Space Master
   HOME

TheInfoList



OR:

''Space Master'' is a
science fiction Science fiction (often shortened to sci-fi or abbreviated SF) is a genre of speculative fiction that deals with imaginative and futuristic concepts. These concepts may include information technology and robotics, biological manipulations, space ...
role-playing game A role-playing game (sometimes spelled roleplaying game, or abbreviated as RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out ...
produced by
Iron Crown Enterprises Iron Crown Enterprises (ICE) is a publishing company that has produced role playing, board, miniature, and collectible card games since 1980. Many of ICE's better-known products were related to J. R. R. Tolkien's world of Middle-earth, but the ''R ...
(ICE) in 1985.


Contents

''Space Master'' is a science-fiction space-adventure system, fairly complex, and compatible with ''
Cyberspace Cyberspace is an interconnected digital environment. It is a type of virtual world popularized with the rise of the Internet. The term entered popular culture from science fiction and the arts but is now used by technology strategists, security ...
'', ''
Rolemaster ''Rolemaster'' (originally ''Role Master'') is a fantasy tabletop role-playing game published by Iron Crown Enterprises in 1980. The game system has undergone several revisions and editions since then. Description ''Rolemaster'' is a fantasy ...
'', and to a lesser extent ''
Middle-earth Role Playing ''Middle-earth Role Playing'' (''MERP'') is a 1984 tabletop role-playing game based on J. R. R. Tolkien ''The Lord of the Rings'' and ''The Hobbit'' under license from Tolkien Enterprises. Iron Crown Enterprises (I.C.E.) published the game until ...
''. The first and second editions included the "Future Law" and "Tech Law" book, a booklet of spaceship plans, plus maps and counters for spaceship combat. The third edition (which the publisher calls the second edition) is revised and expanded, with three new booklets. The "Player Book" (128 pages) covers: character creation (a detailed class-and-level system); a complex and comprehensive combat system; skills and activity resolution; and extensive psionic powers rules. The "GM Book" (80 pages) covers: star system and planet creation; 40 pages of background data on the Empire, a far-future interstellar realm; guidelines for alternate milieus; how to run adventures and create encounters; and information on alien races. The "Tech Book" (96 pages) covers all sorts of futuristic equipment, including weapons, tools, armor, computers, robots, clones and cyborgs, vehicles, and spaceships (including deck plans for nine examples); also includes malfunction and repair rules and detailed charts of weapon effects. The third edition boxed set also includes a two-piece color star map of the Empire. ICE published several expansions, including ''Space Master Companion I'', ''Space Master Companion II'' and ''Aliens & Artifacts'', as well as numerous adventure modules and setting sourcebooks. A cyberpunk adaptation of the system, called ''
Cyberspace Cyberspace is an interconnected digital environment. It is a type of virtual world popularized with the rise of the Internet. The term entered popular culture from science fiction and the arts but is now used by technology strategists, security ...
'' was also published, along with a smaller number of supplements.


Spacemaster 2

The Space Master System is usable in a variety of SF environments, from a dystopian near-future post-apocalyptic Earth, to a culture of high-tech exploration, to a distant time where civilization has fallen to superstitious ruin. ''Spacemaster'' has 17 professions, dozens of sub-professions, over 120 skills and a selection of background options. Spacemaster Trilogy: # ''Space Master: The Role Playing Game'' is completely compatible with all Space Master Modules, and is the first part of a Science Fiction Gaming Trilogy. # ''Space Master: Star Strike'' (Fall 1988), a fast-paced game of interplanetary ship combat, puts you in the gunner’s chair as you face enemy starships. # ''Space Master: Armored Assault'' (1989), moves the combat planetside, where Hovertanks, Powered Armor, and Aircraft vie for supremacy. The default setting for ''Spacemaster 2'' is the classic Imperium setting, where a human empire spans the galaxy in a future thousands of years hence.


Publication history

''Space Master'' was designed by Kevin Barrett and Terry K. Amthor, with a cover by Gail McIntosh and illustrations by
Jason Waltrip Jason Waltrip and John Waltrip (born 1963) are identical twins who comprise a comic book art and writing team, known for their work on '' Robotech comics'' and in webcomics. Comics career The Waltrips were discovered by a talent scout in 1987 wh ...
and Dan Carroll, and was published by ICE in 1985 as a
boxed set A boxed set or (its US name) box set is a set of items (for example, a compilation of books, musical recordings, films or television programs) traditionally packaged in a box, hence 'boxed', and offered for sale as a single unit. Music Artists ...
with two books (one 96 pages, one 88 pages), a 16-page pamphlet, three color maps, and a counter sheet. The second edition was published in 1986. A third edition with a cover by Walter Velez was published in 1988 as a boxed set which included three booklets and two color maps. There was also a second edition reprint in 1992 in a combined softcover book ( ICE2600 #9050). ICE published their new ''Spacemaster: Privateers'' RPG (2000) even while they were in
chapter 11 Chapter 11 of the United States Bankruptcy Code ( Title 11 of the United States Code) permits reorganization under the bankruptcy laws of the United States. Such reorganization, known as Chapter 11 bankruptcy, is available to every business, w ...
. ICE's last remaining role-playing lines - ''
Rolemaster ''Rolemaster'' (originally ''Role Master'') is a fantasy tabletop role-playing game published by Iron Crown Enterprises in 1980. The game system has undergone several revisions and editions since then. Description ''Rolemaster'' is a fantasy ...
'', ''Spacemaster'' and '' Shadow World'' – and the ICE brand itself were all that was left of the original company by 2001, and John R. Seal of London purchased all of that for $78,000; these rights were placed into the holding company Aurigas Aldebaron LLC, which only held the properties and did not take on any debt. Soon after purchasing the ICE property rights, Aurigas licensed them to Phoenix LLC, a company who wanted to continue production and soon after became
Mjolnir LLC Mjolnir LLC was a company that produced licensed products of the defunct game company Iron Crown Enterprises (I.C.E.) under an agreement with Aurigas Aldebaron LLC, who had purchased I.C.E.'s assets following its bankruptcy. History Iron Crown ...
and then started doing business using the "ICE" intellectual properties and brand. Mjolnir restarted the ''Spacemaster: Privateers'' line, which updated the game mechanics in ''Spacemaster'' to be more similar to the mechanics in the ''Rolemaster Standard System''. As problems developed with the ICE brand, Aurigas Aldebaron pulled the ICE-related IP rights from Mjolnir and licensed the '' High Adventure Role Playing'', ''Rolemaster'' and ''Spacemaster'' rights to Guild Companion Publications.


Game supplements and adventures

*''Future Law'' (1985) *''Tech Law'' (1985) *''Action on Akaisha Outstation'' (1985) *''Imperial Crisis: House Devon in Turmoil'' (1986) *''Lost Telepaths: The Secret of House Kashmere'' (1986) *''Beyond the Core: The Worlds of Frontier Zone Five'' (1987) *''The Cygnus Conspiracy'' (1987) *''Space Master Companion'' (1987) *''League of Merchants'' (1988) *''Space Master Combat Screen'' (1988) *''Tales from Deep Space: Perils on the Imperial Frontier'' (1988) *''War on a Distant Moon: The Tayan Revolution'' (1988) *''The Durandrium Find: Salvation for House Augustus-Hayes'' (1989) *''Raiders from the Frontier: House Jade-London Besieged'' (1989) *''Star Strike'' (1989) *''Vessel Compendium #1: Adventurer Class'' (1989) *''Vessel Compendium #2: Pursuit Class'' (1989)


Reception

''
The Games Machine ''The Games Machine'' was a video game magazine that was published from 1987 until 1990 in the United Kingdom by Newsfield, which also published '' CRASH'', ''Zzap!64'', '' Amtix!'' and other magazines. History ''The Games Machine'' ran head ...
'' reviewed ''Space Master - The Roleplaying Game'' and stated that "Not everyone will like Space Master. The rules make few concessions to ease of learning, and players without experience of other roles will have a really tough time. But as a detailed, flexible, science-fiction system it has a lot to commend it." In his 1990 book ''
The Complete Guide to Role-Playing Games ''The Complete Guide to Role-Playing Games'' is a book written by Rick Swan and published by St. Martin's Press in 1990 that explains role-playing games and provides reviews of those that were on the market at the time. Contents ''The Complete G ...
'', game critic
Rick Swan Rick Swan is a game designer and author who worked for TSR. His work for TSR, mostly for ''Advanced Dungeons & Dragons'', appeared from 1989 to 1995. Swan also wrote '' The Complete Guide to Role-Playing Games'' (1990), published by St. Martin' ...
noted "With page after page of tables, charts, and numbers, ''Space Master'' is the most demanding outer space RPG ever published ... The character creation and combat systems alone take up most of the 128-page Player Book." In a more positive light, Swan found "excellent, detailed systems for planet creation, robots, psionics, and the most comprehensive equipment catalog for science-fiction gaming I've ever seen." Swan concluded by giving the game a rating of 2.5 out of 4, saying, "Be warned, however, that there's no such thing as a casual player of ''Space Master'' — this is science fiction for accountants."


Other reviews

*''
Casus Belli A (; ) is an act or an event that either provokes or is used to justify a war. A ''casus belli'' involves direct offenses or threats against the nation declaring the war, whereas a ' involves offenses or threats against its ally—usually one bou ...
'' #48


References

{{Reflist Iron Crown Enterprises games Role-playing games introduced in 1985 Space opera role-playing games