''Prince of Persia: The Forgotten Sands'' refers to a group of 2010
action-adventure game
An action-adventure game is a video game hybrid genre that combines core elements from both the action game and adventure game genres.
Definition
An action adventure game can be defined as a game with a mix of elements from an action ...
s developed and published by
Ubisoft
Ubisoft Entertainment SA (; ; formerly Ubi Soft Entertainment SA) is a French video game publisher headquartered in Saint-Mandé with development studios across the world. Its video game franchises include '' Anno'', '' Assassin's Creed'', ' ...
, with each version handled by different internal teams. The main version was developed for
PlayStation 3
The PlayStation 3 (PS3) is a home video game console developed and marketed by Sony Computer Entertainment (SCE). It is the successor to the PlayStation 2, and both are part of the PlayStation brand of consoles. The PS3 was first released on ...
,
Xbox 360
The Xbox 360 is a home video game console developed by Microsoft. As the successor to the Xbox (console), original Xbox, it is the second console in the Xbox#Consoles, Xbox series. It was officially unveiled on MTV on May 12, 2005, with detail ...
and
Windows
Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
; other versions were developed for
Nintendo DS
The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens worki ...
,
PlayStation Portable
The PlayStation Portable (PSP) is a handheld game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on December 12, 2004, in North America on March 24, 2005, and in PA ...
,
mobile and
web browser
A web browser, often shortened to browser, is an application for accessing websites. When a user requests a web page from a particular website, the browser retrieves its files from a web server and then displays the page on the user's scr ...
s, and a
notable version for the
Wii
The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America, and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, f ...
. It forms part of the ''
Prince of Persia
''Prince of Persia'' is a video game franchise created by Jordan Mechner. It is centered around a series of action-adventure games focused on various incarnations of the eponymous Prince, set in ancient and medieval Persia.
The first two ga ...
'' series, and is set within the continuity of ''
Prince of Persia: The Sands of Time'' (2003).
Chronologically, all versions of the game are set between ''The Sands of Time'' and ''
Warrior Within'' (2004). The stories follow an
unnamed Prince on adventures through the lands of ancient Persia, dealing with magical threats with the aid of different
djinn
Jinn or djinn (), alternatively genies, are supernatural beings in pre-Islamic Arabian religion and Islam.
Their existence is generally defined as parallel to humans, as they have free will, are accountable for their deeds, and can be either ...
. While gameplay varies across the different versions, they all revolve around platforming and puzzle solving, in addition to magical powers based around the manipulation of time or the elements.
Development of ''The Forgotten Sands'' began alongside the
2008 series reboot to correspond with the
movie adaptation of ''The Sands of Time''. After the film was delayed, the games' concept was reworked to be in the same series rather than a direct tie-in. The different versions were developed by different Ubisoft divisions worldwide, with the Nintendo-based and PSP versions having unique stories and gameplay. The development team's main goal was a return to the series' traditional roots after the reboot's period of experimentation. The game received mixed to positive reviews for most platforms, with the PSP and DS versions faring the worst, and was generally seen as inferior to previous installments in the series. After the release of ''Forgotten Sands'', the series went on hiatus until the release of ''
Prince of Persia: The Lost Crown'' in early 2024.
Gameplay
''Prince of Persia: The Forgotten Sands'' is the name of multiple
action-adventure
An action-adventure game is a video game genre, video game hybrid genre that combines core elements from both the action game and adventure game genres.
Definition
An action adventure game can be defined as a game with a mix of elements f ...
puzzle-platform
A platformer (also called a platform game, and sometimes a jump 'n' run game) is a subgenre of action game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels wi ...
video games; in each the player takes control of an
unnamed Prince navigating environments set in Ancient Persia.
All versions incorporate platforming, magical powers often based on a form of time manipulation, and limited combat sequences.
In the main versions for
PlayStation 3
The PlayStation 3 (PS3) is a home video game console developed and marketed by Sony Computer Entertainment (SCE). It is the successor to the PlayStation 2, and both are part of the PlayStation brand of consoles. The PS3 was first released on ...
(PS3),
Xbox 360
The Xbox 360 is a home video game console developed by Microsoft. As the successor to the Xbox (console), original Xbox, it is the second console in the Xbox#Consoles, Xbox series. It was officially unveiled on MTV on May 12, 2005, with detail ...
(360) and
Windows
Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
, the gameplay is equivalent to earlier entries in the ''Sands of Time'' continuity, with the Prince navigating 3D environments using a combination of standard acrobatics and magical abilities. Threats include enemies in arena-style encounters, and traps which must be navigated.
The Prince's move set outside basic movement include climbing, a wall run to traverse gaps, wall jumping, balancing on beams, swinging from horizontal and climbing vertical poles.
The game is set around a large palace complex, with a magical safe zone available at points through the story.
After a point in the game, the Prince gains access to different magical powers, the most basic of which is a limited-use "rewind" function which resets time if the player makes a mistake or the Prince takes damage.
The powers are themed around the elements; the "Water" powers allow the freezing of water flows to make walls and poles for navigation, the "Earth" power restores destroyed elements of the environment, while Wind and Fire powers are used in combat as offensive spells.
Combat has the Prince fighting groups of enemies, relying on dodging and rolling to avoid hits.
Killing enemies grants a form of
experience point
An experience point (often abbreviated as exp or XP) is a unit of measurement used in some tabletop role-playing games (RPGs) and role-playing video games to quantify a player character's life experience and progression through the game. Experien ...
s, which can be used to upgrade existing abilities and statistics such as health, and unlock new powers.
This version featured rewards unlocked with points through
UPlay
Ubisoft Connect (formerly Ubisoft Game Launcher and later Uplay) is a service for digital distribution, digital rights management, multiplayer and communication developed by Massive Entertainment to provide an experience similar to the achievem ...
; these rewards included an experience point boosts and additional costumes based on both ''Prince of Persia'' characters and
Ezio from the ''
Assassin's Creed
''Assassin's Creed'' is a historical fiction, historical action-adventure video game series and media franchise published by Ubisoft and developed mainly by its studio Ubisoft Montreal using the game engine Anvil (game engine), Anvil and its m ...
'' series.
UPlay support ended for 360 and PS3 in 2017, and for Windows in 2021, locking off UPlay content.
The other versions have their own gameplay styles and settings.
The
PlayStation Portable
The PlayStation Portable (PSP) is a handheld game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on December 12, 2004, in North America on March 24, 2005, and in PA ...
(PSP) version is played from a 3D
side-scrolling
A side-scrolling video game (alternatively side-scroller) is a video game viewed from a side-view camera angle where the screen follows the player as they move left or right. The jump from single-screen or flip-screen graphics to scrolling grap ...
perspective, with the prince navigating environments from a horizontal or vertical perspective depending on the situation. The acrobatic elements are carried over directly from other versions, albeit restricted to the game's perspective. The Prince's magical abilities here revolve around manipulating the flow of time, allowing the environment to be sped up or slowed down. Time powers, and rewinds which reverse time if the Prince dies, are limited in number and replenished along with the Prince's health by drinking from a fountain. Combat sequences are triggered in some rooms, locking the Prince in until all enemies are defeated.
On the
Nintendo DS
The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens worki ...
(DS), which is again a side-scroller using 3D graphics, the Prince is controlled exclusively through the touch screen using the DS stylus. The rewind ability returns as a single power activated through an hourglass icon, able to slow down time so the Prince an navigate fast-moving obstacles or slow down enemies. This power can also revive the player. Use of the rewind is limited by changes of "sand", with the player reverting to their last checkpoint if the Prince dies without any uses of the rewind available.
The mobile version is a side-scroller split into nine stages, with the prince having basic fighting abilities against standard enemies and boss characters, and a selection of time and elemental abilities drawn from the console game to help with navigation and combat. The web browser
A web browser, often shortened to browser, is an application for accessing websites. When a user requests a web page from a particular website, the browser retrieves its files from a web server and then displays the page on the user's scr ...
version is a side-scroller similar in design to the original ''Prince of Persia'', while incorporating the rewind and elemental powers in addition to bosses drawn from the main game.
Synopsis
Despite the stories differing between the different versions, they all focus on the adventures of the Prince, a son of the Persian king Sharaman. Chronologically, they are set in between '' Prince of Persia: The Sands of Time'' and its sequel '' Warrior Within'', and are intended to fill the seven-year gap between the two games and show how the Prince's outlook on the world changed.
In the console and Windows version, the Prince is sent by his father Sharaman to learn leadership from his brother Malik, finding the city under siege: the invaders seek Solomon's Army, a powerful supernatural force imprisoned with the palace. Malik releases Solomon's Army in the hopes of destroying the enemy army despite the Prince's warning, with the army turning on everyone. The brothers end up with half of the seal that kept the army at bay. Separated from Malik, Prince is drawn into a spiritual haven by Razia, queen of the Marid djinn: the army is led by Ratash, an Ifrit djinni who despised the alliance between humans and Djinn organized by Solomon and Razia. The two halves of the seal must be reunited for Ratash and the army to be stopped.
Despite attempting to reunite with Malik, they are continually separated by circumstance, and Malik begins falling under the army's influence as he absorbs the power of defeated enemies through his half of the seal; the Prince is shielded from the sands' corruption by Razia's powers. When they meet Ratash, Malik seemingly kills Ratash only to be possessed by him, which destroys his half of the seal. Despite the Prince's wish to save Malik, Razia tells him that Malik can only be freed by killing him and Ratash. Razia is forced to transfer herself into a magical sword which can kill Ratash, as destroying one djinni requires another's power. The Prince succeeds in killing Ratash, fatally wounding his brother who dies in his arms. The Prince leaves Razia in the city and goes to tell Sharaman of Malik's death.
The Wii version has the Prince and a djinni called Zahra explore a ruined kingdom while fighting a sentient plant which overtook it. In the PSP version, the Prince goes in search of the fire spirit Ahihud, who is killing royal princes to prevent a prophecy of his death. Allied with Helem, a spirit of time, he frees her sisters whom Ahihud' had been using as a power source. With the spirits' help, he fulfils the prophecy and kills Ahihud, bidding farewell to the spirits. In the DS version, the Prince is kidnapped by a cult whose master wants to use his blood and Razia's magic to become all powerful. An amnesiac Prince reunites with Razia to reclaim his memories and her power. They defeat the Master after he attacks the Prince's home of Babylon, but it costs Razia's life.
Development
''The Forgotten Sands'' began production at series developer and publisher Ubisoft
Ubisoft Entertainment SA (; ; formerly Ubi Soft Entertainment SA) is a French video game publisher headquartered in Saint-Mandé with development studios across the world. Its video game franchises include '' Anno'', '' Assassin's Creed'', ' ...
prior to 2008, while production was ongoing on a series reboot. It began life as a video game tie-in with the movie adaptation of ''The Sands of Time''. After the film was delayed past its originally 2008 release, the team wanted more time to make a better game, but Ubisoft's publishing side wanted the game as soon as possible. With this in mind, the concept was reworked as a return to the ''Sands of Time'' continuity, serving as both a reboot of the series and a return to a well-liked part of the series. This approach allowed it to act as a counterpart to the 2008 reboot. Both Level Design Director Michael McIntyre and Animation Director Jan-Erik Sjovall described the project as something aimed at older ''Prince of Persia'' fans. ''The Forgotten Sands'' was also intended to win back players which had been "lost" to the ''God of War
A war god in mythology associated with war, combat, or bloodshed. They occur commonly in polytheism, polytheistic religions.
Unlike most gods and goddesses in polytheistic religions, monotheistic deities have traditionally been portrayed in their ...
'' series, with the design focus being on its narrative and artistic design.
The game was principally developed for PS3, 360, Windows, Wii
The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America, and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, f ...
, DS and PSP. Rather than a single version across all platforms, many of the versions were made to play to each platform's strengths and weaknesses. Further versions were developed for mobile and web browser. Each version of ''The Forgotten Sands'' was developed by different Ubisoft studios. The game is set in the seven year gap between ''The Sands of Time'' and ''Warrior Within'', showing some of the hardships endured by the Prince which caused his personality shift in the latter game. A recurring narrative theme across versions was the growth of the Prince into someone who would take responsibility as a leader. Due to sharing a similar chronological setting, all versions of the game used the same title.
The choice was made early in development to set ''The Forgotten Sands'' within the ''Sands of Time'' continuity, with its version of the lead character. Yuri Lowenthal
Yuri Lowenthal (born March 5, 1971) is an American voice actor known for his work in cartoons, anime, and video games. Some of his prominent voice roles in video games include Peter Parker / Spider-Man in various video games associated with t ...
returned as the voice of the Prince across all versions with voice acting. Lowenthal found returning to the role "exhilarating and terrifying" due both to his liking for the role and fan expectations for the character. His portrayal was influenced by the Prince's story portrayal as transition from his incarnations in ''Sands of Time'' and ''Warrior Within''. The lead composer for the music was Steve Jablonsky
Steve Jablonsky (born October 9, 1970) is an American composer for film, television, and video games, best known for his musical scores in the ''Transformers'' film series, ''Desperate Housewives'', and '' The Sims 3''. Some of his frequent col ...
, known as a composer for the ''Gears of War
''Gears of War'' (also referred to as ''Gears'') is a media franchise centered on a series of video games created by Epic Games, developed and managed by The Coalition (company), The Coalition, and owned and published by Xbox Game Studios. The ...
'' series. Another contributor to the score was Penka Kouneva
Penka Kouneva () (/ˈpɛŋkɑː kuːˈnɛvɑː/; born February 25, 1967, in Sofia, Sofia, Bulgaria) is a Bulgarian-American composer, Orchestration, orchestrator and Record producer, soundtrack producer. In 1999, she began working in film and tele ...
. The music was written as "orchestral with Persian elements". Kouneva created two hours of in-game music, considering it one of her best projects. The Wii, PSP and DS soundtracks were composed by Tom Salta
Tom Salta, also known as Atlas Plug (stylized ATlA5 PlUG), is an American recording artist and soundtrack composer. He has composed soundtracks for many videos games titles, including ''Deathloop'', ''Halo: Spartan Strike'', ''Halo: Spartan Assaul ...
. Salta was asked to send in a music demo as he had not worked on the series before. His approach to the music was to avoid "the typical "Hollywood" orchestral/ethnic blend", instead using an "eclectic" style focusing on immersion and ambience. The home console and Wii versions both received digital soundtrack albums on May 18.
The game was first hinted when a trademark was registered for the title by series creator and IP owner Jordan Mechner
Jordan Mechner (born June 4, 1964) is an American video game designer, author, screenwriter, filmmaker, and former video game programmer. A major figure in the development of cinematic video games and a pioneer in video game animation, he began ...
. ''The Forgotten Sands'' was announced by Ubisoft in November 2009. The mobile and web browser versions were released on May 11. The console and portable versions were released on May 18 in North America, May 20 in Australia and mainland Europe, and May 21 in the United Kingdom. A PS3 and 360 limited collector's edition was produced, featuring a disc of extras and a free copy of '' Prince of Persia Classic''. The 360 version was made backward compatible with the Xbox One in June 2019. The Windows version was delayed into the following month so it could be optimised for performance on a wide range of machines. It was eventually released on June 3 in Australia, June 4 in Europe, and June 8 in North America. The Windows collector's edition included in-game items, a soundtrack disc and a free download copy of ''The Sands of Time''. Pre-orders of either Windows edition also included with a free download copy of ''Warrior Within''. The Windows version was also a launch title for the OnLive
OnLive was a provider of cloud computing, cloud X86 virtualization, virtualization technologies based in Mountain View, California. OnLive's flagship product was its cloud gaming service, which allowed subscribers to rent or demo video games, com ...
service on June 17. Ubisoft published the PS3, 360 and PSP version in Japan on June 26.
Versions
The PS3, 360 and Windows versions were co-developed by Ubisoft Montreal
Ubisoft Divertissements Inc., doing business as Ubisoft Montreal, is a Canadian video game developer and a studio of Ubisoft based in Montreal.
The studio was founded in April 1997 as part of Ubisoft's growth into worldwide markets, with subs ...
and Ubisoft Singapore
Ubisoft Singapore Pte. Ltd. is a Singaporean video game developer and studio of Ubisoft based at Fusionopolis in One-north, Singapore. The studio was founded in 2008 and has contributed to the majority of ''Assassin's Creed'' games. It also led ...
. These three versions shared the same story and gameplay. The development team included between fifty and sixty people. When developing this version, the team approached it as if they were making the original ''Sands of Time'' for modern hardware, refining the established gameplay while introducing new elements through the powers of the djinn. Due to the relatively small size of the production team, there was no AI-controlled companion created for the Prince as it would have been too much work. The art design was described as "''Arabian Nights''-inspired realism". The Prince's art design was based on his appearance in ''Warrior Within'' as the "better-looking" version of the character. According to lead programmer Alain Dessureaux, the team implemented "interesting" graphical effects which could function without slowing the frame rate. The CGI opening was produced by Digic Pictures
DIGIC Pictures is a Hungarian 3D animation
Computer animation is the process used for digitally generating moving images. The more general term computer-generated imagery (CGI) encompasses both still images and moving images, while compute ...
.
The game used Anvil
An anvil is a metalworking tool consisting of a large block of metal (usually Forging, forged or Steel casting, cast steel), with a flattened top surface, upon which another object is struck (or "worked").
Anvils are massive because the hi ...
, an in-house game engine
A game engine is a software framework primarily designed for the development of video games which generally includes relevant libraries and support programs such as a level editor. The "engine" terminology is akin to the term " software engine" u ...
used for both the 2008 reboot and the ''Assassin's Creed
''Assassin's Creed'' is a historical fiction, historical action-adventure video game series and media franchise published by Ubisoft and developed mainly by its studio Ubisoft Montreal using the game engine Anvil (game engine), Anvil and its m ...
'' series. The engine was optimised to support crowds of up to fifty enemies at once in combat, with processor usage scaling between two and six cores to allow for less powerful gaming set-ups to run it. The console and Windows versions used Havok for the physics engine, allowing for a large number of breakable environmental objects. Advanced ragdoll physics were implemented to allow for the use of melee pushes during combat. The Windows version also included AMD Eyefinity
AMD Eyefinity is a brand name for AMD video card products that support multi-monitor setups by integrating multiple (up to six) display controllers on one GPU. AMD Eyefinity was introduced with the Radeon HD 5000 series "Evergreen" in September ...
allowing for multi-screen display.
The script was written by Ceri Young. Young referenced the original ''Sands of Time'' trilogy when writing the Prince as a transitional character, not as arrogant as his original appearance and wary of magic but still shy of responsibility. The story drew inspiration from ''One Thousand and One Nights
''One Thousand and One Nights'' (, ), is a collection of Middle Eastern folktales compiled in the Arabic language during the Islamic Golden Age. It is often known in English as ''The Arabian Nights'', from the first English-language edition ( ...
'', ''Tales of the Alhambra
''Tales of the Alhambra: A Series of Tales and Sketches of the Moors and Spaniards'' is an 1832 collection of essays, verbal sketches and stories by American author Washington Irving (1783–1859) inspired by, and partly written during, his 1 ...
'', and elements of Persian mythology. Razia's name was a reference to Razia al-Din, a 13th Century ruler of the Delhi Sultanate
The Delhi Sultanate or the Sultanate of Delhi was a Medieval India, late medieval empire primarily based in Delhi that stretched over large parts of the Indian subcontinent for more than three centuries. . Malik's name was chosen as it was a common name meaning "king". Compared to the 2008 reboot, which was criticised for being too easy, the team focused on making ''The Forgotten Sands'' challenging without being too difficult. The controls were also made less automatic. The combat system was designed around a philosophy of high movement and acrobatic elements, with a lack of defensive elements. It also focused on crowd control of enemies over one-on-one fights, inspired by the Prince's portrayal as skilled with the sword. Emulating the earlier variety of the ''Sands of Time'' trilogy, enemy types were given specific attacks and weaknesses for players to memorise.
The other versions of ''The Forgotten Sands'' each had their own gameplay and narrative. The Wii and PSP versions were developed by Ubisoft Quebec
Ubisoft Quebec () is a Canadian video game developer and a studio of Ubisoft based in Quebec City. The studio was established in June 2005 and is best known for its work in the ''Assassin's Creed'' franchise.
History
French video game publi ...
. Production on the Wii version lasted between two and three years, with a team of both series veterans and newcomers. The storyline was written by Ben McCaw and Marianne Krawczyk. Alongside recreating the established gameplay of the series, the team also added multiple options for traversing environments using the design mantra "create your own path". The PSP team was made up of veteran Ubisoft developers who had worked on projects across multiple genres. According to producer Joel Vignola, the game was designed to appeal to both "hardcore" and "casual" gamers, alongside being a portable version of established ''Prince of Persia'' gameplay designed specifically for the platform. Due to the Prince's solitary adventure, multiplayer was not included in this version. A focus was placed in keeping a high and stable frame rate. The script was again written by McCaw and Krawczyk.
The DS version was developed by Ubisoft Casablanca. Production on the DS version lasted approximately one year. Ubisoft Casablanca had previously worked on ''The Two Thrones'', and multiple portable games including the ''Rabbids
''Rabbids'', also known as ''Raving Rabbids'' (), is a multimedia franchise developed and published by Ubisoft. It originated as a spin-off video game from the '' Rayman'' video game series, 2006's '' Rayman Raving Rabbids''. ''Rabbids'' is cente ...
'' series. The team included both new staff and returning staff from '' Prince of Persia: The Fallen King''. McCaw acted as narrative director. The mobile version, which adapted the main console version into a mobile scenario with dedicated gameplay, was developed and published by Gameloft
Gameloft SE is a French video game company based in Paris, founded in December 1999 by Ubisoft co-founder Michel Guillemot. The company operates 18 development studios worldwide, and publishes games for mobile devices, video game consoles, and ...
, which had developed multiple mobile versions of the ''Prince of Persia'' series. The browser version, created to help promote the main console version and again inspired by the main console version, was co-developed by Ubisoft Montreal and indie browser developer Explosive Barrel.
Reception
The game was met with generally positive reviews upon release. GameRankings
GameRankings was a video gaming review aggregator that was founded in 1999 and owned by CBS Interactive. It indexed over 315,000 articles relating to more than 14,500 video games. GameRankings was discontinued in December 2019, with its staff bei ...
and Metacritic
Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
gave it a score of 57.33% and 57 out of 100 for the DS version;[ 74.82% and 75 out of 100 for the PlayStation 3 version;][ 61.75% and 65 out of 100 for the PSP version;][ 75.52% and 74 out of 100 for the Xbox 360 version;][ 76.53% and 77 out of 100 for the Wii version;] and 78.22% and 75 out of 100 for the PC version.[
]
References
Notes
External links
* (archived)
*
{{DEFAULTSORT:Prince Of Persia: The Forgotten Sands
2010 video games
3D platformers
Action-adventure games
Gameloft games
Hack and slash games
Nintendo DS games
PlayStation 3 games
PlayStation Portable games
Prince of Persia games
Single-player video games
Ubisoft games
Video game interquels
Video games about cults
Video games developed in Canada
Video games scored by Penka Kouneva
Video games scored by Steve Jablonsky
Video games scored by Tom Salta
Video games set in India
Video games set in Iran
Video games with time manipulation
Windows games
Xbox 360 games