Ted Woolsey
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Ted Woolsey is an American
video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
translator and producer. He had the primary role in the
North America North America is a continent in the Northern Hemisphere, Northern and Western Hemisphere, Western hemispheres. North America is bordered to the north by the Arctic Ocean, to the east by the Atlantic Ocean, to the southeast by South Ameri ...
n production and localization of
Square In geometry, a square is a regular polygon, regular quadrilateral. It has four straight sides of equal length and four equal angles. Squares are special cases of rectangles, which have four equal angles, and of rhombuses, which have four equal si ...
's
role-playing video game Role-playing video games, also known as CRPG (computer/console role-playing games), comprise a broad video game genre generally defined by a detailed story and character advancement (often through increasing characters' levels or other skills) ...
s released for the
Super NES The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan, 1991 in North America, 1992 in Europe and Oceania a ...
between 1991 and 1996. He is best known for translating ''
Final Fantasy VI also known as ''Final Fantasy III'' in its initial North American release, is a 1994 role-playing video game developed and published by Square for the Super Nintendo Entertainment System. It is the sixth main entry in the ''Final Fantasy'' ser ...
'' and ''
Chrono Trigger is a 1995 role-playing video game by Square. It was originally released for the Super Nintendo Entertainment System as the first entry in the ''Chrono'' series. The game's development team included three designers that Square dubbed the "Dr ...
'' during his time at Square. Limitations on text length and strict content guidelines forced Woolsey to make many script changes in his translation work, which became known as "Woolseyisms" in popular culture and were both praised and criticized. Woolsey resigned from Square in 1996 when the company moved offices to another city. Since then, his work in the video game industry shifted to a producer role at Big Rain, a company he co-founded, as well as others like
Crave Entertainment Crave Entertainment (aka Crave Games) was an American video game publisher founded in 1997 by Nima Taghavi. Its headquarters was in Newport Beach, California. It was acquired by Handleman Company in 2005 in a deal valued up to $95,000,000 but w ...
and
RealNetworks RealNetworks LLC is an American technology company and provider of Internet streaming media delivery software and services based in Seattle, Washington. The company also provides subscription-based online entertainment services and mobile enter ...
. After managing the relationship on the
Microsoft Studios Xbox Game Studios (previously known as Microsoft Studios, Microsoft Game Studios, and Microsoft Games) is an American video game publisher based in Redmond, Washington. It was established in March 2000, spun out from an internal Games Group, fo ...
side for several years, Woolsey joined
Undead Labs Undead Labs LLC is an American video game developer based in Seattle, Washington. The company was founded in November 2009 by Jeff Strain and developed the '' State of Decay'' series. In 2018, Undead Labs became part of Microsoft Studios (now ...
as General Manager in 2015.


Biography


At Square

Although born in America, Woolsey spent five years living and studying in Japan as a young adult. He received a Bachelor of Arts degree in English literature at the
University of California, Santa Barbara The University of California, Santa Barbara (UC Santa Barbara or UCSB) is a Public university, public Land-grant university, land-grant research university in Santa Barbara County, California, United States. Tracing its roots back to 1891 as an ...
. He spent time as a graduate student at the
University of Washington The University of Washington (UW and informally U-Dub or U Dub) is a public research university in Seattle, Washington, United States. Founded in 1861, the University of Washington is one of the oldest universities on the West Coast of the Uni ...
, where he completed a master's degree in Japanese literature. He quit his Ph.D. studies to join Square's American office in Redmond, Washington, shortly after that in 1991. At the time, ''
Final Fantasy IV titled ''Final Fantasy II'' in its initial North American release, is a 1991 role-playing video game developed and published by Square (now Square Enix) for the Super Nintendo Entertainment System. The fourth main installment of the ''Final ...
'' had just been released in the United States (under the title ''Final Fantasy II'') and did not sell according to their expectations. At this point, Square had no localization department, and a Square employee who spoke some English ended up translating ''Final Fantasy II''. Other employees, including one in the financial department and a senior vice president, helped with editing after hours in their spare time. Woolsey's first project with Square was the translation of ''
Final Fantasy Legend III ''Final Fantasy Legend III'', known in Japan as ''SaGa 3: Jikuu no Hasha'', is a role-playing video game developed and published by Square for the Game Boy. The third entry in the ''SaGa'' series, it was released in Japan in 1991 and in North Ame ...
'', and the company asked him to review and avoid a repeat of ''Final Fantasy II''s messy translation. During this time,
Nintendo of America is a Japanese multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi founded the company to p ...
(NoA) had strict policies regarding what kind of content could appear in games on the
Super Nintendo Entertainment System The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a Fourth generation of video game consoles, 16-bit home video game console developed by Nintendo that was released in 1990 in Japan, 1991 in No ...
(SNES). The
1993 congressional hearings on video games The General Assembly of the United Nations designated 1993 as: * International Year for the World's Indigenous People The year 1993 in the Kwajalein Atoll in the Marshall Islands had only 364 days, since its calendar advanced 24 hours to t ...
had made NoA especially sensitive to "controversial" video game content, such as violence, sexuality, religion, and profanity. As a result, Woolsey had to avoid or write around these topics and translate the words at the same time. He would fly to Japan for a typical project and have about thirty days to translate a script based on the finished Japanese version of the game, which had been broken up idiosyncratically by programmers to fit in cartridge memory. He made a nearly finished translation of ''
Final Fantasy V is a 1992 role-playing video game developed and published by Square (video game company), Square. It is the fifth main installment of the ''Final Fantasy'' series. The game first appeared only in Japan on Nintendo's Super Nintendo Entertainmen ...
'' before Square canceled the overseas release. By the time he worked on localizing ''
Final Fantasy VI also known as ''Final Fantasy III'' in its initial North American release, is a 1994 role-playing video game developed and published by Square for the Super Nintendo Entertainment System. It is the sixth main entry in the ''Final Fantasy'' ser ...
'' (retitled ''Final Fantasy III'' in the United States), he was familiar enough with NoA's policies to anticipate potential violations and proactively reframe them while retaining as much of the original context and drama as possible. Another challenge was the limited storage space on SNES cartridges. English requires roughly twice as many characters as Japanese to convey the same meaning, which forced Woolsey to cut down the scripts to fit within the cartridge memory. Together, these changes have become known as "Woolseyisms" and are the subject of both criticism and praise. A famous Woolseyism is
Kefka is a fictional character and the main antagonist of the 1994 role-playing video game ''Final Fantasy VI'', developed by Square. Yoshitaka Amano created his visual design and director Yoshinori Kitase wrote his scenes. He is one of the most wel ...
's exclamation, "Son of a submariner!"; the line was changed entirely from Japanese to avoid profanity and inject character into the script. Other titles he localized included '' Final Fantasy Mystic Quest'', ''
Secret of Mana ''Secret of Mana'', originally released in Japan as is a 1993 action role-playing game developed and published by Square for the Super Nintendo Entertainment System. It is the sequel to the 1991 game ''Seiken Densetsu'', released in North Ameri ...
'', Capcom's '' Breath of Fire'', and ''
Chrono Trigger is a 1995 role-playing video game by Square. It was originally released for the Super Nintendo Entertainment System as the first entry in the ''Chrono'' series. The game's development team included three designers that Square dubbed the "Dr ...
''. While at Square, Woolsey received fan mail from players who enjoyed games he worked on, as well as hate mail from people who believed his translations were inaccurate. In addition to localization, Woolsey was in charge of marketing for Square.


Post-Square

When Square's offices moved to Los Angeles in 1996, Woolsey decided to stay in Washington and leased his old employer's office space for his next company, Big Rain. Woolsey's last project with Square was the translation of ''
Super Mario RPG ''Super Mario RPG: Legend of the Seven Stars'' is a 1996 role-playing video game developed by Square (video game company), Square and published by Nintendo for the Super Nintendo Entertainment System (SNES). It was the final ''Mario (franchise) ...
'' and left before the English localization of ''
Final Fantasy VII is a 1997 role-playing video game developed by Square for the PlayStation. The seventh main installment in the ''Final Fantasy'' series, it was released in Japan by Square and internationally by Sony Computer Entertainment, becoming the first ...
'' began. At Big Rain, he served as Vice President of Marketing and Business Development. The company moved to Seattle in 1997, where
Crave Entertainment Crave Entertainment (aka Crave Games) was an American video game publisher founded in 1997 by Nima Taghavi. Its headquarters was in Newport Beach, California. It was acquired by Handleman Company in 2005 in a deal valued up to $95,000,000 but w ...
purchased it. Woolsey signed on as Vice President of Internal Development and oversaw the development of '' Shadow Madness'', a Japanese-inspired role-playing game. Upon its release in 1999, Shadow Madness sold poorly, and Woolsey left the company to join
RealNetworks RealNetworks LLC is an American technology company and provider of Internet streaming media delivery software and services based in Seattle, Washington. The company also provides subscription-based online entertainment services and mobile enter ...
as the Director of Business Development. As the director, he managed
RealArcade RealArcade (formerly RealOne Arcade) was a gaming service run by RealNetworks that sold casual-style computer games to individual users, launched in 2001. Its purpose was to let users download demo versions of games, and optionally buy the full v ...
, the network's online gaming client. Between 2000 and 2004, he worked on the distribution of the service to publishers and
internet service provider An Internet service provider (ISP) is an organization that provides a myriad of services related to accessing, using, managing, or participating in the Internet. ISPs can be organized in various forms, such as commercial, community-owned, no ...
s and helped launch RealArcade in Japan. Woolsey moved to
Microsoft Studios Xbox Game Studios (previously known as Microsoft Studios, Microsoft Game Studios, and Microsoft Games) is an American video game publisher based in Redmond, Washington. It was established in March 2000, spun out from an internal Games Group, fo ...
in 2007, where he was Senior Director of First Party Publishing for the
Xbox Live Arcade Xbox Live Arcade (or XBLA) was a video game Digital distribution in video games, digital distribution service that was available for the Xbox (console), Xbox and Xbox 360 consoles. It focused on smaller downloadable games from both major publisher ...
service. In this role, he brought games such as ''
Limbo The unofficial term Limbo (, or , referring to the edge of Hell) is the afterlife condition in medieval Catholic theology, of those who die in original sin without being assigned to the Hell of the Damned. However, it has become the gene ...
'', '' Dust: An Elysian Tail'', ''
Killer Instinct ''Killer Instinct'' is a series of fighting game, fighting video games originally created by Rare (company), Rare and published by Midway Games, Midway, Nintendo, and Microsoft Studios, Xbox Game Studios. The original Killer Instinct (1994 vide ...
'', and ''
Ori and the Blind Forest ''Ori and the Blind Forest'' is a Platform game#Platform-adventure games, platform-adventure Metroidvania video game developed by Moon Studios and published by Microsoft Studios. The game was released for Windows and Xbox One in March 2015, and ...
'' to Xbox platforms. He later became General Manager of
Undead Labs Undead Labs LLC is an American video game developer based in Seattle, Washington. The company was founded in November 2009 by Jeff Strain and developed the '' State of Decay'' series. In 2018, Undead Labs became part of Microsoft Studios (now ...
in 2015 after acting as a liaison between Microsoft and that team for four years to bring the game '' State of Decay'' to market.


Works


See also

* Localization of Square Enix video games


References


External links


Interview with ''Player One Podcast''''Transcript''
* {{DEFAULTSORT:Woolsey, Ted 20th-century births 20th-century American translators Final Fantasy designers Japanese–English translators Living people Microsoft employees Square (video game company) University of California, Santa Barbara alumni University of Washington alumni Video game localization Year of birth missing (living people)