Survival Video Game
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Survival games are a subgenre of
action game An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, rhythm games and ...
s which are often set in hostile, intense, open-world environments. Players generally start with minimal equipment and are required to
survive Survival or survivorship, the act of surviving, is the propensity of something to continue existing, particularly when this is done despite conditions that might kill or destroy it. The concept can be applied to humans and other living things ...
as long as possible by finding the resources necessary to manage hunger, thirst, disease and/or mental state. Many survival games are based on randomly or procedurally generated persistent environments; more recently, survival games are often playable online, allowing players to interact in a single world. Survival games are generally open-ended with no set goals and often closely related to the
survival horror Survival horror is a Video game genre, subgenre of horror games. Although combat can be part of the gameplay, the player is made to feel less in control than in typical action games through limited ammunition or weapons, health, speed, and visio ...
genre, where the player must survive within a supernatural setting, such as a
zombie apocalypse Zombie apocalypse is a subgenre of apocalyptic and post-apocalyptic fiction in which society collapses due to overwhelming swarms of zombies. Usually, only a few individuals or small bands of human survivors are left living. There are many d ...
.


Gameplay

Survival games are considered an extension of a common video game theme where the player character is stranded or separated from others and must work alone to survive and complete a goal. Survival games focus on the survival parts of these games, while encouraging exploration of an open world. Some gameplay elements present in the
action-adventure An action-adventure game is a video game genre, video game hybrid genre that combines core elements from both the action game and adventure game genres. Definition An action adventure game can be defined as a game with a mix of elements f ...
genre—such as resource management and item crafting—are commonly found in survival games and serve as central elements featured in games like '' Survival Kids''. At the start of a typical survival game, the player is placed alone in the game's world with few resources. It is not uncommon for players to spend the majority or entirety of the game without encountering a friendly
non-player character A non-player character (NPC) is a character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster (or referee) rather than by a ...
; since NPCs are typically hostile to the player, the emphasis is placed on avoidance, rather than confrontation. In some games, however, combat is unavoidable and provides the player with valuable resources (e.g., food, weapons, and armor). In some games, the world is generated randomly so that the player must actively search for food and weapons, often provided with visual and auditory cues of the types of resources that may be found nearby. The player character typically has a health bar and will take damage from falling, starving, drowning, contact with fire or harmful substances, and attacks by monsters that inhabit the world. Other metrics related to the player-character's vulnerability to the game world may also come into play. For example, the survival game, ''
Don't Starve ''Don't Starve'' is a 2013 survival game developed and published by Klei Entertainment. The game was initially released for Microsoft Windows, OS X, and Linux on April 23, 2013. A PlayStation 4 port, renamed ''Don't Starve: Giant Edition'', ...
'', features a separate hunger gauge and a sanity meter, which will cause the death of the character if allowed to deplete. Character death may not be the end of the game, however – the player may be able to
respawn Spawning in video games refers to the process by which entities, such as player characters, non-player characters, enemies or items, are generated and placed into the game world. Closely related concepts include respawning, which involves reint ...
and return to the game location at which their character died in order to retrieve lost equipment. Other survival games use
permadeath Permadeath or permanent death is a game mechanic in both tabletop games and video games in which player characters who lose all of their health are considered dead and cannot be used anymore. Depending on the situation, this could require the p ...
: the character has one life, and dying requires that the game be restarted. While many survival games are aimed at constantly putting the player at risk from hostile creatures or the environment, others may downplay the amount of danger the player faces and instead encourage more open-world gameplay, where player character death can still occur if the player is not careful or properly equipped.


Player experience

Survival games are almost always playable as a single-player game, but many games have been designed to be played in multiplayer, with game servers hosting the
persistent world A persistent world or persistent state world (PSW) is a virtual world which, by the definition given by Richard Bartle, "continues to exist and develop internally even when there are no people interacting with it". The first virtual worlds were ...
that players can connect to. The open-ended nature of these games encourages players to work together to survive against the elements and other threats that the game may pose. When there are no opposing players within the same world, this dynamic is often referred to as player versus environment or
PvE PVE may refer to: * Places ** Beech River Regional Airport, Henderson County, Tennessee, United States ** Palos Verdes Estates, California ** Prairie Vista Elementary School, Granger, Indiana, United States * Science, technology, and medicine ** ...
, whereas when opposing players are present within the same world, it is known as player versus player or
PvP Player versus player (PvP) is a type of multiplayer interactive conflict within a game between human players. This is often compared to player versus environment (PvE), in which the game itself controls its players' opponents and is usually off ...
. This generally leads to players forming alliances, constructing fortified structures and working together to protect themselves from both the dangers presented by the game's world and the other players' characters.


Crafting

Many survival games feature crafting; by combining two or more resources, the player can make a new object, which can be used for further crafting. Other games can use just one resource to make another, like ''
Subnautica ''Subnautica'' is a 2018 action-adventure survival game developed and published by Unknown Worlds Entertainment. The player controls Ryley Robinson, a survivor of a spaceship crash on an alien oceanic planet, which they are free to explore. The ...
''. This enables gameplay where the player collects resources to craft new tools, which in turn allow them to obtain better resources, which can then, again, be used to obtain better tools and weapons. A common example is the creation of pick-axes of various levels of
hardness In materials science, hardness (antonym: softness) is a measure of the resistance to plastic deformation, such as an indentation (over an area) or a scratch (linear), induced mechanically either by Pressing (metalworking), pressing or abrasion ...
: wooden pick-axes may allow stone to be mined but not metallic
ore Ore is natural rock or sediment that contains one or more valuable minerals, typically including metals, concentrated above background levels, and that is economically viable to mine and process. The grade of ore refers to the concentration ...
s; however, a pick-axe made from collected stone can be used to mine these metallic ores. The same concept applies to weapons and armor, with better offensive and defense bonuses provided by items made from materials which are more difficult to acquire. The crafting system often includes durability factors for tools and weapons, causing the tool to break after a certain amount of usage. Crafting systems may not give the player the necessary recipes for crafting, requiring for them to be learned through experimentation or from game guides.


Objectives

There is rarely a winning condition for survival games: the challenge is to last as long as possible, though some games set a goal for survival time. As such, there is rarely any significant story in these games beyond establishing the reason why the player character has found themselves in the survival situation. Some survival games provide quests, which help the player learn the game's mechanics and lead them to more dangerous areas, where better resources can be found. Because of the open-world nature and crafting systems, some games allow for user-made structures to be built. ''
Minecraft ''Minecraft'' is a 2011 sandbox game developed and published by the Swedish video game developer Mojang Studios. Originally created by Markus Persson, Markus "Notch" Persson using the Java (programming language), Java programming language, the ...
'', for example, allows players to place blocks to construct crude shelters for protection, but as they gather more resources and readily survive, players can create massive structures from the game's building blocks, often modeling real-world and fictional buildings. Survival games typically feature non-replenishing resources, though the player can take steps to allow new resources to generate. For example, in ''
Terraria ''Terraria'' ( ) is a 2011 action-adventure sandbox game developed by Re-Logic and published by 505 Games. The game features exploration, combat, crafting, building, and mining inside a procedurally generated 2D computer graphics, 2D world. ...
'', chopping down a tree will eliminate that tree, but the player can replant seeds, allowing new trees to grow.


Presentation and mechanics

Many survival games are presented in the
first-person perspective A first-person narrative (also known as a first-person perspective, voice, point of view, etc.) is a mode of storytelling in which a storyteller recounts events from that storyteller's own personal point of view, using first-person grammar suc ...
to help immerse the player in the game. Other titles use other methods of presentation: games like ''
Terraria ''Terraria'' ( ) is a 2011 action-adventure sandbox game developed by Re-Logic and published by 505 Games. The game features exploration, combat, crafting, building, and mining inside a procedurally generated 2D computer graphics, 2D world. ...
'' and ''
Starbound ''Starbound'' is a 2016 action-adventure game by Chucklefish. ''Starbound'' takes place in a two-dimensional, procedurally generated universe which the player is able to explore in order to obtain new weapons, armor, and items, and to visit ...
'' are presented in two-dimensional side views, while ''
Don't Starve ''Don't Starve'' is a 2013 survival game developed and published by Klei Entertainment. The game was initially released for Microsoft Windows, OS X, and Linux on April 23, 2013. A PlayStation 4 port, renamed ''Don't Starve: Giant Edition'', ...
'' uses sprites rendered in a three-dimensional isometric projection. Furthermore, while survival games are considered action games, there are other genres that feature the survival theme, such as the turn-based role-playing games ''
Dead State ''Dead State'' is a turn-based survival horror role-playing video game developed by DoubleBear Productions and Iron Tower Studio set in a zombie apocalypse scenario. Players are tasked with leading a group of survivors living in a shelter in the f ...
'' and ''
NEO Scavenger ''NEO Scavenger'' is a survival role-playing video game developed by Blue Bottle Games. The studio is led by Daniel Fedor, a former BioWare employee. In the game, the player controls a character that awakes in a cryonics laboratory in a ruined, p ...
'', and the story-driven
first-person shooter A first-person shooter (FPS) is a video game genre, video game centered on gun fighting and other weapon-based combat seen from a First person (video games), first-person perspective, with the player experiencing the action directly through t ...
series ''
S.T.A.L.K.E.R. ''S.T.A.L.K.E.R.'' is a first-person shooter survival horror video game franchise developed by Ukrainian game developer GSC Game World. The series is set in an Parallel universe (fiction), alternate version of the present-day Chernobyl Exclusio ...
''. Survival mechanics, particularly resource gathering, hunting, and crafting, have also been incorporated into games in other genres, such as 2013's ''
Tomb Raider ''Tomb Raider'', known as ''Lara Croft: Tomb Raider'' from 2001 to 2008, is a media franchise that originated with an Action-adventure game, action-adventure video game series created by British video game developer Core Design. The franchise i ...
'' and the ''
Far Cry ''Far Cry'' is an anthology franchise of first-person shooter games published by Ubisoft. The first game, '' Far Cry'', was developed by Crytek to premiere their CryEngine software, and released in March 2004. Subsequently, Ubisoft obtained ...
'' series.


History

In a general sense, survival elements have been around since the beginning of the
video game industry The video game industry is the tertiary industry, tertiary and quaternary industry, quaternary sectors of the entertainment industry that specialize in the video game development, development, marketing, distribution (marketing), distribution, ...
. The basic concept of survival can be found in
sports video games A sports video game is a video game that simulates the practice of sports. Most sports have been recreated with video games, including team sports, track and field, extreme sports, and combat sports. Some games emphasize playing the sport (such ...
(as early as ''
Pong ''Pong'' is a 1972 sports video game developed and published by Atari for arcades. It is one of the earliest arcade video games; it was created by Allan Alcorn as a training exercise assigned to him by Atari co-founder Nolan Bushnell, but B ...
'' in 1972),
fighting games The fighting game video game genre, genre involves combat between multiple characters, often (but not limited to) one-on-one battles. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappling, counter- ...
and
adventure games An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story, driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based m ...
, while survival scenarios can be found in classic arcade
action games An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, rhythm games and ...
(such as ''
Space Invaders is a 1978 shoot 'em up video game developed and published by Taito for Arcade video game, arcades. It was released in Japan in April 1978, with the game being released by Midway Manufacturing overseas. ''Space Invaders'' was the first fixed s ...
'' in 1978 and ''
Pac-Man ''Pac-Man,'' originally called in Japan, is a 1980 maze video game developed and published by Namco for arcades. In North America, the game was released by Midway Manufacturing as part of its licensing agreement with Namco America. The pla ...
'' in 1980) and
survival horror Survival horror is a Video game genre, subgenre of horror games. Although combat can be part of the gameplay, the player is made to feel less in control than in typical action games through limited ammunition or weapons, health, speed, and visio ...
games (such as ''
Resident Evil ''Resident Evil'', known as in Japan, is a Japanese horror game series and media franchise created by Capcom. It consists of survival horror, third-person shooter and first-person shooter games, with players typically surviving in environments ...
'' in 1996). A more specific modern survival game genre began to emerge in the 1990s, but was not clearly defined until the early 21st century. An early example of the survival game genre is ''
UnReal World ''UnReal World'' is a roguelike survival freeware (shareware before 2013) video game set in a fictionalisation of Iron Age Finland. The game was first released in 1992 and continues to receive regular updates as of 2025. The game was released ...
'', which was created by Sami Maaranen in 1992 and is still in active development. The rogue-like game used ASCII graphics and placed the player in the harsh conditions of Finland during the
Iron Age The Iron Age () is the final epoch of the three historical Metal Ages, after the Chalcolithic and Bronze Age. It has also been considered as the final age of the three-age division starting with prehistory (before recorded history) and progre ...
. Unlike traditional Roguelike games, where there was a goal to reach, ''UnReal World''s only goal was to survive as long as possible against wild creatures and the dangers that the snowy weather created. Another early example of the survival game genre is the
Super Nintendo Entertainment System The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a Fourth generation of video game consoles, 16-bit home video game console developed by Nintendo that was released in 1990 in Japan, 1991 in No ...
game ''
SOS SOS is a Morse code distress signal (), used internationally, originally established for maritime use. In formal notation SOS is written with an overscore line (), to indicate that the Morse code equivalents for the individual letters of "SOS" a ...
'', released by
Human Entertainment was a Japanese video game developer and Video game publisher, publisher founded in 1983. The company produced games for a number of platforms, including home consoles, portable consoles, and personal computers. Human declared bankruptcy in 2000 ...
in 1993.Kurt Kalata
SOS / Septentrion (プテントリオン) - Super NES (1993)
, Hardcore Gaming 101
''
Wurm Online ''Wurm Online'' is a 3D massively multiplayer online video game (MMO) developed by Code Club AB (formerly Onetofree AB and Mojang Specifications AB) in Motala, Sweden. Development started in 2003 by friends Rolf Jansson and Markus Persson, ...
'' contains elements that have ultimately influenced a number of survival games. Being a
massively multiplayer online role-playing game A massively multiplayer online role-playing game (MMORPG) is a video game that combines aspects of a role-playing video game and a massively multiplayer online game. As in role-playing games (RPGs), the player assumes the role of a Player charac ...
(MMORPG), the game sets players as characters in a medieval setting, allows them to terraform the land, create buildings, and effectively develop their own kingdoms. Rolf Jansson and
Markus Persson Markus Alexej Persson ( , ; born 1 June 1979), known by the pseudonym Notch, is a Swedish video game programmer and Video game designer, designer. He is the creator of ''Minecraft'', which is the List of best-selling video games, best-selling ...
began the initial development of the game in 2003, and although Persson left around 2007, the game is still in active development. Persson became instrumental in developing ''
Minecraft ''Minecraft'' is a 2011 sandbox game developed and published by the Swedish video game developer Mojang Studios. Originally created by Markus Persson, Markus "Notch" Persson using the Java (programming language), Java programming language, the ...
'', which many consider to have popularised the survival game genre. From its initial public release in 2009, ''Minecraft'' focuses on resource-gathering and crafting in a procedurally-generated world, and requires the player to defend themselves during night cycles while gathering resources at other times. Another key title in the survival genre was '' DayZ''. It was originally released as a mod for ''
ARMA 2 ''Arma 2'' is a 2009 tactical shooter simulation video game developed and published by Bohemia Interactive for Microsoft Windows. It is the second main entry in the ''Arma'' series and the third installment in the series overall. The game is s ...
'' in 2012, but was later released as a standalone game, making over $5 million in one day once it became available. The game sets the players in the aftermath of a
zombie apocalypse Zombie apocalypse is a subgenre of apocalyptic and post-apocalyptic fiction in which society collapses due to overwhelming swarms of zombies. Usually, only a few individuals or small bands of human survivors are left living. There are many d ...
, where they must avoid hordes of zombies while scavenging through the remains of human civilization for resources. As a result of the financial success of ''Minecraft'' and ''DayZ'', numerous titles of the survival genre were released from 2012 onward. Some believe that the market has become saturated with titles based on the same post-apocalyptic setting,
clones Clone or Clones or Cloning or Cloned or The Clone may refer to: Places * Clones, County Fermanagh, Ireland * Clones, County Monaghan, a town in Ireland * Clones railway station, Ireland Biology * Clone (B-cell), a lymphocyte clone, the massiv ...
of more popular titles, and titles released as a quick attempt to make money using
early access Early access, also known as alpha access, alpha founding, paid alpha, or game preview, is a funding model in the video game industry by which consumers can purchase and play a game in the various pre-release Software release life cycle, developm ...
models. The research firm SuperData estimated that survival games brought in over $400 million in revenue over the first six months of 2017, making the genre one of the largest markets in the video game industry.


See also

*
Battle royale game A battle royale game is an online multiplayer video game genre that blends last-man-standing gameplay with the survival, exploration, and scavenging elements of a survival game. Battle royale games involve dozens to hundreds of players, who ...
*
List of survival games A list is a set of discrete items of information collected and set forth in some format for utility, entertainment, or other purposes. A list may be memorialized in any number of ways, including existing only in the mind of the list-maker, but ...
**
Minecraft ''Minecraft'' is a 2011 sandbox game developed and published by the Swedish video game developer Mojang Studios. Originally created by Markus Persson, Markus "Notch" Persson using the Java (programming language), Java programming language, the ...
*
Survival horror Survival horror is a Video game genre, subgenre of horror games. Although combat can be part of the gameplay, the player is made to feel less in control than in typical action games through limited ammunition or weapons, health, speed, and visio ...


References

{{Video game genre Video game genres