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Zachtronics LLC is an American video game developer, best known for engineering-oriented
puzzle video game Puzzle video games make up a broad genre of video games that emphasize puzzle solving. The types of puzzles can test problem-solving skills, including logic, pattern recognition, Sequence, sequence solving, Spatial ability, spatial recognition, ...
s and
programming game A programming game is a video game that incorporates elements of computer programming, enabling the player to direct otherwise autonomous units within the game to follow commands in a domain-specific programming language, often represented as a ...
s. Zachtronics was founded by Zach Barth in 2011, who serves as its lead designer. Some of their games include ''
SpaceChem ''SpaceChem'' is a puzzle game, puzzle and indie game by Zachtronics Industries, based on principles of automation and chemical bonding. In the game, the player is tasked to produce one or more specific chemical molecules via an assembly line b ...
'', ''
Infinifactory ''Infinifactory'' is a puzzle video game developed and published by Zachtronics, initially released on Microsoft Windows, OS X, and Linux on June 30, 2015. The game was later released on PlayStation 4 in December 2015. In the game, the player take ...
'', ''
TIS-100 ''TIS-100'' is a programming/puzzle video game developed by Zachtronics Industries. The game has the player develop mock assembly language code to perform certain tasks on a fictional, virtualized 1970s computer that has been corrupted. The ga ...
'', and '' Shenzhen I/O''. ''
Infiniminer ''Infiniminer'' is an open-source multiplayer sandbox game developed by Zachtronics, centered on block-based construction and excavation. Players assume the role of miners on a team, aiming to collect the highest amount of money by mining ore whil ...
'' (2009) inspired the creation of ''
Minecraft ''Minecraft'' is a 2011 sandbox game developed and published by the Swedish video game developer Mojang Studios. Originally created by Markus Persson, Markus "Notch" Persson using the Java (programming language), Java programming language, the ...
''.


History

Zach Barth started creating games early in life and further developed his programming skills at
Rensselaer Polytechnic Institute Rensselaer Polytechnic Institute (; RPI) is a private university, private research university in Troy, New York, United States. It is the oldest technological university in the English-speaking world and the Western Hemisphere. It was establishe ...
(RPI), where he joined the game development club. Barth studied computer systems engineering and computer science at RPI. He was one of three students leading the interdisciplinary team of the CapAbility Games Research Project, a collaboration of RPI with the Center for Disability Services in
Albany, New York Albany ( ) is the List of capitals in the United States, capital city of the U.S. state of New York (state), New York. It is located on the west bank of the Hudson River, about south of its confluence with the Mohawk River. Albany is the oldes ...
. In 2008, the team produced ''Capable Shopper'', a shopping simulation game for players with various degrees of disability. Barth's initial games were generally free
browser game A browser game is a video game that is played on the internet using a web browser. They are sometimes referred to more specifically by their format, such as Flash games or HTML5 games. They are generally free-to-play and can be either single-pl ...
s offered on his website, Zachtronics Industries. One of these was ''Infiniminer'', the block-building game which inspired
Mojang Mojang AB, trading as Mojang Studios, is a Swedish video game developer based in Stockholm. A first-party developer for Xbox Game Studios, the studio is best known for developing the sandbox and survival game ''Minecraft'', the best-selli ...
to create
Minecraft ''Minecraft'' is a 2011 sandbox game developed and published by the Swedish video game developer Mojang Studios. Originally created by Markus Persson, Markus "Notch" Persson using the Java (programming language), Java programming language, the ...
. His earlier, non-commercial, games included twenty that were published on his old website and "five good ones" which he transferred over to the new site. Four of these use
Adobe Flash Adobe Flash (formerly Macromedia Flash and FutureSplash) is a mostly discontinuedAlthough it is discontinued by Adobe Inc., for the Chinese market it is developed by Zhongcheng and for the international enterprise market it is developed by Ha ...
to make them
cross-platform Within computing, cross-platform software (also called multi-platform software, platform-agnostic software, or platform-independent software) is computer software that is designed to work in several Computing platform, computing platforms. Some ...
, in spite of Flash's development environment. The other one is based on .NET Framework for greater programming convenience. SpaceChem also used .NET, as Barth considers C# to be his favorite programming language. For marketing reasons, Barth decided against
Microsoft XNA Microsoft XNA (a recursive acronym for XNA's not acronymed) is a freeware set of tools with a Managed code, managed Runtime system, runtime environment that Microsoft Gaming developed to facilitate video game game development, development. XNA is ...
with its capability to cross-publish to
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the Xbox (console), original Xbox, it is the second console in the Xbox#Consoles, Xbox series. It was officially unveiled on MTV on May 12, 2005, with detail ...
, and switched to
OpenGL OpenGL (Open Graphics Library) is a Language-independent specification, cross-language, cross-platform application programming interface (API) for rendering 2D computer graphics, 2D and 3D computer graphics, 3D vector graphics. The API is typic ...
, which allowed him to target the three operating systems required for inclusion in the
Humble Indie Bundle Humble Bundle, Inc. is a digital storefront for video games, which grew out of its original offering of Humble Bundles, collections of games sold at a price determined by the purchaser and with a portion of the price going towards charity and ...
. After completing ''The Codex of Alchemical Engineering'' and getting positive feedback from it, Barth decided to pursue making commercial games. In 2011 Barth founded Zachtronics LLC for the release of his first commercial title ''
SpaceChem ''SpaceChem'' is a puzzle game, puzzle and indie game by Zachtronics Industries, based on principles of automation and chemical bonding. In the game, the player is tasked to produce one or more specific chemical molecules via an assembly line b ...
''. ''SpaceChem'' was also the first game where he took in a number of collaborators to help. The game was critically praised, which led Barth to continue developing comercial games. A few ideas failed to come to light, and with expectations for the studio to make another game, he opted to make ''
Ironclad Tactics ''Ironclad Tactics'' is a strategy-based video game created by independent developer Zachtronics. The game takes place in an alternate history at the onset of the American Civil War where robot-like "ironclad" machines are used alongside human t ...
'', which was more a real-time based card game rather than a puzzle game. Before the release of ''Ironclad Tactics'' the studios name was shortened from Zachtronics Industries to Zachtronics. ''Ironclad Tactics'' did not do as well as ''SpaceChem'', and Barth realized there was more a market for the puzzle games that he had previously developed, and turned back to his Flash-based games. Initially he looked to take ''The Codex of Alchemical Engineering'' to make it a full commercial release, but instead ended up producing ''
Infinifactory ''Infinifactory'' is a puzzle video game developed and published by Zachtronics, initially released on Microsoft Windows, OS X, and Linux on June 30, 2015. The game was later released on PlayStation 4 in December 2015. In the game, the player take ...
'' and later ''
TIS-100 ''TIS-100'' is a programming/puzzle video game developed by Zachtronics Industries. The game has the player develop mock assembly language code to perform certain tasks on a fictional, virtualized 1970s computer that has been corrupted. The ga ...
''. In 2015, Barth joined
Valve A valve is a device or natural object that regulates, directs or controls the flow of a fluid (gases, liquids, fluidized solids, or Slurry, slurries) by opening, closing, or partially obstructing various passageways. Valves are technically Pip ...
to work on
SteamVR Steam is a digital distribution service and storefront developed by Valve Corporation, Valve. It was launched as a software client in September 2003 to provide video game updates automatically for Valve's games and expanded to distributing thir ...
. He worked there for 10 months before departing. Near the time he started to work at Valve, Barth had been considering shutting down Zachtronics due to stress of running the business alongside the new responsibilities at Valve. Sometime between the release of ''TIS-100'' and '' Shenzhen I/O'', Barth had come into contact with Alliance Media Holdings who offered to buy the studio and to manage the publishing of the games, while allowing Barth to retain his creative lead and control. Since the studio's acquisition, it has published '' Shenzhen I/O'', ''
Opus Magnum ''Opus Magnum'' is a puzzle-based programming game developed by Zachtronics. It was released for Microsoft Windows, Linux, and Mac in December 2017, following about two months of early access. In the game, the player must assemble a series of m ...
'', and ''
Exapunks ''Exapunks'' is a programming game developed by Zachtronics. It was released into early access on August 9, 2018, and fully released on October 22, 2018. Gameplay ''Exapunks'' takes place in an alternate timeline in the year 1997. The fictional ...
''. In June 2019, the studio published the book ''Zach-Like'' that includes design documents and other reference material used by Barth and his team during the development of his games. Zachtronics used Kickstarter to produce physical copies of the book by early 2019, and by June 2019 released the title as a free eBook on
Steam Steam is water vapor, often mixed with air or an aerosol of liquid water droplets. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization. Saturated or superheated steam is inv ...
along with a bundle of Barth's older titles. The studio launched Zachademics in July 2019, a program to allow educational and non-profit institutions to freely download and use several of his games for educational purposes. With the release of ''
Last Call BBS ''Last Call BBS'' is a puzzle video game developed by Zachtronics. Released on August 4, 2022, it was the studio's final game before its closure. Gameplay Set on a Z5 Powerlance, a fictional 1990s PC, ''Last Call BBS'' features eight small p ...
'' in July 2022, Zachtronics announced that that would likely be the last game they develop, as they "felt it was time for a change." Barth also said the decision was motivated by the fact that Zachtronics was only making games of a similar puzzle nature, keeping them "locked into doing something we didn't feel like doing forever," whereas moving on would allow him and other members of the team to work on other types of games. Barth and others from Zachtronics formed Coincidence, which describes itself as a "flexible business framework" that allowed them to produce a variety of creative products such as card games and educational games. Coincidence announced ''Kaizen: A Factory Story'' in February 2025, which is a similar puzzle game to those from Zachtronics, in which players will be tasked to assemble machines inspired by the
Japanese asset price bubble The was an economic bubble in Japan from 1986 to 1991 in which real estate and stock market prices were greatly inflated. In early 1992, this price bubble burst and the country's economy stagnated. The bubble was characterized by rapid acceler ...
in the 1980s and 1990s.


Games developed

Zachtronics' games have generally been focused around engineering
puzzle game A puzzle is a game, problem, or toy that tests a person's ingenuity or knowledge. In a puzzle, the solver is expected to put pieces together ( or take them apart) in a logical way, in order to find the solution of the puzzle. There are different ...
s, designing machines or the equivalent to take input and make output; these are generally part of the broader class of
programming game A programming game is a video game that incorporates elements of computer programming, enabling the player to direct otherwise autonomous units within the game to follow commands in a domain-specific programming language, often represented as a ...
s. These games, including ''SpaceChem'', ''Infinifactory'', and ''Opus Magnum'', feature multiple puzzles that are open ended in solution; as long as the player can make the required output, the game considers that puzzle solved and allows the player to access the next puzzle. Atop their solution, the player is shown statistics related to their solution which relate to some efficiency - how fast their solution completed the puzzle, how few parts they used, and the like. These stats are given with histograms from other players, including their friends via the game's storefront, that have also completed that puzzle. This gives a type of competitiveness to the game for players to find ways to optimize their solutions and improve their relative scores. Newer games also feature support for user-created puzzles.


''Infiniminer''

''Infiniminer'' is an
open source Open source is source code that is made freely available for possible modification and redistribution. Products include permission to use and view the source code, design documents, or content of the product. The open source model is a decentrali ...
multi-player block-based
sandbox A sandbox is a sandpit, a wide, shallow playground construction to hold sand, often made of wood or plastic. Sandbox or sand box may also refer to: Arts, entertainment, and media * Sandbox (band), a Canadian rock music group * Sandbox (Gu ...
building and digging game, in which the player plays as a miner searching for minerals by carving tunnels through
procedurally generated In computing, procedural generation is a method of creating data algorithmically as opposed to manually, typically through a combination of human-generated content and algorithms coupled with computer-generated randomness and processing power. I ...
maps and building structures. According to the author Barth, it was based on the earlier games ''Infinifrag'', '' Team Fortress'', and ''Motherload'' by XGen Studios. Barth wrote ''Infiniminer'' in his spare time, with the help of a friend, and released it in steps of incremental updates during April–May 2009. It quickly garnered a following on message boards around the Internet. ''Infiniminer'' was originally intended to be played as a team-based competitive game, where the goal is to locate and excavate precious metals, and bring the findings to the surface to earn points for the player's team. However, as the game gained popularity, players gravitated towards the
emergent gameplay Emergent gameplay refers to complex situations in video games, board games, or role-playing games that emerge from the interaction of relatively simple game mechanics. Designers have attempted to encourage emergent play by providing tools to play ...
functionality of building in-world objects, instead of the stated design goal of competition. Zachtronics discontinued development of the game less than a month after its first release as the result of its
source code leak An internet leak is the unauthorized release of information over the internet. Various types of information and data can be, and have been, "leaked" to the Internet, the most common being personal information, computer software and source code, a ...
. As Barth had not
obfuscated Obfuscation is the obscuring of the intended meaning of communication by making the message difficult to understand, usually with confusing and ambiguous language. The obfuscation might be either unintentional or intentional (although intent u ...
the C# .NET source code of the game, it was
decompiled A decompiler is a computer program that translates an executable file back into high-level source code. Unlike a compiler, which converts high-level code into machine code, a decompiler performs the reverse process. While disassemblers translate ex ...
and extracted from the
binaries A binary file is a computer file that is not a text file. The term "binary file" is often used as a term meaning "non-text file". Many binary file formats contain parts that can be interpreted as text; for example, some computer document files ...
. Hackers modified the code to make mods, but also started making clients that would target vulnerabilities in the game as well as build incompatible game forks that fragmented its user base. Barth, who was making the game for free, then lost interest and dropped the project, as development of the game had become too difficult. The
source code In computing, source code, or simply code or source, is a plain text computer program written in a programming language. A programmer writes the human readable source code to control the behavior of a computer. Since a computer, at base, only ...
of ''Infiniminer'' is now available under the
MIT License The MIT License is a permissive software license originating at the Massachusetts Institute of Technology (MIT) in the late 1980s. As a permissive license, it puts very few restrictions on reuse and therefore has high license compatibility. Unl ...
. Building Infiniminer requires Visual Studio 2008 and XNA Game Studio 3.0. Infiniminer is the game that initially inspired ''
Minecraft ''Minecraft'' is a 2011 sandbox game developed and published by the Swedish video game developer Mojang Studios. Originally created by Markus Persson, Markus "Notch" Persson using the Java (programming language), Java programming language, the ...
'' (and subsequently ''
FortressCraft ''FortressCraft'' is a video game by British indie developer Projector Games, released on Xbox Live Indie Games on April 8, 2011. ''FortressCraft'' cites ''Minecraft'', '' Infiniminer'' and ''Dwarf Fortress'' as direct inspirations for the design ...
'', ''CraftWorld'' and ''
Ace of Spades The ace of spades (also known as the Spadille, Old Frizzle, and Death Card) is traditionally the highest and most valued card in the deck of playing cards. The actual value of the card varies from game to game. Design The ornate design of the ...
''). The visuals and mechanics of procedural generation and terrain deformation of ''Minecraft'' were drawn from ''Infiniminer''. According to ''Minecraft'' developer
Markus Persson Markus Alexej Persson ( , ; born 1 June 1979), known by the pseudonym Notch, is a Swedish video game programmer and Video game designer, designer. He is the creator of ''Minecraft'', which is the List of best-selling video games, best-selling ...
, after he discovered ''Infiniminer'', he "decided it was the game he wanted to do".


''SpaceChem''

In ''
SpaceChem ''SpaceChem'' is a puzzle game, puzzle and indie game by Zachtronics Industries, based on principles of automation and chemical bonding. In the game, the player is tasked to produce one or more specific chemical molecules via an assembly line b ...
'', the player creates chemical pathways similar in style to
visual programming In computing, a visual programming language (visual programming system, VPL, or, VPS), also known as diagrammatic programming, graphical programming or block coding, is a programming language that lets users create programs by manipulating prog ...
. It is one of three games on the recommendation page of Team Fortress creator Robin Walker (the others being ''
Hotline Miami ''Hotline Miami'' is a 2012 top-down shooter game developed by Dennaton Games and published by Devolver Digital. Set in Miami in 1989, the game follows an unnamed silent protagonist—dubbed Jacket by fans—as he commits massacres against the ...
'' and '' FTL: Faster Than Light''), with him declaring it as "Pretty much the greatest game ever made". In March 2011, Barth stated the possibility of making expansion packs to ''SpaceChem'' and adding a free update and editor which would allow users to create their own levels which could then be shared to other users, with the best ones being picked out by Zachtronics to be published and these were released on April 29 as the ''Shareholders' Update''. Barth hinted at the prospect of a sequel and also stated that it would be fantastic to have ''SpaceChem'' on a future
Humble Bundle Humble Bundle, Inc. is a digital storefront for video games, which grew out of its original offering of Humble Bundles, collections of games sold at a price determined by the purchaser and with a portion of the price going towards charity and ...
. The game was included in the Humble Frozen Synapse Bundle charitable sale in early October 2011. The following year ''SpaceChem'' was the featured game on IndieGameStand, a site which features indie games with a pay-what-you-want model with a portion of the proceeds going to charity. Barth chose the
Against Malaria Foundation The Against Malaria Foundation (AMF) is a United-Kingdom based charity that provides long-lasting insecticidal nets to populations at high risk of malaria, primarily in Africa. The foundation has distributed more than 200 million nets since its cr ...
as the charity to which 10% of the proceeds were donated.


Other games

* ''
Ironclad Tactics ''Ironclad Tactics'' is a strategy-based video game created by independent developer Zachtronics. The game takes place in an alternate history at the onset of the American Civil War where robot-like "ironclad" machines are used alongside human t ...
'' * ''
Infinifactory ''Infinifactory'' is a puzzle video game developed and published by Zachtronics, initially released on Microsoft Windows, OS X, and Linux on June 30, 2015. The game was later released on PlayStation 4 in December 2015. In the game, the player take ...
'' * ''
TIS-100 ''TIS-100'' is a programming/puzzle video game developed by Zachtronics Industries. The game has the player develop mock assembly language code to perform certain tasks on a fictional, virtualized 1970s computer that has been corrupted. The ga ...
'' * '' Shenzhen I/O'' * ''
Opus Magnum ''Opus Magnum'' is a puzzle-based programming game developed by Zachtronics. It was released for Microsoft Windows, Linux, and Mac in December 2017, following about two months of early access. In the game, the player must assemble a series of m ...
'' * ''
Exapunks ''Exapunks'' is a programming game developed by Zachtronics. It was released into early access on August 9, 2018, and fully released on October 22, 2018. Gameplay ''Exapunks'' takes place in an alternate timeline in the year 1997. The fictional ...
'' * ''
Eliza ELIZA is an early natural language processing computer program developed from 1964 to 1967 at MIT by Joseph Weizenbaum. Created to explore communication between humans and machines, ELIZA simulated conversation by using a pattern matching and ...
'' * ''MOLEK-SYNTEZ'' * '' Möbius Front '83'' * ''Nerts! Online'' * ''Ruckingenur II'' * ''
Last Call BBS ''Last Call BBS'' is a puzzle video game developed by Zachtronics. Released on August 4, 2022, it was the studio's final game before its closure. Gameplay Set on a Z5 Powerlance, a fictional 1990s PC, ''Last Call BBS'' features eight small p ...
'' * ''The Zachtronics Solitaire Collection'' * ''Kaizen: A Factory Story'' (under Coincidence)


Post-Zachtronics

The closure of Zachtronics was announced in June 2022. In an interview with ''
Kotaku ''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. History ...
'', Zach Barth, Zachtronics' founder and lead designer, said that the reason for their breakup was that they "felt it was time for a change." The team officially disbanded following the release of ''The Zachtronics Solitaire Collection'', though some of its members, including Barth, are still active in game development and working on new games under the Coincidence studio name.


References


External links

* * * {{authority control American companies established in 2011 Video game companies based in Washington (state) Video game companies established in 2011 Companies based in Redmond, Washington 2011 establishments in Washington (state)