Super Paper Mario
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is a 2007
action role-playing game An action role-playing game (often abbreviated action RPG or ARPG) is a video game genre that combines core elements from both the action game and Role-playing video game, role-playing game genres. Definition Action role-playing games empha ...
developed by
Intelligent Systems is a Japanese video game developer best known for developing games published by Nintendo with the ''Fire Emblem'', ''Paper Mario'', ''Wario_(series)#WarioWare_series, WarioWare'', and ''Wars (series), Wars'' video game series. The company was ...
and published by
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
for the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America, and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, f ...
. It is the third installment in the ''
Paper Mario ''Paper Mario'' is a video game series and part of the ''Mario'' franchise, developed by Intelligent Systems and published by Nintendo. It combines elements from the role-playing, action-adventure, and puzzle genres. Players control a ...
'' series following '' Paper Mario: The Thousand-Year Door'' (2004), and the first
Mario Mario (; ) is a Character (arts), character created by the Japanese game designer Shigeru Miyamoto. He is the star of the ''Mario (franchise), Mario'' franchise, a recurring character in the ''Donkey Kong'' franchise, and the mascot of the Ja ...
game on the Wii, in addition to being the first Mario game to be made in
widescreen Widescreen images are displayed within a set of aspect ratio (image), aspect ratios (relationship of image width to height) used in film, television and computer screens. In film, a widescreen film is any film image with a width-to-height aspect ...
. The game follows
Mario Mario (; ) is a Character (arts), character created by the Japanese game designer Shigeru Miyamoto. He is the star of the ''Mario (franchise), Mario'' franchise, a recurring character in the ''Donkey Kong'' franchise, and the mascot of the Ja ...
,
Peach The peach (''Prunus persica'') is a deciduous tree first domesticated and Agriculture, cultivated in China. It bears edible juicy fruits with various characteristics, most called peaches and the glossy-skinned, non-fuzzy varieties called necta ...
,
Bowser , also known as King Bowser or King Koopa, is a Character (arts), fictional character and the Antagonist, main antagonist of Nintendo's ''Mario (franchise), Mario'' franchise."The Top 100 Videogame Villains". IGN. Retrieved October 8, 2010. ...
, and
Luigi Luigi (; ) is a character created by Japanese video game designer Shigeru Miyamoto. Part of Nintendo's ''Mario'' franchise, he is a kind-hearted, cowardly Italian plumber, and the younger fraternal twin brother and sidekick of Mario. Like ...
as they attempt to collect Pure Hearts and stop Count Bleck and his minions from destroying the universe. Whereas preceding ''Paper Mario'' games are
turn-based Timekeeping is relevant to many types of games, including video games, tabletop role-playing games, board games, and sports. The passage of time must be handled in a way that players find fair and easy to understand. In many games, this is don ...
, ''Super Paper Mario'' has elements from RPGs and
side-scrolling A side-scrolling video game (alternatively side-scroller) is a video game viewed from a side-view camera angle where the screen follows the player as they move left or right. The jump from single-screen or flip-screen graphics to scrolling grap ...
platformers A platformer (also called a platform game, and sometimes a jump 'n' run game) is a subgenre of action game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels wi ...
; some critics described it as a hybrid of the two genres. The main feature is Mario's ability to "flip" between 2D and 3D perspectives. Most of the game is played in a 2D perspective, with the 3D perspective being used to solve puzzles and access previously unreachable areas. Peach, Bowser, and Luigi also have unique abilities, and additional abilities can be gained through acquiring partner characters known as "Pixls". ''Super Paper Mario'' received generally positive reviews and was one of the best-reviewed Wii games of the year. Critics praised its gameplay, dimension-flipping
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, art style, originality, and story, although the large amount of text received some criticism. It was nominated for and won several awards, including the award for Outstanding Role Playing Game at the
12th Satellite Awards The 12th Satellite Awards, honoring the best in film and television of 2007 in film, 2007, were given on December 16, 2007. Special achievement awards Auteur Award (for his work on the film ''The Diving Bell and the Butterfly (film), The Diving ...
; critics have since regarded it as one of the best games on the Wii. More than 4.23 million copies have been sold as of 2014, making it the best-selling game in the ''Paper Mario'' series and one of the best-selling games on the Wii. '' Paper Mario: Sticker Star'' followed in 2012. In 2016, ''Super Paper Mario'' was re-released on the
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. The W ...
's
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.


Gameplay

''Super Paper Mario'' is a
platform game A platformer (also called a platform game, and sometimes a jump 'n' run game) is a subgenre of action game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels wi ...
with
action role-playing An action role-playing game (often abbreviated action RPG or ARPG) is a video game genre that combines core elements from both the action game and role-playing game genres. Definition Action role-playing games emphasize real-time combat wh ...
elements, differentiating itself from previous games in the series. Like its predecessors, the graphics consist of 3D environments and 2D characters which look as if they are made of
paper Paper is a thin sheet material produced by mechanically or chemically processing cellulose fibres derived from wood, Textile, rags, poaceae, grasses, Feces#Other uses, herbivore dung, or other vegetable sources in water. Once the water is dra ...
. The player controls
Mario Mario (; ) is a Character (arts), character created by the Japanese game designer Shigeru Miyamoto. He is the star of the ''Mario (franchise), Mario'' franchise, a recurring character in the ''Donkey Kong'' franchise, and the mascot of the Ja ...
and various other characters, overcoming linear platforms as in other ''Mario'' games. The player's goal is to collect the eight Pure Hearts and defeat the main antagonist Count Bleck. The player can talk to
non-player character A non-player character (NPC) is a character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster (or referee) rather than by a ...
s (NPC), defeat enemies, or interact with the environment. Unlike previous ''Paper Mario'' games which used a
turn-based Timekeeping is relevant to many types of games, including video games, tabletop role-playing games, board games, and sports. The passage of time must be handled in a way that players find fair and easy to understand. In many games, this is don ...
battle system outside the
overworld An overworld or a hub world is, in a broad sense, an area within a video game that interconnects all its levels or locations. They are mostly common in role-playing games, though this does not exclude other video game genres, such as some pla ...
, in ''Super Paper Mario'' all combat is in real-time.
Experience point An experience point (often abbreviated as exp or XP) is a unit of measurement used in some tabletop role-playing games (RPGs) and role-playing video games to quantify a player character's life experience and progression through the game. Experien ...
s are gained after defeating enemies and allow the player to level up to increase their stats. Mario can temporarily "flip" between dimensions, where the camera rotates 90 degrees to reveal a 3D perspective of the stage, revealing elements hidden in the regular 2D perspective, and can be used to maneuver around obstacles impassable in 2D.
Luigi Luigi (; ) is a character created by Japanese video game designer Shigeru Miyamoto. Part of Nintendo's ''Mario'' franchise, he is a kind-hearted, cowardly Italian plumber, and the younger fraternal twin brother and sidekick of Mario. Like ...
,
Princess Peach is a character in Nintendo's Mario (franchise), ''Mario'' franchise. She was created by Shigeru Miyamoto and introduced in the 1985 original ''Super Mario Bros.'' game as Princess Toadstool. She is the Queen regnant, princess regnant and hea ...
, and
Bowser , also known as King Bowser or King Koopa, is a Character (arts), fictional character and the Antagonist, main antagonist of Nintendo's ''Mario (franchise), Mario'' franchise."The Top 100 Videogame Villains". IGN. Retrieved October 8, 2010. ...
join the player's
party A party is a gathering of people who have been invited by a Hospitality, host for the purposes of socializing, conversation, recreation, or as part of a festival or other commemoration or celebration of a special occasion. A party will oft ...
as playable characters, each with unique abilities used to overcome specific obstacles. Luigi can jump the highest, Peach can hover and access inaccessible areas, and Bowser can breathe fire to defeat enemies; only Mario retains the ability to flip between 2D and 3D. The player can swap between any character in the party at any time using an in-game menu. Fairy-like creatures called "Pixls" are obtained that each bestow one additional ability, such as Thoreau, who allows the player to pick up and throw objects. Tippi, a Pixl who accompanies the player from the start, can reveal hints to defeating enemies and is used to find secrets in the environment. The
hub world An overworld or a hub world is, in a broad sense, an area within a video game that interconnects all its levels or locations. They are mostly common in role-playing games, though this does not exclude other video game genres, such as some pla ...
is the town of Flipside, described as being located "between dimensions", and has a mirrored counterpart, Flopside, unlocked in the second half of the game. From Flipside and Flopside, the player can travel to different worlds via dimensional doors. Access to each world is initially locked; completing each world and retrieving the Pure Heart therein opens access to the next one.


Plot

''Super Paper Mario'' opens with Count Bleck abducting Bowser and Princess Peach and forcing the two to marry. Their union, as foretold by the Dark Prognosticus, summons the Chaos Heart. Bleck takes control of the Chaos Heart and uses it to open the Void, a slowly expanding inter-dimensional rift, in order to destroy the flawed universe and create a perfect one in its place. Mario is teleported to Flipside by Tippi and is tasked by Merlon to collect the eight Pure Hearts, which are necessary to undo the destruction. Mario, after learning the ability to flip between dimensions, starts his journey with Tippi at his side, traveling to the different worlds to collect them. During the adventure, Mario reunites with Peach and Bowser, who join him in the quest. Bleck sends his minions, Dimentio, Mimi, and O'Chunks, as well as a brainwashed Luigi, to attack Mario's group and slow their progress. Luigi eventually recovers his memories and is the last to join Mario's group. Mario succeeds in collecting all eight Pure Hearts, but not before the Void grows large enough to obliterate one of the worlds. In flashbacks, it is revealed that Count Bleck and Tippi were originally lovers Blumiere and Timpani. Blumiere's father, disapproving of their relationship, banished and cursed Timpani to wander between dimensions forever. Blumiere, in despair, took control of the Dark Prognosticus, determined to bring end to the universe. Unbeknownst to him, Merlon found and rescued Timpani by transforming her into a Pixl, wiping her memories in the process. The two slowly realize the other's identity over the course of the game. With all eight Pure Hearts, the heroes travel to Castle Bleck. They encounter each of Bleck's minions but are lost one-by-one: Bowser and O’Chunks are seemingly crushed by a falling ceiling; Peach and Mimi fall into a pit; and Dimentio appears to kill both himself and Luigi. Mario and Tippi confront Bleck alone; Tippi reveals herself to be Timpani, but Bleck refuses to end his plan. The other heroes return and defeat Bleck by using up the power of the Pure Hearts. Bleck, returning to his Blumiere identity, urges the heroes to kill him to destroy the Chaos Heart and avert the apocalypse; however, it is seized by Dimentio, who seemingly kills Bleck's assistant Nastasia and brainwashes Luigi into serving as the host of the Chaos Heart. Blumiere and Tippi are teleported away, and the remaining heroes appear overmatched without the power of the Pure Hearts; however, the love between Blumiere, O’Chunks, and Mimi restores their power. Dimentio is destroyed but leaves behind a shadow of his power to ensure the Chaos Heart can finish its task. Blumiere and Timpani marry, which banishes the Chaos Heart and reverses its destruction. The heroes, along with O'Chunks, Mimi, and a revived Nastasia, return to Flipside, but Blumiere and Timpani are missing; O’Chunks, Mimi, and Nastasia pledge to create the perfect world Blumiere promised to make.


Development and release

Intelligent Systems is a Japanese video game developer best known for developing games published by Nintendo with the ''Fire Emblem'', ''Paper Mario'', ''Wario_(series)#WarioWare_series, WarioWare'', and ''Wars (series), Wars'' video game series. The company was ...
developed the series' previous games and ''Super Paper Mario''. Director Ryota Kawade changed the traditional concept of previous games with the intention of surprising fans with a new concept. While creating game concepts, he implemented switching through dimensions; he differed the combat from previous game entries to fit with the idea of dimension swapping. When presented to producer
Kensuke Tanabe is a Japanese video game producer and designer working for Nintendo, where he currently is Senior Officer at Nintendo EPD. After he had graduated from the Visual Concept Planning Department of Osaka University of Arts, he decided to enter the ...
, they both agreed the game would work better in the style of an
action-adventure video game An action-adventure game is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Definition An action adventure game can be defined as a game with a mix of elements from an action gam ...
, though he asked the staff to keep a role-playing game plot. Kawade found it difficult to "create a harmonic relationship between the worlds of 2D and 3D", and noted that the process consisted of trial and error. He said how creating one level "required the efforts of creating two levels", as they aimed for adding secrets in 3D that were not visible in 2D. On May 11, 2006, ''Super Paper Mario'' was announced for the
GameCube The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the suc ...
through a trailer at
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, to be released in the fourth quarter of 2006. Nintendo opted not to have a GameCube on the show floor for a playable demo. ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
'' listed ''Super Paper Mario'' as a finalist for its E3 Editor's Choice. Nintendo confirmed a release date of October 9, 2006 later in May. ''Super Paper Mario'' was set to be one of the last first-party GameCube games, but development moved to the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America, and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, f ...
in 2006. It was released in April 2007, becoming the first ''Mario'' game for Wii. The controls were kept similar to the GameCube version, and implementation of the Wii's
motion controls In computing, a motion controller is a type of input device that uses accelerometers, gyroscopes, cameras, or other sensors to track motion. Motion controllers see use as game controllers, for virtual reality and other simulation purposes, and ...
were minimal. Early PAL copies contain a bug if the language is set to English, German, or Spanish. According to
Nintendo of Europe is a Japanese multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi founded the company to p ...
, if Mario speaks to the NPC Mimi in chapter 2–2 without first picking up a key, the game will freeze and force the player to restart from the previous save. Nintendo of Europe offered to replace any affected game discs with patched ones at no charge. The Korean version was the last to be published, releasing two years after Japan; it also contains unused development assets unique to its version.


Reception

According to the
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website
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, ''Super Paper Mario'' received "generally favorable reviews" with a score of 85 out of 100, based on 57 critics; it has the sixth-highest score among Wii games released in 2007. The dimension-flipping mechanic received generally positive reviews. ''
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'' described the game as a "landmark Wii release" and a "hit with critics". The dimension-flipping mechanic, puzzles, creativity, and writing received praise from critics, and most criticism was directed at its inability to please those looking for a pure RPG or platforming game. Its story also received praise, although some criticism was directed at the large amount of text. ''
Game Informer ''Game Informer'' (''GI'' is an American monthly Video game journalism, video game magazine featuring articles, news, strategy, and reviews of video games and video game console, game consoles. It debuted in August 1991, when the video game reta ...
'' reviewer Bryan Vore appreciated the inclusion of more platforming elements and the dimension flipping mechanic while praising the writing as "arguably the best" in any ''Mario'' RPG. Reviewers at ''
Famitsu , formerly , is a line of Japanese Video game journalism, video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa Corporation, Kadokawa. ''Famitsu'' is published in both weekly and monthly f ...
'' lauded its dimension-flipping mechanic, balance, and control scheme. Matt Casamassina of ''
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
'' called ''Super Paper Mario'' a "must-buy" and complimented its blend of platforming and RPG styles, controls, and writing but was critical of the "ridiculous" amount of text and the "barren" appearance of the 3D segments. ''
GameTrailers ''GameTrailers'' (''GT'') was an American video gaming website created by Geoffrey R. Grotz and Brandon Jones in 2002. The website specialized in multimedia content, including trailers and gameplay footage of upcoming and recently released v ...
'' were also critical of the reliance on text but praised the story as well as the "robust" and "addictive" gameplay. Bryn Williams of ''
GameSpy GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1999 by Mark Surfas. After the release of a multiplayer server browser for Quake, QSpy, Surfas licensed the software under the GameS ...
'' praised the "highly bizarre and amusing story line" as well as its level design and controls but said it was too easy and lacked in replay value. ''
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'' reviewer Brett Elston praised the graphics, dialogue, and controls but said that it started to "peter out close to the end". Shane Bettenhausen of ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The magazine was fou ...
'' called ''Super Paper Mario'' a "must-play for any Wii owner" and praised its creativity, gameplay, puzzles, and script but criticized the "undercooked" RPG elements. ''
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'' reviewer John Walker also criticized the gameplay, calling it "slightly weaker" than most ''Mario'' platformers, but lauded its writing as "consistently hilarious, and toward the end, even impressively touching". Ricardo Torres of ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
'' said it was "not quite on par with some of the other entries in the series" but praised its gameplay, writing, length, and side quests. Michael Cole of ''Nintendo World Report'' criticized some "tedious puzzles" and backtracking, and praised the writing, visuals, and gameplay and called it a "peculiar, unexpected love-letter to Nintendo fans". Several reviewers at ''RPGamer'' praised the writing and comedic dialogue.


Sales

In its first week of release in Japan, 144,000 copies were sold, a similar total to previous ''Paper Mario'' games. It ranked as the best-selling game of the week. According to the
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, 352,000 copies were sold in the United States in April 2007, ranking as the third-best selling console game of April 2007 in the United States behind '' Pokémon Diamond and Pokémon Pearl''. By March 2008, Nintendo reported 2.28 million copies sold worldwide, with 500,000 copies sold in Japan and 1.78 million copies sold overseas. According to ''
Kotaku ''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. History ...
'', more than 4.23 million copies were sold worldwide, making it the best-selling entry in the ''Paper Mario'' series.


Awards and accolades

''Super Paper Mario'' was nominated for Best RPG and Best Wii Game in ''GameSpot'' and ''IGN''s Best of 2007 awards, winning the award for Best RPG from ''IGN''. ''
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'' nominated it for Best Adventure Game and Game of the Year. It received six award nominations from ''
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninte ...
'', including Wii Game of the Year and Game of the Year, and won the Reader's Choice award in the Best Story/Writing category. It is ranked as the second-best Wii game of the year in ''RPGamer''s Editor's Choice awards, and three of ''RPGFan''s nine editors ranked it among their top five RPGs of the year. '' CNET'', ''IGN'', ''Game Informer'', ''GameSpot'', and ''GamesRadar+'' have since listed it as one of the best games for the Wii.


Notes


References


Further reading

* *


External links

* * {{Authority control 3D platformers Action role-playing video games Apocalyptic video games Cancelled GameCube games Intelligent Systems games Mario role-playing games Perspective video games Fantasy video games Side-scrolling role-playing video games Single-player video games Video games developed in Japan Video games with cel-shaded animation Wii games video games about size change 2007 video games Video games about parallel universes Wii games re-released on the Nintendo eShop Paper Mario Video games produced by Kensuke Tanabe Virtual Console games for Wii U