Sofia (Battle Arena Toshinden)
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is a character introduced in the 1995
fighting game The fighting game video game genre, genre involves combat between multiple characters, often (but not limited to) one-on-one battles. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappling, counter- ...
''
Battle Arena Toshinden ''Battle Arena Toshinden'', released as in Japan, is a 1995 fighting video game developed by Tamsoft and published by Takara for the PlayStation. It was one of the first fighting games, after ''Virtua Fighter'' on arcade and console, to boas ...
'', produced by
Tamsoft is a Japanese video game developer founded in 1992, best known for their work on the ''Battle Arena Toshinden'', '' Onechanbara'' and '' Senran Kagura'' series. Its former president, Toshiaki Ōta, previously worked at Toaplan as one of the si ...
.


Conception and development

When
Tamsoft is a Japanese video game developer founded in 1992, best known for their work on the ''Battle Arena Toshinden'', '' Onechanbara'' and '' Senran Kagura'' series. Its former president, Toshiaki Ōta, previously worked at Toaplan as one of the si ...
was initially development their 3D
fighting game The fighting game video game genre, genre involves combat between multiple characters, often (but not limited to) one-on-one battles. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappling, counter- ...
''
Battle Arena Toshinden ''Battle Arena Toshinden'', released as in Japan, is a 1995 fighting video game developed by Tamsoft and published by Takara for the PlayStation. It was one of the first fighting games, after ''Virtua Fighter'' on arcade and console, to boas ...
'', when first developing the cast director Shintarō Nakaoka started with a basic concept taking inspiration from the duality of Ryu and
Ken Masters is a character in Capcom's ''Street Fighter'' fighting game series. The character was first introduced in the 1987 title ''Street Fighter'' as an alternate fighter to Ryu. While Ken and Ryu are devoted to testing their power, Ken instead focuses ...
of
Capcom is a Japanese video game company. It has created a number of critically acclaimed and List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil'', ''Monster ...
's ''
Street Fighter is a Media mix, Japanese media franchise centered on a series of fighting games developed and published by Capcom. Street Fighter 1, The first game in the series was released in 1987, followed by List of Street Fighter video games, six other ma ...
'' series. Working with character designer Miho Furukawa, he then followed with developing certain character archetypes to provide a variety of physiques to the game, such as the "big man", the "guru", and the "lolita". As development progressed others added their own elements, such as programmers adding unique animations to characters to give them more visible personality, while one core person was assigned to each character to assist with the planning stage. The character designs were finalized and drawn by
Tsukasa Kotobuki is a Japanese character designer for various games and anime series such as '' Saber Marionette J'', '' VS Knight Lamune & 40 Fire'', '' Cyber Team in Akihabara'' and ''Battle Arena Toshinden''. He also did the art for '' Sword of the Dark Ones ...
, who also provided input on the development process. The game's publisher
Takara was a Japanese toy company founded in 1955. In March 2006, the company merged with Tomy, Tomy Company, Ltd. to form Tomy, Takara Tomy. The Takara motto was("playing is culture"). The company focused on traditional toys and board games. They cr ...
initially sought to have
Masami Obari is a common Japanese given name and can be given to either sex. Written forms *マサミ in (katakana) *まさみ in (hiragana) Forms in kanji can include: *惟美, meaning "Considerate beauty" *真己, meaning "True self" *真巳, meaning "T ...
for this role, but he was unable to due to obligations on another project and suggested Kotobuki instead. According to ''Battle Arena Toshinden URA'' director Norihiro Hayasaka, with the original game there was a noticeable discrepancy between the Kotobuki's artwork and the character models themselves, particularly in how he drew the female characters as slender with large breasts. Hayasaka pushed for the models to be closer to Kotobuki's art in terms of silhouette as a result, but also keep sharp edges to retain a style unique for ''Toshinden''.


Design

Sofia stands 172.5 cm (5 ft 8 in) tall and has
measurements Measurement is the quantification of attributes of an object or event, which can be used to compare with other objects or events. In other words, measurement is a process of determining how large or small a physical quantity is as compared to ...
of 90-56-88 cm (35-22-35 in). She is dressed like a
dominatrix A dominatrix ( ; or dominatrices ), or domme, is a woman who takes the dominant role in BDSM activities. The BDSM practice is called female dominance, or femdom. A dominatrix can be of any sexual orientation, but this does not necessarily l ...
, described as a "queen" in-game, wearing a leotard that exposes her cleavage, torn leggins that connect to high heel boots, and similar fingerless gloves that extend to her elbows. She wears a large earring on each ear, which was intended to bring a sense of charm to her character. Her blonde hair is held up in a long ponytail held in place with a red hairband, while arching bangs frame her face in the front. Sofia's design was mostly decided upon early on, with most changes relating to her outfit, though the earliest versions of her character design lacked bangs.


Appearances

Sofia is a Russian introduced in the 1995
fighting game The fighting game video game genre, genre involves combat between multiple characters, often (but not limited to) one-on-one battles. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappling, counter- ...
''Battle Arena Toshinden''. A former member of the
KGB The Committee for State Security (, ), abbreviated as KGB (, ; ) was the main security agency of the Soviet Union from 1954 to 1991. It was the direct successor of preceding Soviet secret police agencies including the Cheka, Joint State Polit ...
, she is skilled in magic and works as a private detective in
Tokyo Tokyo, officially the Tokyo Metropolis, is the capital of Japan, capital and List of cities in Japan, most populous city in Japan. With a population of over 14 million in the city proper in 2023, it is List of largest cities, one of the most ...
. She enters the fighting tournaments to follow clues regarding the secret society puppeteering the series' events, and learn more about her past. Outside of the games, Sofia also appears in the two audio-only CD dramas that act as continuations of the game's story, and the sequel
OVA , abbreviated as OVA and sometimes as OAV (original animation video), are Japanese animated films and special episodes of a series made specially for release in home video formats without prior showings on television or in theaters, though the ...
series. An additional, more comedic chapter titled ''主役は誰なんだ編'' (lit. "Who is the Lead Role?") was also released on cassette tape. In print media, anthology comic collections by various authors featuring the character were compiled in two separate books, one for the first and the other for the second game. She was originally voiced by Yoko Teppouzuka in Japanese, with
Yumi Tōma , known professionally as , is a Japanese voice actress, narrator, author and singer from Chiba. She has been part of the singing group Goddess Family Club. Tōma once worked for Aoni Production before she founded her own agency ALLURE&Y. Becau ...
voicing her in the OVA and later the games starting with the release of ''Toshinden URA''. Hayasaka praised her performance, stating it was "so sexy he was a little embarrassed. In English, her voice actress for the first ''Toshinden'' and its remake ''Toshinden Remix'' is uncredited, while Debbie Rabbai voiced her in the OVA. Meanwhile, a live action actress was used ''Battle Arena Toshinden 2''s opening sequence and commercials related to the game, which were performed by a Western model named Jazuli.


Promotion and merchandise

During the debut of the PlayStation, early advertisements were ran for ''Toshinden'' that focused on Sofia's inclusion in the game, using the then-intended North American mascot for the console, Polygon Man. However, after Sony's Japanese branch reacted negatively to the Polygon Man character, the campaign briefly shifted to Sofia exclusively, who was used to market the PlayStation directly in a "Sofia Says" ad campaign where she would bark orders at the reader in the manner of a dominatrix. Later, a similar campaign was run by
Sega is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
on their website when ''Toshinden'' was released for the
Sega Saturn The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it is the successor to the succes ...
, putting "Because ''Toshlnden''s Sofia says so" at the top of a list of reasons to purchase the gaming console. She was also featured in television ads for ''Battle Arena Toshinden'', with the words "Like to be humiliated by women? Here’s your dream date. Worship me" included. In Japan, models representing Sofia and fellow character Ellis were featured at promotional events for the game's release. Takara Amusement also produced two varieties of character-themed clocks. Takara also released a doll of the character in 1997, based off her appearance in ''Battle Arena Toshinden 2''.


Response to advertising

The ad campaigns featuring Sofia for the PlayStation drew a variety of discussion. The staff of ''
GameFan ''GameFan'' (originally known as ''Diehard GameFan'') was a publication started by Tim Lindquist, Greg Off, George Weising, and Dave Halverson in September 1992 that provided coverage of domestic and imported video games. It was notable for it ...
'' remarked that female readers of its magazines wrote in to complain about the ad, stating that they themselves felt that it was a bizarre ad that insulted both "mature gamers" and female gamers. Scott Taves of ''
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'' meanwhile noted that while she was an early contender for a mascot for the PlayStation brand, she was quickly replaced with
Crash Bandicoot ''Crash Bandicoot'' is a video game franchise originally developed by Naughty Dog as an exclusive for Sony's PlayStation console. It has seen numerous installments created by various developers and published on multiple platforms. The series c ...
, something he attributed possibly due to "S/M attire". ''
Official U.S. PlayStation Magazine ''Official U.S. PlayStation Magazine'' (often abbreviated to ''OPM'') was a monthly video game magazine published by Ziff Davis Media. It was a sister publication of ''Electronic Gaming Monthly''. The magazine focused exclusively on PlayStation ...
'' in a retrospective felt that the ad campaigns alongside with its design helped paint the PlayStation as a console for more mature audiences instead of a toy for children, helping to make gaming as a whole appear "cool", though pointed out the low resolution of her character model "kept the smut-meter down". The "Sofia Says" advertisement in particular was analyzed in the book ''The Ethics of Playing, Researching, and Teaching Games in the Writing Classroom'' by Professors Victoria L. Braegger and Ryan M. Moeller. The cited it as an example of how video game advertising tended to focus on the "hardcore gamer", using in this case the imagery of a dominatrix and binding the player to the rules of the game
Simon Says Simon Says is a children's game for three or more players. One player takes the role of "Simon" and issues instructions (usually physical actions such as "jump in the air" or "stick out your tongue") to the other players, which should be foll ...
. This not only put an imperative in the reader's mind, while prodding the reader's masculinity by encouraging them to be "man enough" to hurt for the character, in this case financially.


Critical reception

Sofia was well received since her debut. The staff of ''Computer Games Strategy Plus'' described her as "a tall leggy blonde with porn-star good looks and a disarming giggle", and felt she was an example of
sex sells Sex appeal in advertising is a common tactic employed to promote products and services. Research indicates that sexually appealing content, including imagery, is often used to shape or alter the consumer's perception of a brand, even if it is ...
for the franchise, her presence in it helping to ensure games would be financially successful. The staff of German magazine ''Video Games'' cited her alongside
Mai Shiranui is a character in the ''Fatal Fury'' and ''The King of Fighters'' series of fighting games by SNK. Introduced in 1992's ''Fatal Fury 2'', the character was originally conceived as a male character named "Ninja Master", but when a request was pu ...
as examples of how female characters in fighting games illustrated an increase in mature content in video games, something they wanted to see more of. Another German magazine, '' Bravo Screenfun'', cited her as an example of the rise of strong and sexy female characters in video games that countered the notion of women being "the weaker sex". Other outlets offered their own praise. The staff of '' Video Games: The Ultimate Gaming Magazine'' cited her as the character they tended to gravitate to the most when playing the game and an integral part of the PlayStation's appeal. Additional praise went to her outfit and characterization, with the staff further describing her as " the hottest videogame character to come around since ''Street Fighter II''s
Chun-Li Chun-Li (; Japanese: , Hepburn: ) is a character in Capcom's ''Street Fighter'' video game series. She first appeared in '' Street Fighter II: The World Warrior'' in 1991 and is the first female playable character to appear in a fighting game t ...
". '' Ultra Game Players'' featured her in their video game character swimsuit issue, calling her one of the most memorable characters on the PlayStation during its early years. ''
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'' writer Larry Hester remarked that she stood out as a Russian character in an industry he felt focused exceedingly on "vodka swilling war criminals with fur hats," feeling that she made a significant impact on the fighting game genre. She was also popular in Japan, with magazines ''Game Yuu II'' and ''Game Charge'' citing her as a frequent subject of
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. Magazine ''Jugemu'' found she was popular with men in
Tokyo Tokyo, officially the Tokyo Metropolis, is the capital of Japan, capital and List of cities in Japan, most populous city in Japan. With a population of over 14 million in the city proper in 2023, it is List of largest cities, one of the most ...
's
Shibuya is a Special wards of Tokyo, special ward in Tokyo, Japan. A major commercial center, Shibuya houses one of the busiest railway stations in the world, Shibuya Station. As of January 1, 2024, Shibuya Ward has an estimated population of 230,60 ...
district, particularly due to her revealing attire and sexualized behavior but also her strong-willed character. Meanwhile,''Virtual Idol'' magazine ran a six-page article on her and fellow character Ellis, examining both of them and feeling that their appeal arose from both how the ''Toshinden'' franchise had expanded their characters through supplemental media, but also how their 3D models made them viewable from every angle. They heavily praised the sex appeal of her design too, particularly the contrast between her large bust and slender figure, particular how the former made her feel visually overwhelming. While describing her as brutal, they felt she fit a "big sister" type of character too, and stated that while her personality was portrayed as a "queen" archetype her attacks also gave her a sense of elegance. In an article for '' Game On! USA'' discussing the similarities between Sofia and fellow blonde female fighting game characters Sarah Bryant of ''
Virtua Fighter is a series of fighting games created by Sega AM2 and designer Yu Suzuki. The original ''Virtua Fighter (video game), Virtua Fighter'' was released in December 1993 and has received four main sequels and several spin-offs. The highly influential ...
'' and
Nina Williams is a character from Namco's ''Tekken'' fighting game series. A cold-blooded professional assassin from Ireland, Nina made her first appearance in the original 1994 game. She is the only female playable character to appear in all main games of ...
of ''
Tekken is a Japanese media franchise centered on a series of fighting games developed and published by Bandai Namco Entertainment (formerly Namco). The franchise also includes film and print adaptations. The main games in the series follow the events ...
'', Roger Miller described her as the "
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of her game". Regarding her character design, he noted that while some had criticized her for having broad shoulders, he felt it was a welcome change to see more muscular women and
femme fatale A ( , ; ), sometimes called a maneater, Mata Hari, or vamp, is a stock character of a mysterious, beautiful, and Seduction, seductive woman whose charms ensnare her lovers, often leading them into compromising, deadly traps. She is an archetype ...
characters in gaming. He further observed that while her outfit had been criticized by some, it did not feel out of line when compared to how female characters in similar games dressed, referencing Chun-Li's attire directly by stating "At least Sofia doesn't have pom-poms on her head!" Website ''Kakuchopurei'' made a similar comparison, describing her as an answer to Sarah Bryant "but Russian" to compete directly with ''Virtua Fighter''. They furthermore saw her as bringing diversity to the game, and the aspect that made ''Toshinden'' as a series truly memorable. In contrast, ''
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'' used her as an example of how female characters in video games were often sexualized for the sake of marketing, and how such painted an image of the video game industry as male-dominated. Meanwhile, ''Honest Gamers'' writer Joseph Shaffer felt that she was the only standout character of ''Toshinden''s cast, which he felt spoke poorly of the quality of them as a whole when a "sexual selling point" was the standout. Todd Ciolek in an article for ''Topless Robot'' considered her a stereotype that presented Russian women as "either babushka-wearing hags or icy blondes armed with predatory sex drives and cackling disdain", and in an article for ''Anime News Network'' emphasized that the ''Toshinden'' series was better off distancing itself from its old cast, particularly Sofia.


References

{{PlayStation Video game characters introduced in 1995 Fictional Russian people in video games Female characters in video games Fictional characters who use magic Fictional KGB agents Fictional detectives Battle Arena Toshinden Fighting game characters PlayStation (brand) mascots Fictional whip fighters