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Cyberspace is an interconnected
digital Digital usually refers to something using discrete digits, often binary digits. Businesses *Digital bank, a form of financial institution *Digital Equipment Corporation (DEC) or Digital, a computer company *Digital Research (DR or DRI), a software ...
environment. It is a type of
virtual world A virtual world (also called a virtual space or spaces) is a Computer simulation, computer-simulated environment which may be populated by many simultaneous users who can create a personal Avatar (computing), avatar and independently explore th ...
popularized with the rise of the
Internet The Internet (or internet) is the Global network, global system of interconnected computer networks that uses the Internet protocol suite (TCP/IP) to communicate between networks and devices. It is a internetworking, network of networks ...
. The term entered popular culture from science fiction and the arts but is now used by technology strategists, security professionals, governments, military and industry leaders and entrepreneurs to describe the domain of the global technology environment, commonly defined as standing for the global network of interdependent
information technology Information technology (IT) is a set of related fields within information and communications technology (ICT), that encompass computer systems, software, programming languages, data processing, data and information processing, and storage. Inf ...
infrastructures,
telecommunications network A telecommunications network is a group of Node (networking), nodes interconnected by telecommunications links that are used to exchange messages between the nodes. The links may use a variety of technologies based on the methodologies of circuit ...
s and
computer A computer is a machine that can be Computer programming, programmed to automatically Execution (computing), carry out sequences of arithmetic or logical operations (''computation''). Modern digital electronic computers can perform generic set ...
processing systems. Others consider cyberspace to be just a notional environment in which communication over
computer network A computer network is a collection of communicating computers and other devices, such as printers and smart phones. In order to communicate, the computers and devices must be connected by wired media like copper cables, optical fibers, or b ...
s occurs. The word became popular in the 1990s when the use of the Internet, networking, and digital communication were all growing dramatically; the term ''cyberspace'' was able to represent the many new ideas and phenomena that were emerging. As a social experience, individuals can interact, exchange ideas, share information, provide social support, conduct business, direct actions, create artistic media, play games, engage in political discussion, and so on, using this global network. Cyberspace users are sometimes referred to as ''cybernauts''. The term ''cyberspace'' has become a conventional means to describe anything associated with general
computing Computing is any goal-oriented activity requiring, benefiting from, or creating computer, computing machinery. It includes the study and experimentation of algorithmic processes, and the development of both computer hardware, hardware and softw ...
, the
Internet The Internet (or internet) is the Global network, global system of interconnected computer networks that uses the Internet protocol suite (TCP/IP) to communicate between networks and devices. It is a internetworking, network of networks ...
and the diverse
Internet culture Internet culture refers to culture developed and maintained among frequent and active users of the Internet (also known as netizens) who primarily communicate with one another as members of online communities; that is, a culture whose influence ...
. The U.S. government recognizes the interdependent network of information technology infrastructures and cyber-physical systems operating across this medium as part of the US national
critical infrastructure Critical infrastructure, or critical national infrastructure (CNI) in the UK, describes infrastructure considered essential by governments for the functioning of a society and economy and deserving of special protection for national security. ...
. Amongst individuals on cyberspace, there is believed to be a code of shared rules and ethics mutually beneficial for all to follow, referred to as
cyberethics Cyberethics is "a branch of ethics concerned with behavior in an online environment". In another definition, it is the "exploration of the entire range of ethical and moral issues that arise in cyberspace" while cyberspace is understood to be "th ...
. Many view the
right to privacy The right to privacy is an element of various legal traditions that intends to restrain governmental and private actions that threaten the privacy of individuals. Over 185 national constitutions mention the right to privacy. Since the globa ...
as most important to a functional code of cyberethics.Richard A. Spinello
''"Cyberethics: Morality and Law in Cyberspace"''
/ref> Such moral responsibilities go hand in hand when working online with global networks, specifically when opinions are involved with online social experiences. According to
Chip Morningstar Chip Morningstar is an American software architect, mainly for online entertainment and communication. Morningstar held many jobs throughout his career in the research and development of technology and programs. Most notably was Morningstar's ...
and
F. Randall Farmer Frank Randall "Randy" Farmer (born October 16, 1961) is an American game developer, co-creator with Chip Morningstar of one of the first graphical online games, 1985's ''Habitat''. In 2001 he and Morningstar were the first recipients of the Pion ...
, cyberspace is defined more by the social interactions involved rather than its technical implementation. In their view, the computational medium in cyberspace is an augmentation of the communication channel between real people; the core characteristic of cyberspace is that it offers an environment that consists of many participants with the ability to affect and influence each other. They derive this concept from the observation that people seek richness, complexity, and depth within a virtual world.


Etymology

The term ''cyberspace'' first appeared in the visual arts in the late 1960s, when Danish artist
Susanne Ussing Susanne Ussing (November 29, 1940 – March 8, 1998) was a Danish artist, architect and ceramicist. The feminine world fascinated her. A large portion of her works were created with organic materials. With her husband, Carsten Hoff, they create ...
(1940–1998) and her partner architect Carsten Hoff (b. 1934) constituted themselves as Atelier Cyberspace. Under this name the two made a series of installations and images entitled "sensory spaces" that were based on the principle of open systems adaptable to various influences, such as human movement and the behaviour of new materials. Atelier Cyberspace worked at a time when the Internet did not exist and computers were more or less off-limit to artists and creative engagement. In a 2015 interview with Scandinavian art magazine ''Kunstkritikk'', Carsten Hoff recollects that although Atelier Cyberspace did try to implement computers, they had no interest in the virtual space as such: In the same interview, Hoff continues: The works of Atelier Cyberspace were originally shown at a number of Copenhagen venues and have later been exhibited at The National Gallery of Denmark in Copenhagen as part of the exhibition "What's Happening?" The term ''cyberspace'' first appeared in fiction in the 1980s in the work of
cyberpunk Cyberpunk is a subgenre of science fiction in a dystopian futuristic setting said to focus on a combination of "low-life and high tech". It features futuristic technological and scientific achievements, such as artificial intelligence and cyberwa ...
science fiction author
William Gibson William Ford Gibson (born March 17, 1948) is an American-Canadian speculative fiction writer and essayist widely credited with pioneering the science fiction subgenre known as cyberpunk. Beginning his writing career in the late 1970s, his ear ...
, first in his 1982 short story "
Burning Chrome "Burning Chrome" is a science fiction short story by American-Canadian writer William Gibson, first published in '' Omni'' in July 1982. Gibson first read the story at a science fiction convention in Denver, Colorado in the autumn of 1981, to an ...
" and later in his 1984 novel ''
Neuromancer ''Neuromancer'' is a 1984 science fiction novel by American-Canadian author William Gibson. Set in a near-future dystopia, the narrative follows Case, a computer hacker enlisted into a crew by a powerful artificial intelligence and a traumatis ...
''. In the next few years, the word became prominently identified with online computer networks. The portion of ''Neuromancer'' cited in this respect is usually the following: Now widely used, the term has since been criticized by Gibson, who commented on the origin of the term in the 2000 documentary ''
No Maps for These Territories ''No Maps for These Territories'' is an independent documentary film made by Mark Neale focusing on the speculative fiction author William Gibson. It features appearances by Jack Womack, Bruce Sterling, Bono, and The Edge and was released by Doc ...
'':


Metaphorical

Don Slater uses a
metaphor A metaphor is a figure of speech that, for rhetorical effect, directly refers to one thing by mentioning another. It may provide, or obscure, clarity or identify hidden similarities between two different ideas. Metaphors are usually meant to cr ...
to define cyberspace, describing the "sense of a social setting that exists purely within a space of representation and communication ... it exists entirely within a computer space, distributed across increasingly complex and fluid networks." The term ''cyberspace'' started to become a de facto synonym for the Internet, and later the
World Wide Web The World Wide Web (WWW or simply the Web) is an information system that enables Content (media), content sharing over the Internet through user-friendly ways meant to appeal to users beyond Information technology, IT specialists and hobbyis ...
, during the 1990s, especially in academic circles and activist communities. Author
Bruce Sterling Michael Bruce Sterling (born April 14, 1954) is an American science fiction author known for his novels and short fiction and editorship of the ''Mirrorshades'' anthology. In particular, he is linked to the cyberpunk subgenre. Sterling's first ...
, who popularized this meaning, credits
John Perry Barlow John Perry Barlow (October 3, 1947February 7, 2018) was an American poet, essayist, cattle rancher, and cyberlibertarian political activist who had been associated with both the Democratic and Republican parties. He was also a lyricist for th ...
as the first to use it to refer to "the present-day nexus of computer and telecommunications networks". Barlow describes it thus in his essay to announce the formation of the
Electronic Frontier Foundation The Electronic Frontier Foundation (EFF) is an American international non-profit digital rights group based in San Francisco, California. It was founded in 1990 to promote Internet civil liberties. It provides funds for legal defense in court, ...
(note the spatial metaphor) in June 1990: As Barlow and the EFF continued public education efforts to promote the idea of "
digital rights Digital rights are those human rights and Natural and legal rights, legal rights that allow individuals to access, use, create, and publish digital media or to access and use computers, other Consumer electronics, electronic devices, and teleco ...
", the term was increasingly used during the Internet boom of the late 1990s.


Virtual environments

Although in the present-day, loose use of the term ''cyberspace'' no longer implies or suggests immersion in a
virtual reality Virtual reality (VR) is a Simulation, simulated experience that employs 3D near-eye displays and pose tracking to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video gam ...
, current technology allows the integration of a number of capabilities (sensors, signals, connections, transmissions, processors, and controllers) sufficient to generate a virtual interactive experience that is accessible regardless of a geographic location. It is for these reasons cyberspace has been described as the ultimate
tax haven A tax haven is a term, often used pejoratively, to describe a place with very low tax rates for Domicile (law), non-domiciled investors, even if the official rates may be higher. In some older definitions, a tax haven also offers Bank secrecy, ...
. In 1989,
Autodesk Autodesk, Inc. is an American multinational software corporation that provides software products and services for the architecture, engineering, construction, manufacturing, media, education, and entertainment industries. Autodesk is headquarte ...
, an American multinational corporation that focuses on 2D and 3D design software, developed a virtual design system called Cyberspace.


Recent definitions of Cyberspace

Although several definitions of cyberspace can be found both in scientific literature and in official governmental sources, there is no fully agreed official definition yet. According to F. D. Kramer ,there are 28 different definitions of the term ''cyberspace''. The most recent draft definition is the following: The
Joint Chiefs of Staff The Joint Chiefs of Staff (JCS) is the body of the most senior uniformed leaders within the United States Department of Defense, which advises the president of the United States, the secretary of defense, the Homeland Security Council and ...
of the
United States Department of Defense The United States Department of Defense (DoD, USDOD, or DOD) is an United States federal executive departments, executive department of the federal government of the United States, U.S. federal government charged with coordinating and superv ...
define cyberspace as one of five interdependent domains, the remaining four being land, air, maritime, and space. ''See
United States Cyber Command United States Cyber Command (USCYBERCOM) is one of the eleven unified combatant commands of the United States Department of Defense (DoD). It unifies the direction of cyberspace operations, strengthens DoD cyberspace capabilities, and integra ...
''


Cyberspace as an Internet metaphor

While cyberspace should not be confused with the Internet, the term is often used to refer to objects and identities that exist largely within the communication network itself, so that a
website A website (also written as a web site) is any web page whose content is identified by a common domain name and is published on at least one web server. Websites are typically dedicated to a particular topic or purpose, such as news, educatio ...
, for example, might be metaphorically said to "exist in cyberspace". According to this interpretation, events taking place on the Internet are not happening in the locations where participants or servers are physically located, but "in cyberspace". The philosopher
Michel Foucault Paul-Michel Foucault ( , ; ; 15 October 192625 June 1984) was a French History of ideas, historian of ideas and Philosophy, philosopher who was also an author, Literary criticism, literary critic, Activism, political activist, and teacher. Fo ...
used the term '' heterotopias'' to describe such spaces which are simultaneously physical and mental. Firstly, cyberspace describes the flow of digital data through the network of interconnected computers: it is at once not "real"since one could not spatially locate it as a tangible objectand clearly "real" in its effects. There have been several attempts to create a concise model about how cyberspace works since it is not a physical thing that can be looked at. Secondly, cyberspace is the site of
computer-mediated communication Computer-mediated communication (CMC) is defined as any human communication that occurs through the use of two or more electronic devices. While the term has traditionally referred to those communications that occur via computer-mediated forma ...
(CMC), in which online relationships and alternative forms of online identity are enacted, raising important questions about the social psychology of Internet use, the relationship between "online" and "offline" forms of life and interaction, and the relationship between the "real" and the virtual. Cyberspace draws attention to remediation of culture through new media technologies: it is not just a communication tool, but a social destination, and is culturally significant in its own right. Finally, cyberspace can be seen as providing new opportunities to reshape society and culture through "hidden" identities, or it can be seen as borderless communication and culture. The "space" in cyberspace has more in common with the abstract, mathematical meanings of the term (see
space Space is a three-dimensional continuum containing positions and directions. In classical physics, physical space is often conceived in three linear dimensions. Modern physicists usually consider it, with time, to be part of a boundless ...
) than physical space. It does not have the duality of positive and negative volume (while in physical space, for example, a room has the negative volume of usable space delineated by positive volume of walls, Internet users cannot enter the screen and explore the unknown part of the Internet as an extension of the space they are in), but spatial meaning can be attributed to the relationship between different
page Page most commonly refers to: * Page (paper), one side of a leaf of paper, as in a book Page, PAGE, pages, or paging may also refer to: Roles * Page (assistance occupation), a professional occupation * Page (servant), traditionally a young m ...
s (of books as well as
web server A web server is computer software and underlying Computer hardware, hardware that accepts requests via Hypertext Transfer Protocol, HTTP (the network protocol created to distribute web content) or its secure variant HTTPS. A user agent, co ...
s), considering the unturned pages to be somewhere "out there." The concept of cyberspace, therefore, refers not to the content being presented to the surfer, but rather to the possibility of surfing among different sites, with
feedback loops Feedback occurs when outputs of a system are routed back as inputs as part of a chain of cause and effect that forms a circuit or loop. The system can then be said to ''feed back'' into itself. The notion of cause-and-effect has to be handled ...
between the user and the rest of the system creating the potential to always encounter something unknown or unexpected.
Video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
s differ from text-based communication in that on-screen images are meant to be figures that actually occupy a space and the animation shows the movement of those figures. Images are supposed to form the positive volume that delineates the empty space. A game adopts the cyberspace metaphor by engaging more players in the game, and then figuratively representing them on the screen as
avatar Avatar (, ; ) is a concept within Hinduism that in Sanskrit literally means . It signifies the material appearance or incarnation of a powerful deity, or spirit on Earth. The relative verb to "alight, to make one's appearance" is sometimes u ...
s. Games do not have to stop at the avatar-player level, but current implementations aiming for more immersive playing space (i.e.
Laser tag Laser tag is a recreational shooting sport where participants use infrared-emitting light guns to tag designated targets. Infrared-sensitive signaling devices are commonly worn by each player to register hits and are sometimes integrated wit ...
) take the form of
augmented reality Augmented reality (AR), also known as mixed reality (MR), is a technology that overlays real-time 3D computer graphics, 3D-rendered computer graphics onto a portion of the real world through a display, such as a handheld device or head-mounted ...
rather than cyberspace, fully immersive virtual realities remaining impractical. Although the more radical consequences of the global communication network predicted by some cyberspace proponents (i.e. the diminishing of state influence envisioned by John Perry Barlow) failed to materialize and the word lost some of its novelty appeal, it remains current . Some
virtual communities A virtual community is a social network of individuals who connect through specific social media, potentially crossing geographical and political boundaries in order to pursue mutual interests or goals. Some of the most pervasive virtual commu ...
explicitly refer to the concept of cyberspacefor example,
Linden Lab Linden Research, Inc., doing business as Linden Lab, is an American technology company that is best known as the developer of ''Second Life''. The company's head office is in San Francisco, California, with additional offices in Boston, Massach ...
calling their customers "
Residents In law and conflict of laws, domicile is relevant to an individual's "personal law", which includes the law that governs a person's status and their property. It is independent of a person's nationality. Although a domicile may change from time t ...
" of
Second Life ''Second Life'' is a multiplayer virtual world that allows people to create an Avatar (computing), avatar for themselves and then interact with other users and user-created content within a multi-user online environment. Developed for person ...
while all such communities can be positioned "in cyberspace" for explanatory and comparative purposes (as did Sterling in ''The Hacker Crackdown'', followed by many journalists), integrating the metaphor into a wider cyber-culture. The metaphor has been useful in helping a new generation of thought leaders to reason through new military strategies around the world, led largely by the US Department of Defense (DoD). The use of cyberspace as a metaphor has had its limits, however, especially in areas where the metaphor becomes confused with physical infrastructure. It has also been critiqued as being unhelpful for falsely employing a spatial metaphor to describe what is inherently a network.


Alternate realities in philosophy and art


Predating computers

A forerunner of the modern ideas of cyberspace is the Cartesian notion that people might be deceived by an
evil demon The evil demon, also known as ''Deus deceptor'', malicious demon, and evil genius, is an epistemological concept that features prominently in Cartesian philosophy. In the first of his 1641 ''Meditations on First Philosophy'', Descartes imag ...
that feeds them a false reality. This argument is the direct predecessor of modern ideas of a
brain in a vat In philosophy, the brain in a vat (BIV) is a scenario used in a variety of thought experiments intended to draw out certain features of human conceptions of knowledge, reality, truth, mind, consciousness, and Meaning (philosophy of language), m ...
and many popular conceptions of cyberspace take Descartes's ideas as their starting point.
Visual arts The visual arts are art forms such as painting, drawing, printmaking, sculpture, ceramics (art), ceramics, photography, video, image, filmmaking, design, crafts, and architecture. Many artistic disciplines such as performing arts, conceptual a ...
have a tradition, stretching back to antiquity, of artifacts meant to fool the eye and be mistaken for reality. This questioning of reality occasionally led some philosophers and especially theologians to distrust art as deceiving people into entering a world which was not real (see
Aniconism Aniconism is the cultural absence of artistic representations ('' icons'') of the natural and supernatural worlds, or it is the absence of representations of certain figures in religions. The prohibition of material representations may only extend ...
). The artistic challenge was resurrected with increasing ambition as art became more and more realistic with the invention of photography, film (see '' Arrival of a Train at La Ciotat''), and immersive computer simulations.


Influenced by computers


Philosophy

American
counterculture A counterculture is a culture whose values and norms of behavior differ substantially from those of mainstream society, sometimes diametrically opposed to mainstream cultural mores.Eric Donald Hirsch. ''The Dictionary of Cultural Literacy''. Ho ...
exponents like
William S. Burroughs William Seward Burroughs II (; February 5, 1914 – August 2, 1997) was an American writer and visual artist. He is widely considered a primary figure of the Beat Generation and a major Postmodern literature, postmodern author who influen ...
(whose literary influence on Gibson and cyberpunk in general is widely acknowledged) and
Timothy Leary Timothy Francis Leary (October 22, 1920 – May 31, 1996) was an American psychologist and author known for his strong advocacy of psychedelic drugs. Evaluations of Leary are polarized, ranging from "bold oracle" to "publicity hound". Accordin ...
were among the first to extol the potential of computers and computer networks for individual empowerment. Some contemporary philosophers and scientists (e.g.
David Deutsch David Elieser Deutsch ( ; ; born 18 May 1953) is a British physicist at the University of Oxford, often described as the "father of quantum computing". He is a visiting professor in the Department of Atomic and Laser Physics at the Centre for ...
in ''The Fabric of Reality'') employ virtual reality in various
thought experiment A thought experiment is an imaginary scenario that is meant to elucidate or test an argument or theory. It is often an experiment that would be hard, impossible, or unethical to actually perform. It can also be an abstract hypothetical that is ...
s. For example, Philip Zhai in ''Get Real: A Philosophical Adventure in Virtual Reality'' connects cyberspace to the Platonic tradition: Note that this
brain-in-a-vat In philosophy, the brain in a vat (BIV) is a scenario used in a variety of thought experiments intended to draw out certain features of human conceptions of knowledge, reality, truth, mind, consciousness, and meaning. Gilbert Harman conceived ...
argument conflates cyberspace with
reality Reality is the sum or aggregate of everything in existence; everything that is not imagination, imaginary. Different Culture, cultures and Academic discipline, academic disciplines conceptualize it in various ways. Philosophical questions abo ...
, while the more common descriptions of cyberspace contrast it with the "real world".


Cyber-Geography

The “Geography of Notopia” (Papadimitriou, 2006) theorizes about the complex interplay of cyber-cultures and the geographical space. This interplay has several philosophical and psychological facets (Papadimitriou, 2009).


A New Communication Model

The
technological convergence Technological convergence is the tendency for technologies that were originally unrelated to become more closely integrated and even unified as they develop and advance. For example, watches, telephones, television, computers, and social media ...
of the
mass media Mass media include the diverse arrays of media that reach a large audience via mass communication. Broadcast media transmit information electronically via media such as films, radio, recorded music, or television. Digital media comprises b ...
is the result of a long adaptation process of their communicative resources to the evolutionary changes of each historical moment. Thus, the new media became (plurally) an extension of the traditional media in cyberspace, allowing to the public access information in a wide range of digital devices. In other words, it is a cultural virtualization of human reality as a result of the migration from physical to virtual space (mediated by the ICTs), ruled by codes, signs and particular social relationships. Forwards, arise instant ways of communication, interaction and possible quick access to information, in which we are no longer mere senders, but also producers, reproducers, co-workers and providers. New technologies also help to "connect" people from different cultures outside the virtual space, which was unthinkable fifty years ago. In this giant relationships web, we mutually absorb each other's beliefs, customs, values, laws and habits, cultural legacies perpetuated by a physical-virtual dynamics in constant metamorphosis (ibidem). In this sense, Professor Doctor Marcelo Mendonça Teixeira created, in 2013, a new model of communication to the virtual universe, based in Claude Elwood Shannon (1948) article "A Mathematical Theory of Communication".


Art

Having originated among writers, the concept of cyberspace remains most popular in literature and film. Although artists working with other media have expressed interest in the concept, such as
Roy Ascott Roy Ascott FRSA (born 26 October 1934) is a British artist, who works with cybernetics and telematics on an art he calls technoetics by focusing on the impact of digital and telecommunications networks on consciousness. Since the 1960s, Ascott ...
, "cyberspace" in
digital art Digital art, or the digital arts, is artistic work that uses Digital electronics, digital technology as part of the creative or presentational process. It can also refer to computational art that uses and engages with digital media. Since the 1960 ...
is mostly used as a synonym for
immersive virtual reality In virtual reality (VR), immersion is the perception of being physically present in a non-physical world. The perception is created by surrounding the user of the VR system in images, sound or other stimuli that provide an engrossing total enviro ...
and remains more discussed than enacted.


Computer crime

Cyberspace also brings together every service and facility imaginable to expedite money laundering. One can purchase anonymous credit cards, bank accounts, encrypted global mobile telephones, and false passports. From there one can pay professional advisors to set up IBCs (International Business Corporations, or corporations with anonymous ownership) or similar structures in OFCs (Offshore Financial Centers). Such advisors are loath to ask any penetrating questions about the wealth and activities of their clients, since the average fees criminals pay them to launder their money can be as much as 20 percent.


5-level model

In 2010, a five-level model was designed in France. According to this model, cyberspace is composed of five layers based on information discoveries: 1) language, 2) writing, 3) printing, 4) Internet, 5) Etc., i.e. the rest, e.g.
noosphere The noosphere (alternate spelling noösphere) is a philosophical concept developed and popularized by the biogeochemist Vladimir Vernadsky and philosopher and Jesuit priest Pierre Teilhard de Chardin. Vernadsky defined the noosphere as the new s ...
,
artificial life Artificial life (ALife or A-Life) is a field of study wherein researchers examine systems related to natural life, its processes, and its evolution, through the use of simulations with computer models, robotics, and biochemistry. The discipline ...
, artificial intelligence, etc., etc. This original model links the world of information to telecommunication technologies.


See also

* * * * * * * *


Further reading

* Branch, J. (2020).
What's in a Name? Metaphors and Cybersecurity.
''International Organization.''


References


Sources

*Cyberculture, The key Concepts, edited by David Bell, Brian D.Loader, Nicholas Pleace and Douglas Schuler *
Christine Buci-Glucksmann Christine Buci-Glucksmann is a French philosopher and Professor Emeritus from University of Paris VIII specializing in the aesthetics of the Baroque and Japan, and computer art. Her best-known work in English is ''Baroque Reason: The Aesthetics of ...
, "L’art à l’époque virtuel", in Frontières esthétiques de l’art, Arts 8, Paris: L’Harmattan, 2004 *
William Gibson William Ford Gibson (born March 17, 1948) is an American-Canadian speculative fiction writer and essayist widely credited with pioneering the science fiction subgenre known as cyberpunk. Beginning his writing career in the late 1970s, his ear ...
. ''Neuromancer:20th Anniversary Edition''. New York:Ace Books, 2004. *
Oliver Grau Oliver Grau (born 24 October 1965) is a German art historian and Media studies, media theoretician who focuses on image science, modernity and media art as well as culture of the 19th century and Italian art of the Renaissance. His main areas of ...
: ''Virtual Art. From Illusion to Immersion'', MIT-Press, Cambridge 2003. (4 Auflagen). * David Koepsell, ''The Ontology of Cyberspace'', Chicago: Open Court, 2000. * *Irvine, Martin
"Postmodern Science Fiction and Cyberpunk"
retrieved 2006-07-19. *Slater, Don 2002, 'Social Relationships and Identity Online and Offline', in L.Lievrouw and S.Livingston (eds), The Handbook of New Media, Sage, London, pp533–46. * *Sterling, Bruce. ''The Hacker Crackdown: Law and Disorder On the Electronic Frontier.'' Spectra Books, 1992. *Zhai, Philip. ''Get Real: A Philosophical Adventure in Virtual Reality''. New York: Rowman & Littlefield Publishers, 1998. *Teixeira, Marcelo Mendonça (2012). Cyberculture: From Plato To The Virtual Universe. The Architecture of Collective Intelligence. Munich: Grin Verlag.


External links



by
John Perry Barlow John Perry Barlow (October 3, 1947February 7, 2018) was an American poet, essayist, cattle rancher, and cyberlibertarian political activist who had been associated with both the Democratic and Republican parties. He was also a lyricist for th ...

Peculiarities of Cyberspace
by Albert Benschop
Sex, Religion and Cyberspace
by
Richard Thieme Richard Thieme (born 1944), is a former priest who became a commentator on technology and culture, founding the consulting firm ThiemeWorks. He is the author of the syndicated column "Islands in the Clickstream", which was turned into a book of the ...

Brains in a vat
philosophical argument against the idea that we could be in cyberspace and not know it by
Hilary Putnam Hilary Whitehall Putnam (; July 31, 1926 – March 13, 2016) was an American philosopher, mathematician, computer scientist, and figure in analytic philosophy in the second half of the 20th century. He contributed to the studies of philosophy of ...

Cyberspace as a Domain
In which the Air Force Flies and Fights, Speech by Secretary of the Air Force
Michael Wynne Michael Walter Wynne (born September 4, 1944) is an American politician and business executive and was the 21st United States Secretary of the Air Force. United States Secretary of Defense, Secretary of Defense Robert Gates asked for and receive ...
{{William Gibson Cyberpunk themes History of the Internet Hyperreality Information Age Virtual reality William Gibson 1980s neologisms