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The ''Savage Tide'' Adventure Path (or simply ''Savage Tide'') is the third Adventure Path for the '' Dungeons & Dragons''
role-playing game A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within ...
, published over twelve installments from October 2006 through September 2007 in '' Dungeon'' magazine. It begins in the city of Sasserine, just north of the city of Cauldron, which serves as the setting for the first Adventure Path, '' Shackled City''.


Story

From the June 2006 promotional announcement in ''Dungeon Adventures'':
e ''Savage Tide'' Adventure Path sa 12-installment campaign designed to take characters from the heady days of first level all the way to the responsibilities of level 20. Running every month from issue #139 to the milestone ''Dungeon'' #150, the ''Savage Tide'' takes players on an ocean voyage that begins in the fecund southern jungles and leads deep into the heart of the treacherous Lower Planes.


Setting

The story nominally takes place in the ''
Greyhawk Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the ''Dungeons & Dragons'' fantasy roleplaying game. Although not the first campaign world developed for ''Dungeons & Dragons''—Dave Arneson ...
'' campaign setting, but is designed to be easily adapted to any of the other ''Dungeons & Dragons'' settings such as '' Forgotten Realms'' or '' Eberron''. Much of the action is staged on the
Isle of Dread ''The Isle of Dread'' is an Adventure (Dungeons & Dragons), adventure for the ''Dungeons & Dragons'' role-playing game. The adventure, module code ''X1'', was originally published in 1981. Written by David Cook (game designer), David "Zeb" Cook a ...
, and ''Dungeon'' editor
Erik Mona Erik Mona (born April 1974) is an American game designer who lives in Seattle, Washington. Career Mona was the Managing Editor of issues 1 and 2 of the '' Oerth Journal'', an online publication devoted to the ''World of Greyhawk'' campaign setti ...
stated that, partially because of this, the campaign would contain a number of ''
Mystara Mystara is a campaign setting for the ''Dungeons & Dragons'' fantasy role playing game. It was the default setting for the "Basic" version of the game throughout the 1980s and 1990s. Most adventures published for the "Basic" edition of ''D&D'' ...
'' references, including specific monsters which had not previously appeared in the then-current edition of ''Dungeons & Dragons''.


Summary

The campaign begins in the city of Sasserine and nearby environs, where the party discovers the first clues about an impending disaster called the Savage Tide. The action then moves to the Isle of Dread for the middle portion of the series, and the party must deal with the dangers of the island and unearth more information about the Savage Tide. After a short stop in the depraved pirate city of Scuttlecove, the final third of the campaign takes place in the Abyss, where the party must find a way to stop the Savage Tide and confront its architect. The ''Savage Tide'' Adventure Path consists of the following installments:


References

{{D&D topics Dungeon Adventure Paths Greyhawk modules