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In computing, a voxel is a representation of a value on a three-dimensional
regular grid A regular grid is a tessellation of ''n''-dimensional Euclidean space by Congruence_(geometry), congruent parallelepiped#Parallelotope, parallelotopes (e.g. bricks). Its opposite is Unstructured grid, irregular grid. Grids of this type appear on ...
, akin to the two-dimensional
pixel In digital imaging, a pixel (abbreviated px), pel, or picture element is the smallest addressable element in a Raster graphics, raster image, or the smallest addressable element in a dot matrix display device. In most digital display devices, p ...
. Voxels are frequently used in the visualization and analysis of
medical Medicine is the science and Praxis (process), practice of caring for patients, managing the Medical diagnosis, diagnosis, prognosis, Preventive medicine, prevention, therapy, treatment, Palliative care, palliation of their injury or disease, ...
and scientific data (e.g.
geographic information system A geographic information system (GIS) consists of integrated computer hardware and Geographic information system software, software that store, manage, Spatial analysis, analyze, edit, output, and Cartographic design, visualize Geographic data ...
s (GIS)). Voxels also have technical and artistic applications in video games, largely originating with surface rendering in '' Outcast'' (1999). ''
Minecraft ''Minecraft'' is a 2011 sandbox game developed and published by the Swedish video game developer Mojang Studios. Originally created by Markus Persson, Markus "Notch" Persson using the Java (programming language), Java programming language, the ...
'' (2011) makes use of an entirely voxelated world to allow for a fully destructable and constructable environment. Voxel art, of the sort used in ''Minecraft'' and elsewhere, is a style and format of 3D art analogous to pixel art. As with pixels in a 2D
bitmap In computing, a bitmap (also called raster) graphic is an image formed from rows of different colored pixels. A GIF is an example of a graphics image file that uses a bitmap. As a noun, the term "bitmap" is very often used to refer to a partic ...
, voxels themselves do not typically have their position (i.e.
coordinate In geometry, a coordinate system is a system that uses one or more numbers, or coordinates, to uniquely determine and standardize the position of the points or other geometric elements on a manifold such as Euclidean space. The coordinates are ...
s) explicitly encoded with their values. Instead, rendering systems infer the position of a voxel based upon its position relative to other voxels (i.e., its position in the
data structure In computer science, a data structure is a data organization and storage format that is usually chosen for Efficiency, efficient Data access, access to data. More precisely, a data structure is a collection of data values, the relationships amo ...
that makes up a single volumetric image). Some volumetric displays use voxels to describe their resolution. For example, a cubic volumetric display might be able to show 512×512×512 (or about 134 million) voxels. In contrast to pixels and voxels,
polygons In geometry, a polygon () is a plane figure made up of line segments connected to form a closed polygonal chain. The segments of a closed polygonal chain are called its '' edges'' or ''sides''. The points where two edges meet are the polygon' ...
are often explicitly represented by the coordinates of their vertices (as points). A direct consequence of this difference is that polygons can efficiently represent simple 3D structures with much empty or homogeneously filled space, while voxels excel at representing regularly sampled spaces that are non-homogeneously filled. One of the definitions is:
Voxel is an image of a three-dimensional space region limited by given sizes, which has its own ''nodal point'' coordinates in an accepted coordinate system, its own ''form'', its own ''state parameter'' that indicates its belonging to some modeled object, and has ''properties'' of modeled region.
This definition has the following advantage. If fixed voxel form is used within the whole model it is much easier to operate with voxel ''nodal points'' (i.e. three coordinates of this point). Yet, there is the simple form of record: indexes of the elements in the model set (i.e. integer coordinates). Model set elements in this case are ''state parameters,'' indicating voxel belonging to the modeled object or its separate parts, including their surfaces.


Etymology

The word ''voxel'' originated by analogy to "
pixel In digital imaging, a pixel (abbreviated px), pel, or picture element is the smallest addressable element in a Raster graphics, raster image, or the smallest addressable element in a dot matrix display device. In most digital display devices, p ...
", with ''vo'' representing "
volume Volume is a measure of regions in three-dimensional space. It is often quantified numerically using SI derived units (such as the cubic metre and litre) or by various imperial or US customary units (such as the gallon, quart, cubic inch) ...
" (instead of pixel's "picture") and ''el'' representing "element"; a similar formation with ''el'' for "element" is the word " texel". The term ''hypervoxel'' is a generalization of voxel for
higher-dimensional space In physics and mathematics, the dimension of a mathematical space (or object) is informally defined as the minimum number of coordinates needed to specify any point within it. Thus, a line has a dimension of one (1D) because only one coord ...
s.


Rendering

A volume described as voxels can be visualized either by direct
volume rendering In scientific visualization and computer graphics, volume rendering is a set of techniques used to display a 2D projection of a 3D discretely sampled data set, typically a 3D scalar field. A typical 3D data set is a group of 2D slice image ...
or by the extraction of
polygon In geometry, a polygon () is a plane figure made up of line segments connected to form a closed polygonal chain. The segments of a closed polygonal chain are called its '' edges'' or ''sides''. The points where two edges meet are the polygon ...
iso-surfaces that follow the contours of given threshold values. The marching cubes algorithm is often used for iso-surface extraction, however other methods exist as well. Both ray tracing and ray casting, as well as
rasterisation In computer graphics, rasterisation (British English) or rasterization (American English) is the task of taking an image described in a vector graphics format (shapes) and converting it into a raster image (a series of pixels, dots or lines, whic ...
, can be applied to voxel data to obtain 2D
raster graphics upright=1, The Smiley, smiley face in the top left corner is a raster image. When enlarged, individual pixels appear as squares. Enlarging further, each pixel can be analyzed, with their colors constructed through combination of the values for ...
to depict on a monitor.


Incremental error rasterisation

Another technique for voxels involves raster graphics where one simply raytraces every pixel of the display into the scene, tracking an error term to determine when to step. A typical implementation will raytrace each pixel of the display starting at the bottom of the screen using what is known as a y-buffer. When a voxel is reached that has a higher y value on the display it is added to the y-buffer overriding the previous value and connected with the previous y-value on the screen interpolating the color values. There is a major downside to voxel rasterization when transformation is applied which causes severe
aliasing In signal processing and related disciplines, aliasing is a phenomenon that a reconstructed signal from samples of the original signal contains low frequency components that are not present in the original one. This is caused when, in the ori ...
. The advantage was the ability to rasterise using cheap integer calculations on a CPU without hardware acceleration. '' Outcast'', and other 1990s video games employed this graphics technique for effects such as reflection and bump-mapping and usually for terrain rendering. ''Outcasts graphics engine was mainly a combination of a ray casting ( heightmap) engine, used to render the landscape, and a
texture mapping Texture mapping is a term used in computer graphics to describe how 2D images are projected onto 3D models. The most common variant is the UV unwrap, which can be described as an inverse paper cutout, where the surfaces of a 3D model are cut ap ...
polygon In geometry, a polygon () is a plane figure made up of line segments connected to form a closed polygonal chain. The segments of a closed polygonal chain are called its '' edges'' or ''sides''. The points where two edges meet are the polygon ...
engine used to render objects. The "Engine Programming" section of the game's credits in the manual has several subsections related to graphics, among them: "Landscape Engine", "Polygon Engine", "Water & Shadows Engine" and "Special effects Engine". Although ''Outcast'' is often cited as a forerunner of voxel technology, this is somewhat misleading. The game does not actually model three-dimensional volumes of voxels. Instead, it models the ground as a surface, which may be seen as being made up of voxels. The ground is decorated with objects that are modeled using texture-mapped polygons. When ''Outcast'' was developed, the term "voxel engine", when applied to computer games, commonly referred to a ray casting engine (for example the Voxel Space engine). On the engine technology page of the game's website, the landscape engine is also referred to as the "Voxels engine". The engine is purely
software Software consists of computer programs that instruct the Execution (computing), execution of a computer. Software also includes design documents and specifications. The history of software is closely tied to the development of digital comput ...
-based: it does not rely on hardware-acceleration via a 3D
graphics card A graphics card (also called a video card, display card, graphics accelerator, graphics adapter, VGA card/VGA, video adapter, display adapter, or colloquially GPU) is a computer expansion card that generates a feed of graphics output to a displa ...
.Voxel terrain engine
", introduction. In a coder's mind, 2005.
John Carmack John D. Carmack II (born August 21, 1970) is an American computer programmer and video game developer. He co-founded the video game company id Software and was the lead programmer of its 1990s games ''Commander Keen'', ''Wolfenstein 3D'', ''Do ...
also experimented with voxels for the '' Quake III Arena'' engine. One such problem cited by Carmack was the lack of graphics cards designed specifically for such rendering requiring them to be software rendered. '' Comanche'' was also the first commercial flight simulation based on voxel technology.
NovaLogic NovaLogic, Inc. was an American software developer and publisher established in 1985 and based in Calabasas, California. The company was founded by CEO John A. Garcia. Garcia's background in computer software started in Southern California in th ...
used the proprietary Voxel Space engine developed for the company by Kyle Freeman (written entirely in
Assembly language In computing, assembly language (alternatively assembler language or symbolic machine code), often referred to simply as assembly and commonly abbreviated as ASM or asm, is any low-level programming language with a very strong correspondence bet ...
) to create open landscapes. This rendering technique allowed for much more detailed and realistic terrain compared to simulations based on
vector graphics Vector graphics are a form of computer graphics in which visual images are created directly from geometric shapes defined on a Cartesian plane, such as points, lines, curves and polygons. The associated mechanisms may include vector displ ...
at that time.


Gallery

3D rendering of a micro CT scan of a piece of dried leaf..ogv, 3D rendering of a μCT scan of a leaf piece, resolution circa 40 μm/voxel when viewed at the full size Ribo-Voxels.png, A (smoothed) rendering of a
data set A data set (or dataset) is a collection of data. In the case of tabular data, a data set corresponds to one or more table (database), database tables, where every column (database), column of a table represents a particular Variable (computer sci ...
of voxels for a
macromolecule A macromolecule is a "molecule of high relative molecular mass, the structure of which essentially comprises the multiple repetition of units derived, actually or conceptually, from molecules of low relative molecular mass." Polymers are physi ...


Data

A voxel represents a single sample, or data point, on a regularly spaced, three-dimensional grid. This data point can consist of a single piece of data, such as an opacity, or multiple pieces of data, such as a color in addition to opacity. A voxel represents only a single point on this grid, not a volume; the space between each voxel is not represented in a voxel-based dataset. Depending on the type of data and the intended use for the dataset, this missing information may be reconstructed and/or approximated, e.g. via interpolation. The value of a voxel may represent various properties. In CT scans, the values are Hounsfield units, giving the opacity of material to X-rays.Novelline, Robert. ''Squire's Fundamentals of Radiology''. Harvard University Press. 5th edition. 1997. . Different types of value are acquired from
MRI Magnetic resonance imaging (MRI) is a medical imaging technique used in radiology to generate pictures of the anatomy and the physiological processes inside the body. MRI scanners use strong magnetic fields, magnetic field gradients, and rad ...
or
ultrasound Ultrasound is sound with frequency, frequencies greater than 20 Hertz, kilohertz. This frequency is the approximate upper audible hearing range, limit of human hearing in healthy young adults. The physical principles of acoustic waves apply ...
. Voxels can contain multiple scalar values, essentially vector (tensor) data; in the case of
ultrasound Ultrasound is sound with frequency, frequencies greater than 20 Hertz, kilohertz. This frequency is the approximate upper audible hearing range, limit of human hearing in healthy young adults. The physical principles of acoustic waves apply ...
scans with B-mode and Doppler data,
density Density (volumetric mass density or specific mass) is the ratio of a substance's mass to its volume. The symbol most often used for density is ''ρ'' (the lower case Greek letter rho), although the Latin letter ''D'' (or ''d'') can also be u ...
, and
volumetric flow rate In physics and engineering, in particular fluid dynamics, the volumetric flow rate (also known as volume flow rate, or volume velocity) is the volume of fluid which passes per unit time; usually it is represented by the symbol (sometimes \do ...
are captured as separate channels of data relating to the same voxel positions. While voxels provide the benefit of precision and depth of reality, they are typically large data sets and are unwieldy to manage given the bandwidth of common computers. However, through efficient compression and manipulation of large data files, interactive visualization can be enabled on consumer market computers. Other values may be useful for immediate 3D rendering, such as a surface
normal vector In geometry, a normal is an object (e.g. a line, ray, or vector) that is perpendicular to a given object. For example, the normal line to a plane curve at a given point is the infinite straight line perpendicular to the tangent line to the cu ...
and
color Color (or colour in English in the Commonwealth of Nations, Commonwealth English; American and British English spelling differences#-our, -or, see spelling differences) is the visual perception based on the electromagnetic spectrum. Though co ...
. Technologies to extend voxels into 4 and 5 dimensions of data are under investigation.


Uses

Uses of voxels include volumetric imaging in medicine and representation of terrain in games and simulations. Voxel terrain is used instead of a heightmap because of its ability to represent overhangs, caves, arches, and other 3D terrain features. These concave features cannot be represented in a heightmap due to only the top 'layer' of data being represented, leaving everything below it filled (the volume that would otherwise be the inside of the caves, or the underside of arches or overhangs).


Computer games

* '' 3D Dot Game Heroes'' uses voxels to present retro-looking graphics. * '' 7 Days to Die'' is a voxel-based open world survival horror game developed by The Fun Pimps Entertainment. * '' Ace of Spades'' used Ken Silverman's Voxlap engine before being rewritten in a bespoke
OpenGL OpenGL (Open Graphics Library) is a Language-independent specification, cross-language, cross-platform application programming interface (API) for rendering 2D computer graphics, 2D and 3D computer graphics, 3D vector graphics. The API is typic ...
engine. * '' Amok'' uses voxels for its environments. * '' Armored Fist 3'' is a computer game made by
NovaLogic NovaLogic, Inc. was an American software developer and publisher established in 1985 and based in Calabasas, California. The company was founded by CEO John A. Garcia. Garcia's background in computer software started in Southern California in th ...
that used voxel-based rendering technology. * '' Blade Runner'' is a video game that used voxels to render characters and artifacts. * '' Castle Story'', a castle building Real Time Strategy game in development, has terrain consisting of smoothed voxels. * '' Cloudpunk'', a cyberpunk adventure game, is almost entirely voxel-based. * '' Comanche'', a series of computer games made by
NovaLogic NovaLogic, Inc. was an American software developer and publisher established in 1985 and based in Calabasas, California. The company was founded by CEO John A. Garcia. Garcia's background in computer software started in Southern California in th ...
that used the Voxel Space voxel rasterization for terrain rendering. * '' Command & Conquer: Tiberian Sun'', '' Command & Conquer: Red Alert 2'' and '' Command & Conquer: Yuri's Revenge'' are computer games made by Westwood Studios that used voxels to render most vehicles. * '' Crysis'', as well as ''
Cryengine 2 CryEngine (stylized as CRYENGINE) is a game engine designed by the German game developer Crytek. It has been used in all of their titles with the initial version being used in ''Far Cry (video game), Far Cry'', and continues to be updated to sup ...
'' and '' Cryengine 3'', use a combination of heightmaps and voxels for their terrain systems. * '' Cube World'', an
action role-playing game An action role-playing game (often abbreviated action RPG or ARPG) is a video game genre that combines core elements from both the action game and Role-playing video game, role-playing game genres. Definition Action role-playing games empha ...
, features procedurally generated voxel landscapes. * '' Delta Force'' is a computer game made by
NovaLogic NovaLogic, Inc. was an American software developer and publisher established in 1985 and based in Calabasas, California. The company was founded by CEO John A. Garcia. Garcia's background in computer software started in Southern California in th ...
that used the in-house Voxel Space rendering engine. * '' Dual Universe'' is a single-shard universe MMORPG game that uses voxels to build spaceships, civilizations, and space stations. * '' Enshrouded'' is a voxel-based survival RPG by Keen Games released in 2024. * '' EverQuest Next'' and ''EverQuest Next: Landmark'', cancelled MMORPGs by
Sony Online Entertainment Daybreak Game Company LLC is an American video game developer based in San Diego. The company was founded in December 1997 as Sony Online Entertainment, a subsidiary of Sony Computer Entertainment, but was spun off to an independent investor in ...
, made extensive use of voxels for world creation as well as player generated content * '' Hexplore'', a multi-player role playing game, uses a voxel engine allowing the player to rotate the isometric rendered playfield. * '' Hytale'' is an upcoming RPG Sandbox voxel-based game which is developed by Hypixel Studios and funded by
Riot Games Riot Games, Inc. is an American video game developer, publisher, and esports tournament organizer based in Los Angeles. It was founded in September 2006 by Brandon Beck and Marc Merrill to develop ''League of Legends'' and went on to develop ...
. * '' Master of Orion III'' uses voxel graphics to render space battles and solar systems. Battles displaying 1000 ships at a time were rendered slowly on computers without hardware graphic acceleration. * '' Medieval Engineers'' is the second voxel-based engineering game by Keen Software House inspired from medieval technology. * ''
Minecraft ''Minecraft'' is a 2011 sandbox game developed and published by the Swedish video game developer Mojang Studios. Originally created by Markus Persson, Markus "Notch" Persson using the Java (programming language), Java programming language, the ...
'' is a
sandbox A sandbox is a sandpit, a wide, shallow playground construction to hold sand, often made of wood or plastic. Sandbox or sand box may also refer to: Arts, entertainment, and media * Sandbox (band), a Canadian rock music group * Sandbox (Gu ...
video game that uses voxels to store terrain
data Data ( , ) are a collection of discrete or continuous values that convey information, describing the quantity, quality, fact, statistics, other basic units of meaning, or simply sequences of symbols that may be further interpreted for ...
, but does not use voxel rendering techniques. Instead it uses polygon rendering to display each voxel as a cubic "block". * '' Moonglow Bay'' is a fishing role-playing video game, released in 2021 and developed by Bunnyhug, using voxel art style. * '' Miner Wars 2081'' is a 6DOF open world game made by Keen Software House that uses its own VRage voxel rendering engine to let the user deform the terrain of asteroids allowing tunnels to be formed. * ''Nivalis'' is an upcoming cyberpunk slice-of-life, set in voxel-based world, previously featured in ''Cloudpunk''. * '' No Man's Sky'' is a space exploration game consisting of procedurally generated star systems containing explorable planets, moons and asteroids made up of voxels. The voxel engine allows for both terrain destruction and creation. * '' Outcast'', is a third-person action computer game made by former Belgian
video game developer A video game developer is a software developer specializing in video game development – the process and related disciplines of creating video games. A game developer can range from one person who undertakes all tasks to a large business with em ...
Appeal, with landscapes rendered by a voxel engine. * '' Phase Zero'' is a 2002 unreleased action- shooter
video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
for Atari Jaguar, with landscapes rendered by the engine Voxel Space. * '' Planet Coaster'' is a 2016 construction and management simulation developed and published by Frontier Developments which uses a voxel-based terrain editor. * '' Resogun'' is a 2013 voxel-based side-scrolling shoot 'em up video game developed by Finnish developer Housemarque. * ''
Roblox Roblox (, ) is an online game platform and game creation system developed by Roblox Corporation that allows users to program and play games created by themselves or other users. It was created by David Baszucki and Erik Cassel in 200 ...
'' uses voxels for terrain, as well as for primitive global illumination and shadows. * '' Robocraft'', a vehicular combat game in which players build combat machines out of voxels and premade components * '' Shadow Warrior'' and ''
Blood Blood is a body fluid in the circulatory system of humans and other vertebrates that delivers necessary substances such as nutrients and oxygen to the cells, and transports metabolic waste products away from those same cells. Blood is com ...
'' use Build engine for first-person shooter game voxel rendering, instead of sprites, as an option for many of the items pickups and scenery. ''
Duke Nukem 3D ''Duke Nukem 3D'' is a 1996 first-person shooter, first-person shooter game developed by 3D Realms and published by FormGen for MS-DOS. It is a sequel to the platform games ''Duke Nukem (video game), Duke Nukem'' and ''Duke Nukem II'', published ...
'' has a fan-created pack in a similar style. * '' Shattered Steel'' featured deforming landscapes using voxel technology. * '' Sid Meier's Alpha Centauri'' uses voxel models to render units. * '' SkySaga: Infinite Isles'' is a voxel-based sandbox MMORPG, being developed by Radiant Worlds and published by Smilegate. * '' Space Engineers'' is a voxel-based sandbox game set in space, developed and published by Keen Software House. * ''
Starbase The concepts of Space station, space stations and space habitats feature in science fiction. The difference between the two is that habitats are larger and more complex structures intended as permanent homes for substantial populations (though ge ...
'', a voxel-based
massively multiplayer online role-playing game A massively multiplayer online role-playing game (MMORPG) is a video game that combines aspects of a role-playing video game and a massively multiplayer online game. As in role-playing games (RPGs), the player assumes the role of a Player charac ...
set in space, being developed and published by
Frozenbyte Frozenbyte, Inc. (natively Frozenbyte ) is a Finnish video game developer founded in 2001 and based in Helsinki. , it had approximately 130 employees. Frozenbyte's first commercial game was ''Shadowgrounds'' for Microsoft Windows. Both ''Shadowg ...
. * '' StarMade'', a voxel-based sandbox game set in space, developed and published by Robin "Schema" Promesberger. * '' Teardown'', a voxel-based game featuring fully destructible environments, developed and published by the studio Tuxedo Labs * '' The Sandbox'' * '' Trove'' is a voxel-based MMORPG with building elements, developed and published by Trion Worlds. * '' Vangers'' is a computer game uses voxels for its two-level terrain system. * '' Veloren'', is an action-adventure role-playing game set in a vast fantasy world. * '' Vox'', released in 2012, is a voxel based exploration/RPG game focused on player generated content. * '' Voxatron'', a computer game produced by Lexaloffle, is composed and generated fully using voxels. * '' Werewolf vs. Comanche'' is a computer game made by
NovaLogic NovaLogic, Inc. was an American software developer and publisher established in 1985 and based in Calabasas, California. The company was founded by CEO John A. Garcia. Garcia's background in computer software started in Southern California in th ...
that used voxel-based rendering technology. It was originally bundled and shipped with the ''Comanche 2'' game although they were two separate games. * '' Worms 4: Mayhem'' uses a voxel-based engine to simulate land deformation similar to the older 2D ''Worms'' games. * '' Luanti'' (previously '' Minetest'') is a moddable sandbox video game that uses voxels to store terrain data, but does not use voxel rendering techniques. Instead, it uses polygon rendering to display each voxel as a cubic "block"


Editors

While scientific volume visualization does not require modifying the actual voxel data, voxel editors can be used to create art (especially 3D pixel art) and models for voxel based games. Some editors are focused on a single approach to voxel editing while others mix various approaches. Some common approaches are: * Slice based: The volume is sliced in one or more axes and the user can edit each image individually using 2D raster editor tools. These generally store color information in voxels. * Sculpture: Similar to the vector counterpart but with no topology constraints. These usually store density information in voxels and lack color information. * Building blocks: The user can add and remove blocks just like a construction set toy. There are a few voxel editors available that are not tied to specific games or engines. They can be used as alternatives or complements to traditional 3D vector modeling.


Extensions

A generalization of a voxel is the ''toxel'', or temporal voxel. This is used in the case of a 4D dataset, for example, an image sequence that represents 3D space together with another dimension such as time. In this way, an image could contain 100×100×100×100 toxels, which could be seen as a series of 100 frames of a 100×100×100 volume image (the equivalent for a 3D image would be showing a 2D cross section of the image in each frame). Although storage and manipulation of such data requires large amounts of memory, it allows the representation and analysis of
spacetime In physics, spacetime, also called the space-time continuum, is a mathematical model that fuses the three dimensions of space and the one dimension of time into a single four-dimensional continuum. Spacetime diagrams are useful in visualiz ...
systems.


See also

* Maxel – material element * Hogel - holographic element *
Pixel In digital imaging, a pixel (abbreviated px), pel, or picture element is the smallest addressable element in a Raster graphics, raster image, or the smallest addressable element in a dot matrix display device. In most digital display devices, p ...
– picture element * Plane partition * Resel – resolution element * Sparse voxel octree * Texel – texture element * Tixel - tactile element *
Tomography Tomography is imaging by sections or sectioning that uses any kind of penetrating wave. The method is used in radiology, archaeology, biology, atmospheric science, geophysics, oceanography, plasma physics, materials science, cosmochemistry, ast ...
* Volume mesh *
Volume rendering In scientific visualization and computer graphics, volume rendering is a set of techniques used to display a 2D projection of a 3D discretely sampled data set, typically a 3D scalar field. A typical 3D data set is a group of 2D slice image ...


References


External links

*
Fundamentals of voxelization"Archived"
{{Computer graphics 3D computer graphics 3D imaging Articles containing video clips Cubes