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geometry Geometry (; ) is a branch of mathematics concerned with properties of space such as the distance, shape, size, and relative position of figures. Geometry is, along with arithmetic, one of the oldest branches of mathematics. A mathematician w ...
, a tesseract or 4-cube is a four-dimensional hypercube, analogous to a two-
dimension In physics and mathematics, the dimension of a mathematical space (or object) is informally defined as the minimum number of coordinates needed to specify any point within it. Thus, a line has a dimension of one (1D) because only one coo ...
al
square In geometry, a square is a regular polygon, regular quadrilateral. It has four straight sides of equal length and four equal angles. Squares are special cases of rectangles, which have four equal angles, and of rhombuses, which have four equal si ...
and a three-dimensional cube. Just as the perimeter of the square consists of four edges and the surface of the cube consists of six square faces, the hypersurface of the tesseract consists of eight cubical cells, meeting at right angles. The tesseract is one of the six convex regular 4-polytopes. The tesseract is also called an 8-cell, C8, (regular) octachoron, or cubic prism. It is the four-dimensional measure polytope, taken as a unit for hypervolume. Coxeter labels it the polytope. The term ''hypercube'' without a dimension reference is frequently treated as a synonym for this specific polytope. The ''
Oxford English Dictionary The ''Oxford English Dictionary'' (''OED'') is the principal historical dictionary of the English language, published by Oxford University Press (OUP), a University of Oxford publishing house. The dictionary, which published its first editio ...
'' traces the word ''tesseract'' to Charles Howard Hinton's 1888 book '' A New Era of Thought''. The term derives from the Greek ( 'four') and ( 'ray'), referring to the four edges from each vertex to other vertices. Hinton originally spelled the word as ''tessaract''.


Geometry

As a regular polytope with three cubes folded together around every edge, it has
Schläfli symbol In geometry, the Schläfli symbol is a notation of the form \ that defines List of regular polytopes and compounds, regular polytopes and tessellations. The Schläfli symbol is named after the 19th-century Swiss mathematician Ludwig Schläfli, wh ...
with hyperoctahedral symmetry of order 384. Constructed as a 4D hyperprism made of two parallel cubes, it can be named as a composite Schläfli symbol  × , with symmetry order 96. As a 4-4 duoprism, a Cartesian product of two
squares In geometry, a square is a regular polygon, regular quadrilateral. It has four straight sides of equal length and four equal angles. Squares are special cases of rectangles, which have four equal angles, and of rhombuses, which have four equal si ...
, it can be named by a composite Schläfli symbol ×, with symmetry order 64. As an orthotope it can be represented by composite Schläfli symbol  ×  ×  ×  or 4, with symmetry order 16. Since each vertex of a tesseract is adjacent to four edges, the vertex figure of the tesseract is a regular
tetrahedron In geometry, a tetrahedron (: tetrahedra or tetrahedrons), also known as a triangular pyramid, is a polyhedron composed of four triangular Face (geometry), faces, six straight Edge (geometry), edges, and four vertex (geometry), vertices. The tet ...
. The dual polytope of the tesseract is the 16-cell with Schläfli symbol , with which it can be combined to form the compound of tesseract and 16-cell. Each edge of a regular tesseract is of the same length. This is of interest when using tesseracts as the basis for a network topology to link multiple processors in
parallel computing Parallel computing is a type of computing, computation in which many calculations or Process (computing), processes are carried out simultaneously. Large problems can often be divided into smaller ones, which can then be solved at the same time. ...
: the distance between two nodes is at most 4 and there are many different paths to allow weight balancing. A tesseract is bounded by eight three-dimensional
hyperplane In geometry, a hyperplane is a generalization of a two-dimensional plane in three-dimensional space to mathematical spaces of arbitrary dimension. Like a plane in space, a hyperplane is a flat hypersurface, a subspace whose dimension is ...
s. Each pair of non-parallel hyperplanes intersects to form 24 square faces. Three cubes and three squares intersect at each edge. There are four cubes, six squares, and four edges meeting at every vertex. All in all, a tesseract consists of 8 cubes, 24 squares, 32 edges, and 16 vertices.


Coordinates

A ''unit tesseract'' has side length , and is typically taken as the basic unit for hypervolume in 4-dimensional space. ''The'' unit tesseract in a
Cartesian coordinate system In geometry, a Cartesian coordinate system (, ) in a plane (geometry), plane is a coordinate system that specifies each point (geometry), point uniquely by a pair of real numbers called ''coordinates'', which are the positive and negative number ...
for 4-dimensional space has two opposite vertices at coordinates and , and other vertices with coordinates at all possible combinations of s and s. It is the Cartesian product of the closed unit interval in each axis. Sometimes a unit tesseract is centered at the origin, so that its coordinates are the more symmetrical \bigl(, \pm\tfrac12, \pm\tfrac12, \pm\tfrac12 \bigr). This is the Cartesian product of the closed interval \bigl \tfrac12\bigr/math> in each axis. Another commonly convenient tesseract is the Cartesian product of the closed interval in each axis, with vertices at coordinates . This tesseract has side length 2 and hypervolume .


Net

An unfolding of a polytope is called a net. There are 261 distinct nets of the tesseract. The unfoldings of the tesseract can be counted by mapping the nets to ''paired trees'' (a
tree In botany, a tree is a perennial plant with an elongated stem, or trunk, usually supporting branches and leaves. In some usages, the definition of a tree may be narrower, e.g., including only woody plants with secondary growth, only ...
together with a perfect matching in its complement). Each of the 261 nets can tile 3-space.


Construction

The construction of hypercubes can be imagined the following way: * 1-dimensional: Two points A and B can be connected to become a line, giving a new line segment AB. * 2-dimensional: Two parallel line segments AB and CD separated by a distance of AB can be connected to become a square, with the corners marked as ABCD. * 3-dimensional: Two parallel squares ABCD and EFGH separated by a distance of AB can be connected to become a cube, with the corners marked as ABCDEFGH. * 4-dimensional: Two parallel cubes ABCDEFGH and IJKLMNOP separated by a distance of AB can be connected to become a tesseract, with the corners marked as ABCDEFGHIJKLMNOP. However, this parallel positioning of two cubes such that their 8 corresponding pairs of vertices are each separated by a distance of AB can only be achieved in a space of 4 or more dimensions. The 8 cells of the tesseract may be regarded (three different ways) as two interlocked rings of four cubes. The tesseract can be decomposed into smaller 4-polytopes. It is the convex hull of the compound of two demitesseracts ( 16-cells). It can also be triangulated into 4-dimensional simplices ( irregular 5-cells) that share their vertices with the tesseract. It is known that there are such triangulations and that the fewest 4-dimensional simplices in any of them is 16. The dissection of the tesseract into instances of its characteristic simplex (a particular orthoscheme with Coxeter diagram ) is the most basic direct construction of the tesseract possible. The characteristic 5-cell of the 4-cube is a fundamental region of the tesseract's defining symmetry group, the group which generates the B4 polytopes. The tesseract's characteristic simplex directly ''generates'' the tesseract through the actions of the group, by reflecting itself in its own bounding facets (its ''mirror walls'').


Radial equilateral symmetry

The radius of a hypersphere circumscribed about a regular polytope is the distance from the polytope's center to one of the vertices, and for the tesseract this radius is equal to its edge length; the diameter of the sphere, the length of the diagonal between opposite vertices of the tesseract, is twice the edge length. Only a few uniform
polytopes In elementary geometry, a polytope is a geometric object with Flat (geometry), flat sides (''Face (geometry), faces''). Polytopes are the generalization of three-dimensional polyhedron, polyhedra to any number of dimensions. Polytopes may exist ...
have this property, including the four-dimensional tesseract and 24-cell, the three-dimensional cuboctahedron, and the two-dimensional hexagon. In particular, the tesseract is the only hypercube (other than a zero-dimensional point) that is ''radially equilateral''. The longest vertex-to-vertex diagonal of an n-dimensional hypercube of unit edge length is \sqrt, which for the square is \sqrt2, for the cube is \sqrt3, and only for the tesseract is \sqrt4 = 2 edge lengths. An axis-aligned tesseract inscribed in a unit-radius 3-sphere has vertices with coordinates \bigl(, \pm\tfrac12, \pm\tfrac12, \pm\tfrac12\bigr).


Properties

For a tesseract with side length : * Hypervolume (4D): H=s^4 * Surface "volume" (3D): SV=8s^3 * Face diagonal: d_\mathrm=\sqrt s * Cell diagonal: d_\mathrm=\sqrt s *4-space diagonal: d_\mathrm=2s


As a configuration

This configuration matrix represents the tesseract. The rows and columns correspond to vertices, edges, faces, and cells. The diagonal numbers say how many of each element occur in the whole tesseract. The diagonal reduces to the f-vector (16,32,24,8). The nondiagonal numbers say how many of the column's element occur in or at the row's element. For example, the 2 in the first column of the second row indicates that there are 2 vertices in (i.e., at the extremes of) each edge; the 4 in the second column of the first row indicates that 4 edges meet at each vertex. The bottom row defines they facets, here cubes, have f-vector (8,12,6). The next row left of diagonal is ridge elements (facet of cube), here a square, (4,4). The upper row is the f-vector of the vertex figure, here tetrahedra, (4,6,4). The next row is vertex figure ridge, here a triangle, (3,3). \begin\begin16 & 4 & 6 & 4 \\ 2 & 32 & 3 & 3 \\ 4 & 4 & 24 & 2 \\ 8 & 12 & 6 & 8 \end\end


Projections

It is possible to project tesseracts into three- and two-dimensional spaces, similarly to projecting a cube into two-dimensional space. The ''cell-first'' parallel projection of the tesseract into three-dimensional space has a cubical envelope. The nearest and farthest cells are projected onto the cube, and the remaining six cells are projected onto the six square faces of the cube. The ''face-first'' parallel projection of the tesseract into three-dimensional space has a cuboidal envelope. Two pairs of cells project to the upper and lower halves of this envelope, and the four remaining cells project to the side faces. The ''edge-first'' parallel projection of the tesseract into three-dimensional space has an envelope in the shape of a hexagonal prism. Six cells project onto rhombic prisms, which are laid out in the hexagonal prism in a way analogous to how the faces of the 3D cube project onto six rhombs in a hexagonal envelope under vertex-first projection. The two remaining cells project onto the prism bases. The ''vertex-first'' parallel projection of the tesseract into three-dimensional space has a rhombic dodecahedral envelope. Two vertices of the tesseract are projected to the origin. There are exactly two ways of dissecting a rhombic dodecahedron into four congruent rhombohedra, giving a total of eight possible rhombohedra, each a projected cube of the tesseract. This projection is also the one with maximal volume. One set of projection vectors are , , .


Tessellation

The tesseract, like all hypercubes, tessellates
Euclidean space Euclidean space is the fundamental space of geometry, intended to represent physical space. Originally, in Euclid's ''Elements'', it was the three-dimensional space of Euclidean geometry, but in modern mathematics there are ''Euclidean spaces ...
. The self-dual tesseractic honeycomb consisting of 4 tesseracts around each face has Schläfli symbol . Hence, the tesseract has a dihedral angle of 90°. The tesseract's radial equilateral symmetry makes its tessellation the unique regular body-centered cubic lattice of equal-sized spheres, in any number of dimensions.


Related polytopes and honeycombs

The tesseract is 4th in a series of hypercube: The tesseract (8-cell) is the third in the sequence of 6 convex regular 4-polytopes (in order of size and complexity). As a uniform duoprism, the tesseract exists in a sequence of uniform duoprisms: ×. The regular tesseract, along with the 16-cell, exists in a set of 15 uniform 4-polytopes with the same symmetry. The tesseract exists in a sequence of regular 4-polytopes and honeycombs, with tetrahedral vertex figures, . The tesseract is also in a sequence of regular 4-polytope and honeycombs, with cubic cells. The
regular complex polytope In geometry, a complex polytope is a generalization of a polytope in real coordinate space, real space to an analogous structure in a Complex number, complex Hilbert space, where each real dimension is accompanied by an imaginary number, imaginary ...
42, , in \mathbb^2 has a real representation as a tesseract or 4-4 duoprism in 4-dimensional space. 42 has 16 vertices, and 8 4-edges. Its symmetry is 4 sub>2, order 32. It also has a lower symmetry construction, , or 4×4, with symmetry 4 sub>4, order 16. This is the symmetry if the red and blue 4-edges are considered distinct.


In popular culture

Since their discovery, four-dimensional hypercubes have been a popular theme in art, architecture, and science fiction. Notable examples include: * " And He Built a Crooked House", Robert Heinlein's 1940 science fiction story featuring a building in the form of a four-dimensional hypercube. This and Martin Gardner's "The No-Sided Professor", published in 1946, are among the first in science fiction to introduce readers to the Moebius band, the Klein bottle, and the hypercube (tesseract). * ''
Crucifixion (Corpus Hypercubus) ''Crucifixion (Corpus Hypercubus)'' is a 1954 oil-on-canvas painting by Salvador Dalí. A nontraditional, surrealism, surrealist Crucifixion in art, portrayal of the Crucifixion, it depicts Christ on a polyhedron net of a tesseract (hypercube). ...
'', a 1954 oil painting by Salvador Dalí featuring a four-dimensional hypercube unfolded into a three-dimensional Latin cross. * The Grande Arche, a monument and building near Paris, France, completed in 1989. According to the monument's engineer, Erik Reitzel, the Grande Arche was designed to resemble the projection of a hypercube. * '' Fez'', a video game where one plays a character who can see beyond the two dimensions other characters can see, and must use this ability to solve platforming puzzles. Features "Dot", a tesseract who helps the player navigate the world and tells how to use abilities, fitting the theme of seeing beyond human perception of known dimensional space. The word ''tesseract'' has been adopted for numerous other uses in popular culture, including as a plot device in works of science fiction, often with little or no connection to the four-dimensional hypercube; see Tesseract (disambiguation).


Notes


References

* * F. Arthur Sherk, Peter McMullen, Anthony C. Thompson, Asia Ivic Weiss (1995) ''Kaleidoscopes: Selected Writings of H.S.M. Coxeter'', Wiley-Interscience Publication

** (Paper 22) H.S.M. Coxeter, ''Regular and Semi Regular Polytopes I'', Mathematische Zeitschrift 46 (1940) 380–407, MR 2,10] ** (Paper 23) H.S.M. Coxeter, ''Regular and Semi-Regular Polytopes II'', ath. Zeit. 188 (1985) 559-591** (Paper 24) H.S.M. Coxeter, ''Regular and Semi-Regular Polytopes III'', ath. Zeit. 200 (1988) 3-45* * John H. Conway, Heidi Burgiel, Chaim Goodman-Strauss (2008) ''The Symmetries of Things'', (Chapter 26. pp. 409: Hemicubes: 1n1) * T. Gosset (1900) ''On the Regular and Semi-Regular Figures in Space of n Dimensions'', Messenger of Mathematics, Macmillan. * * Norman Johnson ''Uniform Polytopes'', Manuscript (1991) ** N.W. Johnson: ''The Theory of Uniform Polytopes and Honeycombs'', Ph.D. (1966) * Victor Schlegel (1886) ''Ueber Projectionsmodelle der regelmässigen vier-dimensionalen Körper'', Waren.


External links

*
ken perlin's home page
A way to visualize hypercubes, by Ken Perlin
Some Notes on the Fourth Dimension
includes animated tutorials on several different aspects of the tesseract, b
Davide P. Cervone


{{Polytopes Algebraic topology Regular 4-polytopes Cubes