HOME

TheInfoList



OR:

''Syberia'' is a graphic adventure game, developed and published by Microïds, and released for
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
,
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 3 ...
, and Xbox on 9 January 2002, with the game later ported for Windows Mobile,
Nintendo DS The is a handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens working in tan ...
,
Android Android may refer to: Science and technology * Android (robot), a humanoid robot or synthetic organism designed to imitate a human * Android (operating system), Google's mobile operating system ** Bugdroid, a Google mascot sometimes referred to ...
,
OS X macOS (; previously OS X and originally Mac OS X) is a Unix operating system developed and marketed by Apple Inc. since 2001. It is the primary operating system for Apple's Mac computers. Within the market of desktop and lapt ...
, PlayStation 3, Xbox 360, iOS, and
Nintendo Switch The is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a Tablet computer#Gaming tablet, tablet that can either be docking station, docked for use as a home video ...
in later years. Created and designed by Belgian artist
Benoît Sokal Benoît Sokal (28 June 1954 – 28 May 2021) was a Belgian comic artist and video game developer, best known for his comics series ''Inspector Canardo'', and the ''Syberia'' adventure game franchise. Biography Benoît Sokal was born in Brussels ...
, ''Syberia'' is set in the same world as Sokal's 1999 video game '' Amerzone''. It follows Kate Walker, an American lawyer tasked with overseeing the major sale of a company and her subsequent journey across Europe and Russia to find the brother of the recently deceased owner. Alongside the main plot, the story also consists of a subplot involving Kate's personal life. ''Syberia'' was a commercial success, with sales above 500,000 units worldwide by 2005. It was acclaimed by critics for its intelligent script and use of graphic design that encompassed elements of
art nouveau Art Nouveau (; ) is an international style of art, architecture, and applied art, especially the decorative arts. The style is known by different names in different languages: in German, in Italian, in Catalan, and also known as the Modern ...
and clockpunk fiction. Its success spawned a franchise that incorporates several sequels and comic book adaptations.


Gameplay

''Syberia'' is a point-and-click adventure game played from a third-person perspective, in which the player must solve various puzzles and follow certain procedures in order for the story line to proceed. The gameplay of ''Syberia'' includes nonlinear elements which add depth. For example, players may choose the priority in which sub-locations and
non-player character A non-player character (NPC), or non-playable character, is any character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster o ...
s they would like to interact with first, even though each chapter begins and ends the same way.


Plot

The game begins when American lawyer Kate Walker is sent by her law firm to the fictional French village of Valadilène to oversee the corporate takeover of a family-owned spring- automaton toy factory. When Kate arrives, she finds that the recently deceased owner, Anna Voralberg, had informed the village notary before her death that her brother Hans is alive, despite her father claiming he was dead and buried. Realising that Hans is now the owner of the factory, Kate learns she must get his approval in order to allow the takeover to proceed. Investigating the Voralberg estate, she learns that Hans not only exists, but was also injured in a cave outside the village during his youth, while attempting to retrieve a prehistoric doll of a man riding a mammoth. The resulting accident stunted his development, leaving him mentally handicapped and causing him to develop an obsession to find mammoths to ride as the doll depicts. Despite proving extremely creative with making automatons, his father disapproved of his obsession, and disowned him as a direct result. Learning that Hans lies somewhere further east across the continent, Kate discovers that the only way to reach him is via a specially designed clockwork locomotive, built by Anna at her brother's request, and manning it with a special animatronic man named Oscar. Before leaving, Kate is tasked with retrieving items important to Hans, that Oscar requires before he can allow them to depart the mammoth doll and two clockwork music boxes. Acquiring all of them, the pair eventually begin their journey eastwards, stopping at Barrockstadt, a failing university. While Kate seeks a means for them to continue, she explores the establishment and soon learns more about Hans's interests in a mysterious tribe of people known as the Youkol, who lived with and domesticated mammoths that reside on the titular island of Syberia (inspired by the real-life location of Wrangel Island in Siberia, the last place on earth where mammoths survived). Upon moving on, Kate's journey brings her to Komkolzgrad, a dusty
Communist Communism (from Latin la, communis, lit=common, universal, label=none) is a far-left sociopolitical, philosophical, and economic ideology and current within the socialist movement whose goal is the establishment of a communist society, a s ...
-era industrial mining complex run by the eccentric and somewhat crazy Serguei Borodine. Finding that he stole Oscar's hands for his automaton organist work, she agrees to help him bring Helena Romanski, a washed-up opera singer who he is obsessed with, back to the complex to sing for him in order to get back the hands. Helping out a drunk test pilot named Boris to fix one of Hans inventions a clockwork flying machine Kate gains his assistance in operating an airship that takes her to the Aralbad spa, only to discover that Helena has become disillusioned in believing she is too old to sing, prompting Kate to help her recover. Returning to the mining complex with Kate, Helena performs for Borodine, only to be imprisoned by him in his desire to keep her at his side as his personal opera singer. Refusing to allow this to happen, Kate rescues Helena, recovers Oscar's hands, and attempts to leave with both via the train. Although Borodine attempts to stop them, Kate makes use of some dynamite to thwart his efforts, killing him in the process, and allowing the train to continue onwards, reaching Aralbad. Upon arriving, Kate finds Hans waiting at the spa, delighted that she has brought him the train and Oscar. Showing little concern for his sister's death, Hans signs the factory release papers without reading them. Before Kate boards a plane that will bring her back to New York, she quickly changes her mind and rushes to rejoin Hans on the train, offering to help him realise his dream, abandoning her job and her unfaithful fiancé back home.


Development

The game was produced entirely in Montreal by 35 people under the direction of the late
Benoît Sokal Benoît Sokal (28 June 1954 – 28 May 2021) was a Belgian comic artist and video game developer, best known for his comics series ''Inspector Canardo'', and the ''Syberia'' adventure game franchise. Biography Benoît Sokal was born in Brussels ...
on a budget of 2 million using Virtools Development Environment 2.1. Its budget was the highest of any Microïds game by that time. Benoît Sokal indicated in an interview that at one time the development team were considering to create one single game for the ''Syberia'' story, but decided not to, as it was so large. Sokal's earlier game, '' Amerzone'', is located in the same
fictional universe A fictional universe, or fictional world, is a self-consistent setting with events, and often other elements, that differ from the real world. It may also be called an imagined, constructed, or fictional realm (or world). Fictional universes may ...
and ''Syberia'' contains some references to it.


Reception


Sales

''Syberia'' was a commercial success. According to Cedric Orvoine of Microïds, the game surpassed 225,000 units in sales by February 2003, and had achieved nearly 350,000 global sales across its console and computer versions by September. In France, the Agence française pour le jeu vidéo reported that ''Syberia''s computer release had sold 50,000 units by September 2003, before the launch of its console versions. Microïds announced plans that month to ship 50,000 and 20,000 units, respectively, of the PlayStation and Xbox versions in France. In North America, its computer version sold 60,158 retail copies during 2003 alone, and Orvoine noted in early 2004 that its Xbox version was "selling way over our initial expectations" in the region. Michel Bams of Benoît Sokal's White Birds Productions said that ''Syberia'' had reached "nearly 500,000 copies" in global sales that February, a number it surpassed by late 2005, according to Ubisoft. However,
Jane Jensen Jane Jensen (born Jane Elizabeth Smith; January 28, 1963 in Palmerton, Pennsylvania) is an American video game designer and author. She is mostly known as the creator of the ''Gabriel Knight'' series of adventure games, and also co-founded Ober ...
noted in 2004 that the game had "not been very profitable" for The Adventure Company, which, among other factors, led to the cancellation of her project ''Gray Matter''.
Bill Tiller Bill Tiller is an American computer game designer, writer, and artist. At LucasArts, he was the lead artist and art director of '' The Dig'', the lead background artist on ''The Curse of Monkey Island'', and the lead artist on ''Indiana Jones an ...
reported ''Syberia''s sales in the United States as 161,000 units by 2006. Worldwide sales of the overall ''Syberia'' series had topped 1 million units by 2008, and rose to 3 million by 2016, before the release of ''
Syberia 3 ''Syberia 3'' is a graphic adventure video game developed by Microïds and published by Anuman for Microsoft Windows, OS X, PlayStation 4, Xbox One and Nintendo Switch. It is the third entry of the ''Syberia'' series and follows the adventures ...
''.


Critical reviews

According to '' The New York Times'', ''Syberia'' "received euphoric reviews" from critics. Based on 26 reviews, review aggregation site Metacritic estimated the game's critical reception as "generally favorable". '' USA Today'' called the game "a solid pick", and CNN noted that "Syberia brings back adventure genre impressive graphics." Just Adventure called it the "Best Adventure Game at E3". However, it received a negative review from Charles Herold of ''The New York Times'', who wrote that his "faith n adventure gamesis hanging by a thread, because I have been playing Microid's ''Syberia'', the best adventure game of the year, and it's not very good.


Awards

''Syberia'' was named the best computer adventure game of 2002 by '' PC Gamer US'', ''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through ...
'', GameSpot,
GameSpy GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1996 by Mark Surfas. After the release of a multiplayer server browser for the game, QSpy, Surfas licensed the software under the GameS ...
and—tied with ''
Silent Hill 2 is a 2001 survival horror game developed by Team Silent, a group in Konami Computer Entertainment Tokyo, and published by Konami. The game was released from September to November, originally for the PlayStation 2. The second installment in ...
''—'' The Electric Playground''. It likewise won IGN's "Reader's Choice Award for Adventure Games" (2002). ''
Computer Games Magazine ''Computer Games Magazine'' was a monthly computer and console gaming print magazine, founded in October 1988 as the United Kingdom publication ''Games International''. During its history, it was known variously as ''Strategy Plus'' (October 1 ...
'' declared it the tenth-best computer game of 2002, and presented it with an award for outstanding art direction. Similarly, the game won GameSpot's "Best Graphics (Artistic) on PC" prize. ''Syberia'' was also nominated for the
Academy of Interactive Arts & Sciences The Academy of Interactive Arts & Sciences (AIAS) is a non-profit organization of video game industry professionals. It organizes the annual Design Innovate Communicate Entertain summit, better known as D.I.C.E., which includes the presentation ...
' "Story or Character Development" and "PC Action/Adventure Game" awards; the
Game Developers Choice Awards The Game Developers Choice Awards are awards annually presented at the Game Developers Conference for outstanding game developers and games. Introduced in 2001, the Game Developers Choice Awards were preceded by the Spotlight Awards, which were ...
' "Excellence in Visual Arts" prize; and GameSpot's "Best Story on PC" and "Best Game No One Played on PC" awards. While awarding the game, the editors of ''Computer Gaming World'' called ''Syberia'' "the most emotionally rich adventure game since the great '' Sanitarium'' and a worthy reminder of how rewarding this struggling genre can be when put in the right hands." ''PC Gamer''s Chuck Osborne praised its visuals and "epic story"; he concluded, "As Kate Walker, not only are you searching for the missing heir to an automaton factory in France, but you're also embarking on a feminist journey of self-discovery." In 2011, Adventure Gamers named ''Syberia'' the 15th-best adventure game ever released.


Legacy


Sequels

''Syberia'' was followed by a 2004 sequel, ''
Syberia II ''Syberia II'' is a 2004 graphic adventure game developed and published by MC2-Microïds. As the direct sequel to 2002's ''Syberia'', it is a third-person puzzle-solving game. Although it is stylistically identical, ''Syberia II'' improves upon ...
'', which continued Kate Walker's voyage to Syberia. In 2012, Microïds revealed that Benoit Sokal had officially signed a contract with Anuman to write the story of ''
Syberia 3 ''Syberia 3'' is a graphic adventure video game developed by Microïds and published by Anuman for Microsoft Windows, OS X, PlayStation 4, Xbox One and Nintendo Switch. It is the third entry of the ''Syberia'' series and follows the adventures ...
'' and that official development had started. Additionally the project was overseen by Elliot Grassiano, the original founder of Microïds. Syberia 3 was released in April 2017. A fourth installment titled '' Syberia: The World Before'' was launched on March 18, 2022.


Ports

In 2006, MC2 France announced that a version of ''Syberia'' adapted by Tetraedge Games was released for smartphones using
Symbian Symbian is a discontinued mobile operating system A mobile operating system is an operating system for mobile phones, tablets, smartwatches, smartglasses, or other non-laptop personal mobile computing devices. While computers such as typic ...
and Windows Mobile. In 2008, Microïds announced that with Mindscape they would be releasing the mobile version of ''Syberia'' for the
Nintendo DS The is a handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens working in tan ...
in October 2008. On 30 October 2008 they announced that DreamCatcher Games would be publishing the Nintendo DS version of ''Syberia'' in North America, for release in December 2008. An iOS version of the game was released in December 2014. The
Nintendo DS The is a handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens working in tan ...
port took heavy criticism, receiving a 3.5/10 from GameSpot: most of the voice acting was stripped out and the graphics were simply shrunk down from the PC version which rendered many small plot-necessary objects almost impossible to locate.


See also

*'' Post Mortem'' *'' Runaway: A Road Adventure'' *'' The Longest Journey'' *''
Escape from Monkey Island ''Escape from Monkey Island'' is an adventure game developed and released by LucasArts in 2000. It is the fourth game in the ''Monkey Island'' series, and the sequel to the 1997 videogame ''The Curse of Monkey Island''. It is the first game in ...
''


References


External links


Microïds website
* {{Authority control 2002 video games Android (operating system) games IOS games Microïds games Nintendo DS games Nintendo Switch games MacOS games PlayStation 2 games PlayStation Network games PlayStation 3 games Point-and-click adventure games Video games developed in France Video games featuring female protagonists Video games set in Europe Video games set in France Video games set in Russia Windows games Windows Mobile games Xbox games Xbox 360 games Xbox 360 Live Arcade games Video games set in 2002 The Adventure Company games XS Games games