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''Zany Golf'', also known as ''Will Harvey's Zany Golf'', is a fantasy take on
miniature golf Miniature golf (also known as minigolf, putt-putt, crazy golf, and by #Nomenclature, several other names) is an offshoot of the sport of golf focusing solely on the putting aspect of its parent game. The aim of the game is to score the lowest ...
developed by Sandcastle Productions and published by
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by former Apple Inc., Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry ...
in 1988. The game was originally written for the Apple IIGS and subsequently
ported In software engineering, porting is the process of adapting software for the purpose of achieving some form of execution in a computing environment that is different from the one that a given program (meant for such execution) was originally desig ...
to the
Amiga Amiga is a family of personal computers produced by Commodore International, Commodore from 1985 until the company's bankruptcy in 1994, with production by others afterward. The original model is one of a number of mid-1980s computers with 16-b ...
,
Atari ST Atari ST is a line of personal computers from Atari Corporation and the successor to the company's Atari 8-bit computers, 8-bit computers. The initial model, the Atari 520ST, had limited release in April–June 1985, and was widely available i ...
, and
MS-DOS MS-DOS ( ; acronym for Microsoft Disk Operating System, also known as Microsoft DOS) is an operating system for x86-based personal computers mostly developed by Microsoft. Collectively, MS-DOS, its rebranding as IBM PC DOS, and a few op ...
compatible operating systems. In 1990, a port was released for the
Sega Genesis The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Sys ...
. The game was developed by
Will Harvey Will Harvey (born 1966 or 1967) is an American software developer and Silicon Valley entrepreneur. He wrote '' Music Construction Set'' (1984) for the Apple II, the first commercial sheet music processor for home computers. ''Music Construction ...
, Ian Gooding, Jim Nitchals, and Douglas Fulton. Harvey was pursuing his advanced degrees at
Stanford University Leland Stanford Junior University, commonly referred to as Stanford University, is a Private university, private research university in Stanford, California, United States. It was founded in 1885 by railroad magnate Leland Stanford (the eighth ...
at the time. The game is played in a 3D isometric viewpoint and allows up to 4 players. ''Zany Golf'' consists of half a golf course – nine holes, plus a bonus hole.


Gameplay

At the beginning of the first hole, all players are given five strokes. On completing each hole, the remaining players are given more strokes equal to the par of the next hole. Any player who runs out of strokes is eliminated, and the other players are allowed to continue. The game ends when all players are eliminated or when the last hole is completed, and the scorecard is displayed. On all versions except the Genesis version, the mouse is used to shoot the ball by clicking on it, pulling back in the reverse direction of the eventual shot, and releasing. On occasion, fairies are placed on the course; hitting them awards anywhere from 1 to 5 bonus strokes. Also, a timer bonus may be possible. If the hole is finished quickly, the player may earn up to four bonus strokes. If a fairy is present or a timer bonus is available, it will be announced prior to the first shot. Up to four players can play the game by taking turns, with player 1 having a red ball, player 2 a blue ball, player 3 a black ball, and player 4 a white ball. Once a player's turn is complete, it disappears from the course and is replaced by an X mark of that player's color, which cannot be disrupted by other players' balls. Multiple players can work together to hit the necessary targets on the Pinball and Energy holes. Once the drop targets or computer buttons have been hit, they need not be hit by any other player.


Holes

# Windmill Hole (Par 2): The ball has to be shot into a
windmill A windmill is a machine operated by the force of wind acting on vanes or sails to mill grain (gristmills), pump water, generate electricity, or drive other machinery. Windmills were used throughout the high medieval and early modern period ...
, or into the slide down the ramp below, to enter the second area. Shooting directly into the windmill awards a 1 stroke bonus. # Hamburger Hole (Par 3): The hole is covered by a bouncing
hamburger A hamburger (or simply a burger) consists of fillings—usually a patty of ground meat, typically beef—placed inside a sliced bun or bread roll. The patties are often served with cheese, lettuce, tomato, onion, pickles, bacon, or chilis ...
, reached by bouncing the ball off a ketchup bottle that squirts. The hamburger bounces up and down when the mouse button is clicked, with more clicks resulting in higher bounces. # Walls (Par 2): Four walls continuously rise from the ground and fall back down. Hitting them leads down to the bottom part of the course with the hole. The third wall must be hit to get to area with the hole; if missed, the player must shoot up and around into the third area. # Pinball (Par 3): The level begins as a game of
pinball Pinball games are a family of games in which a ball is propelled into a specially designed table where it bounces off various obstacles, scoring points either en route or when it comes to rest. Historically the board was studded with nails call ...
, where the player can hit the ball with the flippers after shooting it. Two drop targets must be hit before the top left corner escape chute is activated. Although enough failures to hit the drop targets will release the ball to the bottom part of the course with the hole, hitting the targets and escape chute leads directly to the hole and activates a 1 stroke bonus. # Fans (Par 3): Fans positioned along the level allow blowing the ball in a different direction. The fans are activated by moving the mouse left and right rapidly. # Magic Carpet (Par 2): A special "magic" surface covering most of the level allows direct
mouse A mouse (: mice) is a small rodent. Characteristically, mice are known to have a pointed snout, small rounded ears, a body-length scaly tail, and a high breeding rate. The best known mouse species is the common house mouse (''Mus musculus'' ...
control over the ball. # Castle (Par 3): The ball has to be shot up a hill, to enter into a castle or tunnels outside it, to enter the second area with the hole. Entering the castle gate, which is intermittently guarded with a
portcullis A portcullis () is a heavy, vertically closing gate typically found in medieval fortifications. It consists of a latticed Grille (architecture), grille made of wood and/or metal, which slides down grooves inset within each jamb of the gateway. ...
, awards an additional stroke. # Ant Hill (Par 3): The course resembles a giant ant hill, with eight slopes facing the eight main compass directions, and holding areas behind each, with the players starting on the south holding area. At the end of all areas except the south, there is a bumper which can be activated with the mouse to hit the ball back to the top of the hill. However, the hole on the hill moves at will while a ball is in play. # Energy (Par 5): A two-part hole which consists of a giant computer on the lower level and a field of false holes surrounding the real hole on the top level. To complete the level, the player must hit two buttons on the giant computer, then either shoot into a suction tube or use the teleporter pad, both of which lead to the top level. Alternatively, there is a mouse hole on the bottom level which is either empty, shows white eyes, or very rarely shows red eyes if both buttons have been hit. If a ball is shot into the mouse hole while the red eyes are displayed, that player completes the level automatically and the secret level is activated. At any other time, the ball is pushed out of the hole and the shot may be re-attempted. In a multiplayer game, only one player needs to successfully enter the mouse hole. Any other surviving players that use the regular hole are also allowed to proceed to the Mystery Hole. # Mystery (Par 4): This bonus hole is accessed by either completing the rest of the course under par (26) or by putting into a secret hole on the Energy level with exact timing. This level consists of a '' Breakout''-style scenario where the player is given control of a paddle with the mouse, and must hit targets on an inclined slope with the ball, causing them to drop. After all the targets are dropped, corner escape holes are activated which lead to a checkerboard-like putting green (if the hole is hit before the targets are dropped, the ball will shoot back out and all previously hit targets will pop back up). Certain squares on the green flash, which if rolled over at any time (not just while flashing) will teleport the ball back to the start of the green.


Ports

Due to the lack of a mouse or similar pointing device, the
Sega Genesis The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Sys ...
edition of the game omitted the "Magic Carpet" hole. Instead, the "Mystery" bonus hole from the computer versions is renamed "Knockout Nightmare" and placed after "Ant Hill". The DOS version uses a code wheel as a form of
copy protection Copy protection, also known as content protection, copy prevention and copy restriction, is any measure to enforce copyright by preventing the reproduction of software, films, music, and other media. Copy protection is most commonly found on vid ...
. Before the Hamburger hole, the game gives a prompt which requires the player to rotate the wheel into a certain position. Giving the correct result allows the player to continue the game. The musical score in the original version uses the 32-voice
Ensoniq Ensoniq Corp. was an American electronics manufacturer, best known throughout the mid-1980s and 1990s for its musical instruments, principally Sampler (musical instrument), samplers and synthesizers. History In spring 1983, former MOS Technol ...
audio chip in the Apple IIGS computer, incorporating a wide variety of musical instruments and simultaneous sound effects. Ports considerably scale down the music quality and limit or remove sound effects.


Reception

The game was reviewed in 1989 in ''
Dragon A dragon is a Magic (supernatural), magical legendary creature that appears in the folklore of multiple cultures worldwide. Beliefs about dragons vary considerably through regions, but European dragon, dragons in Western cultures since the Hi ...
'' #144 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 5 out of 5 stars. ''
Compute! ''Compute!'' (), often stylized as ''COMPUTE!'', is an American home computer magazine that was published from 1979 to 1994. Its origins can be traced to 1978 in Len Lindsay's ''PET Gazette'', one of the first magazines for the Commodore PET. ...
'' described ''Zany Golf'' as "a moderately challenging game with topnotch graphics and sound".


Reviews

* ''
Amiga Computing ''Amiga Computing'' is a discontinued monthly computer magazine Computer magazines are about computers and related subjects, such as networking and the Internet. Most computer magazines offer (or offered) advice, some offer programming ...
'' (May 1989) * ''
Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') is a British-based video game magazine, published in its original form between 1981 and 2004. Its offshoot web ...
'' (Dec, 1990) * ''
The Games Machine ''The Games Machine'' was a video game magazine that was published from 1987 until 1990 in the United Kingdom by Newsfield, which also published '' CRASH'', ''Zzap!64'', '' Amtix!'' and other magazines. History ''The Games Machine'' ran head ...
'' (May 1989) * ''
The Games Machine ''The Games Machine'' was a video game magazine that was published from 1987 until 1990 in the United Kingdom by Newsfield, which also published '' CRASH'', ''Zzap!64'', '' Amtix!'' and other magazines. History ''The Games Machine'' ran head ...
'' (Apr, 1989) * ''
Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') is a British-based video game magazine, published in its original form between 1981 and 2004. Its offshoot web ...
'' (Mar, 1989) * '' Zzap!'' (Apr, 1989) * ''
Commodore User ''Commodore User'', (also referred to as ''CU'') later renamed to ''CU Amiga'', is a British magazine initially published by Paradox Group before being acquired by EMAP. Timeline ''Commodore User'' was launched in October 1983 with an initial pr ...
'' (Apr, 1989) * '' Raze'' (Jan, 1991) * ''
Mean Machines ''Mean Machines'' was a multi-format video game journalism, video game magazine published between 1990 and 1992 in the United Kingdom. History In the late 1980s ''Computer and Video Games'' (''CVG'') was largely covering the outgoing generatio ...
'' (Nov, 1990) * ''Power Play'' (1989) * ''Power Play'' (Mar, 1989) * '' The One'' (Mar, 1989) * ''
ACE (Advanced Computer Entertainment) ''ACE'' (''Advanced Computer Entertainment'') is a discontinued multi-format computer and video game magazine, first published in the United Kingdom by Future Publishing and later acquired by EMAP. History ACE launched in October 1987, roughly ...
'' (May 1989) * ''
ACE (Advanced Computer Entertainment) ''ACE'' (''Advanced Computer Entertainment'') is a discontinued multi-format computer and video game magazine, first published in the United Kingdom by Future Publishing and later acquired by EMAP. History ACE launched in October 1987, roughly ...
'' (Apr, 1989) * ''Génération 4'' (Feb, 1991) * ''
Tilt Tilt may refer to: Music * Tilt (American band), a punk rock group, formed in 1992 * Tilt (British band), an electronic music group, formed in 1993 * Tilt (Polish band), a rock band, formed in 1979 Albums * ''Tilt'' (Cozy Powell album), 1981 ...
'' (Apr, 1991) * ''
Amiga User International ''Amiga User International'' (or ''AUI'') was a monthly computer magazine published in its later years by AUI Limited, it was the first dedicated Amiga magazine in Europe and in comparison to other Amiga magazines, AUI had a more serious persp ...
'' (Apr, 1989) * ''
ACE (Advanced Computer Entertainment) ''ACE'' (''Advanced Computer Entertainment'') is a discontinued multi-format computer and video game magazine, first published in the United Kingdom by Future Publishing and later acquired by EMAP. History ACE launched in October 1987, roughly ...
'' (Apr, 1991) * ''Antic's Amiga Plus'' (Feb, 1990) * ''
ASM (Aktueller Software Markt) ''Aktueller Software Markt'' (literally ''Current Software Market''), commonly known by its acronym, ''ASM'', was a German multi-platform Video game journalism, video game magazine that was published by Tronic-Verlag from 1986 until 1995. It was ...
'' (Mar, 1989)


References


External links

*
Amiga review
* {{DEFAULTSORT:Zany Golf 1988 video games Amiga games Apple IIGS games Atari ST games DOS games Electronic Arts games Miniature golf video games Multiplayer and single-player video games Piko Interactive games Sega Genesis games Video games developed in the United States