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Video tracking is the process of locating a moving object (or multiple objects) over time using a camera. It has a variety of uses, some of which are: human-computer interaction, security and surveillance, video communication and compression,
augmented reality Augmented reality (AR), also known as mixed reality (MR), is a technology that overlays real-time 3D computer graphics, 3D-rendered computer graphics onto a portion of the real world through a display, such as a handheld device or head-mounted ...
, traffic control, medical imaging and
video editing Video editing is the post-production and arrangement of video shots. To showcase excellent video editing to the public, video editors must be reasonable and ensure they have a thorough understanding of film, television, and other sorts of videog ...
. Video tracking can be a time-consuming process due to the amount of data that is contained in video. Adding further to the complexity is the possible need to use
object recognition Object recognition – technology in the field of computer vision for finding and identifying objects in an image or video sequence. Humans recognize a multitude of objects in images with little effort, despite the fact that the image of the ...
techniques for tracking, a challenging problem in its own right.


Objective

The objective of video tracking is to associate target objects in consecutive video frames. The association can be especially difficult when the objects are moving fast relative to the
frame rate Frame rate, most commonly expressed in frame/s, or FPS, is typically the frequency (rate) at which consecutive images (Film frame, frames) are captured or displayed. This definition applies to film and video cameras, computer animation, and moti ...
. Another situation that increases the complexity of the problem is when the tracked object changes orientation over time. For these situations video tracking systems usually employ a motion model which describes how the image of the target might change for different possible motions of the object. Examples of simple motion models are: * When tracking planar objects, the motion model is a 2D transformation (
affine transformation In Euclidean geometry, an affine transformation or affinity (from the Latin, '' affinis'', "connected with") is a geometric transformation that preserves lines and parallelism, but not necessarily Euclidean distances and angles. More general ...
or
homography In projective geometry, a homography is an isomorphism of projective spaces, induced by an isomorphism of the vector spaces from which the projective spaces derive. It is a bijection that maps lines to lines, and thus a collineation. In general, ...
) of an image of the object (e.g. the initial frame). * When the target is a rigid 3D object, the motion model defines its aspect depending on its 3D position and orientation. * For
video compression In information theory, data compression, source coding, or bit-rate reduction is the process of encoding information using fewer bits than the original representation. Any particular compression is either lossy or lossless. Lossless compression ...
,
key frame In animation and filmmaking, a key frame (or keyframe) is a drawing or shot that defines the starting and ending points of a smooth transition. These are called ''frames'' because their position in time is measured in frames on a strip of f ...
s are divided into
macroblock The macroblock is a processing unit in image and video compression formats based on linear block transforms, typically the discrete cosine transform (DCT). A macroblock typically consists of 16×16 samples, and is further subdivided into transform ...
s. The motion model is a disruption of a key frame, where each macroblock is translated by a motion vector given by the motion parameters. * The image of deformable objects can be covered with a mesh, the motion of the object is defined by the position of the nodes of the mesh.


Algorithms

To perform video tracking an algorithm analyzes sequential
video frame In filmmaking, video production, animation, and related fields, a frame is one of the many '' still images'' which compose the complete ''moving picture''. The term is derived from the historical development of film stock, in which the sequentia ...
s and outputs the movement of targets between the frames. There are a variety of algorithms, each having strengths and weaknesses. Considering the intended use is important when choosing which algorithm to use. There are two major components of a visual tracking system: target representation and localization, as well as filtering and data association. ''Target representation and localization'' is mostly a bottom-up process. These methods give a variety of tools for identifying the moving object. Locating and tracking the target object successfully is dependent on the algorithm. For example, using blob tracking is useful for identifying human movement because a person's profile changes dynamically. Typically the computational complexity for these algorithms is low. The following are some common ''target representation and localization'' algorithms: * Kernel-based tracking ( mean-shift tracking): an iterative localization procedure based on the maximization of a
similarity measure In statistics and related fields, a similarity measure or similarity function or similarity metric is a real-valued function that quantifies the similarity between two objects. Although no single definition of a similarity exists, usually such mea ...
( Bhattacharyya coefficient). * Contour tracking: detection of object boundary (e.g. active contours or Condensation algorithm). Contour tracking methods iteratively evolve an initial contour initialized from the previous frame to its new position in the current frame. This approach to contour tracking directly evolves the contour by minimizing the contour energy using gradient descent. ''Filtering and data association'' is mostly a top-down process, which involves incorporating prior information about the scene or object, dealing with object dynamics, and evaluation of different hypotheses. These methods allow the tracking of complex objects along with more complex object interaction like tracking objects moving behind obstructions. Additionally the complexity is increased if the video tracker (also named TV tracker or target tracker) is not mounted on rigid foundation (on-shore) but on a moving ship (off-shore), where typically an inertial measurement system is used to pre-stabilize the video tracker to reduce the required dynamics and bandwidth of the camera system. The computational complexity for these algorithms is usually much higher. The following are some common filtering algorithms: *
Kalman filter In statistics and control theory, Kalman filtering (also known as linear quadratic estimation) is an algorithm that uses a series of measurements observed over time, including statistical noise and other inaccuracies, to produce estimates of unk ...
: an optimal recursive Bayesian filter for linear functions subjected to Gaussian noise. It is an algorithm that uses a series of measurements observed over time, containing noise (random variations) and other inaccuracies, and produces estimates of unknown variables that tend to be more precise than those based on a single measurement alone. *
Particle filter Particle filters, also known as sequential Monte Carlo methods, are a set of Monte Carlo algorithms used to find approximate solutions for filtering problems for nonlinear state-space systems, such as signal processing and Bayesian statistical ...
: useful for sampling the underlying state-space distribution of nonlinear and non-Gaussian processes. J. Martinez-del-Rincon, D. Makris, C. Orrite-Urunuela and J.-C. Nebel (2010).
Tracking Human Position and Lower Body Parts Using Kalman and Particle Filters Constrained by Human Biomechanics
. IEEE Transactions on Systems Man and Cybernetics – Part B', 40(4).


See also

*
Match moving In visual effects, match moving is a technique that allows the insertion of 2D elements, other live action elements or CG computer graphics into live-action footage with correct position, scale, orientation, and motion relative to the photograph ...
*
Motion capture Motion capture (sometimes referred as mocap or mo-cap, for short) is the process of recording high-resolution motion (physics), movement of objects or people into a computer system. It is used in Military science, military, entertainment, sports ...
*
Motion estimation In computer vision and image processing, motion estimation is the process of determining ''motion vectors'' that describe the transformation from one 2D image to another; usually from adjacent video frame, frames in a video sequence. It is an wel ...
*
Optical flow Optical flow or optic flow is the pattern of apparent motion of objects, surfaces, and edges in a visual scene caused by the relative motion between an observer and a scene. Optical flow can also be defined as the distribution of apparent velocit ...
* Swistrack *
Single particle tracking Single-particle tracking (SPT) is the observation of the motion of individual particles within a medium. The coordinates time series, which can be either in two dimensions (''x'', ''y'') or in three dimensions (''x'', ''y'', ''z''), is referred to ...
* Teknomo–Fernandez algorithm


References


External links


– Interesting historical example (1980)
of
Cromemco Cyclops The Cromemco Cyclops, introduced in 1975 by Cromemco, was the first commercial digital camera, all-digital camera using a digital imaging, digital metal–oxide–semiconductor (MOS) image sensor. It was also the first digital camera to be interf ...
Camera used to track a ball going through a maze. {{Computer vision Motion in computer vision Mixed reality Tracking Articles containing video clips