks (HBRMT) *ST 2022-6:2012 - Transport of High Bit Rate Media Signals over IP Networks (HBRMT) *ST 2022-7:2013 - Seamless Protectio ...
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Society Of Motion Picture And Television Engineers
The Society of Motion Picture and Television Engineers (SMPTE) (, rarely ), founded in 1916 as the Society of Motion Picture Engineers or SMPE, is a global professional association of engineers, technologists, and executives working in the media and entertainment industry. As an internationally recognized standards organization, SMPTE has published more than 800 technical standards and related documents for broadcast, filmmaking, digital cinema, audio recording, information technology (IT), and medical imaging. SMPTE also publishes the ''SMPTE Motion Imaging Journal'', provides networking opportunities for its members, produces academic conferences and exhibitions, and performs other industry-related functions. SMPTE membership is open to any individual or organization with an interest in the subject matter. In the US, SMPTE is a 501(c)3 non-profit charitable organization. History The Motion Picture and Television Engineers was founded in 1913 by Charles Francis Jenkins, ...
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SMPTE 2110
SMPTE 2110 is a suite of standards from the Society of Motion Picture and Television Engineers (SMPTE) that describes how to send digital media over an IP network. SMPTE 2110 is intended to be used within broadcast production and distribution facilities where quality and flexibility are more important than bandwidth efficiency. History SMPTE 2110 was based on the TR-03 and TR-04 work published by the Video Services Forum on 12 November 2015. The first four parts of SMPTE 2110, -10, -20, -21 and -30, were published by SMPTE on 27 November 2017. Standard SMPTE 2110 is specified in several parts: *ST 2110-10 - System architecture and synchronization: essences, RTP, SDP and PTP *ST 2110-20 - Uncompressed video transport, based on SMPTE 2022-6 *ST 2110-21 - Traffic shaping and network delivery timing *ST 2110-22 - Constant Bit-Rate Compressed Video transport *ST 2110-30 - Audio transport, based on AES67 *ST 2110-31 - Transport of AES3 formatted audio *ST 2110-40 - Transport of anci ...
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SMPTE 2059
SMPTE 2059 is a standard from the Society of Motion Picture and Television Engineers (SMPTE) that describes how to synchronize video equipment over an IP network. The standard is based on IEEE 1588-2008. SMPTE 2059 is published in two parts on 9 April 2015: *SMPTE 2059-1Defines signal generation based on time information delivered by the IEEE 1588 protocol. *SMPTE 2059-2Defines an operating profile for the IEEE protocol optimized to the needs of media synchronization. SMPTE 2059 is an integral part of emerging professional IP video broadcast technology and standards. In May 2016, the Audio Engineering Society The Audio Engineering Society (AES) is a professional body for engineers, scientists, other individuals with an interest or involvement in the professional audio industry. The membership largely comprises engineers developing devices or product ... published a report describing synchronization interoperability between AES67 and SMPTE 2059-2. Operating parameters Refere ...
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Professional Video Over IP
Professional video over IP systems use some existing standard video codec to reduce the program material to a bitstream (e.g., an MPEG transport stream), and then to use an Internet Protocol (IP) network to carry that bitstream encapsulated in a stream of IP packets. This is typically accomplished using some variant of the RTP protocol. Carrying professional video over IP networks has special challenges compared to most non-time-critical IP traffic. Many of these problems are similar to those encountered in voice over IP, but to a much higher level of engineering requirements. In particular, there are very strict quality of service requirements which must be fulfilled for use in professional broadcast environments. Packet loss Since even well-engineered IP networks tend to have a small residual packet loss rate caused by low-probability statistical congestion events and amplification of bit errors in the underlying hardware, most professional solutions use some kind of forwa ...
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Audio Over IP
Audio over IP (AoIP) is the distribution of digital audio across an IP network such as the Internet. It is used increasingly to provide high-quality audio feeds over long distances. The application is also known as audio contribution over IP (ACIP) in reference to the programming contributions made by field reporters and remote events. Audio quality and latency are key issues for contribution links. In the past, these links have made use of ISDN services but these have become increasingly difficult or expensive to obtain. Many proprietary systems came into existence for transporting high-quality audio over IP based on Transmission Control Protocol (TCP), User Datagram Protocol (UDP) or Real-time Transport Protocol (RTP). An interoperable standard for audio over IP using RTP has been published by the European Broadcasting Union (EBU). Within a single building or music venue, audio over Ethernet is more likely to be used instead, avoiding audio data compression and, in some cases, ...
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Audio Over Ethernet
In audio and broadcast engineering, Audio over Ethernet (sometimes AoE—not to be confused with ATA over Ethernet) is the use of an Ethernet-based network to distribute real-time digital audio. AoE replaces bulky snake cables or audio-specific installed low-voltage wiring with standard network structured cabling in a facility. AoE provides a reliable backbone for any audio application, such as for large-scale sound reinforcement in stadiums, airports and convention centers, multiple studios or stages. While AoE bears a resemblance to voice over IP (VoIP) and audio over IP (AoIP), AoE is intended for high-fidelity, low-latency professional audio. Because of the fidelity and latency constraints, AoE systems generally do not utilize audio data compression. AoE systems use a much higher bit rate (typically 1 Mbit/s per channel) and much lower latency (typically less than 10 milliseconds) than VoIP. AoE requires a high-performance network. Performance requirements may b ...
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TV Technology
''TV Technology'' is a trade journal covering the English-speaking broadcast television industry in North America. The magazine is published monthly by Future US. History and profile ''TV Technology'' is published by Future U.S. The magazine is based in Washington, D.C. It covers television industry news focusing primarily on new technology, FCC and regulatory issues, mobile production, sports production and newsgathering as well as studio based production. Regulatory changes such as spectrum auctions and transition to NextGen TV (ATSC 3.0) are also regularly covered. Sister trade publications include ''NextTV'', ''Broadcasting & Cable'', ''Multichannel News'', ''TVBEurope'', ''Radio World'', ''Radio World Engineering Extra.'' In 2014, the magazine's owner, NewBay Media, announced it was incorporating online content from Broadcast Engineering and Broadcast Engineering World on to its website. In 2015, TV Technology changed to a monthly publishing schedule. In 2018, Future ...
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JPEG 2000
JPEG 2000 (JP2) is an image compression standard and coding system. It was developed from 1997 to 2000 by a Joint Photographic Experts Group committee chaired by Touradj Ebrahimi (later the JPEG president), with the intention of superseding their original JPEG standard (created in 1992), which is based on a discrete cosine transform (DCT), with a newly designed, wavelet-based method. The standardized filename extension is .jp2 for ISO/IEC 15444-1 conforming files and .jpx for the extended part-2 specifications, published as ISO/IEC 15444-2. The registered MIME types are defined in RFC 3745. For ISO/IEC 15444-1 it is image/jp2. JPEG 2000 code streams are regions of interest that offer several mechanisms to support spatial random access or region of interest access at varying degrees of granularity. It is possible to store different parts of the same picture using different quality. JPEG 2000 is a compression standard based on a discrete wavelet transform (DWT). The standar ...
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Ethernet Network
Ethernet () is a family of wired computer networking technologies commonly used in local area networks (LAN), metropolitan area networks (MAN) and wide area networks (WAN). It was commercially introduced in 1980 and first standardized in 1983 as IEEE 802.3. Ethernet has since been refined to support higher bit rates, a greater number of nodes, and longer link distances, but retains much backward compatibility. Over time, Ethernet has largely replaced competing wired LAN technologies such as Token Ring, FDDI and ARCNET. The original 10BASE5 Ethernet uses coaxial cable as a shared medium, while the newer Ethernet variants use twisted pair and fiber optic links in conjunction with switches. Over the course of its history, Ethernet data transfer rates have been increased from the original to the latest , with rates up to under development. The Ethernet standards include several wiring and signaling variants of the OSI physical layer. Systems communicating over Ethernet d ...
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Digital Video
Digital video is an electronic representation of moving visual images (video) in the form of encoded digital data Digital data, in information theory and information systems, is information represented as a string of discrete symbols each of which can take on one of only a finite number of values from some alphabet, such as letters or digits. An exampl .... This is in contrast to analog video, which represents moving visual images in the form of analog signals. Digital video comprises a series of digital images displayed in rapid succession. Digital video is audio and video mixed together to make a production. the data gathered used to create a video, rather than a series of photos put together. Digital video have many advantages such as easy copying, multicasting, easy sharing and storage. Video recorded on tape is used on a computer on media player. Digital video is made of images displayed rapidly frequencies of 15, 24,30, and 60 frames per second. Digital video wa ...
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Forward Error Correction
In computing, telecommunication, information theory, and coding theory, an error correction code, sometimes error correcting code, (ECC) is used for controlling errors in data over unreliable or noisy communication channels. The central idea is the sender encodes the message with redundant information in the form of an ECC. The redundancy allows the receiver to detect a limited number of errors that may occur anywhere in the message, and often to correct these errors without retransmission. The American mathematician Richard Hamming pioneered this field in the 1940s and invented the first error-correcting code in 1950: the Hamming (7,4) code. ECC contrasts with error detection in that errors that are encountered can be corrected, not simply detected. The advantage is that a system using ECC does not require a reverse channel to request retransmission of data when an error occurs. The downside is that there is a fixed overhead that is added to the message, thereby requiring a ...
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