''Pong'' is a 1972
sports video game developed and published by
Atari
Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French holding company Atari SA (formerly Infogrames) and its focus is on "video games, consumer hardware, licensing and bl ...
for
arcades. It is one of the earliest
arcade video game
An arcade video game is an arcade game that takes player input from its controls, processes it through electrical or computerized components, and displays output to an electronic monitor or similar display. All arcade video games are coin-oper ...
s; it was created by
Allan Alcorn as a training exercise assigned to him by Atari co-founder
Nolan Bushnell, but Bushnell and Atari co-founder
Ted Dabney were surprised by the quality of Alcorn's work and decided to manufacture the game. Bushnell based the game's concept on an electronic ping-pong game included in the
Magnavox Odyssey
The Magnavox Odyssey is the first commercial home video game console. The hardware was designed by a small team led by Ralph H. Baer at Sanders Associates, while Magnavox completed development and released it in the United States in September ...
, the first
home video game console. In response,
Magnavox
Magnavox (Latin for "great voice", often stylized as MAGNAVOX) is an American electronics brand. It was purchased by North American Philips in 1974, which was absorbed into Dutch electronics company Philips in 1987. The predecessor to Magnavox w ...
later sued Atari for patent infringement.
''Pong'' was the first commercially successful video game, and it helped to establish the
video game industry
The video game industry is the tertiary industry, tertiary and quaternary industry, quaternary sectors of the entertainment industry that specialize in the video game development, development, marketing, distribution (marketing), distribution, ...
along with the Magnavox Odyssey. Soon after its release, several companies began producing games that closely mimicked its gameplay. Eventually, Atari's competitors released new types of video games that deviated from ''Pong''
's original format to varying degrees, and this, in turn, led Atari to encourage its staff to move beyond ''Pong'' and produce more innovative games themselves.
Atari released several sequels to ''Pong'' that built upon the original's gameplay by adding new features. During the 1975 Christmas season, Atari released a home version of ''Pong'' exclusively through
Sears
Sears, Roebuck and Co., commonly known as Sears ( ), is an American chain of department stores and online retailer founded in 1892 by Richard Warren Sears and Alvah Curtis Roebuck and reincorporated in 1906 by Richard Sears and Julius Rosen ...
retail stores. The home version was also a commercial success and led to numerous clones. The game was remade on numerous home and portable platforms following its release. Considered to be one of the most culturally significant and
greatest video games of all time, ''Pong'' is part of the permanent collection of the
Smithsonian Institution
The Smithsonian Institution ( ), or simply the Smithsonian, is a group of museums, Education center, education and Research institute, research centers, created by the Federal government of the United States, U.S. government "for the increase a ...
in
Washington, D.C.
Gameplay

''Pong'' is a
two-dimensional
A two-dimensional space is a mathematical space with two dimensions, meaning points have two degrees of freedom: their locations can be locally described with two coordinates or they can move in two independent directions. Common two-dimension ...
sports game
A sports video game is a video game that simulates the practice of sports. Most sports have been recreated with video games, including team sports, track and field, extreme sports, and combat sports. Some games emphasize playing the sport (such ...
that simulates
table tennis
Table tennis (also known as ping-pong) is a racket sport derived from tennis but distinguished by its playing surface being atop a stationary table, rather than the Tennis court, court on which players stand. Either individually or in teams of ...
. The player controls an in-game paddle by moving it vertically across the left or right side of the screen. They can compete against another player controlling a second paddle on the opposing side. Players use the paddles to hit a ball back and forth. The goal is for each player to reach eleven points before the opponent; points are earned when one fails to return the ball to the other.
Development and history

''Pong'' was the first game developed by
Atari
Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French holding company Atari SA (formerly Infogrames) and its focus is on "video games, consumer hardware, licensing and bl ...
.
In 1971, Bushnell and Dabney founded Syzygy Engineering to develop the concept of a standalone computer system with a monitor and attaching a coin slot to it to play games on. Drawing inspiration from ''
Spacewar!'', the duo created ''
Computer Space''. As the game did not fare well commercially, Bushnell decided to form a company to produce more games by licensing ideas to other companies. The first contract was with
Bally Manufacturing Corporation for a
driving game.
Soon after the founding, Bushnell hired
Allan Alcorn because of his experience with electrical engineering and computer science; Bushnell and Dabney also had previously worked with him at
Ampex
Ampex Data Systems Corporation is an American electronics company founded in 1944 by Alexander M. Poniatoff as a spin-off of Dalmo-Victor. The name ''AMPEX'' is an acronym, created by its founder, which stands for Alexander M. Poniatoff Excell ...
. Prior to working at Atari, Alcorn had no experience with video games.
Bushnell had originally planned to develop a
driving video game, influenced by
Chicago Coin
Chicago Coin was one of the early major manufacturers of pinball tables founded in Chicago, Chicago, Illinois. The company was founded in 1932 by Samuel H. Gensburg and Samuel Wolberg to operate in the coin-operated amusement industry. In 1977, ...
's ''Speedway'' (1969) which at the time was the biggest-selling
electro-mechanical game at his
amusement arcade. However, Bushnell had concerns that it might be too complicated for Alcorn's first game.
To acclimate Alcorn to creating games, Bushnell gave him a project secretly meant to be a warm-up exercise.
Bushnell told Alcorn that he had a contract with
General Electric
General Electric Company (GE) was an American Multinational corporation, multinational Conglomerate (company), conglomerate founded in 1892, incorporated in the New York (state), state of New York and headquartered in Boston.
Over the year ...
for a product, and asked Alcorn to create a simple game with one moving spot, two paddles, and digits for score keeping.
In 2011, Bushnell stated that the game was inspired by previous versions of electronic tennis he had played before; Bushnell played a version on a
PDP-1
The PDP-1 (Programmed Data Processor-1) is the first computer in Digital Equipment Corporation's PDP series and was first produced in 1959. It is known for being the most important computer in the creation of hacker culture at the Massachusetts ...
computer in 1964 while attending college.
However, Alcorn has claimed it was in direct response to Bushnell's viewing of the
Magnavox Odyssey
The Magnavox Odyssey is the first commercial home video game console. The hardware was designed by a small team led by Ralph H. Baer at Sanders Associates, while Magnavox completed development and released it in the United States in September ...
's Tennis game.
In May 1972, Bushnell had visited the
Magnavox
Magnavox (Latin for "great voice", often stylized as MAGNAVOX) is an American electronics brand. It was purchased by North American Philips in 1974, which was absorbed into Dutch electronics company Philips in 1987. The predecessor to Magnavox w ...
Profit Caravan in
Burlingame, California where he played the Magnavox Odyssey demonstration, specifically the table tennis game.
Though he thought the game lacked quality, seeing it prompted Bushnell to assign the project to Alcorn.
Alcorn first examined Bushnell's schematics for ''Computer Space'', but found them to be illegible. He went on to create his own designs based on his knowledge of
transistor–transistor logic
Transistor–transistor logic (TTL) is a logic family built from bipolar junction transistors (BJTs). Its name signifies that transistors perform both the logic function (the first "transistor") and the amplifying function (the second "transistor" ...
(TTL) and Bushnell's game. Feeling the basic game was too boring, Alcorn added features to give the game more appeal. He divided the paddle into eight segments to change the ball's angle of return. For example, the center segments return the ball at a 90° angle in relation to the paddle, while the outer segments return the ball at smaller angles. He also made the ball accelerate the longer it remained in play; missing the ball reset the speed.
Another feature was that the in-game paddles were unable to reach the top of the screen. This was caused by a simple circuit that had an inherent defect. Instead of dedicating time to fixing the defect, Alcorn decided it gave the game more difficulty and helped limit the time the game could be played; he imagined two skilled players being able to play forever otherwise.
Three months into development, Bushnell told Alcorn he wanted the game to feature realistic sound effects and a roaring crowd.
Dabney wanted the game to "boo" and "hiss" when a player lost a round. Alcorn had limited space available for the necessary electronics and was unaware of how to create such sounds with
digital circuits. After inspecting the
sync generator A video signal generator is a type of signal generator which outputs predetermined video and/or television Electronic oscillator, oscillation waveforms, and other signals used in the synchronization of television devices and to stimulate faults in, ...
, he discovered that it could generate different tones and used those for the game's sound effects.
To construct the prototype, Alcorn purchased a $75
Hitachi
() is a Japanese Multinational corporation, multinational Conglomerate (company), conglomerate founded in 1910 and headquartered in Chiyoda, Tokyo. The company is active in various industries, including digital systems, power and renewable ener ...
black-and-white
Black-and-white (B&W or B/W) images combine black and white to produce a range of achromatic brightnesses of grey. It is also known as greyscale in technical settings.
Media
The history of various visual media began with black and white, ...
television set from a local store, placed it into a wooden
cabinet, and soldered the wires into boards to create the necessary circuitry. The prototype impressed Bushnell and Dabney so much that they felt it could be a profitable product and decided to test its marketability.

In August 1972, Bushnell and Alcorn installed the ''Pong'' prototype at a local bar, Andy Capp's Tavern. They selected the bar because of their good working relation with the bar's owner and manager, Bill Gaddis;
Atari supplied pinball machines to Gaddis.
Bushnell and Alcorn placed the prototype on one of the tables near the other entertainment machines: a jukebox, pinball machines, and ''Computer Space''. The game was well received the first night and its popularity continued to grow over the next one and a half weeks. Bushnell then went on a business trip to Chicago to demonstrate ''Pong'' to executives at
Bally and
Midway Manufacturing;
he intended to use ''Pong'' to fulfill his contract with Bally, rather than the driving game.
A few days later, the prototype began exhibiting technical issues and Gaddis contacted Alcorn to fix it. Upon inspecting the machine, Alcorn discovered that the problem was due to the coin mechanism overflowing with quarters.

After hearing about the game's success, Bushnell decided there would be more profit for Atari to manufacture the game rather than license it, but the interest of Bally and Midway had already been piqued.
Bushnell decided to inform each of the two groups that the other was uninterested—Bushnell told the Bally executives that the Midway executives did not want it and vice versa—to preserve the relationships for future dealings. Upon hearing Bushnell's comment, the two groups declined his offer.
Bushnell had difficulty finding financial backing for ''Pong''; banks viewed it as a variant of pinball, which at the time the general public associated with the Mafia. Atari eventually obtained a
line of credit
A line of credit is a credit facility extended by a bank or other financial institution to a government, business or individual customer that enables the customer to draw on the facility when the customer needs funds. A financial institution ...
from
Wells Fargo
Wells Fargo & Company is an American multinational financial services company with a significant global presence. The company operates in 35 countries and serves over 70 million customers worldwide. It is a systemically important fi ...
that it used to expand its facilities to house an assembly line.
The company announced ''Pong'' on 29 November 1972.
Management sought assembly workers at the local unemployment office, but was unable to keep up with demand. The first arcade cabinets produced were assembled very slowly, about ten machines a day, many of which failed quality testing. Atari eventually streamlined the process and began producing the game in greater quantities.
By 1973, they began shipping ''Pong'' to other countries with the aid of foreign partners.
In Japan, ''Pong'' was officially released in November 1973 by Atari Japan, which would later be sold to
Namco
was a Japanese multinational video game and entertainment company founded in 1955. It operated video arcades and amusement parks globally, and produced video games, films, toys, and arcade cabinets. Namco was one of the most influential c ...
.
However, ''Pong'' had been beaten to the market by two Japanese ''Pong'' clones released in July 1973:
Sega
is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
's ''Pong Tron'' and
Taito
is a Japanese company that specializes in video games, Toy, toys, arcade cabinets, and game centers, based in Shinjuku, Tokyo. The company was founded by Michael Kogan in 1953 as the importing vodka, Vending machine, vending machines, and Juk ...
's ''Elepong''.
Home version

After the success of ''Pong'', Bushnell pushed his employees to create new products.
A new
electronic technology, the
large-scale integration
An integrated circuit (IC), also known as a microchip or simply chip, is a set of electronic circuits, consisting of various electronic components (such as transistors, resistors, and capacitors) and their interconnections. These components a ...
(LSI) chip, had recently become available, which Bushnell believed would "allow pioneering in new" game concepts. Atari began working on the reduction of ''Pong'' from a large arcade
printed circuit board
A printed circuit board (PCB), also called printed wiring board (PWB), is a Lamination, laminated sandwich structure of electrical conduction, conductive and Insulator (electricity), insulating layers, each with a pattern of traces, planes ...
(PCB) down to a small LSI chip for use in a home system. The initial development cost for a game on a single LSI chip was expensive, costing around , but once the chip was developed, it became significantly cheaper to
mass-produce the game as well as more difficult to
reverse-engineer.
In 1974, Atari engineer Harold Lee proposed a home version of ''Pong'' that would connect to a television: ''Home Pong''. The system began development under the codename ''Darlene'', named after an employee at Atari. Alcorn worked with Lee to develop the designs and prototype and based them on the same digital technology used in their arcade games. The two worked in shifts to save time and money; Lee worked on the design's logic during the day, while Alcorn
debugged the designs in the evenings. After the designs were approved, fellow Atari engineer Bob Brown assisted Alcorn and Lee in building a prototype. The prototype consisted of a device attached to a wooden pedestal containing over a hundred wires, which would eventually be replaced with a
single chip designed by Alcorn and Lee; the chip had yet to be tested and built before the prototype was constructed. The chip was finished in the latter half of 1974, and was, at the time, the highest-performing chip used in a
consumer product.
Bushnell and Gene Lipkin, Atari's vice-president of sales, approached toy and electronic retailers to sell ''Home Pong'', but were rejected. Retailers felt the product was too expensive and would not interest consumers.
Bushnell contacted
Sears
Sears, Roebuck and Co., commonly known as Sears ( ), is an American chain of department stores and online retailer founded in 1892 by Richard Warren Sears and Alvah Curtis Roebuck and reincorporated in 1906 by Richard Sears and Julius Rosen ...
after coming across a
Magnavox Odyssey
The Magnavox Odyssey is the first commercial home video game console. The hardware was designed by a small team led by Ralph H. Baer at Sanders Associates, while Magnavox completed development and released it in the United States in September ...
advertisement in the sporting goods section of its catalog. Atari staff (including Bushnell and Lipkin) discussed the game with a representative, Tom Quinn, who expressed enthusiasm and offered the company an exclusive deal. Believing they could find more favorable terms elsewhere, Atari's executives declined and continued to pursue toy retailers. In January 1975, Atari staff set up a ''Home Pong'' booth at the American Toy Fair (a
trade fair
A trade show, also known as trade fair, trade exhibition, or trade exposition, is an exhibition organized so that companies in a specific Industry (economics), industry can showcase and demonstrate their latest Product (business), products and se ...
) in
New York City
New York, often called New York City (NYC), is the most populous city in the United States, located at the southern tip of New York State on one of the world's largest natural harbors. The city comprises five boroughs, each coextensive w ...
, but was unsuccessful in soliciting orders due to high price of the unit.
While at the show, they met Quinn again, and, a few days later, set up a meeting with him to obtain a sales order. In order to gain approval from the Sporting Goods department, Quinn suggested Atari demonstrate the game to executives in Chicago. Alcorn and Lipkin traveled to the
Sears Tower and, despite a technical complication in connection with an antenna on top of the building which broadcast on the same channel as the game, obtained approval. Bushnell told Quinn he could produce 75,000 units in time for the
Christmas season; however, Quinn requested double the amount. Though Bushnell knew Atari lacked the capacity to manufacture 150,000 units, he agreed.
Atari acquired a new factory through funding obtained by
venture capital
Venture capital (VC) is a form of private equity financing provided by firms or funds to start-up company, startup, early-stage, and emerging companies, that have been deemed to have high growth potential or that have demonstrated high growth in ...
ist
Don Valentine. Supervised by Jimm Tubb, the factory fulfilled the Sears order.
The first units manufactured, branded with Sears' "Tele-Games" name, started to sell around the end of October
to mid November 1975
with a 1-year warranty for $98.95 and an additional $7.95 for the optional AC adapter.
Atari later released a version under its own brand in 1976.
Lawsuit from Magnavox

In April 1974, Magnavox filed suit against Atari, Allied Leisure,
Bally Midway and
Chicago Dynamics.
Magnavox argued that Atari had infringed on Sanders Associates' patents relating to the concept of electronic ping-pong based on detailed records Ralph Baer kept of the Odyssey's design process dating back to 1966. Other documents included depositions from witnesses and a signed guest book that demonstrated Bushnell had played the Odyssey's table tennis game prior to releasing ''Pong''.
In response to claims that he saw the Odyssey, Bushnell later stated that, "The fact is that I absolutely did see the Odyssey game and I didn't think it was very clever."
After considering his options, Bushnell decided to settle with Magnavox out of court in June 1976. Bushnell's lawyer felt they could win; however, he estimated legal costs of US$1.5 million, which would have exceeded Atari's funds. Magnavox offered Atari an agreement to become a licensee for US$1.5 million payable in eight installments. In addition, Magnavox obtained the right to full information on Atari products publicly announced or released over the next year.
Magnavox continued to pursue legal action against the other companies, and proceedings began shortly after Atari's settlement. The first case took place at the
district court
District courts are a category of courts which exists in several nations, some call them "small case court" usually as the lowest level of the hierarchy.
These courts generally work under a higher court which exercises control over the lower co ...
in Chicago, with Judge John Grady presiding. Magnavox won the suit against the remaining defendants.
Atari may have delayed the announcement of the
Atari 2600
The Atari 2600 is a home video game console developed and produced by Atari, Inc. Released in September 1977 as the Atari Video Computer System (Atari VCS), it popularized microprocessor-based hardware and games stored on swappable ROM cartridg ...
by a few months to avoid disclosing information about the system under the settlement agreement.
Impact and legacy
The ''Pong'' arcade games manufactured by Atari were a great success. The prototype was well received by Andy Capp's Tavern patrons; people came to the bar solely to play the game.
Following its release, ''Pong'' consistently earned four times more revenue than other coin-operated machines.
Bushnell estimated that the game earned US$35–40 per day (i.e.140–160 plays daily per console at $0.25 per play), which he described as nothing he'd ever seen before in the coin-operated entertainment industry at the time.
The game's earning power resulted in an increase in the number of orders Atari received. This provided Atari with a steady source of income; the company sold the machines at three times the
cost of production. By 1973, the company had filled 2,500 orders, and at the end of 1974, sold more than 8,000 units.
The arcade cabinets have since become collector's items, with
cocktail cabinets being the rarest.
Soon after the game's successful testing at Andy Capp's Tavern, other companies began visiting the bar to inspect it. Similar games appeared on the market three months later, produced by companies like Ramtek and
Nutting Associates.
Atari could do little against the competitors as they had not initially filed for patents on the
solid state technology used in the game. When the company did file for patents, complications delayed the process. As a result, the market consisted primarily of "''Pong'' clones"; author Steven Kent estimated that Atari had produced less than a third of the machines.
Bushnell referred to the competitors as "Jackals" because he felt they had an unfair advantage. His solution to competing against them was to produce more innovative games and concepts.
''Home Pong'' was an instant success following its limited 1975 release through Sears; around 150,000 units were sold that holiday season.
The game became Sears' most successful product at the time, which earned Atari a Sears Quality Excellence Award.
Atari's own version sold an additional 50,000 units. Similar to the arcade version, several companies released clones to capitalize on the home console's success, many of which continued to produce new consoles and video games. Magnavox re-released their Odyssey system with simplified hardware and new features and, later, released updated versions.
Coleco entered the video game market with their
Telstar console; it features three ''Pong'' variants and was also succeeded by newer models.
Nintendo released the
Color TV-Game 6 in 1977, which plays six variations of electronic tennis. The next year, it was followed by an updated version, the Color TV-Game 15, which features fifteen variations. The systems were Nintendo's entry into the home video game market and the first to produce themselves—they had previously licensed the Magnavox Odyssey.
The dedicated ''Pong'' consoles and the numerous clones have since become varying levels of rare; Atari's ''Pong'' consoles are common, while APF Electronics'
TV Fun consoles are moderately rare.
Prices among collectors, however, vary with rarity; the Sears Tele-Games versions are often cheaper than those with the Atari brand.
Several publications consider ''Pong'' the game that launched the
video game industry
The video game industry is the tertiary industry, tertiary and quaternary industry, quaternary sectors of the entertainment industry that specialize in the video game development, development, marketing, distribution (marketing), distribution, ...
as a lucrative enterprise.
Video game author David Ellis sees the game as the cornerstone of the video game industry's success, and called the arcade game "one of the most historically significant" titles.
Kent attributes the "arcade phenomenon" to ''Pong'' and Atari's games that followed it, and considers the release of the home version the successful beginning of home
video game console
A video game console is an electronic device that Input/output, outputs a video signal or image to display a video game that can typically be played with a game controller. These may be home video game console, home consoles, which are generally ...
s.
Bill Loguidice and Matt Barton of
Gamasutra referred to the game's release as the start of a new entertainment medium, and commented that its simple, intuitive gameplay made it a success.
In 1995,
Flux
Flux describes any effect that appears to pass or travel (whether it actually moves or not) through a surface or substance. Flux is a concept in applied mathematics and vector calculus which has many applications in physics. For transport phe ...
magazine ranked the game 56th on their "Top 100 Video Games." In 1996 ''
Next Generation'' named it one of the "Top 100 Games of All Time", recounting that "''Next Generation'' staff ignor
dhundreds of thousands of dollars of 32-bit software to play ''Pong'' for hours when the Genesis version was released." In 1999, ''
Next Generation'' listed ''Pong'' as number 34 on their "Top 50 Games of All Time", commenting that, "Despite, or perhaps because of, its simplicity, ''Pong'' is the ultimate two-player challenge – a test of reaction times and very simple strategy stripped down to its barest essentials." ''
Entertainment Weekly
''Entertainment Weekly'' (sometimes abbreviated as ''EW'') is an American online magazine, digital-only entertainment magazine based in New York City, published by Dotdash Meredith, that covers film, television, music, Broadway theatre, books, ...
'' named ''Pong'' one of the top ten games for the Atari 2600 in 2013.
Many of the companies that produced their own versions of ''Pong'' eventually became well known within the industry.
Nintendo
is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles.
The history of Nintendo began when craftsman Fusajiro Yamauchi ...
entered the video game market with clones of ''Home Pong''. The revenue generated from them—each system sold over a million units—helped the company survive a difficult financial time, and spurred them to pursue video games further.
After seeing the success of ''Pong'',
Konami
, commonly known as Konami, , is a Japanese multinational entertainment company and video game developer and video game publisher, publisher headquartered in Chūō, Tokyo, Chūō, Tokyo. The company also produces and distributes trading card ...
decided to break into the arcade game market and released its first title, ''Maze''. Its moderate success drove the company to develop more titles. In 2015,
The Strong National Museum of Play inducted ''Pong'' to its
World Video Game Hall of Fame.
Bushnell felt that ''Pong'' was especially significant in its role as a
social lubricant, since it was multiplayer-only and did not require each player to use more than one hand: "It was very common to have a girl with a quarter in hand pull a guy off a bar stool and say, 'I'd like to play ''Pong'' and there's nobody to play.' It was a way you could play games, you were sitting shoulder to shoulder, you could talk, you could laugh, you could challenge each other ... As you became better friends, you could put down your beer and hug. You could put your arm around the person. You could play left-handed if you so desired. In fact, there are a lot of people who have come up to me over the years and said, 'I met my wife playing ''Pong'',' and that's kind of a nice thing to have achieved."
Ports
Atari remade the game on numerous platforms. In 1977, ''Pong'' and several variants of the game were featured in ''
Video Olympics'', one of the original release titles for the
Atari 2600
The Atari 2600 is a home video game console developed and produced by Atari, Inc. Released in September 1977 as the Atari Video Computer System (Atari VCS), it popularized microprocessor-based hardware and games stored on swappable ROM cartridg ...
.
''Pong'' has also been included in several Atari compilations on many different platforms, such as ''
Arcade Classics'' on the
Sega Genesis
The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Sys ...
, Paired with ''
Asteroids
An asteroid is a minor planet—an object larger than a meteoroid that is neither a planet nor an identified comet—that orbits within the Solar System#Inner Solar System, inner Solar System or is co-orbital with Jupiter (Trojan asteroids). As ...
'' and ''
Yars' Revenge'' on the
Game Boy Advance
The (GBA) is a 32-bit handheld game console, manufactured by Nintendo, which was released in Japan on March 21, 2001, and to international markets that June. It was later released in mainland China in 2004, under the name iQue Game Boy Advanc ...
. ''Atari Classics Evolved'' on the
PlayStation Portable
The PlayStation Portable (PSP) is a handheld game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on December 12, 2004, in North America on March 24, 2005, and in PA ...
, ''
Retro Atari Classics
''Retro Atari Classics'' is a collection of Atari video games for the Nintendo DS developed by American studio Taniko and released in 2005 by Atari, Inc. (1993–present), Atari. The game features classic Atari games as well as remixed versions ...
'' on the
Nintendo DS
The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens worki ...
, and ''
Atari: 80 Classic Games in One!'' for
personal computer
A personal computer, commonly referred to as PC or computer, is a computer designed for individual use. It is typically used for tasks such as Word processor, word processing, web browser, internet browsing, email, multimedia playback, and PC ...
, and the ''
Atari 50: The Anniversary Celebration'' (2022) compilation for
Nintendo Switch
The is a video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. Released in the middle of the Eighth generation of video game consoles, eighth generation of home consoles, the Switch succeeded the ...
,
PlayStation 4
The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in ...
,
Steam
Steam is water vapor, often mixed with air or an aerosol of liquid water droplets. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization. Saturated or superheated steam is inv ...
, and
Xbox One
The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox#Consoles, Xbox series. It was first released in North America, parts of Europe, Austra ...
.
Through an agreement with Atari,
Bally Gaming and Systems developed a
slot machine version of the game.
The game was also included as a loading screen minigame on the PlayStation 2 and Xbox versions of ''
TD Overdrive: The Brotherhood of Speed''; however, the Windows version doesn't include it.
Sequels and remakes
Bushnell felt the best way to compete against imitators was to create better products, leading Atari to produce sequels in the years following the original's release: ''Pong Doubles'', ''Super Pong'', ''Quadrapong'' and ''Pinpong''.
The sequels feature similar graphics, but include new gameplay elements; for example, ''Pong Doubles'' allows four players to compete in pairs, while ''Quadrapong''—also released by
Kee Games as ''Elimination''—has them compete against each other in a four-way field. Bushnell also conceptualized a
free-to-play version of ''Pong'' to entertain children in a Doctor's office. He initially titled it ''Snoopy Pong'' and fashioned the cabinet after
Snoopy's doghouse with the character on top, but retitled it to ''
Puppy Pong'' and altered Snoopy to a generic dog to avoid legal action. Bushnell later used the game in his chain of
Chuck E. Cheese's restaurants.
In 1976, Atari released ''
Breakout'', a single-player variation of ''Pong'' where the object of the game is to remove bricks from a wall by hitting them with a ball.
Like ''Pong'', ''Breakout'' was followed by
numerous clones that copied the basic gameplay, such as ''
Arkanoid'', ''
Alleyway'', and ''
Break 'Em All''.
A
3D platform game
A platformer (also called a platform game, and sometimes a jump 'n' run game) is a subgenre of action game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels wi ...
with
puzzle
A puzzle is a game, problem, or toy that tests a person's ingenuity or knowledge. In a puzzle, the solver is expected to put pieces together ( or take them apart) in a logical way, in order to find the solution of the puzzle. There are differe ...
and
shooter elements was reportedly in development by
Atari Corporation
Atari Corporation was an American manufacturer of Home computer, home computers and Video game console, video game consoles. It was founded by Jack Tramiel on May 17, 1984, as Tramel Technology, Ltd., but then took on the Atari name less than ...
for the
Atari Jaguar in September 1995 under the title ''Pong 2000'', as part of their series of arcade game updates for the system and was set to have an original storyline for it, but it was never released.
In 1999,
Hasbro Interactive released a new title known as ''
Pong: The Next Level'' for home computers and the
PlayStation
is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
. This game was released as part of a trend within the time period of popular arcade games being remade with
3D graphics
3D computer graphics, sometimes called CGI, 3D-CGI or three-dimensional computer graphics, are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the purposes of perfor ...
and art styles. The game also featured many
power-up
In video games, a power-up is an object that adds temporary benefits or extra abilities to the player character as a Game mechanics, game mechanic. This is in contrast to an Item (game), item, which may or may not have a permanent benefit that ca ...
s.
In 2012, Atari celebrated the 40th anniversary of ''Pong'' by releasing ''Pong World'' for
iOS, which was developed by zGames. In 2020, a new game titled ''Pong Quest'' was developed by Chequered Ink and released by
Atari
Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French holding company Atari SA (formerly Infogrames) and its focus is on "video games, consumer hardware, licensing and bl ...
on Windows, PlayStation 4, Xbox One, and Nintendo Switch. A remake of ''Pong'' has been announced for release exclusively for the
Intellivision Amico.
In popular culture

The game is featured in episodes of television series including ''
That '70s Show
''That '70s Show'' is an American television teen sitcom that aired on Fox from August 23, 1998, to May 18, 2006. The series focuses on the lives of a group of six teenage friends living in the fictional town of Point Place, Wisconsin, from 197 ...
'', ''
King of the Hill
''King of the Hill'' is an American animated sitcom created by Mike Judge and Greg Daniels that initially aired on Fox Broadcasting Company, Fox from January 12, 1997, to September 13, 2009, with four more episodes airing in First-run syndicati ...
'' and ''
Saturday Night Live
''Saturday Night Live'' (''SNL'') is an American Late night television in the United States, late-night live television, live sketch comedy variety show created by Lorne Michaels and developed by Michaels and Dick Ebersol that airs on NBC. The ...
''. In 2006, an
American Express
American Express Company or Amex is an American bank holding company and multinational financial services corporation that specializes in payment card industry, payment cards. It is headquartered at 200 Vesey Street, also known as American Expr ...
commercial featured
Andy Roddick in a tennis match against the white, in-game paddle. Other video games have also referenced and parodied ''Pong''; for example
''Neuromancer'' for the
Commodore 64
The Commodore 64, also known as the C64, is an 8-bit computing, 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in ...
and ''
Banjo-Kazooie: Nuts & Bolts'' for the
Xbox 360
The Xbox 360 is a home video game console developed by Microsoft. As the successor to the Xbox (console), original Xbox, it is the second console in the Xbox#Consoles, Xbox series. It was officially unveiled on MTV on May 12, 2005, with detail ...
. The concert event
Video Games Live has performed audio from ''Pong'' as part of a special retro "Classic Arcade Medley".
Frank Black's song "Whatever Happened to Pong?" on the album ''
Teenager of the Year'' references the game's elements.
Dutch design studio Buro Vormkrijgers created a ''Pong''-themed clock as a fun project within their offices. After the studio decided to manufacture it for retail, Atari took legal action in February 2006. The two companies eventually reached an agreement in which Buro Vormkrijgers could produce a limited number under license. In 1999, French artist
Pierre Huyghe
Pierre Huyghe (born 11 September 1962) is a French contemporary artist, who works in a variety of media from films and sculptures to public interventions and living systems. He lives and works in Santiago de Chile.
Early life and education
Pier ...
created an installation titled "Atari Light", in which two people use handheld gaming devices to play ''Pong'' on an illuminated ceiling. The work was shown at the
Venice Biennale
The Venice Biennale ( ; ) is an international cultural exhibition hosted annually in Venice, Italy. There are two main components of the festival, known as the Art Biennale () and the Venice Biennale of Architecture, Architecture Biennale (), ...
in 2001, and the
Museo de Arte Contemporáneo de Castilla y León in 2007. The game was included in the
London
London is the Capital city, capital and List of urban areas in the United Kingdom, largest city of both England and the United Kingdom, with a population of in . London metropolitan area, Its wider metropolitan area is the largest in Wester ...
Barbican Art Gallery's 2002
Game On exhibition meant to showcase the various aspects of video game history, development, and culture.
Beginning in 2012,
Chuck E. Cheese's began referencing Pong as a part of the rebranding of the
Chuck E. Cheese character. According to a backstory of the character published in 2014, Chuck E. won $50 in a Pong tournament and moved to
New York City
New York, often called New York City (NYC), is the most populous city in the United States, located at the southern tip of New York State on one of the world's largest natural harbors. The city comprises five boroughs, each coextensive w ...
, where he eventually met the rest of the band members.
References
Further reading
*
*
*
*
External links
Pong-story.com comprehensive site about ''Pong'' and its origins
The Atari Museum an in-depth look at Atari and its history
''Pong'' Flyer*
*
Pong can be played for free in the browser on the
Internet Archive
The Internet Archive is an American 501(c)(3) organization, non-profit organization founded in 1996 by Brewster Kahle that runs a digital library website, archive.org. It provides free access to collections of digitized media including web ...
.
{{Authority control
1970s toys
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