TOJam or Toronto Game Jam is an annual
game development event held at
George Brown College
George Brown College is a public, fully accredited college of applied arts and technology with three campuses in downtown Toronto (Ontario, Canada). Like many other colleges in Ontario, GBC was chartered in 1966 by the government of Ontario and ...
in
Toronto, Canada
Toronto ( ; or ) is the capital city of the Canadian province of Ontario. With a recorded population of 2,794,356 in 2021, it is the most populous city in Canada and the fourth most populous city in North America. The city is the ancho ...
each spring, usually the first weekend in May. The event is named for the common abbreviation for Toronto ("T.O."), and the term for an impromptu performance ("
jam
Jam is a type of fruit preserve.
Jam or Jammed may also refer to:
Other common meanings
* A firearm malfunction
* Block signals
** Radio jamming
** Radar jamming and deception
** Mobile phone jammer
** Echolocation jamming
Arts and enterta ...
"), borrowed from
jazz
Jazz is a music genre that originated in the African-American communities of New Orleans, Louisiana in the late 19th and early 20th centuries, with its roots in blues and ragtime. Since the 1920s Jazz Age, it has been recognized as a majo ...
. The name of the event is knowingly evocative of "
toe jam." The first TOJam event was held in May 2006. Among the organizers/co-founders were Emilie McGinley, Jim McGinley, Rob Segal and Nelson Yu.
Event Structure
TOJam is a live event that takes place over the course of a single weekend from Friday to Sunday, although some events have offered developers earlier access starting Thursday. Participants are called "jammers" and come from a variety of backgrounds, including hobbyists, students, and professionals. They often participate at the event with their own equipment and supplies. Most attendees are adults, although some exceptions have been made for teenagers.
Jammers enlist either solo or in teams. Some enlist as graphics or sound "floaters," lending their skills to a number of different teams, who sign up for their services on a waiting list. While the majority of participants attend the event in person, recent jams have accommodated virtual jammers, due to space limitations and geographical distance. Attendees are not limited to those from Toronto and have included Americans and Finnish participants.
Unlike other development events, TOJam is not a competition, but rather a period where game developers can focus their attention on a single project, with the goal of producing a finished, playable game by the end of the weekend. From the official kick-off Friday evening, jammers have 48 hours to complete their games before displaying them in an informal Sunday night showcase at the event's close.
The TOJam Arcade
A follow up event, the TOJam Arcade, is scheduled a month or more after the main TOJam event. Unlike the Sunday night showcase that is mainly intended for the jammers themselves, this event is open to the public. Scheduling allows jammers to fine-tune their games before presenting them to consumers, rather than creators, and it's usually held at a bar or pub in downtown Toronto.
BlogTO - TOJam #4: Not In Your Mom's Basement (NIYMB))
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At each Arcade event, attendees vote for their favorite games, which are awarded Gold, Silver, and Puce
Puce is a dark red or purple brown color, a brownish purple or a "dark reddish brown."
Etymology
The colour is said to be the color of bloodstains on linen or bedsheets, even after being laundered, from flea droppings, or after a flea has been ...
standards. These "winning" games receive priority placement on the TOJam website, even though the goal of the event is to facilitate completed games and to encourage unity across the Toronto game development community.
Required elements
Each year, TOJammers are strongly encouraged to include a number of elements into their games. These elements have included:
* a splash screen
A splash screen is a graphical control element consisting of a window containing an image, a logo, and the current version of the software. A splash screen can appear while a game or program is launching. A splash page is an introduction page on ...
indicating that the game was made at TOJam
* a recording of the TTC subway doors closing
* a picture of a goat on a pole, which may be rendered in a style of the developer's choosing
History
When the Toronto Game Jam began, Toronto was not a recognized city for game development, as it was overshadowed by Vancouver
Vancouver ( ) is a major city in western Canada, located in the Lower Mainland region of British Columbia. As the most populous city in the province, the 2021 Canadian census recorded 662,248 people in the city, up from 631,486 in 2016. Th ...
and Montreal
Montreal ( ; officially Montréal, ) is the second-most populous city in Canada and most populous city in the Canadian province of Quebec. Founded in 1642 as '' Ville-Marie'', or "City of Mary", it is named after Mount Royal, the triple- ...
, where major studios like Electronic Arts
Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted th ...
and Ubisoft
Ubisoft Entertainment SA (; ; formerly Ubi Soft Entertainment SA) is a French video game publisher headquartered in Saint-Mandé with development studios across the world. Its video game franchises include ''Assassin's Creed'', '' Far Cry'', ...
had settled. The event was first suggested by Nelson Yu, a developer-turned-writer, in the IGDA
The International Game Developers Association (IGDA) is a nonprofit professional association whose stated mission is to "support and empower game developers around the world in achieving fulfilling and sustainable careers."
The IGDA is incorpo ...
community boards as a way to get more local game development, in an attempt to retain talent. The first TOJam occurred in 2006.
Rivalry with the Nordic Game Jam
TOJam carries on a good-natured rivalry with the Nordic Game Jam
''Nordic Game Jam'' is an annual game jam that takes place in Copenhagen, created in 2006 by Gorm Lai and the Danish chapter of the International Game Developers Association in collaboration with Jesper Juul (the IT University of Copenhagen) and ...
, with which it competes for attendance and output. This rivalry has not been officially acknowledged by the organizers of the Nordic Game Jam.
References
{{reflist
External links
Official site
Indie video games