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Midwest Gaming Classic
The Midwest Gaming Classic (MGC) is an annual trade show open to the general public celebrating all forms of gaming, including video games, arcade games, pinball, TTRPG, Tabletop board games, trading and collectible card games with a focus on retrogaming. The event has been held in several locations in Wisconsin since launching in 2001. History The event that became the Midwest Gaming Classic was first held on June 30, 2001 as Jagfest 2K1. It was the 5th US show titled Jagfest dedicated to the ongoing fan base and homebrew scene of the Atari Jaguar. In 2001 the show organizers decided to open it to all consoles in an effort to expand attendance and be more inclusive. The show expanded to include a museum area, and started a tradition of having consoles and computers on display playable by show attendees, as well as gaming competitions held on multiple platforms. That first year had 15 tables and 20 games available to play. By 2015, it had grown to over 1,000 playable games. As ...
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Current Midwest Gaming Classic Logo As Of 2019
Currents, Current or The Current may refer to: Science and technology * Current (fluid), the flow of a liquid or a gas ** Air current, a flow of air ** Ocean current, a current in the ocean *** Rip current, a kind of water current ** Current (hydrology), currents in rivers and streams ** Convection current, flow caused by unstable density variation due to temperature differences * Current (mathematics), geometrical current in differential topology * Conserved current, a field associated to a symmetry in field theory * Electric current, a flow of electric charge through a medium * Thermal current, a flow of heat through a medium * IBM Current, an early personal information management program * Google Currents ** Google Currents (news app), an app developed by Google that provided electronic access to full-length magazine articles between 2011 and 2013 ** Google Currents (social app), an app developed by Google for internal enterprise communication between 2019 and 2023 * Probabi ...
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Atari Jaguar
The Atari Jaguar is a home video game console developed by Atari Corporation and released in North America in November 1993. It is in the fifth generation of video game consoles, and it competed with Fourth generation of video game consoles, fourth generation consoles, including the 16-bit Sega Genesis, Genesis, the 16-bit Super NES, and the 32-bit 3DO Interactive Multiplayer. Jaguar has a Motorola 68000 CPU and two custom 32-bit computing, 32-bit coprocessors named Tom and Jerry. Atari marketed it as the world's first 64-bit computing, 64-bit game system, emphasizing the blitter's 64-bit bus; however, none of its three processors have a 64-bit instruction set, unlike later 64-bit consoles such as PlayStation 2 and Nintendo 64. The Jaguar launched with ''Cybermorph'' as the pack-in game, which received mixed reviews. The system's library ultimately comprises only List of Atari Jaguar games, 50 licensed games. Development started in the early 1990s by Flare Technology, which foc ...
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Recurring Events Established In 2001
Recurring means occurring repeatedly and can refer to several different things: Mathematics and finance *Recurring expense, an ongoing (continual) expenditure *Repeating decimal, or recurring decimal, a real number in the decimal numeral system in which a sequence of digits repeats infinitely *Curiously recurring template pattern (CRTP), a software design pattern Processes *Recursion, the process of repeating items in a self-similar way *Recurring dream, a dream that someone repeatedly experiences over an extended period Television *Recurring character, a character, usually on a television series, that appears from time to time and may grow into a larger role *Recurring status Recurring status is a class of actors that perform on U.S. soap operas. Recurring status performers consistently act in less than three episodes out of a five-day work week, and receive a certain sum for each episode in which they appear. This i ..., condition whereby a soap opera actor may be us ...
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Wisconsin Center
The Baird Center (formerly Wisconsin Center, Midwest Express Center, Midwest Airlines Center, Frontier Airlines Center, and Delta Center) is a Convention center, convention and exhibition center located in downtown Milwaukee, Milwaukee, Wisconsin. The center is part of a greater complex of buildings which includes the UW–Milwaukee Panther Arena and the Miller High Life Theatre, and was a replacement for the former MECCA Great Hall, Great Hall portion of the MECCA Complex. The convention center hosted the 2020 Democratic National Convention. The event was initially planned to be held in the nearby Fiserv Forum but was ultimately downsized due to the COVID-19 pandemic. Description The venue straddles West Wells Street in downtown Milwaukee. It is operated by the Wisconsin Center District, which also operates the adjacent UW–Milwaukee Panther Arena and Miller High Life Theatre. Skywalks connect the convention center to the nearby Hilton Hotels, Hilton (Hilton Milwaukee Cit ...
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Pong
''Pong'' is a 1972 sports video game developed and published by Atari for arcades. It is one of the earliest arcade video games; it was created by Allan Alcorn as a training exercise assigned to him by Atari co-founder Nolan Bushnell, but Bushnell and Atari co-founder Ted Dabney were surprised by the quality of Alcorn's work and decided to manufacture the game. Bushnell based the game's concept on an electronic ping-pong game included in the Magnavox Odyssey, the first home video game console. In response, Magnavox later sued Atari for patent infringement. ''Pong'' was the first commercially successful video game, and it helped to establish the video game industry along with the Magnavox Odyssey. Soon after its release, several companies began producing games that closely mimicked its gameplay. Eventually, Atari's competitors released new types of video games that deviated from ''Pong'''s original format to varying degrees, and this, in turn, led Atari to encourage its sta ...
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LARP
A live action role-playing game (LARP) is a form of role-playing game where the participants physically portray their characters.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the game takes place in a physical frame. Embodiment means that the physical actions of the player are regarded as those of the character. LARP participants may dress in the costume of their character and carry appropriate physical props (e.g., an 18th century militia LARP participant may wear a military uniform and carry a musket). Whereas in a RPG played by a group sitting around a table, players describe the actions of their characters (e.g., "I run to stand beside my friend"); in an equivalent situation in a LARP, a player would physically run to the appropriate point within the game space." The players pursue goals within a fictional setting represented by real-world envi ...
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The Gathering
The Gathering may refer to: Film and television * ''The Gathering'' (1977 film), an American television film directed by Randal Kleiser * The Gathering (1998 film), an American thriller film directed by Danny Carrales * ''The Gathering'' (2003 film), a British thriller/horror film directed by Brian Gilbert * ''The Gathering'' (miniseries), a 2007 American thriller starring Peter Fonda * ''The Gathering'' (audio drama), a 2006 audio drama based on the television programme ''Doctor Who'' * The Gathering, a contest among immortals in the Highlander franchise * '' Babylon 5: The Gathering'', the 1993 pilot movie for ''Babylon 5'' TV episodes * "The Gathering" (''Gargoyles'') * "The Gathering" (''Ghost Whisperer'') * "The Gathering" (''Highlander: The Series''), pilot * "The Gathering" (''Outlander'') * "The Gathering" (''Star Wars: The Clone Wars'') * "The Gathering" (''Torchwood'') Literature * ''The Gathering'' (Armstrong novel), a 2011 novel by Kelley Armstrong * ...
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Air Hockey
Air hockey is a tabletop sport where two opposing players try to score goals against each other on a low-friction table using two hand-held discs (mallets/pushers) and a lightweight plastic puck. The air hockey table has raised edges that allow the puck to reflect off horizontally, and a very smooth, slippery surface that further reduces friction by suspending the puck on a thin cushion of air ejected from tiny vent holes built inside the surface. This causes the puck to hover and move easily across the table with little loss of velocity, which simulates the lubricated sliding of an ice hockey puck across a well polished rink, hence the name of the game. Federations * United States Air Hockey Association (USAA) – 1978 * Air Hockey Players Association (AHPA) – 2015 * North Carolina Air Hockey Player Association (NCAHP) – 2016 Air hockey tables A typical air hockey table consists of a large smooth playing surface designed to minimize friction, a surrounding rail to ...
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Claw Crane
A claw machine is a type of arcade game. Modern claw machines are upright cabinets with glass boxes that are lit from the inside and have a joystick-controlled claw at the top, which is coin-operated and positioned over a pile of prizes, dropped into the pile, and picked up to unload the prize or lack thereof into a chute. They typically contain stuffed toys or other cheap prizes, and sometimes contain more expensive items like electronic devices and fashion accessories. Claw machines are also known as skill cranes, claw cranes, crane games, teddy pickers, and are known as UFO catchers in Japan due to the claws' resemblance to UFOs. The earliest claw machines are believed to have been created in the late 19th century and inspired by the machines used to build the Panama Canal, while the first patented claw machine, the Erie Digger, was inspired by the creation of the Erie Canal and invented in 1926. It and its successor, the Miami Digger, were popular throughout the United State ...
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Homebrew (video Games)
Homebrew, when applied to video games, refers to software produced by hobbyists for proprietary video game consoles which are not intended to be user-programmable. The official documentation is often only available to licensed developers, and these systems may use storage formats that make distribution difficult, such as ROM cartridges or encrypted CD-ROMs. Many consoles have hardware restrictions to prevent unauthorized development. Development can use unofficial, community maintained toolchains or official development kits such as Net Yaroze, Linux for PlayStation 2, or Microsoft XNA. Targets for homebrew games are typically those which are no longer commercially relevant or produced, and with simpler graphics and/or computational abilities, such as the Atari 2600, Nintendo Entertainment System, Wii, Nintendo 3DS, Wii U, Sega Genesis, Genesis, Dreamcast, Game Boy Advance, PlayStation (console), PlayStation, and PlayStation 2. Several groups within the homebrew community have c ...
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Video Game
A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual feedback from a display device, most commonly shown in a video format on a television set, computer monitor, flat-panel display or touchscreen on handheld devices, or a virtual reality headset. Most modern video games are audiovisual, with Sound, audio complement delivered through loudspeaker, speakers or headphones, and sometimes also with other types of sensory feedback (e.g., haptic technology that provides Touch, tactile sensations). Some video games also allow microphone and webcam inputs for voice chat in online gaming, in-game chatting and video game livestreaming, livestreaming. Video games are typically categorized according to their hardware platform, which traditionally includes arcade video games, console games, and PC game, comp ...
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