Diesel (game Engine)
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Diesel (game Engine)
Grin AB was a video game developer based in Stockholm, Sweden. Founded by Bo and Ulf Andersson in 1997, Grin worked on numerous titles for the Personal computer, PC, Video game console, consoles and Video arcade, arcade. Grin filed for bankruptcy and became defunct on August 12, 2009, and its founders went on to create Overkill Software. History Grin was founded by brothers Bo and Ulf Andersson in 1997. After Grin's first release ''Ballistics (video game), Ballistics'' (PC, arcade), in 2001, Grin released the critically acclaimed ''Bandits: Phoenix Rising'' (PC) and several arcade machines, as well as military and civilian simulators. Grin went on to develop two games for Ubisoft, ''Tom Clancy's Ghost Recon Advanced Warfighter'' (PC) and ''Tom Clancy's Ghost Recon Advanced Warfighter 2'' (PC). ''Bionic Commando Rearmed'' (downloadable via Xbox Live, PlayStation Network, PC), ''Bionic Commando (2009 video game), Bionic Commando'' (Xbox 360, PlayStation 3, PC), ''Wanted: Weapons o ...
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Privately Held Company
A privately held company (or simply a private company) is a company whose Stock, shares and related rights or obligations are not offered for public subscription or publicly negotiated in their respective listed markets. Instead, the Private equity, company's stock is offered, owned, traded or exchanged privately, also known as "over-the-counter (finance), over-the-counter". Related terms are unlisted organisation, unquoted company and private equity. Private companies are often less well-known than their public company, publicly traded counterparts but still have major importance in the world's economy. For example, in 2008, the 441 list of largest private non-governmental companies by revenue, largest private companies in the United States accounted for $1.8 trillion in revenues and employed 6.2 million people, according to ''Forbes''. In general, all companies that are not owned by the government are classified as private enterprises. This definition encompasses both publ ...
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Spain
Spain, or the Kingdom of Spain, is a country in Southern Europe, Southern and Western Europe with territories in North Africa. Featuring the Punta de Tarifa, southernmost point of continental Europe, it is the largest country in Southern Europe and the fourth-most populous European Union member state. Spanning across the majority of the Iberian Peninsula, its territory also includes the Canary Islands, in the Eastern Atlantic Ocean, the Balearic Islands, in the Western Mediterranean Sea, and the Autonomous communities of Spain#Autonomous cities, autonomous cities of Ceuta and Melilla, in mainland Africa. Peninsular Spain is bordered to the north by France, Andorra, and the Bay of Biscay; to the east and south by the Mediterranean Sea and Gibraltar; and to the west by Portugal and the Atlantic Ocean. Spain's capital and List of largest cities in Spain, largest city is Madrid, and other major List of metropolitan areas in Spain, urban areas include Barcelona, Valencia, Seville, ...
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Square Enix
is a Japanese Multinational corporation, multinational holding company, video game publisher and entertainment conglomerate. It releases role-playing video game, role-playing game franchises, such as ''Final Fantasy'', ''Dragon Quest'', and ''Kingdom Hearts'', among numerous others. Outside of video game publishing and development, it is also in the business of merchandise, Arcade game, arcade facilities, and manga publication under its Gangan Comics brand. The original Square Enix Co., Ltd. was formed in April 2003 from a mergers and acquisitions, merger between Square (video game company), Square and Enix, with the latter as the surviving company. Each share of Square's common stock was stock swap, exchanged for 0.85 shares of Enix's common stock. At the time, 80% of Square Enix staff were made up of former Square employees. As part of the merger, former Square President (corporate title), president Yoichi Wada was appointed the president of the new corporation, while forme ...
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Character Design Of Final Fantasy
''Final Fantasy'' is a media franchise created by Hironobu Sakaguchi, and developed and owned by Square Enix (formerly Square). The franchise centers on a series of fantasy and science fantasy role-playing video games (RPGs). The eponymous first game in the series, published in 1987, was conceived by Sakaguchi as his last-ditch effort in the game industry; the game was a success and spawned sequels. While most entries in the series are separate from each other, they have recurring elements carrying over between entries, including plot themes and motifs, gameplay mechanics, and visual elements. The ''Final Fantasy'' series features recurring thematic elements, including magical crystals and creatures such as the Chocobo and Moogle which have appeared in multiple roles. Numerous writers have worked on the series, including Sakaguchi himself, early writer Kenji Terada, Kazushige Nojima, and Yasumi Matsuno. Some settings and specific themes have been used in multiple installm ...
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Chocobo
The is a fictional species created for the ''Final Fantasy'' franchise by Square Enix (originally Square). A galliform bird commonly having yellow feathers, they were first introduced in '' Final Fantasy II'' (1988), and have since featured in some capacity in nearly every ''Final Fantasy'' title, usually as a means of transport. Chocobos or chocobo-themed characters have played story roles in multiple titles, notably in ''Final Fantasy V'' and '' XIII''. A recurring Chocobo also acts as protagonist of the '' Chocobo'' spin-off series. The chocobo was created by designer and artist Koichi Ishii, inspired by childhood memories of raising a chick to adulthood. In '' Final Fantasy III'' it was going to be part of a trio of mascot characters alongside the Moogle, but the third planned mascot was scrapped. The chocobo has gone through multiple redesigns for each entry, with a notable contributing artist being Toshiyuki Itahana. In addition to ''Final Fantasy'', the character has m ...
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Characters Of Final Fantasy XII
''Final Fantasy XII'', a role-playing video game released by Square Enix in 2006, revolves around the attempt to liberate the kingdom of Dalmasca from the Archadian Empire. The story is told through the eyes of Vaan, an orphan who wishes to be a sky pirate, and other characters he encounters throughout his adventure. The visuals of the characters were designed by Akihiko Yoshida, while their stories were created by Daisuke Watanabe. The characters were designed to look and behave unlike any that had existed in the ''Final Fantasy'' series before them. Their stories were written to create a script where neither side was truly right or wrong, but instead had different opinions and interpretations of the events occurring in the game. There are six main playable characters in ''Final Fantasy XII''; Vaan, an energetic orphan of Rabanastre who dreams of becoming a sky pirate; Ashe, a determined princess of Dalmasca who lost her husband in the Archadian invasion; Basch, a disgraced ...
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Game Engine
A game engine is a software framework primarily designed for the development of video games which generally includes relevant libraries and support programs such as a level editor. The "engine" terminology is akin to the term " software engine" used more widely in the software industry. ''Game engine'' can also refer to the development software supporting this framework, typically a suite of tools and features for developing games. Developers can use game engines to construct games for video game consoles and other types of computers. The core functionality typically provided by a game engine may include a rendering engine ("renderer") for 2D or 3D graphics, a physics engine or collision detection (and collision response), sound, scripting, animation, artificial intelligence, networking, streaming, memory management, threading, localization support, scene graph, and video support for cinematics. Game engine implementers often economize on the process of game developme ...
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Fortress (Grin)
''Fortress'' is the code name of a cancelled action role-playing video game that was in development by Swedish game developer Grin. Director Ulf Andersson devised the concept for ''Fortress'' before preproduction began in the second half of 2008. During development, Square Enix approached the developer and proposed making the game a spin-off of ''Final Fantasy XII''. Grin reconceived the game in the recurring ''Final Fantasy'' world of Ivalice, and included elements of ''XII'', such as stylistic motifs and character designs; additional elements included chocobos and other recurring creatures from the ''Final Fantasy'' series. It was to be released for Microsoft Windows, PlayStation 3, and Xbox 360. During development, Square Enix did not pay Grin over several months and disapproved of the game's Norse mythology, Nordic art style. Grin worked to bring the game's art style closer to the ''Final Fantasy'' series, but after six months of development was told that no funding would ev ...
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