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is a 1994
light gun shooter Light-gun shooter, also called light-gun game or simply gun game, is a Shooter game, shooter video game video game genres, genre in which the primary design element is to simulate a shooting gallery (carnival game), shooting gallery by having ...
video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
developed and published by
Sega is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
for arcades. It was developed for the
Sega Model 2 Sega is a video game developer, publisher, and hardware development company headquartered in Tokyo, Japan, with multiple offices around the world. The company's involvement in the arcade game industry began as a Japan-based distributor of coin- ...
system, and was ported to the
Sega Saturn The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it is the successor to the succes ...
in 1995 and
Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
as ''Virtua Squad'' in 1996. The Saturn version included support for both the Virtua Gun and Saturn mouse, as well as a new "Training Mode" which consists of a randomly generated shooting gallery. ''Virtua Cop'' was notable for its use of
real-time Real-time, realtime, or real time may refer to: Computing * Real-time computing, hardware and software systems subject to a specified time constraint * Real-time clock, a computer clock that keeps track of the current time * Real-time Control Syst ...
3D polygon graphics with
texture mapping Texture mapping is a term used in computer graphics to describe how 2D images are projected onto 3D models. The most common variant is the UV unwrap, which can be described as an inverse paper cutout, where the surfaces of a 3D model are cut ap ...
, with Sega advertising it as "the world's first texture mapped, polygon
action game An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, rhythm games and ...
". Emphasizing the real-time nature of the game, enemies would react differently depending on where they were shot. It was one of the first games to allow the player to shoot through glass. Its name is derived from its 3D graphical style, which was previously used in ''
Virtua Racing ''Virtua Racing'' or ''V.R.'' for short, is a Formula One racing video game developed by Sega AM2 and released for arcade game, arcades in 1992. ''Virtua Racing'' was initially a proof-of-concept application for exercising a new 3D graphics plat ...
'' and ''
Virtua Fighter is a series of fighting games created by Sega AM2 and designer Yu Suzuki. The original ''Virtua Fighter (video game), Virtua Fighter'' was released in December 1993 and has received four main sequels and several spin-offs. The highly influential ...
'', and later '' Virtua Striker''. Despite some initial skepticism over its introduction of 3D polygons in a genre that previously used realistic
digitized Digitization is the process of converting information into a digital (i.e. computer-readable) format.Collins Dictionary. (n.d.). Definition of 'digitize'. Retrieved December 15, 2021, from https://www.collinsdictionary.com/dictionary/english ...
sprites (most notably '' Lethal Enforcers''), ''Virtua Cop'' went on to become a commercial success and received critical acclaim for enhancing the genre with its 3D graphics, camera system, realistic animations, and ability to target specific body parts with realistic consequences. It was influential on later
shooter games Shooter video games, or shooters, are a subgenre of action video games where the focus is on the defeat of the character's enemies using ranged weapons given to the player. Usually these weapons are firearms or some other long-range weapons, an ...
, with 3D polygons being adopted by subsequent light gun shooters such as ''
Time Crisis ''Time Crisis'' is a first-person on-rails light gun shooter series of arcade video games by Namco, introduced in 1995. It is focused on the exploits of a fictional international intelligence agency who assigns its best agents to deal with a ...
'' (1995) and ''
The House of the Dead ''The House of the Dead'' is a horror-themed light gun shooter video game franchise created by Sega in 1996. Originally released in arcades, it utilizes a light gun on the platform, but can be played with standard controllers on consoles and a ...
'' (1996) instead of the digitized sprites previously used in the genre, as well as inspiring the
first-person shooter A first-person shooter (FPS) is a video game genre, video game centered on gun fighting and other weapon-based combat seen from a First person (video games), first-person perspective, with the player experiencing the action directly through t ...
'' GoldenEye 007'' (1997). ''Virtua Cop'' was followed by '' Virtua Cop 2'' and '' Virtua Cop 3''. The game was later bundled with ''Virtua Cop 2'' in Japan and Europe on the
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 Novembe ...
as ''Virtua Cop: Elite Edition'' (''Virtua Cop Rebirth'' in Japan) on August 25 and November 29, 2002 respectively. It included gallery extras and implementation of
Namco was a Japanese multinational video game and entertainment company founded in 1955. It operated video arcades and amusement parks globally, and produced video games, films, toys, and arcade cabinets. Namco was one of the most influential c ...
's G-Con 2 lightgun support. In 2004, a port was developed for the
handheld A mobile device or handheld device is a computer small enough to hold and operate in hand. Mobile devices are typically battery-powered and possess a flat-panel display and one or more built-in input devices, such as a touchscreen or keypad. Mod ...
Nokia N-Gage The N-Gage is a mobile device combining features of a cellular phone and a handheld game system developed by Nokia, released on 7 October 2003. Officially nicknamed the ''game deck'', the N-Gage's phone works on the GSM cellular network, and s ...
, but was cancelled by the quality control team before its release. Very few beta units of the N-Gage version were manufactured.


Gameplay

Players assume the role of police officers - either Michael Hardy, or his partner, James Cools. Played in a first-person perspective, players must use a
light gun A light gun is a pointing device for computers and a control device for arcade and video games, typically shaped to resemble a pistol. Early history The first light guns were produced in the 1930s, following the development of light-sensi ...
(or a joypad in the Sega Saturn version) to shoot criminals and advance through the game. Players begin the game with a reloadable chamber of six bullets and a set number of lives. Taking enemy fire causes the player to lose a life; power-ups can be shot to grant the player a special weapon or even an extra life. There are also civilians that the player must not harm during the stage. If the player hits a civilian, the player loses a life. The special weapon will be lost if the player takes damage, but not if he shoots a civilian. Players can score extra points for "justice shots" (disarming an enemy without killing them, done by shooting their hand) and "bullseyes" (shooting the center of the target circle).


Story

A detective in the player's department uncovers an illegal gunrunning operation and traces it back to a powerful crime syndicate named E.V.I.L. Inc. He compiles a large amount of evidence and is ready to take them down, but he is discovered and assassinated. Some of the evidence manages to make its way back to headquarters and a special task force is put on the case. The policemen Michael "Rage" Hardy and James "Smarty" Cools must face that organization led by Joe Fang and his followers Kong, the King, and the Boss.


Development

Katsunori Itai and Akihito Hiroyoshi served as the lead developers on ''Virtua Cop'', with Yu Suzuki serving as supervisor. The game's targeting reticles and zooming camera were inspired by a commercial for Pokka Kilimanjaro coffee. Kenneth Ibrahim, who voiced the navigator in '' Sega Rally Championship'', voiced the civilians. A division of
Sega AM2 previously known as is a video game development team within the Japanese multinational video game developer Sega. Yu Suzuki, who had previously developed arcade games for Sega including ''Hang-On'' and ''Out Run'', was the first manager of th ...
began work on the Saturn version in April 1995. Along with the Saturn version of ''
Virtua Fighter 2 is a 1994 Fighting game, fighting video game developed and published by Sega for Arcade video game, arcades. It is the second game in the ''Virtua Fighter'' series and the sequel to ''Virtua Fighter (video game), Virtua Fighter'' (1993). Created ...
'', it was one of the first games to make use of the Sega Graphics Library operating system. Saturn port director Takashi Isono said: "We are trying to keep to the quality of the arcade. If three of us agree for improvement, then we try to modify the graphics". The Saturn version features a
full-motion video Full-motion video (FMV) is a video game narration technique that relies upon pre-recorded video files (rather than sprites, vectors, or 3D models) to display action in the game. While many games feature FMVs as a way to present information duri ...
sequence of Michael and James driving on the dockyard before confronting Kong; designer Kazufumi Ohashi originally animated Kong flipping the bird, which Isono rejected, moving Ohashi to work on the training mode instead. In June, the team displayed a playable demo of the Saturn version's first level at the Tokyo Toy Show. They subsequently began work on the third level, since it was the most difficult to convert due to the large polygon areas of the office building walls and ceiling.


In other games

*'' Sega Superstars Tennis'' features a minigame based on ''Virtua Cop'' called ''Virtua Squad''. *The default gun, the Guardian, can be used in '' Ghost Squad''; however, it can only be obtained by playing the IC Card or ''Evolution'' versions. *
Tiger Electronics Tiger Electronics Ltd. (also known as Tiger and Tiger Toys) is an American toy manufacturer best known for its handheld electronic games, the Furby, the Talkboy, Giga Pets, the 2-XL robot, and audio games such as '' Brain Warp'' and the ...
made a version of ''Virtua Cop'' for the
R-Zone The R-Zone is a portable game console (originally head-worn, later Handheld game console, handheld) developed and manufactured by Tiger Electronics. The R-Zone was shown at the American International Toy Fair in February 1995, and was released l ...
.


Reception


Arcade

In Japan, ''Game Machine'' listed it on their November 1, 1994 issue as being the second most-successful upright/cockpit
arcade cabinet An arcade cabinet, also known as an arcade machine or a coin-op cabinet or coin-op machine, is the housing within which an arcade game's electronic hardware resides. Most cabinets designed since the mid-1980s conform to the Japanese Amusement Ma ...
of the month. In North America, ''RePlay'' reported ''Virtua Cop'' to be the fifth most-popular arcade game in April 1995. It went on to become the highest-grossing dedicated arcade game of 1995 in Japan, and one of America's top ten best-selling arcade video games of 1995. The arcade game received generally positive reviews from critics. Tim Davis of ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The magazine was fou ...
'' gave it a positive review, praising the polygon graphics, the zooming camera "that takes you all over" the place, the "automatic target sighting which pinpoints" enemies, and the weapon power-ups. ''
Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') is a British-based video game magazine, published in its original form between 1981 and 2004. Its offshoot web ...
'' also gave it a positive review, calling it "a classy title" and praising the 3D graphics, "excellent" animation, weapon power-ups, and the gameplay in both single-player and multiplayer modes. '' Games World'' magazine called it an "excellent fun" game, comparing it favorably with the shooters ''
Operation Wolf is a light gun shooter arcade game developed by Taito and released in 1987. It was ported to many home systems. The game was critically and commercially successful, becoming one of the highest-grossing arcade games of 1988 and winning the Gold ...
'' (1987) and '' Lethal Enforcers'' (1992) as well as the film ''
Reservoir Dogs ''Reservoir Dogs'' is a 1992 American crime film written and directed by Quentin Tarantino in his feature-length directorial debut. It stars Harvey Keitel, Tim Roth, Chris Penn, Steve Buscemi, Lawrence Tierney, Michael Madsen, Tarant ...
'' (1992), while Dave Perry said the ''
Virtua Fighter is a series of fighting games created by Sega AM2 and designer Yu Suzuki. The original ''Virtua Fighter (video game), Virtua Fighter'' was released in December 1993 and has received four main sequels and several spin-offs. The highly influential ...
'' like 3D targets made it a "more challenging and satisfying" shooter. There was initially some skepticism over its introduction of 3D polygons in a genre that previously used realistic
digitized Digitization is the process of converting information into a digital (i.e. computer-readable) format.Collins Dictionary. (n.d.). Definition of 'digitize'. Retrieved December 15, 2021, from https://www.collinsdictionary.com/dictionary/english ...
sprites, most notably
Konami , commonly known as Konami, , is a Japanese multinational entertainment company and video game developer and video game publisher, publisher headquartered in Chūō, Tokyo, Chūō, Tokyo. The company also produces and distributes trading card ...
's ''Lethal Enforcers''. '' Next Generation'' initially gave ''Virtua Cop'' a mixed review in 1994, stating that Sega were "recklessly applying new technology to games that don't need it" but that "if players were given a chance to freely explore their mapped-out environments, this game would be a winner, but as it is, ''Virtua Cop'' is just an old game with a new gimmick". ''Next Generation'' later revised their views, praising its use of 3D technology to introduce the ability to target specific body parts with realistic consequences, which "totally eliminates the hit or miss polarity of other light-gun games and adds a whole new level of detail to the genre". In 1996, ''Next Generation'' listed the ''Virtua Cop'' series (which then consisted of just ''Virtua Cop'' and the arcade version of ''Virtua Cop 2'') at number 82 on their "Top 100 Games of All Time", praising the skill and realism invoked by the enemies' differing reactions to being shot in different places.


Saturn

Upon release of the Saturn version, the game sold over 300,000 copies in its first week of release in Japan. Its Japanese sales reached 455,396 units by the end of 1995, and 482,362 units in total. In the United States, it sold more than 500,000 bundled copies by December 1996, bringing total sales to more than copies sold in Japan and the United States. The Saturn version received positive reviews from critics. ''Next Generation'' gave it a positive review, applauding the impeccable accuracy of the port, but opted not to give it the full five stars they awarded to the Saturn's other two arcade ports of that month (''
Virtua Fighter 2 is a 1994 Fighting game, fighting video game developed and published by Sega for Arcade video game, arcades. It is the second game in the ''Virtua Fighter'' series and the sequel to ''Virtua Fighter (video game), Virtua Fighter'' (1993). Created ...
'' and '' Sega Rally Championship''), as they found that the game, while sufficiently long for an arcade game, was too short for a home console release. ''
Game Informer ''Game Informer'' (''GI'' is an American monthly Video game journalism, video game magazine featuring articles, news, strategy, and reviews of video games and video game console, game consoles. It debuted in August 1991, when the video game reta ...
''s Reiner, Andy, and Paul gave the Saturn version scores of 8.5, 8.25 and 7.5 out of 10, praising the game as one of the best in its genre but noting that it lacked longevity for a console release. Rad Automatic of ''
Sega Saturn Magazine ''Sega Saturn Magazine'' (originally known as ''Sega Magazine'') was a monthly magazine from the United Kingdom covering the Sega Saturn, a home video game console. It held the official Saturn magazine license for the UK, and some issues incl ...
'' said of the Saturn version: "It's got more depth than you'd imagine but is still mindless enough to be frenetically playable." He praised the effectiveness of the joypad control with its two cursor movement speeds, the authentic arcade feel when playing with two Virtua Guns, and the realism compared to other light gun games: "You don't see thousands of enemies popping up from behind exactly the same barrel ... In fact, you won't see enemies popping up from barrels at all that much, as your foes arrive on screen in far more interesting ways". All four reviewers of ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The magazine was fou ...
'' praised it as a flawless conversion of the arcade game, though half of them also remarked that they felt the game itself is too short and lacks lasting appeal. Scary Larry of ''
GamePro ''GamePro'' was an American multiplatform video game magazine media company that published online and print content covering the video game industry, video game hardware and video game software. The magazine featured content on various video ...
'' praised the realistic and stylish graphics and the Virtua Gun action. Similarly to EGM's reviewers, he remarked that the game is a near-perfect arcade port but too short and completely lacking in replay value, though he nonetheless gave it an overall recommendation. ''Maximum'' instead argued that the game is compelling enough to be played over and over again despite the lack of replay value. They also described the Saturn conversion as nearly identical to the arcade original, and remarked that the mindlessness and simplicity of the game make it particularly enjoyable. ''
Game Players ''Game Players'' was a monthly video game magazine founded by Robert C. Lock in 1989 and originally published by Signal Research in Greensboro, North Carolina. The original publication began as ''Game Players Strategy to Nintendo Games'' (the ...
'' gave the Saturn version of ''Virtua Cop'' the award for "Best Shooter" of 1995, calling it "beyond entertaining — it's therapeutic." In 1996, GamesMaster rated the Saturn version 4th on their "The GamesMaster Saturn Top 10."


PC

Time Soete of
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
said the PC version is jerkier than the Saturn version and less intense without the use of a light gun, but that the mouse control is surprisingly smooth and that it retains enough of the fun of the arcade and Saturn versions to appeal to newcomers to the game. ''Next Generation'' voiced similar criticisms: "It's noticeably slower on the majority of PCs than in the arcade or on Saturn, running at speed only on the most high-end Pentiums. Worse, played without a light gun using only the mouse, the game loses a major part of its appeal..." They concluded that the game felt out of place on PC.


Legacy

''Virtua Cop'' was a major influence on both
light gun shooter Light-gun shooter, also called light-gun game or simply gun game, is a Shooter game, shooter video game video game genres, genre in which the primary design element is to simulate a shooting gallery (carnival game), shooting gallery by having ...
s as well as
first-person shooter A first-person shooter (FPS) is a video game genre, video game centered on gun fighting and other weapon-based combat seen from a First person (video games), first-person perspective, with the player experiencing the action directly through t ...
s. When it was released in 1994, the game broke new ground by introducing the use of 3D
polygons In geometry, a polygon () is a plane figure made up of line segments connected to form a closed polygonal chain. The segments of a closed polygonal chain are called its '' edges'' or ''sides''. The points where two edges meet are the polygon' ...
to the shooter genre.Virtua Cop
, ''IGN,'' July 7, 2004, Accessed Feb 27, 2009
Some of the popular
light gun A light gun is a pointing device for computers and a control device for arcade and video games, typically shaped to resemble a pistol. Early history The first light guns were produced in the 1930s, following the development of light-sensi ...
rail shooters Rail shooter, also known as on-rails shooter, is a subgenre of shoot 'em up video game. Beginning with arcade games such as the 1985 ''Space Harrier'', the gameplay locks the player character into a set path, only allowing for limited or no diver ...
influenced by ''Virtua Cop'' include the ''
Time Crisis ''Time Crisis'' is a first-person on-rails light gun shooter series of arcade video games by Namco, introduced in 1995. It is focused on the exploits of a fictional international intelligence agency who assigns its best agents to deal with a ...
'' series, ''
The House of the Dead ''The House of the Dead'' is a horror-themed light gun shooter video game franchise created by Sega in 1996. Originally released in arcades, it utilizes a light gun on the platform, but can be played with standard controllers on consoles and a ...
'' series, various ''
Resident Evil ''Resident Evil'', known as in Japan, is a Japanese horror game series and media franchise created by Capcom. It consists of survival horror, third-person shooter and first-person shooter games, with players typically surviving in environments ...
'' spin-offs, and '' Dead Space: Extraction''. ''Virtua Cop'' was also the primary influence on the seminal first-person shooter '' GoldenEye 007'', which was originally envisioned as an on-rails
light gun shooter Light-gun shooter, also called light-gun game or simply gun game, is a Shooter game, shooter video game video game genres, genre in which the primary design element is to simulate a shooting gallery (carnival game), shooting gallery by having ...
akin to ''Virtua Cop'' before it ended up as an off-rails first-person shooter. According to creator Martin Hollis: "We ended up with innovative gameplay, in part because we had ''Virtua Cop'' features in a FPS: A gun that only holds 7 bullets and a reload button, lots of position-dependent hit animations, innocents you shouldn’t kill, and an aiming mode. When you press R in ''GoldenEye'', the game basically switches to a ''Virtua Cop'' mode. Perhaps more importantly following the lead from ''Virtua Cop'', the game was filled with action. There was lots to do, with very few pauses".


Sequels


Notes


References


External links

* * {{Yu Suzuki 1994 video games Acclaim Entertainment games Arcade video games Cooperative video games Cancelled N-Gage games Light gun games Multiplayer and single-player video games PlayStation 2 games Rail shooters Sega-AM2 games Sega arcade games Sega video game franchises Sega Saturn games Video games produced by Yu Suzuki Video games developed in Japan Video games about police officers Video games about terrorism Windows games