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Breakout (magazine)
''Breakout'' was a gaming magazine first published in 1981, published by Conflict Simulations of Australia. The final edition (Volume 12 No 2, not numbered, but effectively No 45) was published in the second quarter of 1992. Contents ''Breakout'' was a magazine focusing on the wargaming hobby. Reception Steve Jackson reviewed the first issue of ''Breakout'' in ''The Space Gamer ''The Space Gamer'' was a magazine dedicated to the subject of science fiction and fantasy board games and tabletop role-playing games. It quickly grew in importance and was an important and influential magazine in its subject matter from the la ...'' No. 41. Jackson commented that "On the whole, it's a credible effort. The mix of materials is good for the hobby at large, and the general quality is high. The reviews are perceptive. Some of the articles are overwritten - a little more editing was called for - and the pages are gray. No illustrations - just ads, one map, and lots of small type." Refe ...
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Conflict Simulations Of Australia
Conflict may refer to: Social sciences * Conflict (process), the general pattern of groups dealing with disparate ideas * Conflict continuum from cooperation (low intensity), to contest, to higher intensity (violence and war) * Conflict of interest, involvement in multiple interests which could possibly corrupt the motivation or decision-making * Cultural conflict, a type of conflict that occurs when different cultural values and beliefs clash * Ethnic conflict, a conflict between two or more contending ethnic groups * Group conflict, conflict between groups * Intragroup conflict, conflict within groups * Organizational conflict, discord caused by opposition of needs, values, and interests between people working together * Role conflict, incompatible demands placed upon a person such that compliance with both would be difficult * Social conflict, the struggle for agency or power in something * Work–family conflict, incompatible demands between the work and family roles of ...
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Steve Jackson (American Game Designer)
Steve Jackson (born 1953) is an American game designer whose creations include the role-playing game ''GURPS'' and the card game '' Munchkin''. Education Steve Jackson was born in 1953. Jackson is a 1974 graduate of Rice University, where he was a resident of Sid Richardson College. Jackson briefly attended the University of Texas School of Law, but left to start a game design career. Career 1970s: Metagaming Concepts While working at Metagaming Concepts, Jackson developed '' Monsters! Monsters!'' (''ca.'' 1976) based on a design by Ken St. Andre connected to his '' Tunnels & Trolls'' role-playing game, and '' Godsfire'' (1976), a space conquest game by Lynn Willis. Jackson got his first design for the company published as ''Ogre'' (1977), followed by '' G.E.V.'' (1978), which were both set in a futuristic universe that Jackson created. Jackson became interested in ''Dungeons & Dragons'', but did not like the various-sized dice or the combat rules, and bemoaned the lack ...
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The Space Gamer
''The Space Gamer'' was a magazine dedicated to the subject of science fiction and fantasy board games and tabletop role-playing games. It quickly grew in importance and was an important and influential magazine in its subject matter from the late 1970s through the mid-1980s. The magazine is no longer published, but the rights holders maintain a web presence using its final title ''Space Gamer/Fantasy Gamer''. History ''The Space Gamer'' (''TSG'') started out as a digest quarterly publication of the brand new Metagaming Concepts company in March 1975. Howard M. Thompson, the owner of Metagaming and the first editor of the magazine, stated "The magazine had been planned for after our third or fourth game but circumstances demand we do it now" (after their first game, '' Stellar Conquest''). Initial issues were in a plain-paper digest format. By issue 17, it had grown to a full size bimonthly magazine, printed on slick paper. When Steve Jackson departed Metagaming to found h ...
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Steve Jackson Games
Steve Jackson Games (SJGames) is a game company, founded in 1980 by Steve Jackson, that creates and publishes role-playing, board, and card games, and (until 2019) the gaming magazine ''Pyramid''. History Founded in 1980, six years after the creation of ''Dungeons & Dragons'', SJ Games created several role-playing and strategy games with science fiction themes. SJ Games' early titles were microgames initially sold in 4×7 inch Ziploc bags, and later in the similarly sized Pocket Box. Games such as ''Ogre'', '' Car Wars'', '' Illuminati'', and ''G.E.V.'' (an ''Ogre'' spin-off) were popular during SJ Games' early years. Game designers such as Loren Wiseman and Jonathan Leistiko have worked for Steve Jackson Games. Today SJ Games publishes a variety of games, such as card games, board games, strategy games, and in different genres, such as fantasy, science fiction, and gothic horror. It also published the book ''Principia Discordia'', the sacred text of the Discordian ...
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Defunct Magazines Published In Australia
Defunct may refer to: * ''Defunct'' (video game), 2014 * Zombie process or defunct process, in Unix-like operating systems See also * * :Former entities * End-of-life product * Obsolescence Obsolescence is the process of becoming antiquated, out of date, old-fashioned, no longer in general use, or no longer useful, or the condition of being in such a state. When used in a biological sense, it means imperfect or rudimentary when comp ...
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