Toon (role-playing Game)
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''Toon'' is a comedy
tabletop role-playing game A tabletop role-playing game (TTRPG or TRPG), also known as a pen-and-paper role-playing game, is a kind of role-playing game (RPG) in which the participants describe their characters' actions through speech and sometimes movements. Participants d ...
in which the players take the roles of cartoon characters. It is subtitled ''The
Cartoon A cartoon is a type of visual art that is typically drawn, frequently Animation, animated, in an realism (arts), unrealistic or semi-realistic style. The specific meaning has evolved, but the modern usage usually refers to either: an image or s ...
Roleplaying Game''. ''Toon'' was designed by
Greg Costikyan Greg Costikyan (born July 22, 1959), sometimes known under the pseudonym Designer X, is an American game designer and science fiction writer. Costikyan's career spans nearly all extant genres of gaming, including: hex-based wargames, role-playing ...
and developed by
Warren Spector Warren Evan Spector (born October 2, 1955) is an American role-playing and video game designer, director, writer, producer and production designer. He is known for creating immersive sim games, which give players a wide variety of choices in how ...
, and first published in 1984 by
Steve Jackson Games Steve Jackson Games (SJGames) is a game company, founded in 1980 by Steve Jackson, that creates and publishes role-playing, board, and card games, and (until 2019) the gaming magazine ''Pyramid''. History Founded in 1980, six years after the cr ...
.


Development

Jeff Dee Jeff Dee is an American artist and game designer. He was the youngest artist in the history of pioneering role-playing game company TSR when he began his work at the age of 18. He also designed the ''Villains and Vigilantes'' superhero game. He ...
came up with the idea of creating a role-playing game based on cartoons when he and
Greg Costikyan Greg Costikyan (born July 22, 1959), sometimes known under the pseudonym Designer X, is an American game designer and science fiction writer. Costikyan's career spans nearly all extant genres of gaming, including: hex-based wargames, role-playing ...
were talking with several other designers about genres that no one had designed game systems for; although they agreed that such a game would be impossible to design, Costikyan designed ''Toon'' a few years later as a full game with the assistance of
Warren Spector Warren Evan Spector (born October 2, 1955) is an American role-playing and video game designer, director, writer, producer and production designer. He is known for creating immersive sim games, which give players a wide variety of choices in how ...
.


Style

Although ''Toon'' is a genuine role-playing game requiring the participation of players and a
game master A gamemaster (GM; also known as game master, game manager, game moderator, referee, storyteller, or master of ceremonies) is a person who acts as a facilitator, organizer, officiant regarding rules, arbitrator, and moderator for a multiplayer r ...
(called the "Animator"), it is designed with a tongue-in-cheek style that deliberately parodies many of the conventions of more standard, "serious" role-playing games. In ''Toon'' the player characters never die. As in many role-playing games, characters have
hit point Health is a video game or tabletop game quality that determines the maximum amount of damage or fatigue something takes before leaving the main game. In role-playing games, this typically takes the form of hit points (HP), a numerical attribute ...
s, which are deducted when the character is injured (usually in combat, or by having anvils fall on them). When characters are reduced to zero hit points they do not die or fall unconscious, but fall down. Since cartoon characters never actually die, and always return in time for the next scene, a fallen down character returns to play a set time later, with all hit points restored. This lack of true "character death" is also designed to encourage players to deliberately abandon the skills and reflexes they learned in other games, namely to have their characters able to solve problems and fight enemies while staying alive. According to the game's rules, the two prime directives for ''Toon'' players to follow are "Forget Everything You Know" and "Act Before You Think". The game encourages players to have fun above all other considerations – even to the point of breaking the rules of the game. If the players and the Animator agree that a players' actions in a game are funny and enjoyable, then that players' actions are allowed and encouraged. This can be seen as a way for players to " break the fourth wall" in the game, in the same way that animated cartoons often ignore reality for the sake of laughs. The game uses a very simple skill-based task resolution system based on a list of only 23 skills that cover all possible character actions. These are assigned to four controlling attributes, humorously named "Muscle" (strength), "Zip" (dexterity and speed), "Smarts" (intelligence) and "Chutzpah" (pushiness and self-confidence). In addition, characters can have optional "Shticks", which give them unusual cartoon-like abilities, such as flying or invisibility. The game was inspired by the classic
Warner Bros. Warner Bros. Entertainment Inc. (WBEI), commonly known as Warner Bros. (WB), is an American filmed entertainment studio headquartered at the Warner Bros. Studios complex in Burbank, California and the main namesake subsidiary of Warner Bro ...
cartoons of the 1930s through the 1960s, and characters such as
Bugs Bunny Bugs Bunny is a cartoon character created in the late 1930s at Warner Bros. Cartoons (originally Leon Schlesinger, Leon Schlesinger Productions) and Voice acting, voiced originally by Mel Blanc. Bugs is best known for his featured roles in the ' ...
and
Daffy Duck Daffy Duck is an animated cartoon character created by animators Tex Avery and Bob Clampett for Leon Schlesinger Productions. Styled as an anthropomorphic black duck, he has appeared in cartoon series such as ''Looney Tunes'' and '' Merrie Me ...
, but Steve Jackson Games is careful to avoid any
copyright A copyright is a type of intellectual property that gives its owner the exclusive legal right to copy, distribute, adapt, display, and perform a creative work, usually for a limited time. The creative work may be in a literary, artistic, ...
violations. For example, there is an "Ace Corporation" in ''Toon'' products (instead of the
Acme Corporation The Acme Corporation is a fictional company, fictional corporation that features prominently in the ''Wile E. Coyote and the Road Runner, Road Runner/Wile E. Coyote'' animated shorts as a running gag. The company manufactures outlandish product ...
), and the writers' guidelines for ''Toon'' prohibit the use of the word " toon" to mean "a cartoon character".


''Toon'' books

* ''Toon: The Cartoon Roleplaying Game''. * ''Toon Silly Stuff'' (1985) * ''Son of Toon'' (1985) * '' Toon Strikes Again''. * ''Toon: The Cartoon Roleplaying Game (Deluxe Edition)'' (1991). Incorporates all material from the original edition, plus ''Toon Silly Stuff'', ''Son of Toon'', and ''Toon Strikes Again''. * ''Tooniversal Tour Guide'' (1992) * ''Toon Tales'' (1993) * ''Toon Ace Catalog'' (1994) * ''Toon Munchkin'' (2006)


Reception

In the December 1984 edition of ''
Dragon A dragon is a Magic (supernatural), magical legendary creature that appears in the folklore of multiple cultures worldwide. Beliefs about dragons vary considerably through regions, but European dragon, dragons in Western cultures since the Hi ...
'' (Issue #92), Michael Dobson commented that the game "appears at first glance to be an elaborate joke." But then he went on to say that "''Toon'' is a genuinely good idea – an original (if unlikely) concept in role-playing – that is enjoyable, fast-moving, and incredibly silly." Dobson liked the simplicity of the rules system, and concluded with a strong recommendation, saying, "Inspired silliness – the very heart of this game." In the December 1984 edition of '' Imagine'' (Issue #21), Mike Lewis liked the game, stating, "Toon is a very refreshing change from the usual run-of-the-mill rpgs which have been appearing recently. The game very firmly puts a sense of humour back into rpgs. If you are interested in cartoons, then Toon is an essential purchase – but even if you aren't, try it for a change. I am very impressed with the ideas behind this game and hope that it gets more support than most minority RPGs have done in the past. It deserves it." In the January–February 1985 edition of ''
Space Gamer ''The Space Gamer'' was a magazine dedicated to the subject of science fiction and fantasy board games and tabletop role-playing games. It quickly grew in importance and was an important and influential magazine in its subject matter from the la ...
'' (No. 72), R.A. Greer gave a positive review, commenting, "''Toon'' is a quick cure for all your roleplaying ills, a fast-acting balm to be applied directly to your funny bone, speeding you back to those uncomplicated days of roleplaying when it was ''fun''!" In the January–February 1985 edition of ''
Different Worlds ''Different Worlds'' was an American role-playing games magazine published from 1979 to 1987. Scope ''Different Worlds'' published support articles, scenarios, and variants for various role-playing games including ''Dungeons & Dragons'', ''Rune ...
'' (Issue #38),
Larry DiTillio Lawrence G. DiTillio (February 15, 1948 – March 16, 2019) was an American film, TV series, and tabletop role-playing game writer. His creations include ''He-Man and She-Ra: The Secret of the Sword'' and the award-winning '' Masks of Nyarlathot ...
found much to like and gave the game a solid three stars out of four. He called the character generation rules "dirt simple", and found that resolving skills "is even easier than generating characters." He also admired the writing style, saying " regCostikyan has clarity, wit, and the good sense to be brief, as well as an obvious love for cartoons. The rulebook not only reads quickly and easily, it makes you eager to play the game." DiTillio concluded "for a few hours of silliness, ''Toon'' can't be beat and is a refreshing change from the ofttimes leaden pace of other role-playing games. It's fast, it's fun, it's simple." In the March 1985 edition of ''
White Dwarf A white dwarf is a Compact star, stellar core remnant composed mostly of electron-degenerate matter. A white dwarf is very density, dense: in an Earth sized volume, it packs a mass that is comparable to the Sun. No nuclear fusion takes place i ...
'' (Issue #63), Stephen Kyle gave the game an excellent overall rating of 9 out of 10, stating that "all of us have favourite cartoons or characters and ''Toon'' enables you to recreate them easily and with a lot of fun." In the April 1989 edition of ''Dragon'' (Issue #144),
Jim Bambra Jim Bambra (born 1956)Jim Bambra: Director Summary
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took a retrospective look at the then five-year old game, and called it "a classic – a game which deserves the attention of everyone looking for a dramatic change of pace and emphasis in their role-playing." Bambra complimented the easy rules and flexible system, and concluded, "I highly recommend it as an evening’s entertainment and as a cure to role-playing blues. Buy a copy if you are in a silly mood or need to be cheered up." In his 1990 book ''
The Complete Guide to Role-Playing Games ''The Complete Guide to Role-Playing Games'' is a book written by Rick Swan and published by St. Martin's Press in 1990 that explains role-playing games and provides reviews of those that were on the market at the time. Contents ''The Complete G ...
'', game critic
Rick Swan Rick Swan is a game designer and author who worked for TSR. His work for TSR, mostly for ''Advanced Dungeons & Dragons'', appeared from 1989 to 1995. Swan also wrote '' The Complete Guide to Role-Playing Games'' (1990), published by St. Martin' ...
commented "If not the funniest RPG ... ''Toon'' is certainly the oddest ... It's a world of utter anarchy." Swan admired the creative list of skills and the Fifty Percent rule used by referees in ambiguous situations. However, Swan warned "Any game as freeform as ''Toon'' depends heavily on the improvisational skills of the referee, which is the game's major drawback." Despite this, Swan concluded by giving the game an excellent rating of 3.5 out of 4, saying, "In the hands of a witty referee and a group of receptive players, ''Toon'' can be hilarious, an excellent introductory game for novices, and a delightful change of pace for veterans." In his 2023 book ''Monsters, Aliens, and Holes in the Ground'', RPG historian Stu Horvath noted, "While other games had been funny before now, ''Toon'' was the first game entirely focused on comedy. More importantly, it was the first in a wave of rules-light games that flew in the face of the accepted design doctrine that RPGs needed complex rules systems to be fun or satisfying."


See also

*
Cartoon A cartoon is a type of visual art that is typically drawn, frequently Animation, animated, in an realism (arts), unrealistic or semi-realistic style. The specific meaning has evolved, but the modern usage usually refers to either: an image or s ...
* Cartoon physics


References


External links


''Toon: The Cartoon Roleplaying Game''
{{Authority control Comedy role-playing games Furry role-playing games Greg Costikyan games Role-playing games introduced in 1984 Steve Jackson Games games Warren Spector games