''Super Tetris'' is a 1991
puzzle video game
Puzzle video games make up a broad genre of video games that emphasize puzzle solving. The types of puzzles can test problem-solving skills, including logic, pattern recognition, sequence solving, spatial recognition, and word completion.
...
published by
Spectrum HoloByte.
Gameplay
''Super Tetris'' is a game in which two players can play with each other in competitive, cooperative or head-to-head modes.
Developed by Sphere, Inc. Added bombs, new special block types, and two-player co-operative and competitive modes. Bombs appear in some blocks, which explode when the row is filled and removed.
Reception
Michael S. Lasky reviewed the game for ''
Computer Gaming World
''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through t ...
'', and stated that "''Tetris'' has made it to number five and is aptly named, because this ''Tetris'' is ''Super'' indeed."
Frank O'Connor for ''
Computer and Video Games
''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website ...
'' complimented the addition of bombs, but complained that the game was too similar to the original.
[Image](_blank)
us.archive.org
Steve White for ''
Amiga Action
''Amiga Action'' was a monthly magazine about Amiga video games. It was published in the United Kingdom by Europress (later IDG Media) and ran for 89 full issues, from October 1989 to December 1996. After its closure, it was merged into sister ...
'' lamented what while the original ''Tetris'' "has already had its best days" but recommended ''Super Tetris'' for people who are not yet bored of the concept."
Daniel Whitehead for ''
Amiga Computing
''Amiga Computing'' was a monthly computer magazine of a serious nature, published by Europress and IDG in both the UK and USA. A total of 117 issues came out. The games section was called Gamer, although later ''Amiga Action
''Amiga Action' ...
'' considered the game to have an "extremely dubious value for money" and suggested not to bother getting this one for anyone who had ''Tetris'' already.
Stuart Campbell for ''
Amiga Power
''Amiga Power'' (''AP'') was a monthly magazine about Amiga video games. It was published in the United Kingdom by Future plc, and ran for 65 issues, from May 1991 to September 1996.
Philosophy
''Amiga Power'' had several principles which comp ...
'' complained about boredom with ''Tetris'' and "couldn't be bothered with ''Super Tetris'' after the first 20 minutes" and that someone would "just have to be completely ''Tetris''-loopy-nuts to spend £30 on it".
Tony Dillon for ''
CU Amiga
''Commodore User'', known to the readers as the abbreviated ''CU'', was one of the oldest British Commodore magazines. With a publishing history spanning over 15 years, it mixed content with technical and video game features. Incorporating ''V ...
'' complimented the inclusion of the Russian music and the link-up head-to-head option for two players, but concluded that it is an "excellent game, but not really removed enough from the original idea to merit buying".
Gary Whitta
Gary Leslie Whitta (born 21 July 1972) is an English screenwriter, author, game designer, and video game journalist. He was editor-in-chief of both the UK and US editions of ''PC Gamer'' magazine and contributor to gaming magazine '' ACE''.
Wh ...
for ''
The One'' was annoyed by some of the sloppiness of the game, but still considered it "the best official version of the game" even though he doubted many people would want to pay the asking price.
Ed Ricketts for ''
Amiga Format
''Amiga Format'' was a British computer magazine for Amiga computers, published by Future plc. The magazine lasted 136 issues from 1989 to 2000. The magazine was formed when, in the wake of selling '' ACE'' to EMAP, Future split the dual-format ...
'' called it "Quite Good" rather than Super, and gave a "thumbs up to Spectrum Holobyte for turning what was really an average puzzle game into something with a little more longevity".
[Image](_blank)
abime.net
Reviews
*''
All Game Guide
RhythmOne , previously known as Blinkx, and also known as RhythmOne Group, is an American digital advertising technology company that owns and operates the web properties AllMusic, AllMovie, and SideReel.
Blinkx was founded in 2004, went publ ...
'' - 1998
*''
Amiga Games
__NOTOC__
This is a list of games for the Amiga line of personal computers organised alphabetically by name. See Lists of video games for related lists.
This list has been split into multiple pages. It contains over 3000 games. Please use the Tab ...
'' (German) - Oct, 1992
References
{{Tetris
1991 video games
Amiga games
DOS games
MacOS games
Multiplayer and single-player video games
Spectrum HoloByte games
Tetris games
Video game sequels
Video games developed in the United States