Stacklands
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''Stacklands'' is a card-based
Construction and management simulation Construction and management simulation (CMS), sometimes also called management sim or building sim, is a subgenre of simulation game in which players build, expand or manage fictional communities or projects with limited resources. Strategy vide ...
video game developed and published by indie developer
Sokpop Collective Sokpop Collective, also known as simply Sokpop (Dutch for "sock puppet"), is an independent video game development studio located in Utrecht, The Netherlands. The studio was founded in 2015 and consists of four people. The studio is run as a col ...
. It was released for
Microsoft Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
and
macOS macOS, previously OS X and originally Mac OS X, is a Unix, Unix-based operating system developed and marketed by Apple Inc., Apple since 2001. It is the current operating system for Apple's Mac (computer), Mac computers. With ...
on 31 March 2022. In this game, the player stacks cards to craft resources, build structures, and fight creatures.


Gameplay

''Stacklands'' is a card-based village building,
management Management (or managing) is the administration of organizations, whether businesses, nonprofit organizations, or a Government agency, government bodies through business administration, Nonprofit studies, nonprofit management, or the political s ...
, and
survival game Survival games are a subgenre of action games which are often set in hostile, intense, open-world environments. Players generally start with minimal equipment and are required to survive as long as possible by finding the resources necessary t ...
that also carries
roguelike Roguelike (or rogue-like) is a style of role-playing game traditionally characterized by a dungeon crawl through procedurally generated levels, turn-based gameplay, grid-based movement, and permanent death of the player character. Most ro ...
elements. The player drags cards on a board and stacks them on top of each other to have them interact with each other and thus craft resources, collect food, build structures, and fight creatures. Dragging a villager card onto a berry bush card for instance will see the berries slowly harvested. The game starts with a single villager and a couple resources from which the player builds and grows a village over time. Cards can be sold for coins (themselves represented as cards, yet not sellable) at any time, which can then be used to buy various Card Packs. Packs contain multiple cards that can be used to expand the village amongst other things. The game features over 300 cards to collect, many of which were added in subsequent updates. All of the cards can be viewed in the game's Cardopedia, which lists them in various categories. One category of cards are "ideas", which act like recipes, telling the player how to create new cards. New Card Packs are unlocked by completing quests, various tasks that also act as milestones and a means to guide the player. At the end of every Moon (a regular time interval), the villagers need to eat. If there's not enough food for everyone, those that didn't get enough will starve and die, leaving behind a corpse. The game provides settings to have moons be shorter or longer, essentially changing the game's difficulty. Throughout the game, enemy creatures will appear, e.g. through portals that sometimes spawn at the end of a Moon, or hidden in Card Packs. Villagers coming into contact with enemy creatures will engage them in an automatic battle that may result in death. The player can improve their villagers' combat abilities by giving them weapons, and have multiple villagers fight together. Defeated enemies will often drop cards as loot. There is also the option to enable a 'peaceful' mode in which no enemies appear. The de facto ultimate goal of the game is to defeat a particularly strong enemy that spawns after bringing a special item to a specific building. The game ends in a defeat if at any point all villagers are dead.


Development

''Stacklands'' was developed by
Dutch Dutch or Nederlands commonly refers to: * Something of, from, or related to the Netherlands ** Dutch people as an ethnic group () ** Dutch nationality law, history and regulations of Dutch citizenship () ** Dutch language () * In specific terms, i ...
studio
Sokpop Collective Sokpop Collective, also known as simply Sokpop (Dutch for "sock puppet"), is an independent video game development studio located in Utrecht, The Netherlands. The studio was founded in 2015 and consists of four people. The studio is run as a col ...
, using the
Unity game engine Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variet ...
. It was initially released for
Microsoft Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
and
macOS macOS, previously OS X and originally Mac OS X, is a Unix, Unix-based operating system developed and marketed by Apple Inc., Apple since 2001. It is the current operating system for Apple's Mac (computer), Mac computers. With ...
on 31 March 2022. It marks the 90th game released by Sokpop as part of their monthly subscription-like model via
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. DLC for the game, titled ''Cursed Worlds'', was announced in April 2022; it was released on 25 July 2023. A second DLC titled ''Stacklands 2000'' was released on October 30, 2024 The expansion introduced industrial elements to the game, expanding on automation mechanics and systems for managing villager well-being.


Reception

PC Gamer ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games m ...
's Christopher Livingston and Jonathan Bolding wrote favorably about the game, as did Alice O'Connor of ''
Rock Paper Shotgun ''Rock Paper Shotgun'' is a British video game journalism website. It was launched in July 2007 to focus on PC game, PC games and was acquired by Gamer Network, a network of sites led by ''Eurogamer'', in May 2017. History ''Rock Paper S ...
''. ''Polygon'''s Nicole Clark called it "one of the most immediately accessible and engaging card-based roguelites I've played this year." In a roundup of the best cards games on Windows, ''
PCGamesN ''PCGamesN'' is a British website with articles about PC gaming and hardware. History Parent company Network N was founded by James Binns (formerly of Future Publishing) in late May 2012. ''PCGamesN'' launched the following month. PCGamesN ...
'' called it "a great card game to clear in a weekend". ''Stacklands'' was nominated for Excellence in Design at the 25th annual
Independent Games Festival The Independent Games Festival (IGF) is an annual festival at the Game Developers Conference (GDC), the largest annual gathering of the independent video game industry. Originally founded in 1998 to promote independent video game developers, ...
, and for Best Game, Best Innovation, and Best Game Design at the Dutch Game Awards, where in addition to winning Best Innovation, its developer, Sokpop Collective, was awarded the Awesome Achievement Award. The game's mechanics inspired a new subgenre of indie games dubbed "stacklike" (analogous to
roguelike Roguelike (or rogue-like) is a style of role-playing game traditionally characterized by a dungeon crawl through procedurally generated levels, turn-based gameplay, grid-based movement, and permanent death of the player character. Most ro ...
), characterized by their card-stacking gameplay mechanics.


References

{{reflist 2022 video games Indie games MacOS games Simulation video games Single-player video games Sokpop Collective games Survival video games Video games developed in the Netherlands Windows games