Sonic The Hedgehog (8-bit)
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is a 1991 platform
video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
developed by
Ancient Ancient history is a time period from the beginning of writing and recorded human history through late antiquity. The span of recorded history is roughly 5,000 years, beginning with the development of Sumerian cuneiform script. Ancient h ...
and published by
Sega is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
for the
8-bit In computer architecture, 8-bit integers or other data units are those that are 8 bits wide (1 octet). Also, 8-bit central processing unit (CPU) and arithmetic logic unit (ALU) architectures are those that are based on registers or data bu ...
Master System The is an 8-bit Third generation of video game consoles, third-generation home video game console manufactured and developed by Sega. It was originally a remodeled export version of the Sega Mark III, the third iteration of the SG-1000 series ...
and
Game Gear The is an 8-bit Fourth generation of video game consoles, fourth-generation handheld game console released by Sega on October 6, 1990 in Japan, in April 1991 throughout North America and Europe, and in 1992 in Australia. The Game Gear primarily ...
. It is a companion to the original ''
Sonic the Hedgehog is a video game series and media franchise created by the Japanese developers Yuji Naka, Naoto Ohshima, and Hirokazu Yasuhara for Sega. The franchise follows Sonic the Hedgehog (character), Sonic, an anthropomorphic blue hedgehog who battle ...
'' that was developed for the
16-bit 16-bit microcomputers are microcomputers that use 16-bit microprocessors. A 16-bit register can store 216 different values. The range of integer values that can be stored in 16 bits depends on the integer representation used. With the two ...
Sega Genesis The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Sys ...
. The 8-bit ''Sonic'' is a side-scrolling game similar in style to the 16-bit game, but reduced in complexity to fit the 8-bit systems. Ancient—a studio founded by composer Yuzo Koshiro—was contracted to develop the 8-bit ''Sonic game.'' The premise and story of the 8-bit ''Sonic'' game are identical to that of the 16-bit game: as the
anthropomorphic Anthropomorphism is the attribution of human traits, emotions, or intentions to non-human entities. It is considered to be an innate tendency of human psychology. Personification is the related attribution of human form and characteristics to ...
hedgehog
Sonic Sonic or Sonics may refer to: Companies *Sonic Drive-In, an American drive-in, fast-food restaurant chain * Sonic (ISP), an Internet provider CLEC, serving more than 100 California communities * Sonic Foundry, a computer software company whic ...
, the player races through levels to rescue the imprisoned animals Doctor Robotnik plots to turn into robots. Gameplay is similar, Sonic collects rings while avoiding obstacles, but is paced extremely slower as the 8-bit version focuses more on
exploration Exploration is the process of exploring, an activity which has some Expectation (epistemic), expectation of Discovery (observation), discovery. Organised exploration is largely a human activity, but exploratory activity is common to most organis ...
. While some level themes, such as Green Hill Zone, are borrowed from the 16-bit game, others are original. It also features a different soundtrack from Koshiro, which comprises new material alongside some rearrangements of Masato Nakamura's tracks for the 16-bit game. Reviewers acclaimed the 8-bit ''Sonic'' game for its level variety, visuals, gameplay, and audio. Many believed that it compared favorably to its 16-bit counterpart, although some criticism was directed at its low difficulty and short length. Game journalists retrospectively considered it one of the best Game Gear and Master System games. The 8-bit ''Sonic'' game has been rereleased through ''
Sonic Sonic or Sonics may refer to: Companies *Sonic Drive-In, an American drive-in, fast-food restaurant chain * Sonic (ISP), an Internet provider CLEC, serving more than 100 California communities * Sonic Foundry, a computer software company whic ...
'' game compilations and
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
's
Virtual Console The Virtual Console was a line of downloadable retro video games for Nintendo's Wii and Wii U home video game consoles and the Nintendo 3DS family of handheld systems. The Virtual Console lineup consisted of titles originally released on pa ...
. It received several sequels, beginning with '' Sonic the Hedgehog 2'' in 1992. It was also Ancient's first game and the only ''Sonic'' game they developed.


Gameplay

The
8-bit In computer architecture, 8-bit integers or other data units are those that are 8 bits wide (1 octet). Also, 8-bit central processing unit (CPU) and arithmetic logic unit (ALU) architectures are those that are based on registers or data bu ...
''Sonic the Hedgehog'' is a
side-scrolling A side-scrolling video game (alternatively side-scroller) is a video game viewed from a side-view camera angle where the screen follows the player as they move left or right. The jump from single-screen or flip-screen graphics to scrolling grap ...
platform game A platformer (also called a platform game, and sometimes a jump 'n' run game) is a subgenre of action game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels wi ...
similar in gameplay and style to the original
16-bit 16-bit microcomputers are microcomputers that use 16-bit microprocessors. A 16-bit register can store 216 different values. The range of integer values that can be stored in 16 bits depends on the integer representation used. With the two ...
Sega Genesis The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Sys ...
game of the same name, save for several new and altered
game mechanics In tabletop games and video games, game mechanics define how a game works for players. Game mechanics are the rules or ludemes that govern and guide player actions, as well as the game's response to them. A rule is an instruction on how to play, whi ...
. As in the original, the
anthropomorphic Anthropomorphism is the attribution of human traits, emotions, or intentions to non-human entities. It is considered to be an innate tendency of human psychology. Personification is the related attribution of human form and characteristics to ...
hedgehog
Sonic Sonic or Sonics may refer to: Companies *Sonic Drive-In, an American drive-in, fast-food restaurant chain * Sonic (ISP), an Internet provider CLEC, serving more than 100 California communities * Sonic Foundry, a computer software company whic ...
ventures to rescue the animal population of South Island from the diabolical Doctor Robotnik, who plots to turn them into robots. The player jumps between platforms, avoids enemy and inanimate obstacles, and breaks
television Television (TV) is a telecommunication medium for transmitting moving images and sound. Additionally, the term can refer to a physical television set rather than the medium of transmission. Television is a mass medium for advertising, ...
s to collect shields, speed shoes, and invincibility, and mark
checkpoints Checkpoint may refer to: Places * Border checkpoint, a place on the land border between two states where travellers and/or goods are inspected * Security checkpoint, erected and enforced within contiguous areas under military or paramilitary cont ...
. Like the original, Sonic collects rings, which protect him from being hit by an enemy or obstacle. The player starts the game with three
lives Lives may refer to: * The plural form of a ''life'' * Lives, Iran, a village in Khuzestan Province, Iran * The number of lives in a video game * ''Parallel Lives'', aka ''Lives of the Noble Greeks and Romans'', a series of biographies of famous m ...
and will lose one if they are hit without carrying any rings, drown, fall into a bottomless pit, or reach the act's 10-minute time limit.The game ends when the player runs out of lives, although they can return to the beginning of the current act if they have any continues. Gameplay is slightly slower and more focused on
exploration Exploration is the process of exploring, an activity which has some Expectation (epistemic), expectation of Discovery (observation), discovery. Organised exploration is largely a human activity, but exploratory activity is common to most organis ...
than the original. Sonic travels through six levels called zones, each consisting of two main acts and a boss battle with Robotnik. The zones are based on various themes, such as grassy plains, ancient ruins, and jungles. While some of the level themes, such as Green Hill Zone, are borrowed from the 16-bit version, others are original, and all the
level design In video games, a level (also referred to as a map, mission, stage, course, or round in some older games) is any space available to the player during the course of completion of an objective. Video game levels generally have progressively incre ...
s are different and contain no
vertical loop The generic roller coaster vertical loop, also known as a Loop-the-loop, or a Loop-de-loop, where a section of track causes the riders to complete a 360 degree turn, is the most basic of roller coaster inversions. At the top of the loop, rid ...
s. Some of the game's levels require quick precision and others require the player to go underwater. Certain acts have Chaos Emeralds hidden within them, and the player must collect all six to obtain the best possible ending. At the end of each main act, the player hits a signpost, which will spin and land on an image; it can award bonuses depending on the image it settles on. If the player has over 50 rings, they can access a
pinball Pinball games are a family of games in which a ball is propelled into a specially designed table where it bounces off various obstacles, scoring points either en route or when it comes to rest. Historically the board was studded with nails call ...
-esque bonus stage where more rings and continues can be collected.


Development

In 1990,
Sega is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
released the
Game Gear The is an 8-bit Fourth generation of video game consoles, fourth-generation handheld game console released by Sega on October 6, 1990 in Japan, in April 1991 throughout North America and Europe, and in 1992 in Australia. The Game Gear primarily ...
, an 8-bit
handheld game console A handheld game console, or simply handheld console, is a small, portable self-contained video game console with a built-in screen, game controls and speakers. Handheld game consoles are smaller than home video game consoles and contain the con ...
designed to compete with
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
's
Game Boy The is a handheld game console developed by Nintendo, launched in the Japanese home market on April 21, 1989, followed by North America later that year and other territories from 1990 onwards. Following the success of the Game & Watch single-ga ...
. Around the same time,
Sonic Team , doing business as , is a Japanese video game developer owned by Sega. Sonic Team is best known for its ''Sonic the Hedgehog'' series and games such as '' Nights into Dreams'' and '' Phantasy Star Online''. The initial team, formed in 1990, c ...
worked on ''Sonic the Hedgehog'' for the 16-bit Genesis and Sega wanted to increase consumer awareness of the Game Gear by producing a version of ''Sonic'' for the system. 22-year old composer Yuzo Koshiro had recently started working with Sega, having been asked to compose the soundtrack for the 16-bit version of '' The Revenge of Shinobi'' (1989). After, he told a section chief he could develop games himself. As a result, a general manager, whom Koshiro met while working on ''The Revenge of Shinobi'', asked him to start developing a Game Gear version of ''Sonic''. Koshiro founded
Ancient Ancient history is a time period from the beginning of writing and recorded human history through late antiquity. The span of recorded history is roughly 5,000 years, beginning with the development of Sumerian cuneiform script. Ancient h ...
to develop the game because Sega could not make contracts with individuals. His sister Ayano Koshiro served as director and his mother Tomo Koshiro had a "behind the scenes" role, while the first programmer he hired was Shinobu Hayashi. The 8-bit ''Sonic'' was created specifically for the Game Gear, but Sega also had Ancient develop a version for the
Master System The is an 8-bit Third generation of video game consoles, third-generation home video game console manufactured and developed by Sega. It was originally a remodeled export version of the Sega Mark III, the third iteration of the SG-1000 series ...
, which was selling well and had similar hardware.
Porting In software engineering, porting is the process of adapting software for the purpose of achieving some form of execution in a computing environment that is different from the one that a given program (meant for such execution) was originally desig ...
the original game to the 8-bit hardware was impossible, so Ancient built their ''Sonic'' from scratch. The team decided to make their version completely different from its 16-bit counterpart. According to Koshiro, the game had three phases of development. In the first phase, Ancient developed the game with the 16-bit version in mind. The second and third phases were largely Ancient's own ideas, with Sega supervising their work. Koshiro thought reinventing ''Sonic'' for 8-bit hardware was challenging, as he did not work at Sega and had never developed a game before. However, Sega had faith in him because of his relationship to the company. Koshiro composed the soundtrack and sought to retain the feel of the 16-bit version. He converted Masato Nakamura's 16-bit ''Sonic'' score to the 8-bit programmable sound generator to start, but ended up using only three of those tracks; the remainder of the music is Koshiro's work.


Release history

While the Game Gear version was developed first, Sega released the 8-bit ''Sonic'' for the Master System and Game Gear in North America and Europe in November 1991, while in Japan it was released only for the Game Gear on December 28, 1991. In Europe, the game was built into later versions of the Master System, while in North America, it was the console's
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. The Master System had failed to gain a foothold in North America, so its version of ''Sonic'' became a
collector's item A collectable (collectible or collector's item) is any Physical object, object regarded as being of value or interest to a collecting, collector. Collectable items are not necessarily monetarily valuable or uncommon. There are numerous types ...
. The American Master System release is simply an
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of the European version; Sega covered the
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on the game packaging with a
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sticker. ''Nintendo World Report'' described the game as a "weird" release for the franchise because it did not focus on speed. Although it was profitable for Sega, the game was not as successful as its 16-bit counterpart. The game has been rereleased in emulated form on several occasions. In 2003, Sega released '' Sonic Adventure DX: Director's Cut'', an enhanced version of the 1998 ''Sonic'' game ''Sonic Adventure'' for the
GameCube The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the suc ...
and
Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
. As the player progresses through the game, they will unlock all 12 ''Sonic'' games released for the Game Gear, including the 8-bit ''Sonic''. The Game Gear version is also available through '' Sonic Mega Collection Plus'' (2004), a compilation of ''Sonic'' games for Windows,
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, and
Xbox Xbox is a video gaming brand that consists of four main home video game console lines, as well as application software, applications (games), the streaming media, streaming service Xbox Cloud Gaming, and online services such as the Xbox networ ...
. Sega released the Master System version for the Wii's
Virtual Console The Virtual Console was a line of downloadable retro video games for Nintendo's Wii and Wii U home video game consoles and the Nintendo 3DS family of handheld systems. The Virtual Console lineup consisted of titles originally released on pa ...
digital distribution service in Japan and North America in August 2008, and in Europe the following month. The Game Gear version was released for the
Nintendo 3DS The is a foldable dual-screen handheld game console produced by Nintendo. Announced in March 2010 as the successor to the Nintendo DS, the console was released originally on February 26, 2011 and went through various revisions in its lifetime, ...
's Virtual Console in the west on June 13, 2013, and in Japan on December 4, 2013. It was also released along with the other 11 Game Gear ''Sonic'' games on '' Sonic Origins Plus'' in 2023.


Reception

Reviewers acclaimed the 8-bit ''Sonic''. Most agreed it was a polished recreation of the 16-bit game, with '' ACE'' and ''
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'' writing those who owned that version could still enjoy it. The game's level variety and designs, the action-packed and addictive gameplay, and sound and visual quality—thought to be on par with the original version's—were commonly highlighted. ''ACE'' was impressed to see the Genesis version's main features brought to the 8-bit systems intact. ''
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'' also considered its visuals "top-of-the-line" for an 8-bit game. Reviewers criticized the relatively low difficulty and short length, although ''
Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') is a British-based video game magazine, published in its original form between 1981 and 2004. Its offshoot web ...
'' (''CVG'') wrote these were also problems in the original and ''Go!'' considered the game more challenging than its Genesis predecessor. However, most found the problems did not detract from the experience; ''CVG'' wrote that the game still offered the player plenty and was just as good as the Genesis version. Retrospective reviews for the game's rerelease on the Virtual Console were likewise positive. ''
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'' wrote that although it was not as visually appealing, fast, or ambitious as its 16-bit predecessor, the 8-bit ''Sonic the Hedgehog'' was still a competent game in its own right, with unique level designs that managed to retain the feel of the original. ''
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'' believed it was one of the best platformers for the Master System and felt it was an interesting piece in the ''Sonic'' franchise's history, and found the Game Gear version easy to recommend to those who played the 16-bit version and were looking for a new experience, and those who were just starting to play ''Sonic'' games. They said "It's short, but it's sweet," and that searching for Chaos Emeralds added replay value. ''
GameSpy GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1999 by Mark Surfas. After the release of a multiplayer server browser for Quake, QSpy, Surfas licensed the software under the GameS ...
'', reviewing ''Sonic Mega Collection Plus'', felt the 8-bit ''Sonic'' and '' Sonic Chaos'' (1993) were the series' only Game Gear installments worth playing.


Legacy

''
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'' named the 8-bit ''Sonic'' the fourth best Game Gear game, and they and ''
Retro Gamer ''Retro Gamer'' is a British magazine, published worldwide, covering Retrogaming, retro video games. It was the first commercial magazine to be devoted entirely to the subject. Launched in January 2004 as a quarterly publication, ''Retro Gamer'' ...
'' named it one of the best Master System games. The 8-bit ''Sonic'' game was Ancient's first game and the only ''Sonic'' game they developed. Beginning with its 1992 sequel, '' Sonic the Hedgehog 2'', all subsequent 8-bit ''Sonic'' platformers were developed by Aspect The Bridge Zone level's track became one of the most famous pieces of ''Sonic'' music, and was used as a basis for Tails' theme in ''Sonic Adventure''. Some fans have independently developed new ports of the game to run natively on other platforms. In 2019, a fan remake of the game was released for
Microsoft Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
and Android, featuring widescreen gameplay and new playable characters, levels, and game mechanics. A fanmade
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit computing, 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in ...
port was released in December 2021, with the original Z80 assembly code hand-translated to the 6510 CPU.


Notes


References


External links


Sega of Japan Wii Virtual Console page

Sega of Japan 3DS Virtual Console page
{{DEFAULTSORT:Sonic The Hedgehog (8-Bit) 1991 video games Game Gear games Master System games Side-scrolling video games Sonic the Hedgehog video games Video games developed in Japan Virtual Console games Video games scored by Yuzo Koshiro Single-player video games Virtual Console games for Nintendo 3DS Commodore 64 games Ancient (company) games