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''Empire of the Petal Throne'' is a fantasy
role-playing game A role-playing game (sometimes spelled roleplaying game, or abbreviated as RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out ...
designed by M. A. R. Barker, based on his
Tékumel ''Tékumel'' is a fantasy world created by American linguist and writer M. A. R. Barker over the course of several decades from around 1940. In this imaginary world, huge, tradition-bound empires with medieval levels of technology vie for control ...
fictional universe. It was self-published in 1974, then published by
TSR, Inc. TSR, Inc. was an American game publishing company, best known as the original publisher of '' Dungeons & Dragons'' (''D&D''). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had bee ...
in 1975. It was one of the first
tabletop role-playing game A tabletop role-playing game (TTRPG or TRPG), also known as a pen-and-paper role-playing game, is a kind of role-playing game (RPG) in which the participants describe their characters' actions through speech and sometimes movements. Participants d ...
s, along with ''
Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (TTRPG) originally created and designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical ...
'', and was the first published RPG game setting. Over the subsequent thirty years, several new games were published based on the Tékumel setting; however, to date, none have met with commercial success. While published as
fantasy Fantasy is a genre of speculative fiction that involves supernatural or Magic (supernatural), magical elements, often including Fictional universe, imaginary places and Legendary creature, creatures. The genre's roots lie in oral traditions, ...
, the game is sometimes classified as
science fantasy file:Warhammer40kcosplay.jpg, Cosplay of a character from the ''Warhammer 40,000'' tabletop game; one critic has characterized the game's setting as "action-oriented science-fantasy." Science fantasy is a hybrid genre within speculative fiction ...
or, debatably, as
science fiction Science fiction (often shortened to sci-fi or abbreviated SF) is a genre of speculative fiction that deals with imaginative and futuristic concepts. These concepts may include information technology and robotics, biological manipulations, space ...
.


History


Origin

M. A. R. Barker, a professor at the
University of Minnesota The University of Minnesota Twin Cities (historically known as University of Minnesota) is a public university, public Land-grant university, land-grant research university in the Minneapolis–Saint Paul, Twin Cities of Minneapolis and Saint ...
and a scholar focusing on ancient languages, had been crafting his fantasy world that known as
Tékumel ''Tékumel'' is a fantasy world created by American linguist and writer M. A. R. Barker over the course of several decades from around 1940. In this imaginary world, huge, tradition-bound empires with medieval levels of technology vie for control ...
for decades, writing out its history, culture and languages on thousands of pages. He assisted the wargaming club at the university as an adviser, where a club-mate and role-playing game player Michael Mornard introduced him to the ''Dungeons & Dragons'' role-playing game. Barker first self-published 50 copies of his own role-playing game, ''Empire of the Petal Throne'' in 1974, the same year that ''
Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (TTRPG) originally created and designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical ...
'' was published. This version is now referred to as "Manuscript edition". "Empire of the Petal Throne" is a synonym for the Tsolyáni Empire in game. Barker also wrote the combat-focused ''
War of Wizards ''War of Wizards'' is a board game published by TSR in 1975. It was TSR's first publication for M. A. R. Barker's world of Tékumel. Development David M. Ewalt, in his book ''Of Dice and Men'', described how University of Minnesota professor ...
'' board game, another game based in Tékumel, which TSR published in 1975.


1975 TSR edition

''Empire of the Petal Throne'' influenced
Dave Arneson David Lance Arneson (; October 1, 1947 – April 7, 2009) was an American game designer best known for co-developing the first published role-playing game (RPG), ''Dungeons & Dragons'', with Gary Gygax, in the early 1970s. Arneson's fundamental ...
and
Gary Gygax Ernest Gary Gygax ( ; July 27, 1938 – March 4, 2008) was an American game designer and author best known for co-creating the pioneering tabletop role-playing game ''Dungeons & Dragons'' (''D&D'') with Dave Arneson. In the 1960s, Gygax creat ...
, who were impressed with the game. Barker made his commercial game-design debut at
TSR, Inc. TSR, Inc. was an American game publishing company, best known as the original publisher of '' Dungeons & Dragons'' (''D&D''). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had bee ...
, the publishers of ''Dungeons & Dragons'', with ''Empire of the Petal Throne'' boxed set in 1975. TSR published Barker's game and setting as a standalone game, rather than as a "supplement" to the original ''D&D'' rules. The game brought a level of detail and quality to the concept of a
campaign setting A campaign setting is a setting for a tabletop role-playing game or wargame campaign. Most campaign settings are fictional worlds; however, some are historical or contemporary real-world locations. A '' campaign'' is a series of individual adve ...
which had previously been unknown in the nascent RPG industry's publications. The game was the subject of articles in early issues of ''
Dragon A dragon is a Magic (supernatural), magical legendary creature that appears in the folklore of multiple cultures worldwide. Beliefs about dragons vary considerably through regions, but European dragon, dragons in Western cultures since the Hi ...
'' magazine, but factors such as inconsistent support from TSR led to its decline in popularity. TSR was locked into a deal that made the financial end of the game unpalatable to them. They had agreed to pay a "finder's fee" on sales in addition to royalties as well as to certain expensive overrides. As a result, the product was more expensive and thus less profitable.


Nightmare Maze of Jigrésh

In 1981,
Judges Guild Judges Guild is a game publisher that has been active since 1976. The company created and sold many role-playing game supplements, periodicals and related materials. During the late 1970s and early 1980s the company was one of the leading publish ...
acquired the license to publish an ''EPT'' adventure, ''The Nightmare Maze of Jigrésh'', a 16-page booklet written by Michael E. Mayeau, with illustrations by Ken Simpson. In Issue 42 of ''
The Space Gamer ''The Space Gamer'' was a magazine dedicated to the subject of science fiction and fantasy board games and tabletop role-playing games. It quickly grew in importance and was an important and influential magazine in its subject matter from the la ...
'', William A. Barton gave a favorable review, saying, "if you have character of at least level 5 in your ''EPT'' campaign, and the players aren't the sort who lose interest quickly, ''The Nightmare Maze of Jigresh'' may prove to be an interesting change of pace for your Tekumelian excursions."


Later editions

''Empire of the Petal Throne'' was reprinted later as a single book by
Different Worlds Publications Different Worlds Publications is an American game company that produces role-playing games and game supplements. History Tadashi Ehara used ''Different Worlds'' as the basis of a new company, Different Worlds Publications, although he only put out ...
in 1987. Theatre of the Mind Enterprises began publishing supplements in 1992, including '' Adventures on Tekumel Part 1''. '' Adventures on Tekumel, Part 2, Vol 1'', '' Adventures on Tekumel, Part 2, Vol 2'', and '' The Tékumel Bestiary'', and then published the game system as ''Gardásiyal: Deeds of Glory'' in 1994. In 2005, the
Canadian Canadians () are people identified with the country of Canada. This connection may be residential, legal, historical or cultural. For most Canadians, many (or all) of these connections exist and are collectively the source of their being ''C ...
publisher
Guardians of Order Guardians of Order was a Canadian company founded in 1996 by Mark C. MacKinnon in Guelph, Ontario. The company's business output consisted of role-playing games (RPGs). Their first game is the anime inspired '' Big Eyes, Small Mouth''. In 2006 Gu ...
produced '' Tékumel: Empire of the Petal Throne''. The game uses a variation of the
Tri-Stat dX Guardians of Order was a Canadian company founded in 1996 by Mark C. MacKinnon in Guelph, Ontario. The company's business output consisted of role-playing games (RPGs). Their first game is the anime inspired ''Big Eyes, Small Mouth''. In 2006 Gua ...
system. In 2015, James Maliszewski launched the fanzine ''The Excellent Travelling Volume'' for ''Empire of the Petal Throne''.


Genre

''Empire of the Petal Thrones setting, Tékumel, used a mixture of fantasy, science fantasy and science fiction backgrounds.


Game design

''Empire of the Petal Throne'' introduced the concept of
critical hit In many role-playing games and video games, a critical hit (or crit) is a chance that a successful attack will deal more damage than a normal blow. The concept of critical hits originates from wargames and role-playing games, as a way to simulat ...
s with a 20-sided die. Using these rules a player who rolls a 20 on a 20-sided die does double the normal damage, and a 20 followed by a 19 or 20 counts as a killing blow. According to M. A. R. Barker, "this simulates the 'lucky hit' on a vital organ".


Reception

Rick Mataka reviewed ''Empire of the Petal Throne'' in ''
The Space Gamer ''The Space Gamer'' was a magazine dedicated to the subject of science fiction and fantasy board games and tabletop role-playing games. It quickly grew in importance and was an important and influential magazine in its subject matter from the la ...
'' No. 4 (1976). Mataka commented that "So, if you have enjoyed ''Dungeons and Dragons'' in the past, then this is the game of the future. ''Empire of the Petal Throne'' is the 'now' game for all fantasy gamers." In the 1980 book ''
The Complete Book of Wargames ''The Complete Book of Wargames'' by Jon Freeman and the editors of Consumer Guide was published in 1980 by Simon & Schuster under the Fireside imprint. Contents This book comes in both a 285-page hardcover edition and a paperback version. In ...
'', game designer
Jon Freeman Jon Freeman may refer to: *Jon Freeman (game designer) Jon Freeman is a game designer and co-founder of software developer Automated Simulations, which was later renamed to Epyx and became a major company during the 8-bit era of home computing. He ...
found that " is game is incredibly detailed, well thought out, and self-consistent. Although it uses the same basic framework as ''
Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (TTRPG) originally created and designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical ...
'', the framework is better presented and put together." Noting that the game was a creation of M. A. R. Barker, Freeman believed "That is both a strength and a weakness: an adventurer can experience something more novel and bizarre than is usually the case in the somewhat predictable fantasy version of the Middle Ages, but there is probably no one other than Barker who can adequately run a campaign." Freeman concluded by giving the game an Overall Evaluation of "fair game but overpriced." In his 1990 book ''
The Complete Guide to Role-Playing Games ''The Complete Guide to Role-Playing Games'' is a book written by Rick Swan and published by St. Martin's Press in 1990 that explains role-playing games and provides reviews of those that were on the market at the time. Contents ''The Complete G ...
'', game critic
Rick Swan Rick Swan is a game designer and author who worked for TSR. His work for TSR, mostly for ''Advanced Dungeons & Dragons'', appeared from 1989 to 1995. Swan also wrote '' The Complete Guide to Role-Playing Games'' (1990), published by St. Martin' ...
thought this game "has less value as a game than as a sourcebook ... As a generic fantasy setting, ''Empire'' is without peer, a richly developed, exhaustively detailed treatment of a truly alien setting." He also warned "''Empire of the Petal Throne'' is not for beginners, and even experienced referees may have trouble negotiating Professor Barker's dense, scholarly text." Swan concluded by giving this game a rating of 3 out of 4, saying, "The role-playing rules don't amount to much, but the sourcebook material ranks among the hobby's best." James Davis Nicoll in 2020 for '' Black Gate'' said "one of or possibly the first complex, non-faux Medieval European settings for an RPG. Professor Muhammad Abd-al-Rahman Barker's world of Tekumel predated roleplaying games by decades. The synergy between a complete game world and early RPGs was obvious; as a result TSR was one of many, many companies to try their hand at publishing it. While it had (and has) its avid fanbase, the game never caught on in a big way." In his 2023 book ''Monsters, Aliens, and Holes in the Ground'', RPG historian Stu Horvath explicitly excluded this game from his timeline of RPG history due to the 2022 revelation regarding Barker's past, stating "I'm not interested in having the work of a neo-Nazi propagandist on my shelves, and I am certainly not going to give space to one in my book."


Other reviews and commentary

*''
Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') is a British-based video game magazine, published in its original form between 1981 and 2004. Its offshoot web ...
'' #78 *'' Breakout'' #21


References

{{reflist Fantasy role-playing games Role-playing games introduced in 1974 Science fantasy role-playing games Tékumel TSR, Inc. games Works by M. A. R. Barker