Samurai Shodown Sen
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is the fourth 3D game in
SNK Playmore is a Japanese video gaming and interactive entertainment company. It was founded in 1978 as by Eikichi Kawasaki and began by developing arcade games. SNK is known for its Neo Geo arcade system on which the company established many franchises ...
's ''
Samurai Shodown ''Samurai Shodown'', known in Japan as is a fighting game series by SNK. The series began in 1993 and is known for being one of the earliest in the genre with a primary focus on weapon-based combat. Plot The stories in the series take place i ...
'' series of
fighting game The fighting game video game genre, genre involves combat between multiple characters, often (but not limited to) one-on-one battles. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappling, counter- ...
s, and the eleventh overall title in the series. The arcade version was released in most countries as ''Samurai Shodown: Edge of Destiny'', and ''Shi Hun: Mingyun zhi Ren'' (侍魂 -命運之刃-, lit. Samurai Spirits: Edge of Destiny) in China. The Xbox 360 version was released as ''Samurai Shodown Sen''.


Plot

The game takes place between the events of '' Samurai Shodown 64: Warriors Rage'' and '' Samurai Shodown: Warriors Rage''.


Characters

The game features 24 playable characters, plus two boss characters made playable in the console release. New characters to the series are marked in bold.


Development

Development of this game was announced publicly at All Nippon Amusement Machine Operator's Union (AOU). A tentative release date was set for the end of 2007. However, at the 2007 Tokyo Game Show, the date was pushed back, although it was suggested that it was almost ready for release in Japanese arcades. After late October 2007, the game was subjected to rigorous beta testing around arcades in Japan. On December 13, 2007, the official website to accompany the game was created, along with a bulletin of four locations sites: Tokyo, Kanagawa, Osaka, and Chiba. Testing began on December 20 and ended on December 24. The official website also confirmed an eventual release in 2008. The first overseas location testing took place in Hong Kong during December 20–21. Along with this announcement came the game's international title.
Aoi Nanase is a Japanese manga artist. Works Anime *'' Seraphim Call'' *'' Samurai Spirits 2: Asura Zanmaeden'' Printed Works *Artbooks **'' Angel Flavor'' **'' Seven Colors of Wind'' *Manga ** **Nguyen, Dominic. "Angel/Dust neo". (January 2007) ''Newtyp ...
, character designer to the series' first
original video animation , abbreviated as OVA and sometimes as OAV (original animation video), are Japanese animated films and special episodes of a series made specially for release in home video formats without prior showings on television or in theaters, though the ...
, reported in her personal blog that the official staff intended to make a great departure from the
Makai Makai (born 27 August 1979, stylized as MAKAI) is a Japanese house music, house DJ. He is well known for his collaborations with Japanese vocalists, such as "Garden of Love" with Thelma Aoyama, which topped the iTunes Store, iTunes Japan intern ...
and were aiming for a
Sengoku period The was the period in History of Japan, Japanese history in which civil wars and social upheavals took place almost continuously in the 15th and 16th centuries. The Kyōtoku incident (1454), Ōnin War (1467), or (1493) are generally chosen as th ...
effect. On February 9, 2008 the third location testing ad was listed on the Japanese official site at four locations. Testing began February 14 and ended on February 19, intended to be the final round of testing. Also at this time, a tentative release date was listed as "Spring 2008" (later than the previously stated release date) in Japanese arcades on the Hong Kong SNK Playmore site. On March 3, 2008 an English location test was announced for the US. The test was a one-day event from noon until 6:00 on March 8. Director of SNK Neogeo USA Consumer's Marketing Department, Mark Rudolph, said eventual home release was anticipated to be made on current next gen consoles. Similar beta testing was also performed in Mexico on March 14. The main artist for the ''
Samurai Shodown 64 ''Samurai Shodown 64'', known as in Japan, is a 3D fighting game produced by SNK for its Hyper Neo-Geo 64 system. It was SNK's first 3D fighting game. After having released four ''Samurai Shodown'' games on the Neo-Geo, SNK announced that th ...
'' series and '' Samurai Shodown: Warriors Rage'', Senri Kita, is the official illustrator for this game. The American Xbox 360 release was originally set for November 2009 in North America.


Reception

GameZone's Dakota Grabowski gave the game a 4.5 out of 10, opining that "after hours upon hours of competitive gameplay, Samurai Shodown: Sen didn’t serve enough entertainment value to satisfy my tastes. It’s a shame since the series has long been one of the most popular franchises among hardcore fighting fans."


References


External links

* {{DEFAULTSORT:Samurai Shodown: Edge Of Destiny 2008 video games Arcade video games Fighting games 3D fighting games Samurai Shodown video games SNK Playmore games NESiCAxLive games Video games about samurai Video games developed in Japan Xbox 360 games Video game sequels Video game prequels Video game interquels Rising Star Games games