Scott Snibbe
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Scott Snibbe (born 1969 in
New York City New York, often called New York City (NYC), is the most populous city in the United States, located at the southern tip of New York State on one of the world's largest natural harbors. The city comprises five boroughs, each coextensive w ...
) is an interactive media artist, author, entrepreneur, and meditation instructor who hosts the Skeptic's Path to Enlightenment meditation podcast. His first book, ''How to Train a Happy Mind'', was released in 2024. Snibbe has collaborated with other artists and musicians, including
Björk Björk Guðmundsdóttir ( , ; born 21 November 1965), known mononymously as Björk, is an Icelandic singer, songwriter, composer, record producer, and actress. Noted for her distinct voice, three-octave vocal range, and eccentric public per ...
on her interactive "app album" '' Biophilia'' that was acquired by New York's
MoMA The Museum of Modern Art (MoMA) is an art museum located in Midtown Manhattan, New York City, on 53rd Street (Manhattan), 53rd Street between Fifth Avenue, Fifth and Sixth Avenues. MoMA's collection spans the late 19th century to the present, a ...
as the first downloadable app in the museum's collection. Between 2000 and 2013 he founded several companies, including Eyegroove, which was acquired by
Facebook Facebook is a social media and social networking service owned by the American technology conglomerate Meta Platforms, Meta. Created in 2004 by Mark Zuckerberg with four other Harvard College students and roommates, Eduardo Saverin, Andre ...
in 2016. Early in his career, Snibbe was one of the developers of After Effects (acquired by Adobe).


Career


Digital art and augmented reality installations

Snibbe is one of the first artists to work with interactive projections, where
computer vision Computer vision tasks include methods for image sensor, acquiring, Image processing, processing, Image analysis, analyzing, and understanding digital images, and extraction of high-dimensional data from the real world in order to produce numerical ...
is used to change a projection on a wall or floor in response to people interacting with its surface. Snibbe's first, and best-known installation ''Boundary Functions'' (1998), premiered at
Ars Electronica Ars Electronica Linz GmbH is an Austrian cultural, educational and scientific institute active in the field of new media art, founded in Linz in 1979. It is based at the Ars Electronica Center (AEC), which houses the Museum of the Future, in t ...
1998. In this floor-projected interactive artwork, people walk across a four-meter by four-meter floor. As they move, ''Boundary Functions'' uses a camera, computer and projector to draw lines between all of the people on the floor, forming a
Voronoi Diagram In mathematics, a Voronoi diagram is a partition of a plane into regions close to each of a given set of objects. It can be classified also as a tessellation. In the simplest case, these objects are just finitely many points in the plane (calle ...
. This diagram has particularly strong significance when drawn around people's bodies, surrounding each person with lines that outline his or her personal space - the space closer to that person than to anyone else. Snibbe states that this work "shows that personal space, though we call it our own, is only defined by others and changes without our control". Snibbe's first public interactive work was a networked communication system for abstract animation called Motion Phone, which won a Prix Ars Electronica award in 1996 and established him as a contributor to the field.History of Prix Ars Electronica, 1996
Snibbe's interactive installations have been shown at the Whitney Museum of American Art (New York), San Francisco Museum of Modern Art (California), The Kitchen (New York), Eyebeam (New York), the NTT InterCommunication Center (Tokyo, Japan) and the
Institute of Contemporary Arts The Institute of Contemporary Arts (ICA) is an modernism, artistic and cultural centre on The Mall (London), The Mall in London, just off Trafalgar Square. Located within Nash House, part of Carlton House Terrace, near the Duke of York Steps a ...
(London, UK). His work is also shown and collected by science museums, including the
Exploratorium The Exploratorium is a museum of science museum, science, technology museum, technology, and art museum, arts in San Francisco, California. Founded by physicist and educator Frank Oppenheimer in 1969, the museum was originally located in the ...
(San Francisco, CA), the
New York Hall of Science The New York Hall of Science, branded as NYSCI, is a science museum at 4701 111th Street, within Flushing Meadows–Corona Park, in the Corona, Queens, Corona neighborhood of Queens in New York City, New York. It occupies one of the few remain ...
(Queens, NY), the Museum of Science and Industry (Chicago, IL), the
Cité des Sciences et de l'Industrie The Cité des Sciences et de l'Industrie (, "City of Science and Industry", abbreviated la CSI) or simply CSI is a large science museum in Europe. Located in the Parc de la Villette in Paris, France, it is one of the three dozen French Cultural ...
(Paris, France), the London Science Museum (UK), and the Phaeno Science Center (Germany). A profile of his work was featured on a December 18, 2011 episode of
CNN Cable News Network (CNN) is a multinational news organization operating, most notably, a website and a TV channel headquartered in Atlanta. Founded in 1980 by American media proprietor Ted Turner and Reese Schonfeld as a 24-hour cable ne ...
's The Next List with Dr. Sanjay Gupta. In 2011, via his company Snibbe Interactive, Snibbe produced a series of interactive exhibits that brought technologies and experiences of James Cameron's
Avatar Avatar (, ; ) is a concept within Hinduism that in Sanskrit literally means . It signifies the material appearance or incarnation of a powerful deity, or spirit on Earth. The relative verb to "alight, to make one's appearance" is sometimes u ...
to life in the traveling AVATAR: The Exhibition, which was funded and premiered at Seattle's Experience Music Project and Science Fiction Museum. The exhibition included full-body motion tracking augmented reality and virtual reality experiences simulating the world of Avatar's Pandora, and the process of creating the film.


App art

Snibbe created some of the first interactive art apps for
iOS Ios, Io or Nio (, ; ; locally Nios, Νιός) is a Greek island in the Cyclades group in the Aegean Sea. Ios is a hilly island with cliffs down to the sea on most sides. It is situated halfway between Naxos and Santorini. It is about long an ...
devices (
iPhone The iPhone is a line of smartphones developed and marketed by Apple that run iOS, the company's own mobile operating system. The first-generation iPhone was announced by then–Apple CEO and co-founder Steve Jobs on January 9, 2007, at ...
,
iPad The iPad is a brand of tablet computers developed and marketed by Apple Inc., Apple that run the company's mobile operating systems iOS and later iPadOS. The IPad (1st generation), first-generation iPad was introduced on January 27, 2010. ...
, and
iPod Touch The iPod Touch (stylized as iPod touch) is a discontinued line of iOS-based mobile devices designed and formerly marketed by Apple Inc. with a touchscreen-controlled user interface. As with other iPod models, the iPod Touch can be used as a po ...
). His first three apps—Gravilux, Bubble Harp, and Antograph—released in May, 2010 as iOS ports of screen-based artwork from the 1990s Dynamic Systems Series, all rose into the top ten in the iTunes Store's Entertainment section, and have been downloaded over a million times. Snibbe collaborated with
Björk Björk Guðmundsdóttir ( , ; born 21 November 1965), known mononymously as Björk, is an Icelandic singer, songwriter, composer, record producer, and actress. Noted for her distinct voice, three-octave vocal range, and eccentric public per ...
to produce '' Biophilia'', the first full-length app album, which was released for iPad and iPhone in 2011, as well as producing the visuals for her Biophilia tour.Björk's Biophilia
''The Guardian'', 28 May 2011
Other interactive song apps and app albums followed, including the Philip Glass: REWORK App based on the album produced by
Beck Beck David Hansen (born Bek David Campbell; July 8, 1970), known mononymously as Beck, is an American musician, singer, songwriter, and record producer. He rose to fame in the early 1990s with his Experimental music, experimental and Lo-fi mus ...
, the METRIC: Synthetica App based on Metric's 2013 album, and the Passion Pit Gossamer App. An interview with Snibbe about his work with Björk on ''Biophilia'' can be found in the 2013 BBC Documentary '' When Björk Met Attenborough.''


Teaching, education, and research

Snibbe has taught media art, animation, and
computer science Computer science is the study of computation, information, and automation. Computer science spans Theoretical computer science, theoretical disciplines (such as algorithms, theory of computation, and information theory) to Applied science, ...
at
UC Berkeley The University of California, Berkeley (UC Berkeley, Berkeley, Cal, or California), is a public land-grant research university in Berkeley, California, United States. Founded in 1868 and named after the Anglo-Irish philosopher George Berkele ...
, NYU's Courant Institute of Mathematics,
California Institute of the Arts The California Institute of the Arts (CalArts) is a Private university, private art school in Santa Clarita, California. It was incorporated in 1961 as the first degree-granting institution of higher learning in the US created specifically for ...
, and the San Francisco Art Institute. He serves as an advisor to The Institute for the Future and The Sundance Institute. Snibbe teaches mediation and leads meditation retreats, and trained in the
Tibetan Buddhist Tibetan Buddhism is a form of Buddhism practiced in Tibet, Bhutan and Mongolia. It also has a sizable number of adherents in the areas surrounding the Himalayas, including the Indian regions of Ladakh, Darjeeling, Sikkim, and Arunachal Prades ...
tradition with teachers from The Foundation for the Preservation of the Mahayana Tradition (FPMT) including Geshe Ngawang Dakpa,
the Dalai Lama The Dalai Lama (, ; ) is the head of the Gelug school of Tibetan Buddhism. The term is part of the full title "Holiness Knowing Everything Vajradhara Dalai Lama" (圣 识一切 瓦齐尔达喇 达赖 喇嘛) given by Altan Khan, the first Shu ...
, and Lama Zopa Rinpoche. In 2020 he launched the meditation podcast A Skeptic's Path to Enlightenment, that adapts the Tibetan Buddhist
Lamrim Lamrim (Tibetan: "stages of the path") is a Tibetan Buddhist textual form for presenting the stages in the complete path to enlightenment as taught by Buddha. In Tibetan Buddhist history there have been many different versions of ''lamrim'', pr ...
and Mind Training techniques to a secular audience. Snibbe received undergraduate and master's degrees in
computer science Computer science is the study of computation, information, and automation. Computer science spans Theoretical computer science, theoretical disciplines (such as algorithms, theory of computation, and information theory) to Applied science, ...
and
fine art In European academic traditions, fine art (or, fine arts) is made primarily for aesthetics or creative expression, distinguishing it from popular art, decorative art or applied art, which also either serve some practical function (such as ...
from
Brown University Brown University is a Private university, private Ivy League research university in Providence, Rhode Island, United States. It is the List of colonial colleges, seventh-oldest institution of higher education in the US, founded in 1764 as the ' ...
, where he studied with Dr.
Andries van Dam Andries "Andy" van Dam (born December 8, 1938) is a Dutch-American professor of computer science and former vice-president for research at Brown University in Providence, Rhode Island. Together with Ted Nelson he contributed to the first hypert ...
and Dr. John Hughes. Snibbe studied
animation Animation is a filmmaking technique whereby still images are manipulated to create moving images. In traditional animation, images are drawn or painted by hand on transparent celluloid sheets to be photographed and exhibited on film. Animati ...
at the
Rhode Island School of Design The Rhode Island School of Design (RISD , pronounced "Riz-D") is a private art and design school in Providence, Rhode Island. The school was founded as a coeducational institution in 1877 by Helen Adelia Rowe Metcalf, who sought to increase th ...
with Amy Kravitz. After making several hand-drawn animated shorts, he turned to interactive art as his primary artistic medium. At the CHI 2009 conference, Snibbe presented "Social Immersive Media," a research paper published via his nonprofit research organization Sona Research, coining the term Social Immersive Media to describe interface techniques immersive augmented reality interactive experiences focused on social interaction, and winning the best paper of conference award. In November, 2013 Snibbe and Jaz Banga debated Laura Sydell and Christopher M. Kelty in an Oxford style debate entitled, Patent Pending: Does the U.S. Patent System stifle innovation?


Technology entrepreneur

Snibbe worked as a
Computer Scientist A computer scientist is a scientist who specializes in the academic study of computer science. Computer scientists typically work on the theoretical side of computation. Although computer scientists can also focus their work and research on ...
at
Adobe Systems Adobe Inc. ( ), formerly Adobe Systems Incorporated, is an American software, computer software company based in San Jose, California. It offers a wide range of programs from web design tools, photo manipulation and vector creation, through to ...
from 1994 to 1996, on the special effects and animation software
Adobe After Effects Adobe After Effects is a digital visual effects, motion graphics, and compositing application developed by Adobe Inc.; it is used for animation and in the post-production process of film making, video games and television production. Amo ...
, named on six patents for work in animation, interface, and motion tracking. He was an employee at Paul Allen's Interval Research from 1996 to 2000 where he worked on
computer vision Computer vision tasks include methods for image sensor, acquiring, Image processing, processing, Image analysis, analyzing, and understanding digital images, and extraction of high-dimensional data from the real world in order to produce numerical ...
,
computer graphics Computer graphics deals with generating images and art with the aid of computers. Computer graphics is a core technology in digital photography, film, video games, digital art, cell phone and computer displays, and many specialized applications. ...
, interactive music, and haptics research projects. Snibbe was the founder of Snibbe Interactive (2007), which distributed and developed immersive interactive experiences for museums, entertainment and branding; Scott Snibbe Studio (2011) which produces original apps and apps made in collaboration with other musicians and filmmakers; and the nonprofit research organization Sona Research, which researched the socially beneficial applications of interactive technologies with grants from the
National Science Foundation The U.S. National Science Foundation (NSF) is an Independent agencies of the United States government#Examples of independent agencies, independent agency of the Federal government of the United States, United States federal government that su ...
. In 2013, Snibbe founded Eyegroove, a social network for creating and sharing short music videos on mobile phones. The app was a precursor to more popular services musical.ly and
TikTok TikTok, known in mainland China and Hong Kong as Douyin (), is a social media and Short-form content, short-form online video platform owned by Chinese Internet company ByteDance. It hosts user-submitted videos, which may range in duration f ...
, and was acquired by Facebook in 2016. Post-Acquisition, Facebook integrated Eyegroove's real-time video effect technology into
Instagram Instagram is an American photo sharing, photo and Short-form content, short-form video sharing social networking service owned by Meta Platforms. It allows users to upload media that can be edited with Social media camera filter, filters, be ...
, Messenger, Facebook, and WhatsApp's new camera and visual sharing features released in 2017 to compete with
Snapchat Snapchat is an American multimedia social media and instant messaging app and service developed by Snap Inc., originally Snapchat Inc. One of the principal features of the app are that pictures and messages, known as "snaps", are usually availa ...
. Snibbe subsequently joined Facebook's Building 8 team, which was later renamed Portal after the group's first product release, and worked there until 2019 creating new augmented reality hardware and software products for the home.


Awards and grants

Snibbe has received several awards including the
Webby Award The Webby Awards (colloquially referred to as the Webbys) are awards for excellence on the Internet presented annually by the International Academy of Digital Arts and Sciences, a judging body composed of over three thousand industry experts a ...
and Prix Ars Electronica; and grants from the
Rockefeller Foundation The Rockefeller Foundation is an American private foundation and philanthropic medical research and arts funding organization based at 420 Fifth Avenue, New York City. The foundation was created by Standard Oil magnate John D. Rockefeller (" ...
, The Ford Foundation, the
National Endowment for the Arts The National Endowment for the Arts (NEA) is an independent agency of the United States federal government that offers support and funding for projects exhibiting artistic excellence. It was created in 1965 as an independent agency of the feder ...
, and The National Science Foundation.


Notable artworks

Interactive Art for the ScreenScott Snibbe website projects page
Retrieved May 14, 2011
*''Motion Sketch'', 1989 *''Motion Phone'', 1994 *''Bubble Harp'', 1997 *''Gravilux'', 1997 *''Myrmegraph'', 1998 *''Emptiness is Form'', 2000 iPhone and iPad Apps *''Gravilux'', 2010 *''Bubble Harp'', 2010 *''Antograph'', 2010 *''Tripolar'', 2011 *'' OscilloScoop'', 2011 Interactive Projections *''Boundary Functions'', 1998 *''Shadow'', 2002 *''Deep Walls'', 2002 *''Shy'', 2003 *''Impression'', 2003 *''Depletion'', 2003 *''Compliant'', 2003 *''Concentration'', 2003 *''Cause and Effect'', 2004 *''Visceral Cinema: Chien'', 2005 *''Shadow Bag'', 2005 *''Central Mosaic'', 2005 *''Outward Mosaic'', 2006 *''Make Like a Tree'', 2006 *''Falling Girl'', 2008 Electromechanical Sculpture *''Mirror'', 2001 *''Circular Breathing'', 2002 *''Blow Up'', 2005 Internet Art *''It's Out'', 2001 *''Tripolar'', 2002 *''Fuel'', 2002 *''Cabspotting'', 2005 Public Art Installations *''You Are Here'',
New York Hall of Science The New York Hall of Science, branded as NYSCI, is a science museum at 4701 111th Street, within Flushing Meadows–Corona Park, in the Corona, Queens, Corona neighborhood of Queens in New York City, New York. It occupies one of the few remain ...
, 2004 *''Women Hold up Half the Sky'',
Mills College Mills College at Northeastern University in Oakland, California is part of Northeastern University's global university system. Mills College was founded as the Young Ladies Seminary in 1852 in Benicia, California; it was relocated to Oakland in ...
, 2007 *''Transit'',
Los Angeles International Airport Los Angeles International Airport is the primary international airport serving Los Angeles and its Greater Los Angeles, surrounding metropolitan area, in the U.S. state of California. LAX is located in the Westchester, Los Angeles, Westcheste ...
, 2009 Performance *''In the Grace of the World'', Saint Luke's Orchestra, 2008 Film *''Lost Momentum'', 1995 *''Brothers'', 1990 *'' When Björk Met Attenborough'', 2013 Books *''How to Train a Happy Mind: A Skeptic's Path to Enlightenment''

( March, 2024 )


See also

* Interactive art * Electronic art *
Computer art Computer art is art in which computers play a role in the production or display of the artwork. Such art can be an image, sound, animation, video, CD-ROM, DVD-ROM, video game, website, algorithm, performance or gallery installation. Many traditio ...
* Software art *
Abstract film Abstract may refer to: *"Abstract", a 2017 episode of the animated television series ''Adventure Time'' * ''Abstract'' (album), 1962 album by Joe Harriott * Abstract algebra, sets with specific operations acting on their elements * Abstract of ti ...


References


Sources

* Paul, Christiane (2003)
''Digital Art'' (World of Art series).
London: Thames & Hudson. . * Wilson, Stev

* Bullivant, Lucy (2006)
Responsive Environments: architecture, art and design (V&A Contemporaries).
London:Victoria and Albert Museum. . * Fiona Whitton, Tom Leeser, Christiane Paul (2005)
Visceral Cinema: Chien. Los Angeles: Telic.
ASIN: B000BFHTOE.
''Better Living through Chemistry''
San Francisco Examiner, November 8, 2001.
KQED TV documentary on Scott Snibbe, original airdate: April 2005

Scott Snibbe Studio website


External links


KQED TV documentary on Scott Snibbe, original airdate: April 2005

Artist's website
{{DEFAULTSORT:Snibbe, Scott American digital artists Internet art American new media artists Buddhist artists Living people Interactive artists 1969 births Brown University alumni Artists from the San Francisco Bay Area