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computer science Computer science is the study of computation, information, and automation. Computer science spans Theoretical computer science, theoretical disciplines (such as algorithms, theory of computation, and information theory) to Applied science, ...
, streaming algorithms are algorithms for processing
data stream In connection-oriented communication, a data stream is the transmission of a sequence of digitally encoded signals to convey information. Typically, the transmitted symbols are grouped into a series of packets. Data streaming has become u ...
s in which the input is presented as a
sequence In mathematics, a sequence is an enumerated collection of objects in which repetitions are allowed and order matters. Like a set, it contains members (also called ''elements'', or ''terms''). The number of elements (possibly infinite) is cal ...
of items and can be examined in only a few passes, typically just one. These algorithms are designed to operate with limited memory, generally logarithmic in the size of the stream and/or in the maximum value in the stream, and may also have limited processing time per item. As a result of these constraints, streaming algorithms often produce approximate answers based on a summary or "sketch" of the data stream.


History

Though streaming algorithms had already been studied by Munro and Paterson as early as 1978, as well as Philippe Flajolet and G. Nigel Martin in 1982/83, the field of streaming algorithms was first formalized and popularized in a 1996 paper by Noga Alon, Yossi Matias, and Mario Szegedy. For this paper, the authors later won the Gödel Prize in 2005 "for their foundational contribution to streaming algorithms." There has since been a large body of work centered around data streaming algorithms that spans a diverse spectrum of computer science fields such as theory, databases, networking, and natural language processing. Semi-streaming algorithms were introduced in 2005 as a relaxation of streaming algorithms for graphs, in which the space allowed is linear in the number of vertices , but only logarithmic in the number of edges . This relaxation is still meaningful for dense graphs, and can solve interesting problems (such as connectivity) that are insoluble in o(n) space.


Models


Data stream model

In the data stream model, some or all of the input is represented as a finite sequence of integers (from some finite domain) which is generally not available for
random access Random access (also called direct access) is the ability to access an arbitrary element of a sequence in equal time or any datum from a population of addressable elements roughly as easily and efficiently as any other, no matter how many elemen ...
, but instead arrives one at a time in a "stream". If the stream has length and the domain has size , algorithms are generally constrained to use space that is logarithmic in and . They can generally make only some small constant number of passes over the stream, sometimes just
one 1 (one, unit, unity) is a number, numeral, and glyph. It is the first and smallest positive integer of the infinite sequence of natural numbers. This fundamental property has led to its unique uses in other fields, ranging from science to sp ...
.


Turnstile and cash register models

Much of the streaming literature is concerned with computing statistics on frequency distributions that are too large to be stored. For this class of problems, there is a vector \mathbf = (a_1, \dots, a_n) (initialized to the zero vector \mathbf) that has updates presented to it in a stream. The goal of these algorithms is to compute functions of \mathbf using considerably less space than it would take to represent \mathbf precisely. There are two common models for updating such streams, called the "cash register" and "turnstile" models. In the cash register model, each update is of the form \langle i, c\rangle, so that a_i is incremented by some positive integer c. A notable special case is when c = 1 (only unit insertions are permitted). In the turnstile model, each update is of the form \langle i, c\rangle, so that a_i is incremented by some (possibly negative) integer c. In the "strict turnstile" model, no a_i at any time may be less than zero.


Sliding window model

Several papers also consider the "sliding window" model. In this model, the function of interest is computing over a fixed-size window in the stream. As the stream progresses, items from the end of the window are removed from consideration while new items from the stream take their place. Besides the above frequency-based problems, some other types of problems have also been studied. Many graph problems are solved in the setting where the
adjacency matrix In graph theory and computer science, an adjacency matrix is a square matrix used to represent a finite graph (discrete mathematics), graph. The elements of the matrix (mathematics), matrix indicate whether pairs of Vertex (graph theory), vertices ...
or the
adjacency list In graph theory and computer science, an adjacency list is a collection of unordered lists used to represent a finite graph. Each unordered list within an adjacency list describes the set of neighbors of a particular vertex in the graph. This ...
of the graph is streamed in some unknown order. There are also some problems that are very dependent on the order of the stream (i.e., asymmetric functions), such as counting the number of inversions in a stream and finding the longest increasing subsequence.


Evaluation

The performance of an algorithm that operates on data streams is measured by three basic factors: * The number of passes the algorithm must make over the stream. * The available memory. * The running time of the algorithm. These algorithms have many similarities with
online algorithms In computer technology and telecommunications, online indicates a state of connectivity, and offline indicates a disconnected state. In modern terminology, this usually refers to an Internet connection, but (especially when expressed as "on li ...
since they both require decisions to be made before all data are available, but they are not identical. Data stream algorithms only have limited memory available but they may be able to defer action until a group of points arrive, while online algorithms are required to take action as soon as each point arrives. If the algorithm is an approximation algorithm then the accuracy of the answer is another key factor. The accuracy is often stated as an (\epsilon,\delta) approximation meaning that the algorithm achieves an error of less than \epsilon with probability 1-\delta.


Applications

Streaming algorithms have several applications in networking such as monitoring network links for elephant flows, counting the number of distinct flows, estimating the distribution of flow sizes, and so on. They also have applications in databases, such as estimating the size of a join .


Some streaming problems


Frequency moments

The th frequency moment of a set of frequencies \mathbf is defined as F_k(\mathbf) = \sum_^n a_i^k. The first moment F_1 is simply the sum of the frequencies (i.e., the total count). The second moment F_2 is useful for computing statistical properties of the data, such as the
Gini coefficient In economics, the Gini coefficient ( ), also known as the Gini index or Gini ratio, is a measure of statistical dispersion intended to represent the income distribution, income inequality, the wealth distribution, wealth inequality, or the ...
of variation. F_ is defined as the frequency of the most frequent items. The seminal paper of Alon, Matias, and Szegedy dealt with the problem of estimating the frequency moments.


Calculating frequency moments

A direct approach to find the frequency moments requires to maintain a register for all distinct elements which requires at least memory of order \Omega(N). But we have space limitations and require an algorithm that computes in much lower memory. This can be achieved by using approximations instead of exact values. An algorithm that computes an (''ε,δ'')approximation of , where is the (''ε,δ'')- approximated value of . Where ''ε'' is the approximation parameter and ''δ'' is the confidence parameter.


= Calculating ''F''0 (distinct elements in a data stream)

=


FM-Sketch algorithm

Flajolet et al. in introduced probabilistic method of counting which was inspired from a paper by Robert Morris. Morris in his paper says that if the requirement of accuracy is dropped, a counter ''n'' can be replaced by a counter which can be stored in bits. Flajolet et al. in improved this method by using a hash function which is assumed to uniformly distribute the element in the hash space (a binary string of length ). :h: \rightarrow ,2^-1/math> Let represent the kth bit in binary representation of :y = \sum_ \mathrm(y,k)*2^ Let \rho(y) represents the position of least significant 1-bit in the binary representation of with a suitable convention for \rho(0). :\rho(y)=\begin \mathrm(k:\mathrm(y,k)

1) &\text y>0\\ L &\text y=0 \end
Let ''A'' be the sequence of data stream of length ''M'' whose cardinality need to be determined. Let ''BITMAP'' ...''L'' − 1be the hash space where the (''hashedvalues'') are recorded. The below algorithm then determines approximate cardinality of ''A''.
Procedure FM-Sketch:

    for i in 0 to L − 1 do
        BITMAP := 0 
    end for
    for x in A: do
        Index := ρ(hash(x))
        if BITMAP ndex= 0 then
            BITMAP ndex:= 1
        end if
    end for
    B := Position of left most 0 bit of BITMAP[] 
    return 2 ^ B
If there are ''N'' distinct elements in a data stream. * For i \gg \log(N) then ''BITMAP'' 'i''is certainly 0 * For i \ll \log(N) then ''BITMAP'' 'i''is certainly 1 * For i \approx \log(N) then ''BITMAP'' 'i''is a fringes of 0's and 1's


''K''-minimum value algorithm

The previous algorithm describes the first attempt to approximate ''F''0 in the data stream by Flajolet and Martin. Their algorithm picks a random
hash function A hash function is any Function (mathematics), function that can be used to map data (computing), data of arbitrary size to fixed-size values, though there are some hash functions that support variable-length output. The values returned by a ...
which they assume to uniformly distribute the hash values in hash space. Bar-Yossef et al. in introduced k-minimum value algorithm for determining number of distinct elements in data stream. They used a similar hash function ''h'' which can be normalized to ,1as h: \rightarrow ,1/math>. But they fixed a limit ''t'' to number of values in hash space. The value of ''t'' is assumed of the order O\left(\dfrac\right) (i.e. less approximation-value ''ε'' requires more ''t''). KMV algorithm keeps only ''t''-smallest hash values in the hash space. After all the ''m'' values of stream have arrived, \upsilon= \mathrm(h(a_ )) is used to calculateF'_=\dfrac. That is, in a close-to uniform hash space, they expect at-least ''t'' elements to be less than O\left(\dfrac\right).
Procedure 2 K-Minimum Value

Initialize first t values of KMV 
for a in a1 to an do
    if h(a) < Max(KMV) then
        Remove Max(KMV) from KMV set
        Insert h(a) to KMV 
    end if
end for 
return t/Max(KMV)


Complexity analysis of KMV

KMV algorithm can be implemented in O\left(\left(\dfrac\right)\cdot\log(m)\right) memory bits space. Each hash value requires space of order O(\log(m)) memory bits. There are hash values of the order O\left(\dfrac\right). The access time can be reduced if we store the ''t'' hash values in a binary tree. Thus the time complexity will be reduced to O\left(\log\left(\dfrac\right)\cdot\log(m)\right).


= Calculating

= Alon et al. estimates by defining random variables that can be computed within given space and time. The expected value of random variables gives the approximate value of . Assume length of sequence ''m'' is known in advance. Then construct a random variable ''X'' as follows: * Select be a random member of sequence with index at , a_p=l \in(1,2,3,\ldots,n) * Let r=, \, , represents the number of occurrences of within the members of the sequence following . * Random variable X=m(r^k-(r-1)^k). Assume ''S''1 be of the order O(n^/\lambda^) and ''S''2 be of the order O(\log(1/\varepsilon)). Algorithm takes ''S''2 random variable Y_1,Y_2,...,Y_ and outputs the median Y . Where is the average of where 1 ≤ ''j'' ≤ ''S''1. Now calculate expectation of random variable . : \begin E(X) &=& \sum_^ \sum_^ (j^k-(j-1)^k) \\ &=& \frac 1^k+(2^k-1^k)+\ldots+ (m_^ - (m_-1)^)) \\ &&\;+\; (1^k+(2^k-1^k)+\ldots+ (m_^ - (m_-1)^))+\ldots \\ &&\;+\; (1^k+(2^k-1^k)+\ldots+ (m_^ - (m_-1)^))\\ &=& \sum_^ m_^ = F_ \end


Complexity of

From the algorithm to calculate discussed above, we can see that each random variable stores value of and . So, to compute we need to maintain only bits for storing and bits for storing . Total number of random variable will be the . Hence the total space complexity the algorithm takes is of the order of O\left(\dfracn^\left(\log n + \log m\right)\right)


Simpler approach to calculate

The previous algorithm calculates F_2 in order of O( \sqrt(\log m + \log n)) memory bits. Alon et al. in simplified this algorithm using four-wise independent random variable with values mapped to \. This further reduces the complexity to calculate F_2 to O\left(\dfrac\left(\log n + \log m\right)\right)


Frequent elements

In the data stream model, the frequent elements problem is to output a set of elements that constitute more than some fixed fraction of the stream. A special case is the majority problem, which is to determine whether or not any value constitutes a majority of the stream. More formally, fix some positive constant > 1, let the length of the stream be , and let denote the frequency of value in the stream. The frequent elements problem is to output the
set Set, The Set, SET or SETS may refer to: Science, technology, and mathematics Mathematics *Set (mathematics), a collection of elements *Category of sets, the category whose objects and morphisms are sets and total functions, respectively Electro ...
. Some notable algorithms are: * Boyer–Moore majority vote algorithm * Count-Min sketch * Lossy counting * Multi-stage Bloom filters * Misra–Gries heavy hitters algorithm *
Misra–Gries summary In the field of streaming algorithms, Misra–Gries summaries are used to solve the Streaming algorithm#Frequent elements, frequent elements problem in the Streaming algorithm#Data stream model, data stream model. That is, given a long stream of ...


Event detection

Detecting events in data streams is often done using a heavy hitters algorithm as listed above: the most frequent items and their frequency are determined using one of these algorithms, then the largest increase over the previous time point is reported as trend. This approach can be refined by using exponentially weighted
moving average In statistics, a moving average (rolling average or running average or moving mean or rolling mean) is a calculation to analyze data points by creating a series of averages of different selections of the full data set. Variations include: #Simpl ...
s and variance for normalization.


Counting distinct elements

Counting the number of distinct elements in a stream (sometimes called the moment) is another problem that has been well studied. The first algorithm for it was proposed by Flajolet and Martin. In 2010, Daniel Kane, Jelani Nelson and David Woodruff found an asymptotically optimal algorithm for this problem. It uses space, with worst-case update and reporting times, as well as universal hash functions and a -wise independent hash family where .


Entropy

The (empirical) entropy of a set of frequencies \mathbf is defined as F_k(\mathbf) = \sum_^n \frac\log, where m = \sum_^n a_i.


Online learning

Learn a model (e.g. a classifier) by a single pass over a training set. * Feature hashing *
Stochastic gradient descent Stochastic gradient descent (often abbreviated SGD) is an Iterative method, iterative method for optimizing an objective function with suitable smoothness properties (e.g. Differentiable function, differentiable or Subderivative, subdifferentiable ...


Lower bounds

Lower bounds have been computed for many of the data streaming problems that have been studied. By far, the most common technique for computing these lower bounds has been using communication complexity.


See also

* Data stream mining * Data stream clustering *
Online algorithm In computer science, an online algorithm is one that can process its input piece-by-piece in a serial fashion, i.e., in the order that the input is fed to the algorithm, without having the entire input available from the start. In contrast, an of ...
*
Stream processing In computer science, stream processing (also known as event stream processing, data stream processing, or distributed stream processing) is a programming paradigm which views Stream (computing), streams, or sequences of events in time, as the centr ...
*
Sequential algorithm In computer science, a sequential algorithm or serial algorithm is an algorithm that is executed sequentially – once through, from start to finish, without other processing executing – as opposed to concurrently or in parallel. The term is pr ...


Notes


References

* . First published as . * . * * . * . * . * . * . * Heath, D., Kasif, S., Kosaraju, R., Salzberg, S., Sullivan, G., "Learning Nested Concepts With Limited Storage", Proceeding IJCAI'91 Proceedings of the 12th international joint conference on Artificial intelligence - Volume 2, Pages 777–782, Morgan Kaufmann Publishers Inc. San Francisco, CA, USA ©1991 * . {{Algorithmic paradigms Streaming algorithms