Ultimate Battle 22
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is a 1995
fighting Combat ( French for ''fight'') is a purposeful violent conflict between multiple combatants with the intent to harm the opposition. Combat may be armed (using weapons) or unarmed ( not using weapons). Combat is resorted to either as a method of ...
video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
developed by
Tose (also called Tose Software) is a Japanese video game developer based in Kyoto. It is mostly known for developing Nintendo's ''Game & Watch Gallery'' series, various ''Dragon Ball'' games, as well as contract work or assistance to other develo ...
and published by
Bandai is a Japanese multinational corporation, multinational toy manufacturer and distributor headquartered in Taitō, Taitō, Tokyo. Its international branches, Bandai Namco Toys & Collectables America and Bandai UK, are respectively headquartered ...
and
Infogrames Atari SA (formerly Infogrames Entertainment SA ()), also known as Atari Group, is a French holding company headquartered in Paris that owns mainly video gaming-related interactive entertainment properties. Atari SA's core subsidiaries include ...
for the
PlayStation is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
. Based upon
Akira Toriyama was a Japanese manga artist and character designer. He came to be regarded as one of the most influential and important authors in the history of manga, authoring highly influential and popular series, particularly Dragon Ball (manga), ''Dra ...
's ''
Dragon Ball is a Japanese media franchise created by Akira Toriyama in 1984. The Dragon Ball (manga), initial manga, written and illustrated by Toriyama, was Serial (literature), serialized in ''Weekly Shōnen Jump'' from 1984 to 1995, with the 519 indi ...
'' franchise, its gameplay is similar to the '' Super Butōden'' sub-series, consisting of one-on-one fights with a main six-button configuration, featuring special moves, as well as five playable modes. Announced early in 1995 as part of the ''Super Butōden'' sub-series before dropping the ''Butōden'' title, ''Ultimate Battle 22'' shares the same character sprites and roster with another ''Dragon Ball Z'' fighting game developed by Tose for the
Sega Saturn The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it is the successor to the succes ...
, '' Shin Butōden'', released months later in November 1995. The game garnered a mixed reception from European critics but a negative response from North American critics. Reviewers criticized it for the slow gameplay, controls, lack of story mode and visuals, but some commended its extensive roster of 27 playable characters. The title sold approximately between 260,942 and 320,000 copies during its lifetime in Japan.


Gameplay

''Dragon Ball Z: Ultimate Battle 22'' is a fighting game similar to the ''Super Butōden'' sub-series. Players fight against other characters in one-on-one matches, and the fighter who manages to deplete the opponent's health bar wins the bout and becomes the winner of the match.''Dragon Ball Z: Ultimate Battle 22'' manual (PlayStation, US) The game features five modes of play, a roster of 22 playable characters and their respective transformations with five additional characters being unlockable via cheat code. The title is notable for using actual cel drawings from the animators as character sprites and cutscenes before the fights, which were a novelty at the time of its original release in Japan but theses cutscenes were removed on the European and North American releases. ''Ultimate Battle 22'' uses a customizable six-button control scheme. Special moves are present in conventional format, with most commands consisting of button combinations. Characters can also dash back and forth by pressing L1 and R1 respectively. Players can also charge their Ki gauge by holding the X and square buttons to unleash a special attack. Unlike the ''Super Butōden'' entries and '' Buyū Retsuden'', the split-screen mechanic was omitted, and both fighters are now shown in a single screen.


Development and release

''Dragon Ball Z: Ultimate Battle 22'' was first announced early in 1995 under the working title ''Dragon Ball Z: Super Butōden PlayStation Version'' dropping the ''Butōden'' title. ''Ultimate Battle 22'' shares the same character sprites and roster with another fighting game developed by Tose for the Sega Saturn called ''Dragon Ball Z: Shin Butōden'', which was released months later in November 1995 and is regarded to be the better between the two games but never received a western release. The title was first released by Bandai in Japan on 28 July 1995 and later in Europe in select territories in July 1996. Prior to launch, an album was published exclusively in Japan by Forte Music Entertainment on 21 July 1995, featuring arranged songs scored by composer Kenji Yamamoto as well as a vocal duet of the closing theme by
Hironobu Kageyama is a Japanese musician, singer and composer. He is best known for his work on anime, video game and ''tokusatsu'' soundtracks. Kageyama first rose to prominence as a teenager in the 1970s as lead singer of the rock band Lazy. Following their br ...
and Kuko. The initial Japanese release included a paper for the special "Special Data Memory Card" gift campaign "Dragon Suzuki", which was distributed to 200 people via lottery. It was re-released by Bandai in Japan as a budget title on 6 December 1996. Bandai Europe reissued the title in Europe on 4 October 2002 with
Infogrames Atari SA (formerly Infogrames Entertainment SA ()), also known as Atari Group, is a French holding company headquartered in Paris that owns mainly video gaming-related interactive entertainment properties. Atari SA's core subsidiaries include ...
handling distribution. This was the first release of the game in most European territories. The game was also released in Australia on 14 March 2003. When the game was officially released in North America by Infogrames on 25 March 2003, no English dub track was produced and the pre-battle cutscenes were removed.


Music

is the licensed soundtrack of the video game. It was released by Forte Music Entertainment on July 21, 1995. This album features arranged versions of the game's music, composed by video game composer Kenji Yamamoto, as well as a vocal duet of the game's closing theme, ''Eien no Yakusoku'', by
Hironobu Kageyama is a Japanese musician, singer and composer. He is best known for his work on anime, video game and ''tokusatsu'' soundtracks. Kageyama first rose to prominence as a teenager in the 1970s as lead singer of the rock band Lazy. Following their br ...
and Kuko. Track listing: #永遠の約束・オーバーチュア
''Eien no Yakusoku Ōbāchua/Promise of Eternity: Overture'' #アルティメットバトル22・オープニング#1~#2
''Aruteimeito Batoru Towintetzū Ōpuningu #Wan~#Tzū/Ultimate Battle 22 Opening #1~#2'' #戦場を駆ける
''Senjô wo Kakeru/Running onto the Battlefield'' #Suite 5人の超戦士
''Suite Faivu no Chôsenshi/Suite: The 5 Super-Warriors'' #集う超戦士たち
''Tsudô Chôsenshitachi/The Super-Warriors Gather'' #限界!!超サイヤ人3
''Genkai!! Sūpā Saiyajin Surī/The Limit!! Super Saiyan 3'' #ロイヤルガード
''Roiyaru Gādo/Royal Guard'' #絶体絶命!!
''Zettai Zetsumei!!/Absolute Death!!'' #最強の挑戦者!!
''Saikyô no Chôsensha!!/The Strongest Challenger!!'' #TRUNKS #戦いは続く・・・
''Tatakai Tsuzuku.../The Fighting Continues...'' #最凶を賭けて!
''Saikyô wo Kakete!/Wagering On The Worst Luck!'' #地球の救世主!?
''Chikyū no Kyūseishu!?/Savior of Earth!?'' #Suite 名場面シナリオ
''Suite: Nabamen Shinario/Suite: Famous Scene Scenario'' #がんばれ!正義のヒーロー
''Ganbare! Seigi no Hīrō/Do Your Best! Hero of The Righteous'' #死神の降臨・・・
''Shinigami no Kôtan.../Birth of a God of Death'' #永遠の約束 デュエットバーション
''Eien no Yakusoku Duetto Bājon/Eternal Promise Duet Version''


Reception

''Dragon Ball Z: Ultimate Battle 22'' received "generally unfavorable" reviews according to
Metacritic Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
, holding a 32.03% rating on
review aggregator A review aggregator is a system that collects reviews and ratings of products and services, such as films, books, video games, music, software, hardware, or cars. This system then stores the reviews to be used for supporting a website where user ...
site
GameRankings GameRankings was a video gaming review aggregator that was founded in 1999 and owned by CBS Interactive. It indexed over 315,000 articles relating to more than 14,500 video games. GameRankings was discontinued in December 2019, with its staff bei ...
. This is due to the fact that the game launched in North America in 2003, thus appearing much duller when compared to contemporary
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 Novembe ...
releases such as ''
Tekken 4 is a 2001 fighting game developed and published by Namco for arcades. Initially released for Namco's System 246 hardware, it was then ported to the PlayStation 2 home console in 2002. As the fourth main installment in the '' Tekken'' series fol ...
''. The title was criticized for its slow gameplay, controls, lack of story mode and visuals but some commended its large roster of 27 playable characters. ''
Famitsu , formerly , is a line of Japanese Video game journalism, video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa Corporation, Kadokawa. ''Famitsu'' is published in both weekly and monthly f ...
'' reported that the title sold over 126,991 copies in its first week on the market. The game sold approximately between 260,942 and 320,000 copies during its lifetime in Japan. ''Consoles Plus'' Maxime Roure and Killer praised the animated visual presentation, audio and large character roster but both reviewers stated that this aspect was not enough to be a good game based on the ''Dragon Ball'' license, criticizing the lack of innovation. ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The magazine was fou ...
''s three reviewers heavily criticized the slow gameplay, poor visuals, unresponsive special moves and unbalanced fighting system, claiming that "someone deposited excrement in a jewelry box and made it look like a game." ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
''s Ryan Davis called it a "really, really terrible game." ''GameZone''s Michael Knutson stated in his review that "This game never should have come out in America." Knutson criticized the lack of a story mode, gameplay, unresponsive controls and overall audiovisual presentation. '' Jeuxvideo.com''s Rroyd-Y criticized the lack of story mode, presentation and slow gameplay, stating that "''Ultimate Battle 22'' is one of those promising apps that disappoint from the first moments of play." ''Joypad''s Grégoire Hellot praised the large character roster and pseudo-3D visual effects but felt mixed in regards to the sprite animations and criticized the slow gameplay and issues with collision detection. ''
Next Generation Next Generation or Next-Generation may refer to: Publications and literature * ''Next Generation'' (magazine), video game magazine that was made by the now defunct Imagine Media publishing company * Next Generation poets (2004), list of young ...
'' reviewed the original Japanese release, criticizing the lack of innovation and sub-par graphics when compared to other fighting games, stating that "About the only thing this one has going for it is the vast selection of characters." ''Player One''s Christophe Delpierre commended the graphics, animations, audio and playability, stating that "Without being extraordinary, this DBZ brings together enough qualities to satisfy fans of the series. When you are told that love makes you blind..."


Notes


References


External links


''Dragon Ball Z: Ultimate Battle 22''
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''Dragon Ball Z: Ultimate Battle 22''
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''Dragon Ball Z: Ultimate Battle 22''
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{{DEFAULTSORT:Dragon Ball Z: Ultimate Battle 22 1995 video games Bandai games Ultimate Battle 22 Infogrames games Multiplayer and single-player video games PlayStation (console) games PlayStation (console)-only games Tose (company) games Video games developed in Japan Video games scored by Kenji Yamamoto (composer, born 1958)