The Immortal (video Game)
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''The Immortal'' is an isometric
action-adventure game An action-adventure game is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Definition An action adventure game can be defined as a game with a mix of elements from an action ...
originally created by
Will Harvey Will Harvey (born 1966 or 1967) is an American software developer and Silicon Valley entrepreneur. He wrote '' Music Construction Set'' (1984) for the Apple II, the first commercial sheet music processor for home computers. ''Music Construction ...
and released by
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by former Apple Inc., Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry ...
in 1990 for the
Apple IIGS The Apple IIGS (styled as II) is a 16-bit personal computer produced by Apple Inc., Apple Computer beginning in September 1986. It is the fifth and most powerful model of the Apple II family. The "GS" in the name stands for "Graphics and Sound" ...
. It was soon ported to the
Amiga Amiga is a family of personal computers produced by Commodore International, Commodore from 1985 until the company's bankruptcy in 1994, with production by others afterward. The original model is one of a number of mid-1980s computers with 16-b ...
,
Atari ST Atari ST is a line of personal computers from Atari Corporation and the successor to the company's Atari 8-bit computers, 8-bit computers. The initial model, the Atari 520ST, had limited release in April–June 1985, and was widely available i ...
,
DOS DOS (, ) is a family of disk-based operating systems for IBM PC compatible computers. The DOS family primarily consists of IBM PC DOS and a rebranded version, Microsoft's MS-DOS, both of which were introduced in 1981. Later compatible syste ...
,
Nintendo Entertainment System The Nintendo Entertainment System (NES) is an 8-bit home video game console developed and marketed by Nintendo. It was first released in Japan on 15 July 1983 as the and was later released as the redesigned NES in several test markets in the ...
, and
Genesis Genesis may refer to: Religion * Book of Genesis, the first book of the biblical scriptures of both Judaism and Christianity, describing the creation of the Earth and of humankind * Genesis creation narrative, the first several chapters of the Bo ...
. A wizard is attempting to find his mentor in a large and dangerous
labyrinth In Greek mythology, the Labyrinth () is an elaborate, confusing structure designed and built by the legendary artificer Daedalus for King Minos of Crete at Knossos. Its function was to hold the Minotaur, the monster eventually killed by the h ...
. It has a high degree of
graphic violence Graphic violence refers to the depiction of especially explicit or detailed acts of violence in mass media. It may be real, simulated live action, or animated. Intended for viewing by mature audiences, ''graphic'' in this context is a synonym ...
. In 2020, the NES port was re-released on the
Nintendo Classics Nintendo Classics is a line of Video game console emulator, emulated retro games distributed by Nintendo for the Nintendo Switch family of systems and Nintendo Switch 2. Subscribers of the Nintendo Switch Online service have access to games for ...
service, while the Genesis port was re-released on the ''Piko Collection Collection 1'' cartridge for the
Evercade The Evercade is a handheld game console developed and manufactured by British company Blaze Entertainment. It focuses on retrogaming with ROM cartridges that each contain a number of emulated games. The Evercade was released on 22 May 2020, and ...
.


Plot

The wizard Mordamir calls for help from deep within the labyrinth, attempting to communicate with a man named Dunric. The player, an elderly wizard, discovers the message and embarks on the quest to rescue Mordamir, his mentor and master. While descending through the labyrinth's levels, the player encounters a race of
goblin A goblin is a small, grotesque, monster, monstrous humanoid creature that appears in the folklore of multiple European cultures. First attested in stories from the Middle Ages, they are ascribed conflicting abilities, temperaments, and appearan ...
s and
troll A troll is a being in Nordic folklore, including Norse mythology. In Old Norse sources, beings described as trolls dwell in isolated areas of rocks, mountains, or caves, live together in small family units, and are rarely helpful to human bei ...
s engaged in war. The goblins ally with the player after their king is spared. Throughout the labyrinth, the player also faces numerous hostile creatures, including invisible shades, flying lizards,
Will-o'-the-wisp In folklore, a will-o'-the-wisp, will-o'-wisp, or ; ), is an atmospheric ghost light seen by travellers at night, especially over bogs, swamps or marshes. The phenomenon is known in the United Kingdom by a variety of names, including jack-o'- ...
s, flesh-eating slimes, giant man-eating worms, a colossal spider, and a water norfalc. Along the journey, the player receives assistance from Ulindor, a warrior who serves as Mordamir's loyal bodyguard, as well as from a mysterious merchant offering helpful potions and magical items. Throughout the journey, the player rests on straw beds scattered throughout the labyrinth. In their dreams, the player witnesses visions of an ancient civilization of peaceful dragons that once inhabited the dungeon below. The player also sees visions of the ancient, walled city of Erinoch, known for its abundant fountains of youth and eternally young inhabitants. The dragons controlled the city's water source from below the dungeon, yet the rulers of Erinoch sought to seize control of the enchanted water by launching a siege against the dragons. Mordamir crafted a weapon to eliminate all the dragons and presented it to the city's council, but for reasons unknown, he was unable to deploy it. As the player approaches the bottom of the labyrinth, they discover Dunric, trapped and dying. Dunric reveals that Mordamir was never imprisoned but instead kidnapped Dunric's daughter to lure him into the labyrinth as a trap. Through a dream vision, it is revealed that the city's army wiped out the entire dragon race in a brutal battle, except for one dragon that escaped the dungeon and returned to destroy the city and its inhabitants. Mordamir, the sole survivor of his civilization 1,000 years later, and the last remaining dragon, confront the player in a final battle.


Gameplay

The game takes place in a labyrinth with 8 levels (7 levels on the Nintendo version). The player must solve puzzles, avoid deathtraps, use magic spells, and acquire various items. Certain items will bring instant death to the player if used unwisely. Some magical items and objects can be purchased from a merchant character in certain levels, using gold pieces acquired. The player can also search chests or loot bodies for items. A variety of
non-player character A non-player character (NPC) is a character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster (or referee) rather than by a ...
s wander or protect a specific portion of the map. Fireball spells can be freely used to dispatch these enemies on the isometric field, but not in combat mode, which is initiated upon touching them. The player can dodge, and swing and stab with a sword. Certain levels allow the player to possess a flying
magic carpet A magic carpet, also called a flying carpet, is a legendary carpet and common trope in fantasy fiction. It is typically used as a form of transportation and can quickly or instantaneously carry its user(s) to their destination. In literature On ...
, cast a levitation spell, and paddle a floating barrel.


Development

Will Harvey Will Harvey (born 1966 or 1967) is an American software developer and Silicon Valley entrepreneur. He wrote '' Music Construction Set'' (1984) for the Apple II, the first commercial sheet music processor for home computers. ''Music Construction ...
had started development on an
Apple II Apple II ("apple Roman numerals, two", stylized as Apple ][) is a series of microcomputers manufactured by Apple Computer, Inc. from 1977 to 1993. The Apple II (original), original Apple II model, which gave the series its name, was designed ...
game to be called ''Campaign'', intended to become an online multiplayer role-playing video game, RPG. As its story developed, it became a single-player game only. The music for the
Apple IIGS The Apple IIGS (styled as II) is a 16-bit personal computer produced by Apple Inc., Apple Computer beginning in September 1986. It is the fifth and most powerful model of the Apple II family. The "GS" in the name stands for "Graphics and Sound" ...
version was composed by Douglas Fulton. On some conversions,
Rob Hubbard Rob Hubbard (born 1955) is a British composer best known for his musical and programming work for microcomputers of the 1980s, such as the Commodore 64. Biography Early life and career Hubbard was born in 1955 in Kingston upon Hull, England. Hu ...
and Michael Bartlow are credited.


Reception

''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American Video game journalism, computer game magazine that was published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 199 ...
'' praised ''The Immortal''s graphics, but stated that the game was really an
arcade game An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily game of skill, games of skill and in ...
as it was too
linear In mathematics, the term ''linear'' is used in two distinct senses for two different properties: * linearity of a '' function'' (or '' mapping''); * linearity of a '' polynomial''. An example of a linear function is the function defined by f(x) ...
to succeed as an RPG. It criticized the use of
save point Save, SAVE, or Saved may refer to: Places * Save (Garonne), a river in southern France * Save River (Africa), a river in Zimbabwe and Mozambique * Sava, a river in Eastern Europe also known as Save * Savè, Benin, a commune and city * Save, Rwan ...
s and the controls, and concluded that the game "misses the target". In 1992, ''
Dragon A dragon is a Magic (supernatural), magical legendary creature that appears in the folklore of multiple cultures worldwide. Beliefs about dragons vary considerably through regions, but European dragon, dragons in Western cultures since the Hi ...
'' gave the game 4 out of 5 stars. ''
Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') is a British-based video game magazine, published in its original form between 1981 and 2004. Its offshoot web ...
'' magazine was positive about the graphics and control scheme and gave an overall score of 93 out of 100. ''
Amiga Power ''Amiga Power'' (''AP'') was a monthly magazine about Amiga video games. It was published in the United Kingdom by Future Publishing and ran for 65 issues, from May 1991 to September 1996. History The first issue of ''Amiga Power'' was publi ...
'' was mixed, awarding the game 76% and criticising its completely linear nature and lack of replay value, while identifying the graphics as a strength. Jim Trunzo reviewed ''The Immortal'' in '' White Wolf'' #26 (April/May, 1991), rating it a 4 out of 5 and stated that "For fantasy gamers who enjoy using their natural dexterity as well as their minds to win a game, ''The Immortal'' may well be the game they've been waiting for. With its splendid graphics, constant action and fantasy flavor, ''The Immortal'' is a computer game that will satisfy players for a very long time, if not forever!" It has been reviewed in ''The One for ST Games'', ''The One for Amiga Games'', ''VideoGame'', ''
Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') is a British-based video game magazine, published in its original form between 1981 and 2004. Its offshoot web ...
'', ''
CU Amiga ''Commodore User'', (also referred to as ''CU'') later renamed to ''CU Amiga'', is a British magazine initially published by Paradox Group before being acquired by EMAP. Timeline ''Commodore User'' was launched in October 1983 with an initial pr ...
'', ''
ACE (Advanced Computer Entertainment) ''ACE'' (''Advanced Computer Entertainment'') is a discontinued multi-format computer and video game magazine, first published in the United Kingdom by Future Publishing and later acquired by EMAP. History ACE launched in October 1987, roughly ...
'', ''Datormagazin'', ''Your Amiga'', '' The One'', ''
Mean Machines ''Mean Machines'' was a multi-format video game journalism, video game magazine published between 1990 and 1992 in the United Kingdom. History In the late 1980s ''Computer and Video Games'' (''CVG'') was largely covering the outgoing generatio ...
'', ''
Zero 0 (zero) is a number representing an empty quantity. Adding (or subtracting) 0 to any number leaves that number unchanged; in mathematical terminology, 0 is the additive identity of the integers, rational numbers, real numbers, and compl ...
'', ''
Joystick A joystick, sometimes called a flight stick, is an input device consisting of a stick that pivots on a base and reports its angle or direction to the device it is controlling. Also known as the control column, it is the principal control devic ...
'', ''
Zero 0 (zero) is a number representing an empty quantity. Adding (or subtracting) 0 to any number leaves that number unchanged; in mathematical terminology, 0 is the additive identity of the integers, rational numbers, real numbers, and compl ...
'', '' The One Amiga'', '' ST Format'', ''
Amiga Computing ''Amiga Computing'' is a discontinued monthly computer magazine Computer magazines are about computers and related subjects, such as networking and the Internet. Most computer magazines offer (or offered) advice, some offer programming ...
'', '' Raze'', ''Australian Commodore and Amiga Review'', ''
Amiga Format ''Amiga Format'' was a British monthly computer magazine for Amiga computers, published by Future Publishing. The magazine lasted 136 issues from 1989 to 2000. The magazine was formed when Future split '' ST/Amiga Format'' into two separate pub ...
'', '' Zzap!'', ''
Amiga Action ''Amiga Action'' was a monthly magazine about Amiga video games. It was published in the United Kingdom by Europress (later IDG Media) and ran for 89 full issues, from October 1989 to December 1996. After its closure, it was merged into sister ...
'' ''
ASM (Aktueller Software Markt) ''Aktueller Software Markt'' (literally ''Current Software Market''), commonly known by its acronym, ''ASM'', was a German multi-platform Video game journalism, video game magazine that was published by Tronic-Verlag from 1986 until 1995. It was ...
'', '' ST Format'', ''Enchanted Realms'', ''Amiga Joker'', and ''
Amiga Power ''Amiga Power'' (''AP'') was a monthly magazine about Amiga video games. It was published in the United Kingdom by Future Publishing and ran for 65 issues, from May 1991 to September 1996. History The first issue of ''Amiga Power'' was publi ...
''.


References


External links

* * {{DEFAULTSORT:Immortal, The 1990 video games Action-adventure games Amiga games Apple IIGS games Atari ST games Dark fantasy video games DOS games Dungeon crawler video games Electronic Arts games MegaTech Hyper Game awards winners Nintendo Entertainment System games Nintendo Classics games Piko Interactive games Sega Genesis games Single-player video games Video games about old age Video games about witchcraft Video games developed in the United States Video games scored by Rob Hubbard Video games with isometric graphics