HOME

TheInfoList



OR:

''Tomb Raider'', known as ''Lara Croft: Tomb Raider'' from 2001 to 2008, is a
media franchise A media franchise, also known as a multimedia franchise, is a collection of related media in which several derivative works have been produced from an original creative work of fiction, such as a film, a work of literature, a television program, o ...
that originated with an action-adventure video game series created by British video game developer
Core Design Core Design Limited (known as Rebellion (Derby) Ltd between 2006 and 2010) was a British video game developer based in Derby. Founded in May 1988 by former Gremlin Graphics employees, it originally bore the name Megabrite until rebranding as Co ...
. The franchise is currently owned by CDE Entertainment; it was formerly owned by Eidos Interactive, then by
Square Enix is a Japanese Multinational corporation, multinational holding company, video game publisher and entertainment conglomerate. It releases role-playing video game, role-playing game franchises, such as ''Final Fantasy'', ''Dragon Quest'', and '' ...
Europe after Square Enix's acquisition of Eidos in 2009 until Embracer Group purchased the intellectual property alongside Eidos in 2022. The franchise focuses on the fictional British archaeologist Lara Croft, who travels around the world searching for lost artefacts and infiltrating dangerous tombs and ruins. Gameplay generally focuses on exploration, solving puzzles, navigating hostile environments filled with traps, and fighting enemies. Additional media has been developed for the franchise in the form of
film adaptation A film adaptation transfers the details or story of an existing source text, such as a novel, into a feature film. This transfer can involve adapting most details of the source text closely, including characters or plot points, or the original sou ...
s,
comic a medium used to express ideas with images, often combined with text or other visual information. It typically the form of a sequence of panels of images. Textual devices such as speech balloons, captions, and onomatopoeia can indicat ...
s and
novel A novel is an extended work of narrative fiction usually written in prose and published as a book. The word derives from the for 'new', 'news', or 'short story (of something new)', itself from the , a singular noun use of the neuter plural of ...
s. Development of the first ''Tomb Raider'' video game began in 1994; it was released two years later. Its critical and commercial success prompted Core Design to develop a new game annually for the next four years, which put a strain on staff. The sixth game, '' Tomb Raider: The Angel of Darkness'', faced difficulties during development and was considered a failure at release. This prompted Eidos to switch development duties to
Crystal Dynamics Crystal Dynamics, Inc. is an American video game developer based in San Mateo, California. The studio is best known for its games in the ''Tomb Raider'', '' Legacy of Kain'', and '' Gex'' series. Madeline Canepa, Judy Lange, and Dave Morse ...
, which has been the series' primary developer since. Other developers have contributed to spin-off titles and
ports Ports collections (or ports trees, or just ports) are the sets of makefiles and Patch (Unix), patches provided by the BSD-based operating systems, FreeBSD, NetBSD, and OpenBSD, as a simple method of installing software or creating binary packages. T ...
of mainline entries. The ''Tomb Raider'' series had sold over 100 million units worldwide by 2024, while the entire franchise generated close to $1.2 billion in revenue by 2002. The series has received generally positive reviews from critics, and Lara Croft became one of the most recognisable video game characters, winning accolades and earning places on the Walk of Game and ''
Guinness World Records ''Guinness World Records'', known from its inception in 1955 until 1999 as ''The Guinness Book of Records'' and in previous United States editions as ''The Guinness Book of World Records'', is a British reference book published annually, list ...
''.


Titles

The first six ''Tomb Raider'' games were developed by Core Design, a British video game development company owned by Eidos Interactive. After the sixth game in the series was released to a mixed reception in 2003, development was transferred to American studio
Crystal Dynamics Crystal Dynamics, Inc. is an American video game developer based in San Mateo, California. The studio is best known for its games in the ''Tomb Raider'', '' Legacy of Kain'', and '' Gex'' series. Madeline Canepa, Judy Lange, and Dave Morse ...
, who have handled the main series since. Since 2001, other developers have contributed either to ports of mainline games or with the development of spin-off titles.


Main series


Original series

''
Tomb Raider ''Tomb Raider'', known as ''Lara Croft: Tomb Raider'' from 2001 to 2008, is a media franchise that originated with an Action-adventure game, action-adventure video game series created by British video game developer Core Design. The franchise i ...
'', the first entry in the series, was released in 1996 for
personal computer A personal computer, commonly referred to as PC or computer, is a computer designed for individual use. It is typically used for tasks such as Word processor, word processing, web browser, internet browsing, email, multimedia playback, and PC ...
s (PC),
PlayStation is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
and
Sega Saturn The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it is the successor to the succes ...
consoles. The Saturn and PlayStation versions were released in Japan in 1997. Its sequel, '' Tomb Raider II'', launched in 1997, again for Microsoft Windows and PlayStation. A month before release, Eidos finalised a deal with Sony Computer Entertainment to keep the console version of ''Tomb Raider II'' and future games exclusive to PlayStation until the year 2000. The PlayStation version was released in Japan in 1998. '' Tomb Raider III'' launched in 1998. As with ''Tomb Raider II'', the PlayStation version released in Japan the following year. The fourth consecutive title in the series, '' Tomb Raider: The Last Revelation'', released in 1999. In 2000, with the end of the PlayStation exclusivity deal, the game also released on the
Dreamcast The is the final home video game console manufactured by Sega. It was released in Japan on November 27, 1998, in North America on September 9, 1999 and in Europe on October 14, 1999. It was the first sixth-generation video game console, prec ...
. In Japan, both console versions released the following year. '' Tomb Raider: Chronicles'' released in 2000 on the same platforms as ''The Last Revelation'', with the PlayStation version's Japanese release as before coming the following year. After a three-year gap, '' Tomb Raider: The Angel of Darkness'' was released on Microsoft Windows and
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 Novembe ...
(PS2) in 2003. The PlayStation 2 version was released in Japan that same year.


''Legend'' trilogy

The next entry, '' Tomb Raider: Legend'', was released worldwide in 2006 for the Microsoft Windows, PlayStation 2,
Xbox Xbox is a video gaming brand that consists of four main home video game console lines, as well as application software, applications (games), the streaming media, streaming service Xbox Cloud Gaming, and online services such as the Xbox networ ...
,
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the Xbox (console), original Xbox, it is the second console in the Xbox#Consoles, Xbox series. It was officially unveiled on MTV on May 12, 2005, with detail ...
,
PlayStation Portable The PlayStation Portable (PSP) is a handheld game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on December 12, 2004, in North America on March 24, 2005, and in PA ...
(PSP),
GameCube The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the suc ...
,
Game Boy Advance The (GBA) is a 32-bit handheld game console, manufactured by Nintendo, which was released in Japan on March 21, 2001, and to international markets that June. It was later released in mainland China in 2004, under the name iQue Game Boy Advanc ...
(GBA) and
Nintendo DS The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens worki ...
. The Xbox 360, PlayStation 2 and PlayStation Portable versions were released in Japan the same year. A year later, a remake of the first game titled '' Tomb Raider: Anniversary'' was released worldwide in 2007 for Microsoft Windows, PlayStation 2, PlayStation Portable, Xbox 360 and the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America, and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, f ...
. The next entry, '' Tomb Raider: Underworld'', was released in 2008 on Microsoft Windows,
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed and marketed by Sony Computer Entertainment (SCE). It is the successor to the PlayStation 2, and both are part of the PlayStation brand of consoles. The PS3 was first released on ...
(PS3), PlayStation 2, Xbox 360, Wii and DS. The PlayStation 3, PlayStation 2, Xbox 360 and Wii versions were released in Japan in 2009. In 2011, '' The Tomb Raider Trilogy'' was released for PlayStation 3 as a compilation release that included ''Anniversary'' and ''Legend'' remastered in HD resolution, along with the PlayStation 3 version of ''Underworld''. The disc includes avatars for PlayStation Home, a Theme Pack, new Trophies, Developer's Diary videos for the three games, and trailers for '' Lara Croft and the Guardian of Light'' as bonus content.


''Survivor'' trilogy

A reboot of the series, titled ''
Tomb Raider ''Tomb Raider'', known as ''Lara Croft: Tomb Raider'' from 2001 to 2008, is a media franchise that originated with an Action-adventure game, action-adventure video game series created by British video game developer Core Design. The franchise i ...
'', was released worldwide in 2013 for
Microsoft Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
, PlayStation 3 and Xbox 360. Its sequel, '' Rise of the Tomb Raider'', was released in 2015 on the Xbox 360 and
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox#Consoles, Xbox series. It was first released in North America, parts of Europe, Austra ...
. The game was part of a timed exclusivity deal with Microsoft. Versions for the
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in ...
and
Microsoft Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
were released in 2016. Another sequel, '' Shadow of the Tomb Raider'', was released worldwide on
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in ...
,
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox#Consoles, Xbox series. It was first released in North America, parts of Europe, Austra ...
, and
Microsoft Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
in 2018. An arcade game based on this incarnation was released by Bandai Namco Amusement in Europe in 2018.


Spin-offs


Game Boy spin-offs

Core Design developed two Game Boy Color titles in the early 2000s. The first, a side-scrolling game simply titled ''
Tomb Raider ''Tomb Raider'', known as ''Lara Croft: Tomb Raider'' from 2001 to 2008, is a media franchise that originated with an Action-adventure game, action-adventure video game series created by British video game developer Core Design. The franchise i ...
'' was released in 2000. The second, its sequel, '' Tomb Raider: Curse of the Sword'', was released in 2001. A Game Boy Advance title called '' Tomb Raider: The Prophecy'' was released in 2002. Unlike the first two Game Boy titles, this was developed by Ubi Soft Milan and published by
Ubi Soft Ubisoft Entertainment SA (; ; formerly Ubi Soft Entertainment SA) is a French video game publisher headquartered in Saint-Mandé with development studios across the world. Its video game franchises include ''Anno (video game series), Anno'', ' ...
, adopting an isometric perspective and moving away from the side-scrolling platform-based gameplay.


''Lara Croft'' spin-offs

From 2010 to 2015, a subseries simply titled ''Lara Croft'' was in development at Crystal Dynamics, with different gameplay than the main series and existing in its own continuity. The first game, '' Lara Croft and the Guardian of Light'', was released in 2010 as a downloadable title for PC, PS3 and Xbox 360. It was followed by '' Lara Croft and the Temple of Osiris'', released for retail and download in 2014 for PC, PS4 and Xbox One. Both titles were released in a compilation entitled ''The Lara Croft Collection'' for
Nintendo Switch The is a video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. Released in the middle of the Eighth generation of video game consoles, eighth generation of home consoles, the Switch succeeded the ...
in 2023. An entry for mobile devices, an endless runner platformer titled '' Lara Croft: Relic Run'', was released in 2015. Square Enix Montreal also released a platform-puzzler for mobile devices, ''
Lara Croft Go ''Lara Croft Go'' is a puzzle video game developed by Square Enix Montreal and published by Square Enix. A spin-off of the ''Tomb Raider'' series. The player moves Lara Croft as a puzzle piece through a board game while avoiding obstacles and m ...
'' in 2015.


Other spin-offs

In 2003, four ''Tomb Raider'' titles for mobile phones were released. Developed by Emerald City Games for iOS and Android devices, '' Tomb Raider Reloaded'' is an action arcade and free-to-play game released by CDE Entertainment in 2022. A ''Tomb Raider'' themed downloadable content expansion for '' PowerWash Simulator'' was released for free on 31 January 2023.


Cancelled games

The plans for the franchise following the release of ''Tomb Raider II'' in 1997 were heavily revised. Initially, an expansion disk was planned for ''II'' entitled ''The Further Adventures of Lara Croft'', which would have been set in India. Some engineering work was conducted for the PlayStation version to allow for a disk swap after launching the base game. A segment from issue 64 of ''GamesMaster'' informally referred to the expansion as ''Tomb Raider 2.5'' and stated that it would have seven levels. A full sequel, then billed as ''Tomb Raider III'' was planned to have a two-year development period and release on the PlayStation 2. This game would have had a remote island setting and a focus on survival, including a need to find food and water. Core Design developer Gavin Rummery has stated that the island setting would not have resembled the 2013 reboot, but rather have been "self-contained". Eidos was initially behind the plan but intended to maintain an annual release schedule, and therefore brought in a new team to handle ''The Further Adventures of Lara Croft''. Rummery objected on the grounds that splitting ''Tomb Raider'' out across multiple teams could lead to conflict between the projects, and has stated that it led him to "eventually throw in the towel." Eidos pursued annual releases with the new team. The India setting from the expansion disk was adopted for ''Tomb Raider III'', a sequel for the original PlayStation, and the PlayStation 2 title was dropped. Rummery credits the failure of ''The Angel of Darkness'' in 2003 to burnout of the second team from annual releases, which stemmed from those directional changes in the late 1990s. The details were ultimately revealed by interviews with former staffers conducted for ''The Making of Tomb Raider'' in 2021. After the release of ''The Angel of Darkness'' in 2003, Core Design continued working on the franchise for another three years, but both of the projects under development in that period were cancelled. A sequel titled ''The Lost Dominion'' was undergoing preliminary development that year, but the negative reception of ''The Angel of Darkness'' caused it and a wider trilogy to be scrapped. With Eidos's approval, Core Design then began development of an updated edition of the first game for the PSP called ''Tomb Raider: 10th Anniversary'' in late 2005, with a projected release date of Christmas 2006. Development continued while other Core Design staff were working on the platformer '' Free Running''. When Core Design was sold to
Rebellion Developments Rebellion Developments Limited is a British video game developer based in Oxford. Founded by Jason Kingsley (businessman), Jason and Chris Kingsley in December 1992, the company is best known for ''Sniper Elite'' and multiple games in the ''Lis ...
in June 2006, Eidos requested the project's cancellation. It was suggested by staff that Eidos did not want to let outside developers handle the franchise. An ''
Indiana Jones ''Indiana Jones'' is an American media franchise consisting of five films and a prequel television series, along with games, comics, and tie-in novels, that depicts the adventures of Indiana Jones (character), Dr. Henry Walton "Indiana" Jones, ...
'' "reskin" of the game was never completed, and ''Free Running'' was ultimately the studio's final title in 2007. Core Design—by then named Rebellion Derby—shut down in 2010. A January 2006 build of ''10th Anniversary'' was leaked online in 2020, and remains available on the
Internet Archive The Internet Archive is an American 501(c)(3) organization, non-profit organization founded in 1996 by Brewster Kahle that runs a digital library website, archive.org. It provides free access to collections of digitized media including web ...
.


Common elements


Lara Croft

Lara Croft is the main protagonist and playable character of the video game series. She travels around the world in search of many forgotten artefacts and locations, frequently connected to supernatural powers. While her biography has changed throughout the series, her shared traits are her origins as the only daughter and heir of the aristocratic Croft family. She is portrayed as intelligent, athletic, elegant, fluent in multiple languages, and determined to fulfil her own goals at any cost. She has brown eyes and brown hair worn in a
braid A braid (also referred to as a plait; ) is a complex structure or pattern formed by interlacing three or more strands of flexible material such as textile yarns, wire, or hair. The simplest and most common version is a flat, solid, three-strand ...
or ponytail. The character's classic outfit consists of a turquoise singlet, light brown shorts, calf-high boots, and tall white socks. Recurring accessories include fingerless gloves, a backpack, a utility belt with holsters on either side, and twin pistols. Later games have multiple new outfits for her. Lara Croft has been voiced by five actresses in the video game series: Shelley Blond, Judith Gibbins, Jonell Elliott, Keeley Hawes, and
Camilla Luddington Camilla Anne Luddington (born 15 December 1983) is an English actress, best known for her role as Dr. Jo Wilson in the ABC medical drama series ''Grey's Anatomy''. She is also known for voicing Lara Croft in the ''Tomb Raider'' video games and ...
. In other media, Croft was also voiced by
Minnie Driver Amelia Fiona Jessica "Minnie" Driver (born 31 January 1970) is a British and American actress and singer. She rose to prominence with her break-out role in the 1995 film ''Circle of Friends (1995 film), Circle of Friends''. She went on to star i ...
in the animated series and portrayed by
Angelina Jolie Angelina Jolie ( ; born Angelina Jolie Voight, , June 4, 1975) is an American actress, filmmaker, and humanitarian. The recipient of List of awards and nominations received by Angelina Jolie, numerous accolades, including two Academy Awards ...
and
Alicia Vikander Alicia Amanda Vikander (; ; born 3 October 1988) is a Swedish actress. List of awards and nominations received by Alicia Vikander, Her accolades include an Academy Award and nominations for two Golden Globe Awards and three British Academy Film ...
in feature films. Multiple models and body doubles have portrayed Croft in promotional material until the
reboot In computing, rebooting is the process by which a running computer system is restarted, either intentionally or unintentionally. Reboots can be either a cold reboot (alternatively known as a hard reboot) in which the power to the system is physi ...
in 2013. Eight different real-life models have portrayed her at promotional events. In January 2023, ''
The Hollywood Reporter ''The Hollywood Reporter'' (''THR'') is an American digital and print magazine which focuses on the Cinema of the United States, Hollywood film industry, film, television, and entertainment industries. It was founded in 1930 as a daily trade pap ...
'' reported that Phoebe Waller-Bridge was set to write a TV show adaptation of the video game franchise for
Amazon Amazon most often refers to: * Amazon River, in South America * Amazon rainforest, a rainforest covering most of the Amazon basin * Amazon (company), an American multinational technology company * Amazons, a tribe of female warriors in Greek myth ...
. It was also reported that this would involve a tie-in video game and film in an interconnected universe, likened to the
Marvel Cinematic Universe The Marvel Cinematic Universe (MCU) is an American media franchise and shared universe centered on List of Marvel Cinematic Universe films, a series of superhero films produced by Marvel Studios. The films are based on characters that appe ...
.


Continuity

The circumstances of her first adventures, along with the drive behind her adventures, differ depending on the continuity. In the original continuities, she is on a plane that crashes in the Himalayas: her journey back to civilization against the odds help to begin her journey towards her adult life as an adventuress and treasure hunter. In the original continuity, after her ordeal in the Himalayas, she left behind her privileged life and made a living writing about her exploits as an adventurer, mercenary, and cat burglar. Shortly after these books she was disowned by her family. In ''The Last Revelation'', Lara was caught in a collapsing pyramid at the game's end, leaving her fate unknown: this was because the staff, exhausted from four years of non-stop development, wanted to move on from the character. ''Chronicles'' was told through a series of flashbacks at a wake for Lara, while ''The Angel of Darkness'' was set an unspecified time after ''The Last Revelation'', with Lara revealed to have survived. The circumstances of her survival were originally part of the game but were cut due to time constraints and the pushing of the publisher Eidos. In the ''Legend'' continuity, her mother Amelia was involved in the crash, and she is partially driven by the need to discover the truth behind her mother's disappearance and vindicate her father's theories about Amelia's disappearance. This obsession with the truth is present in ''Anniversary'', and ends up bringing the world to the brink of destruction during the events of ''Underworld''. Her father is referred to as Lord Henshingly Croft in the original games and Lord Richard Croft in the ''Legend'' continuity. The ''Lara Croft'' subseries take place within their own separate continuity, devoting itself to adventures similar to earlier games while the main series goes in a different stylistic direction. In the 2013 reboot continuity, Lara's mother vanished at an early age, and her father became obsessed with finding the secrets of immortality, eventually resulting in an apparent suicide. Lara distanced herself from her father's memory, believing like many others that his obsession had caused him to go mad. After studying at university, Lara gets an opportunity to work on an archaeology program, in the search for the mythic kingdom of Yamatai. The voyage to find the kingdom results in a shipwreck on an island, which is later discovered to be Yamatai, but the island is also home to savage bandits, who were victims of previous wrecks. Lara's attempts to find a way off the island lead her to discover that the island itself is stopping them from leaving, which she discovered is linked to the still-living soul of the Sun Queen Himiko. Lara tries to find a way to banish the spirit of the sun queen in order to get home. The aftermath of the events of the game causes Lara to see that her father was right, and that she had needlessly distanced herself from him. She decides to finish his work, and uncover the mysteries of the world. The game's sequels portray Lara Croft in conflict with an ancient organization Trinity, in their quest to obtain supernatural items for their world domination.


Gameplay

The gameplay of ''Tomb Raider'' is primarily based around an action-adventure framework, with Lara navigating environments and solving mechanical and environmental puzzles, in addition to fighting enemies and avoiding traps. These puzzles, primarily set within ancient tombs and temples, can extend across multiple rooms and areas within a level. Lara can swim through water, a rarity in games at the time that has continued through the series. According to original software engineer and later studio manager Gavin Rummery, the original set-up of interlinking rooms was inspired by Egyptian multi-roomed tombs, particularly the
tomb of Tutankhamun The tomb of Tutankhamun (reigned ), a pharaoh of the Eighteenth Dynasty of Egypt, Eighteenth Dynasty of ancient Egypt, is located in the Valley of the Kings. The tomb, also known by its List of burials in the Valley of the Kings, tomb number KV ...
. The feel of the gameplay was intended to evoke that of the 1989 video game ''
Prince of Persia ''Prince of Persia'' is a video game franchise created by Jordan Mechner. It is centered around a series of action-adventure games focused on various incarnations of the eponymous Prince, set in ancient and medieval Persia. The first two ga ...
''. In the original games, Lara utilised a "bulldozer" steering set-up, with two buttons pushing her forward and back and two buttons steering her left and right, and in combat Lara automatically locked onto enemies when they came within range. The camera automatically adjusts depending on Lara's action, but defaults to a third-person perspective in most instances. This basic formula remained unchanged through the first series of games. ''Angel of Darkness'' added stealth elements. For ''Legend'', the control scheme and character movement was redesigned to provide a smooth and fluid experience. One of the key elements present was how buttons for different actions cleanly transitioned into different actions, along with these moves being incorporated into combat to create effects such as stunning or knocking down enemies. Quick-time events were added into certain segments within each level, and many of the puzzles were based around sophisticated in-game physics. ''Anniversary'', while going through the same locales of the original game, was rebuilt using the gameplay and environmental puzzles of ''Legend''. For ''Underworld'', the gameplay was redesigned around a phrase the staff had put to themselves: "What Could Lara Do?". Using this set-up, they created a greater variety of moves and greater interaction with the environment, along with expanding and improving combat. The gameplay underwent another major change for the 2013 reboot. Gameplay altered from progression through linear levels to navigating an open world, with hunting for supplies and upgrading equipment and weapons becoming a key part of gameplay, yet tombs were mostly optional, and platforming was less present in comparison to combat. The combat was redesigned to be similar to the ''
Uncharted ''Uncharted'' is an action-adventure video game series and media franchise published by Sony Interactive Entertainment and developed by Naughty Dog. Created by Amy Hennig, the ''Uncharted'' franchise follows a group of treasure hunters who trav ...
'' series: the previous reticle-based lock-on mechanics were replaced by a free-roaming aim. ''Rise of the Tomb Raider'' built on the 2013 reboot's foundation, adding dynamic weather systems, reintroducing swimming, and increasing the prevalence of non-optional tombs with more platforming elements.


History


Original series at Core Design (1994–2006)

The concept for ''Tomb Raider'' originated in 1994 at Core Design, a British game development studio. One of the people involved in its creation was Toby Gard, who was mostly responsible for creating the character of Lara Croft. Gard originally envisioned the character as a man: company co-founder Jeremy Heath-Smith was worried the character would be seen as derivative of
Indiana Jones ''Indiana Jones'' is an American media franchise consisting of five films and a prequel television series, along with games, comics, and tie-in novels, that depicts the adventures of Indiana Jones (character), Dr. Henry Walton "Indiana" Jones, ...
, so Gard changed the character's gender. Her design underwent multiple revisions and redrafts during early development. The game proved an unexpected commercial success, reversing Eidos' then-bleak financial situation. After the success of ''Tomb Raider'', work began on a sequel. Gard was no longer given creative control of the character, and it was stated by development staff that he was both saddened and disappointed by the use of Lara Croft's sex appeal in marketing. Gard left Core Design in 1997, alongside ''Tomb Raider'' co-creator Paul Douglas, to found their own gaming company
Confounding Factor In causal inference, a confounder is a variable that influences both the dependent variable and independent variable, causing a spurious association. Confounding is a causal concept, and as such, cannot be described in terms of correlati ...
. The remaining team members, alongside new arrivals, would work on the sequel ''Tomb Raider II'' which released a year after the original game and proved as big a commercial success. The development team were burned out by release due to the extreme crunch policy at Core Design. The vision for the franchise in late 1997 involved an expansion pack for ''Tomb Raider II'', entitled ''The Further Adventures of Lara Croft'', followed by a survival game called ''Tomb Raider III'' to be released two or three years later for the
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 Novembe ...
. Eidos were initially behind this direction, but later were driven by a desire to have annual releases for the Christmas window. This led them to request that a second team be created to develop an expanded version of ''The Further Adventures'' and release that as ''Tomb Raider III'' in the interim. The decision was not communicated to the original team, which learned of the move only when ''Tomb Raider III'' was publicly announced as a 1998 title for the original PlayStation. They were exhausted and withdrew from the PlayStation 2 project in response, which was soon cancelled. The ''Tomb Raider II'' team did not work on the franchise again, with some team members going on to work on '' Project Eden''. Going forwards the franchise would be worked on by a new team. With Eidos' new vision for the franchise they would aim for annual releases. Core Design's policy at the time involved years-long crunch periods, which placed strain on them and ultimately led to similar burnout. For this reason, and the feeling that they had exhausted the series' potential, the team tried to kill off Lara at the end of the fourth game, ''The Last Revelation''. Eidos insisted that the series continue, and so ''Chronicles'' was developed by the Tomb Raider team while an additional group made preparations for the transition to PlayStation 2 with ''The Angel of Darkness''. The ''Chronicles'' team strongly disliked being forced to continue the franchise, with the lead animator enjoying creating new death animations for Lara on that basis. The game was poorly received, with reviewers suggesting the series was growing stale. During this period, multiple handheld titles were developed by both Core Design and third-party developers. The production of ''The Angel of Darkness'' was beset by problems from an early stage, with the team wanting to create a grander game to compete with contemporary action-adventure games. When the ''Chronicles'' team came back over to work on ''The Angel of Darkness'', they found that production had completely "gone off the rails", with the entire project having been scrapped and restarted once already. Under pressure from Eidos, key sections of the game needed to be cut, and it was released before the team felt it was ready. It also suffered from crunch and burnout. The game received negative reactions from critics, and was cited by
Paramount Paramount (from the word ''paramount'' meaning "above all others") may refer to: Entertainment and music companies * Paramount Global, also known simply as Paramount, an American mass media company formerly known as ViacomCBS. **Paramount Picture ...
as the reason for the second ''Tomb Raider'' film underperforming. While development of the next title ''Legend'' moved to Crystal Dynamics, Core Design continued to work on the franchise. A remake of the original game for
PlayStation Portable The PlayStation Portable (PSP) is a handheld game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on December 12, 2004, in North America on March 24, 2005, and in PA ...
was in development there, entitled ''10th Anniversary''. While Eidos had been averse to further ''Tomb Raider'' titles from the group, their recent purchase by SCi meant that the decision would now be made by the new parent company, and they were in favour. By 2006 the title was nearly finished, but after Crystal Dynamics sent a demo to SCi showing the first level of ''Legend'' running on PSP, ''10th Anniversary'' was cancelled and Crystal Dynamics were charged with making a remake of the original instead. One of the key reasons for this was the fact that Crystal Dynamics had stronger capabilities to do a cross-platform launch. The decision "went down like a cup of cold sick" at Core Design. The studio attempted to reskin the title as a '' National Treasure'' or ''
Indiana Jones ''Indiana Jones'' is an American media franchise consisting of five films and a prequel television series, along with games, comics, and tie-in novels, that depicts the adventures of Indiana Jones (character), Dr. Henry Walton "Indiana" Jones, ...
'' game in the wake of the decision, but these did not come to fruition. The loss of the ''Tomb Raider'' IP was a factor in the studio's closure several years later.


Crystal Dynamics and ''Legend'' trilogy (2003–2008)

After the critical backlash against ''The Angel of Darkness'', Eidos decided to take production of the ''Tomb Raider'' series out of Core Design's hands and give it to another subsidiary studio. Production of the next game was given to Crystal Dynamics in 2003, a studio that had made its name with the '' Legacy of Kain'' series. Eidos CEO Ian Livingstone stated that while the critical failure of ''The Angel of Darkness'' was a major reason for taking the series away from Core Design, the decision was motivated by their inordinate struggles with developing for the PlayStation 2, and by how many members of the Core team had complained that they were "burnt out" on ''Tomb Raider''. He added that "for a UK company, moving the development of its prized asset from Derby to California was a big decision to make but, as it turned out, absolutely the right one to make". One of the main priorities for both Eidos and Crystal Dynamics was to regain the fanbase's trust in the brand, along with helping the series reclaim the status and selling power it had before ''The Angel of Darkness'' release. Their main goal was to put Lara back inside tombs, with their physics-based engine enabling more intricate puzzles. ''Legend'' was well received, and was the first game in a rebooted trilogy. After ''Legend'' was finished, the team decided to celebrate the tenth anniversary of the series by remaking the original game, rebuilding the environments and redesigning the story to fit in with the events and gameplay of ''Legend''. Alongside the development of ''Anniversary'', an entry for seventh-generation hardware was in development, although it used established gaming architecture from ''Legend'' and this caused problems for the development team. This released as '' Tomb Raider: Underworld'' in 2008.


Square Enix acquisition and ''Survivor'' trilogy (2009–2019)

In 2009, the year after the release of ''Underworld'', Eidos was bought by Square Enix and later renamed Square Enix Europe, giving Square Enix ownership of the ''Tomb Raider'' franchise. Development of Tomb Raider remained with Crystal Dynamics, now under the new structure. A new subseries began in 2010, billed simply as ''Lara Croft'' rather than ''Tomb Raider'' while using the aesthetics of the ''Legend'' continuity. The first of these was '' Lara Croft and the Guardian of Light'', followed by '' Lara Croft and the Temple of Osiris'' in 2014. From 2015 the subseries aimed at the mobile format with '' Relic Run'', and later ''
Lara Croft Go ''Lara Croft Go'' is a puzzle video game developed by Square Enix Montreal and published by Square Enix. A spin-off of the ''Tomb Raider'' series. The player moves Lara Croft as a puzzle piece through a board game while avoiding obstacles and m ...
'' which received critical acclaim. During this period, a second development team was working on a second reboot of the series and character, which put emphasis on a darker and grittier interpretation of the character. Another priority was presenting Lara as a more human character, putting her in vulnerable situations, and showing how she begins her journey to becoming a "tomb raider" through both narrative and gameplay. The reboot, simply entitled ''
Tomb Raider ''Tomb Raider'', known as ''Lara Croft: Tomb Raider'' from 2001 to 2008, is a media franchise that originated with an Action-adventure game, action-adventure video game series created by British video game developer Core Design. The franchise i ...
'', was met with critical acclaim at launch in 2013, and became the start of the "Survivor Trilogy". A sequel, eventually revealed as '' Rise of the Tomb Raider'', was in development a few months after the reboot's release. In response to criticisms about a lack of classic tombs, more optional and story-based tombs were incorporated into the game. It continued the team's new portrayal of Lara, showing more sides to her character and her growing obsession with discovering the truth. In 2018, '' Shadow of the Tomb Raider'' was released to coincide with a new film starring
Alicia Vikander Alicia Amanda Vikander (; ; born 3 October 1988) is a Swedish actress. List of awards and nominations received by Alicia Vikander, Her accolades include an Academy Award and nominations for two Golden Globe Awards and three British Academy Film ...
as Lara Croft, simply titled ''
Tomb Raider ''Tomb Raider'', known as ''Lara Croft: Tomb Raider'' from 2001 to 2008, is a media franchise that originated with an Action-adventure game, action-adventure video game series created by British video game developer Core Design. The franchise i ...
'', taking heavy inspiration from the 2013 game of the same name. ''Shadow'' was developed by Eidos-Montréal as Crystal Dynamics completed '' Marvel's Avengers'', though Crystal would provide secondary support. The game concluded Lara's origin story. A "Definitive Edition", featuring all 7 DLCs for ''Shadow'' was released in November 2019.


Embracer Group acquisition and diversification 2020–present)

Following the conclusion of the Survivor trilogy, both Crystal Dynamics and Eidos-Montréal were busy with Marvel properties, and so there were no further ''Tomb Raider'' games for several years. In Crystal Dynamics' case, continued support for ''Marvel's Avengers'' lasted until 2023. The mobile game '' Tomb Raider Reloaded'' was published by Square Enix London Mobile in 2023. A great many crossovers with other video game franchises were also developed in the early 2020s, with an article from ''Fandom Wire'' identifying 14 franchises that received crossovers, ranging from '' Fall Guys'' to '' Dead by Daylight''. These were generally in the form of cosmetic additions or through Lara appearing as a playable character. In 2021, Legendary Television and DJ2 Entertainment announced an
anime series is a Traditional animation, hand-drawn and computer animation, computer-generated animation originating from Japan. Outside Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, , in Japan and in Ja ...
set after the events of ''Shadow of the Tomb Raider'' for
Netflix Netflix is an American subscription video on-demand over-the-top streaming service. The service primarily distributes original and acquired films and television shows from various genres, and it is available internationally in multiple lang ...
. The series' title was revealed as '' Tomb Raider: The Legend of Lara Croft'' and it was released in October 2024. A live action series was also in development at Amazon in the early 2020s. The project has seen two writers rooms and tens of millions of dollars in development costs but is reportedly "not going ahead", with no script written as of April 2025. Embracer Group purchased a number of Square Enix Europe assets in May 2022 for , including Crystal Dynamics and the ''Tomb Raider'' franchise. The studio announced the next main ''Tomb Raider'' title in 2022 as a game that would "unify the timelines", and combine elements from all three series, including the work of Core Design. In this timeline, Lara would be a seasoned adventurer. This instalment will use
Unreal Engine 5 Unreal Engine 5 (UE5) is the latest version of Unreal Engine developed by Epic Games. It was revealed in May 2020 and officially released in April 2022. Unreal Engine 5 includes multiple upgrades and new features, including Nanite, a system that ...
, and will be published by Amazon Games. ''Tomb Raider'' was only briefly under Embracer Group, as the company suffered from over-expansion and announced in 2024 that it was to split into three companies; the IP is to be held by Middle-earth Enterprises, under Fellowship Entertainment after the separation is completed. The period also saw a number of re-releases in the form of collected editions and remasters. Feral Interactive's Lara Croft spin-offs were re-released as ''The Lara Croft Collection'' for Nintendo Switch in 2023. Aspyr released remasters of all six Core Design titles across two collections as '' Tomb Raider I–III Remastered'' and '' Tomb Raider IV–VI Remastered'' in 2024 and 2025. The remasters were made available for
Nintendo Switch The is a video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. Released in the middle of the Eighth generation of video game consoles, eighth generation of home consoles, the Switch succeeded the ...
,
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in ...
,
PlayStation 5 The PlayStation 5 (PS5) is a home video game console developed by Sony Interactive Entertainment. It was announced as the successor to the PlayStation 4 in April 2019, was launched on November 12, 2020, in Australia, Japan, New Zealand, North ...
,
Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
,
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox#Consoles, Xbox series. It was first released in North America, parts of Europe, Austra ...
, and
Xbox Series X/S The Xbox Series X and Xbox Series S are the fourth generation of consoles in the Xbox series, succeeding the previous generation's Xbox One. Released on November 10, 2020, the higher-end Xbox Series X and lower-end Xbox Series S are part o ...
. The Core Design games were also re-released in their original form for
Evercade The Evercade is a handheld game console developed and manufactured by British company Blaze Entertainment. It focuses on retrogaming with ROM cartridges that each contain a number of emulated games. The Evercade was released on 22 May 2020, and ...
across two cartridges, with ''Tomb Raider Collection 1'' covering the first three games, and ''Tomb Raider Collection 2'' covering the fourth and fifth. The Evercade re-releases did not include ''The Angel of Darkness''.


Music

The original ''Tomb Raider'' theme was composed by Nathan McCree. He created the original theme music after having discussions with Gard about the character of Lara Croft. Having decided to use Classical English music as an inspiration, he decided to create something simple for the theme song. Its simplicity made rearrangements and orchestrations easy. For his work on the first three ''Tomb Raider'' games, he was given fairly minimal briefs, and for ''Tomb Raider III'' he was working on the game as a freelancer as he had left the company. For ''The Last Revelation'', Peter Connelly replaced Nathan McCree as the main composer, using McCree's music as a basis for his work. He composed the opening theme for ''The Last Revelation'', saying that the opening melody came to him out of the blue, and added Egyptian motifs to fit in with the game's setting. ''Chronicles'' was originally going to have a sizeable original opening theme, but due to time constraints the majority of it ended up being discarded, much to Connelly's later regret. Only the opening segment survived. The music for ''The Angel of Darkness'', composed by Connelly and Martin Iveson, was the one element of production that did not encounter problems, as recording was finished before the major content cuts happened. Scored using a full orchestra as opposed to the synthesised instruments of previous titles, it was performed by the
London Symphony Orchestra The London Symphony Orchestra (LSO) is a British symphony orchestra based in London. Founded in 1904, the LSO is the oldest of London's orchestras, symphony orchestras. The LSO was created by a group of players who left Henry Wood's Queen's ...
. For ''Legend'', Troels Brun Folmann composed the music and managed the sound effects. Alongside composing a large amount of music for the game, he created micro-scores for small segments within gameplay. Folmann returned to score ''Anniversary'', doing re-orchestrations of the original score, along with expanding them. For ''Underworld'', Folmann handled the main theme while Colin O'Malley handled the rest of the soundtrack, which featured far less looping music than ''Legend''. The 2013 reboot was scored by Jason Graves, who had become known through his work on the ''
Dead Space ''Dead Space'' is a science fiction horror franchise created and directed by Glen Schofield. ''Dead Space'' was developed by Visceral Games and published and owned by Electronic Arts. The franchise's chronology is not presented in a linear format ...
'' franchise. Along with his orchestral style, he created a special instrument to create discordant sounds within the music, and musical elements from around the globe to represent the inhabitants of the game's island location. For ''Rise of the Tomb Raider'', the composer was Bobby Tahouri, who had previously worked as assistant composer on video games and theatrical films. ''Guardian of Light'' used no original music, instead using extracts from the music of ''Legend'', ''Anniversary'' and ''Underworld''. The music for ''Temple of Osiris'' was written by Will Roget II, who had originally worked on licensed video games including '' Star Wars: The Old Republic''. ''Temple of Osiris'' was the first title in the ''Lara Croft'' subseries to have an original score, using Egyptian and Middle Eastern musical elements while creating a new main theme that could be used in future ''Lara Croft'' games.


Technology

Over the lifetime of the franchise, four custom proprietary game engines have been built to support the main titles. ''Shadow of the Tomb Raider'' (2018) was the final main series title to use a proprietary engine, as the franchise is now moving to
Unreal Engine 5 Unreal Engine 5 (UE5) is the latest version of Unreal Engine developed by Epic Games. It was revealed in May 2020 and officially released in April 2022. Unreal Engine 5 includes multiple upgrades and new features, including Nanite, a system that ...
. The change reflects a wider industry shift in recent years away from proprietary engines.


Tomb Raider Engine (1994–2000)

The first ''Tomb Raider'' used a custom-built game engine, as other equivalent engines available to Core Design at the time were not versatile enough to realise the team's vision. The engine was designed by Paul Douglas, who handled the game's
artificial intelligence Artificial intelligence (AI) is the capability of computer, computational systems to perform tasks typically associated with human intelligence, such as learning, reasoning, problem-solving, perception, and decision-making. It is a field of re ...
(AI) and the three-dimensional (3D) graphics. The choice of a 3D game was influenced by the team's opinion that the game type was under-represented when compared to
first-person shooter A first-person shooter (FPS) is a video game genre, video game centered on gun fighting and other weapon-based combat seen from a First person (video games), first-person perspective, with the player experiencing the action directly through t ...
s such as '' Doom''. Its 3D style meant multiple elements were difficult to implement, including the AI and camera control. Another noted aspect was the multi-layered levels, as compared to equivalent 3D action-adventure games of the time which were limited to a flat-floor system. Lara's movements were hand-animated and coordinated rather than created using
motion capture Motion capture (sometimes referred as mocap or mo-cap, for short) is the process of recording high-resolution motion (physics), movement of objects or people into a computer system. It is used in Military science, military, entertainment, sports ...
. The reason for this was that the team wanted uniformity in her movement, which was not possible with motion capture technology of the time. For ''Tomb Raider II'', minor upgrades were made to the engine, with the main improvements being to the AI and smoothing out Lara's model. ''Tomb Raider III'' underwent major revisions, including rewrites to the graphics engine and improvements in the lighting and AI systems. The engine was given a major overhaul for ''The Last Revelation''. The first five games make use of full-motion video cutscenes. For the first three games, they were primarily used as transitional periods depicting Lara moving from one level to another or one location to another. For ''Chronicles'', fairly minor revisions were made.


Angel of Darkness Engine (2000–2003)

For ''The Angel of Darkness'', a new engine was built from scratch, but due to being unfamiliar and unused to the technology of the PS2, the team encountered multiple problems such as needing to remove areas and characters due to polygon restrictions. Due to the deadlines imposed, the team were forced to cut corners, meaning that the game reached store shelves in a poor condition.


Crystal Engine (2003–2008)

For ''Legend'', the staff at Crystal Dynamics created a proprietary engine from the ground up, named the Crystal Engine. The engine and the game's content were developed in parallel, leading to scheduling and workload difficulties. ''Anniversary'' used the same engine as ''Legend''. ''Underworld'' used a new engine built specifically for the game, although its basic codebase was shared with ''Legend''. The group of developers who were working on this new engine were not tied specifically to the ''Underworld'' project, but rather shared by other projects, and this led to issues of prioritisation and communication. There were also problems with complicated dependencies and over-ambition. In ''Underworld'', Lara's movements were animated using full motion capture, with Olympic gymnast Heidi Moneymaker providing the character's animations.


Foundation Engine (2013–2019)

For the 2013 reboot, an updated version of the Crystal engine called Foundation was created for the game. Motion capture was again used for this title. An updated version of the Foundation engine was used again for ''Rise of the Tomb Raider''. Lara's hair movements were made more realistic using TressFX in ''Tomb Raider'' and PureHair in ''Rise of the Tomb Raider''. The Foundation engine remained in use for the third entry in the reboot series, ''Shadow of the Tomb Raider'', and featured new graphical enhancements from developer Eidos-Montréal.


Cultural impact

Both the character of Lara Croft and the concepts behind the ''Tomb Raider'' franchise have evolved thematically and in popularity since the first game's release in 1996. The success of the game series led to several commercial tie-ins that further catapulted to cultural icon status, including feature spin-off games, feature films, and comics.


Reception

Upon release, ''Tomb Raider'' became an unexpected success, reaching the top of sales charts and remaining for a time. It went on to sell over 7 million units worldwide. ''Tomb Raider II'' was a greater commercial success, with debut sales higher than the first game and total worldwide sales of 8 million units. Despite varying critical receptions, series sales continued to be strong until the release of ''Chronicles'', which sold 1.5 million units. While ''The Angel of Darkness'' met with initial strong sales, it failed to meet expectations. Since the release of ''Legend'', the series has picked up in terms of sales, popularity, and critical acclaim. The 2013
reboot In computing, rebooting is the process by which a running computer system is restarted, either intentionally or unintentionally. Reboots can be either a cold reboot (alternatively known as a hard reboot) in which the power to the system is physi ...
sold 11 million units, becoming the most commercially successful ''Tomb Raider'' title to date. As of 2021, the series has sold over 85 million units worldwide. In addition to the games' success, the 2001 film adaptation grossed $275 million, making it the highest-grossing video game adaptation until being overtaken in 2010 by '' Prince of Persia: The Sands of Time''. Additionally, the first ''Tomb Raider'' comic book issue was the best-selling comic book of 1999 and the 2001 film adaptation had the biggest opening weekend (US$47.7m) for an action film with a female lead since '' Aliens'' in 1986. Multiple video game journalists, including ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The magazine was fou ...
''s Crispin Boyer in 1997 and
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 alongside parent company Gamer Network. In 2008, it started in the formerly eponymous trade fair EGX (Eurogamer Expo until 2013) organised by its parent company. Fr ...
's Martyn Carroll in 2008, have cited the series as a pioneer in the medium, both laying the foundations for and popularising action-adventure and platforming games. Carrol credited the series for bringing video gaming out into the cultural mainstream. In a different article, Eurogamer cited ''The Angel of Darkness'' as a pioneer of mixing different video game genres. The public's reactions to the series over the years have conversely had a profound effect upon the series' direction and identity, as noted in a 2008 review of the series' history by '' Develop''. In 2006, ''Tomb Raider'' was voted one of Britain's top 10 designs in the Great British Design Quest organised by the
BBC The British Broadcasting Corporation (BBC) is a British public service broadcaster headquartered at Broadcasting House in London, England. Originally established in 1922 as the British Broadcasting Company, it evolved into its current sta ...
and the
Design Museum The Design Museum in Kensington, London, England, exhibits product, industrial, graphic, fashion, and architectural design. In 2018, the museum won the European Museum of the Year Award. The museum operates as a registered charity, and all fund ...
. The game appeared in a list of British design icons which included
Concorde Concorde () is a retired Anglo-French supersonic airliner jointly developed and manufactured by Sud Aviation and the British Aircraft Corporation (BAC). Studies started in 1954, and France and the United Kingdom signed a treaty establishin ...
,
Mini The Mini is a very small two-door, four-seat car, produced for four decades over a single generation, with many names and variants, by the British Motor Corporation (BMC) and its successors British Leyland and the Rover Group, and finally ...
,
World Wide Web The World Wide Web (WWW or simply the Web) is an information system that enables Content (media), content sharing over the Internet through user-friendly ways meant to appeal to users beyond Information technology, IT specialists and hobbyis ...
, ''
Grand Theft Auto ''Grand Theft Auto'' (''GTA'') is an action-adventure video game series created by David Jones and Mike Dailly. Later titles were developed under the oversight of brothers Dan and Sam Houser, Leslie Benzies and Aaron Garbut. It is prima ...
'', K2 telephone box,
London tube map The Tube map (sometimes called the London Underground map) is a schematic transit map, transport map of the lines, stations and services of the London Underground, known colloquially as "the Tube", hence the map's name. The first schematic Tube ...
,
AEC Routemaster The AEC Routemaster is a Front-engine, rear-wheel-drive layout, front-engined double-decker bus that was designed by London Transport Executive, London Transport and built by the Associated Equipment Company (AEC) and Park Royal Vehicles. The ...
bus, and the
Supermarine Spitfire The Supermarine Spitfire is a British single-seat fighter aircraft that was used by the Royal Air Force and other Allies of World War II, Allied countries before, during, and after World War II. It was the only British fighter produced conti ...
. In 2020, ''Tomb Raider'' featured on a series of UK postage stamps issued by the
Royal Mail Royal Mail Group Limited, trading as Royal Mail, is a British postal service and courier company. It is owned by International Distribution Services. It operates the brands Royal Mail (letters and parcels) and Parcelforce Worldwide (parcels) ...
to celebrate classic UK video games. The character of Lara Croft has similarly enjoyed popularity, standing out during her initial appearance in the male-dominated video game market, and continuing to stand out throughout the series' history. After her debut in 1996, Lara Croft was featured on the front cover of British culture magazine '' The Face'', a position previously held by real-life celebrities. She similarly was featured in Irish rock band U2's PopMart Tour. The character was inducted onto the Walk of Game in 2006, and earned multiple mentions in the ''
Guinness World Records ''Guinness World Records'', known from its inception in 1955 until 1999 as ''The Guinness Book of Records'' and in previous United States editions as ''The Guinness Book of World Records'', is a British reference book published annually, list ...
'': she was recognised as the "most successful human video game heroine" in 2006, and earned six awards in 2010. As part of the latter honours, ''Guinness World Records'' editor Gaz Deaves said that the character "epitomises all that's great about video gaming". In an article for 1UP.com, Jeremy Parish said that Lara's sex appeal was the main draw for early fans, a facet Eidos exploited for marketing and attempted to emulate in other products. He cited other writers' statements that her popularity stemmed from player empathy with her ability to survive tough situations, alongside contrasting against weaker female characters such as
Princess Peach is a character in Nintendo's Mario (franchise), ''Mario'' franchise. She was created by Shigeru Miyamoto and introduced in the 1985 original ''Super Mario Bros.'' game as Princess Toadstool. She is the Queen regnant, princess regnant and hea ...
. However, alongside this praise, she has divided opinion as to her character design and consequent sexuality: she is both hailed as an empowering figure for women and a negative role model due to her hyper-sexualized and unrealistic appearance.


References


Further reading

*


External links

* {{Authority control Video game franchises Novels based on video games Embracer Group franchises Lost world video games Video games featuring female protagonists Video games adapted into films Video games adapted into novels Video games adapted into comics Video games adapted into television shows Video game franchises introduced in 1996 Video game trilogies