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Sackboy is a fictional character and main
protagonist A protagonist () is the main character of a story. The protagonist makes key decisions that affect the plot, primarily influencing the story and propelling it forward, and is often the character who faces the most significant obstacles. If a ...
of the ''
LittleBigPlanet ''LittleBigPlanet'' (''LBP''; stylised as ''LittleBIGPlanet'') is a Puzzle video game, puzzle platform video game series created and produced by British developer Media Molecule and published by Sony Interactive Entertainment. Most games in th ...
'' video game series published by
Sony Interactive Entertainment Sony Interactive Entertainment LLC (SIE) is an American video game and digital entertainment company that is a major subsidiary of Japanese conglomerate Sony, Sony Group Corporation. It primarily operates the PlayStation brand of video game co ...
. Introduced in the 2008 video game ''
LittleBigPlanet ''LittleBigPlanet'' (''LBP''; stylised as ''LittleBIGPlanet'') is a Puzzle video game, puzzle platform video game series created and produced by British developer Media Molecule and published by Sony Interactive Entertainment. Most games in th ...
'', Sackboy is a small, anthropomorphic, humanoid doll-like character made of
burlap sack Hessian (, ), burlap in North America, or crocus in Jamaica and the wider Caribbean, is a woven fabric made of vegetable fibres, usually the skin of the jute plant or sisal leaves. It is generally used (in the crude tow form known as gunny) ...
with a brown knit pattern by default, with a zip fastener and button eyes. Sackboy was originally designed to be a "blank canvas" for ''LittleBigPlanet'' players, and is fully customisable using costumes which are either in-game unlockable content, or purchased as downloadable content (DLC) from the
PlayStation Store PlayStation Store (PS Store) is a digital distribution service for users of Sony's PlayStation 3, PlayStation Vita, PlayStation 4 and PlayStation 5 game consoles via PlayStation Network. The store offers a range of downloadable content both ...
. Sackboy was jointly created by the founding members of British game studio
Media Molecule Media Molecule Ltd. is a British video game developer based in Guildford, Surrey. Founded in 2006 by Mark Healey, Alex Evans, David Smith, and Kareem Ettouney, Sony Computer Entertainment acquired the firm in 2010. It became part of SCE Worldw ...
. Scottish composer Kenneth Young provided the vocal effects for the character from 2008 to 2014. Due to the commercial and critical success of the ''LittleBigPlanet'' franchise, Sackboy is considered to be a notable
mascot A mascot is any human, animal, or object thought to bring luck, or anything used to represent a group with a common public identity, such as a school, sports team, university society, society, military unit, or brand, brand name. Mascots are als ...
character for
Sony is a Japanese multinational conglomerate (company), conglomerate headquartered at Sony City in Minato, Tokyo, Japan. The Sony Group encompasses various businesses, including Sony Corporation (electronics), Sony Semiconductor Solutions (i ...
's
PlayStation is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
brand by Sony staff members as well as video game journalists, and has drawn comparisons to several other video game mascot characters. The character's appearance in the 2020 spin-off title '' Sackboy: A Big Adventure'', the first 3D platforming game in the series which also features Sackboy as a distinct character, has garnered a positive reaction.


Characteristics

Sackboy is the playable character of the ''LittleBigPlanet'' series of video games, which encourage players to create their own custom levels using in-game toolsets and share it online for other players to download and play. Sackboy was not intended to have a defined personality, as he was envisioned to be a blank canvas on which to express the player's own personal style, thus Sackboy is not fully voice acted like other characters in the series. His vocal effects from the inception of the franchise to 2014's ''LittleBigPlanet 3'' were provided by Scottish composer Kenneth Young. Sackboy can use his limbs to run, jump, and grab certain materials and operate levers. Players can also animate Sackboy to perform a dance routine, or use
machinima Machinima () is the use of Real-time computing, real-time computer graphics engines to create a cinematic production. The word "Machinima" is a portmanteau of the words ''machine'' and ''Film, cinema''. According to Guinness World Records, ma ...
techniques to create a cinematic production with Sackboy. In the main series ''LittleBigPlanet'' video games, Sackboy is represented by four emotional states: happiness, sadness, worry and anger, each of which comes in three levels of intensity and can be controlled by players. Depending on the input motion by the player operating the PlayStation controller, Sackboy will hold his hands differently. To express happiness, Sackboy makes a peace symbol with his hands. To express sadness, Sackboy holds his thumbs down. To express anger, Sackboy makes a fist out of his hands, and to express fear, Sackboy holds up his hands and they shake. The Pod is Sackboy's "home", which is customizable through the use of stickers and decorations, and appears to be located within a bedroom and suspended by strings. The Pod is where the player can find and join levels, meet up with friends, and launch the level editor. To navigate the various levels, Sackboy operates a giant-sized PlayStation 3 controller within the Pod to travel to various levels. There are also three forward-and-back planes Sackboy can move between to navigate different areas of the levels. It is possible for players to customize Sackboy to look like anything the player desires, including other recognizable characters in popular culture, using nothing more than random objects or creating detailed stickers to paint him with. Some of Sackboy's licensed costumes are inspired by other video game series, including ''
Assassin's Creed ''Assassin's Creed'' is a historical fiction, historical action-adventure video game series and media franchise published by Ubisoft and developed mainly by its studio Ubisoft Montreal using the game engine Anvil (game engine), Anvil and its m ...
'', ''
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'', ''
Uncharted ''Uncharted'' is an action-adventure video game series and media franchise published by Sony Interactive Entertainment and developed by Naughty Dog. Created by Amy Hennig, the ''Uncharted'' franchise follows a group of treasure hunters who trav ...
'', ''
Metal Gear Solid is a franchise of stealth games created by Hideo Kojima. Developed and published by Konami, the first game, ''Metal Gear'', was released in 1987 for MSX home computers. The player often takes control of a special forces operative (usually S ...
'', ''
Ape Escape ''Ape Escape'' is a series of video games developed primarily by Japan Studio and published and owned by Sony Interactive Entertainment. The series incorporates ape-related humour, unique gameplay, and a wide variety of popular culture, pop cult ...
'', '' Wipeout'', ''
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'' and ''
MotorStorm ''MotorStorm'' is a racing video game series created by Evolution Studios and published by Sony Computer Entertainment, Some instalments were co-developed by BigBig Studios and Virtuos. ''MotorStorm'' are off-road racing games featuring d ...
''. Sony Computer Entertainment America (SCEA) marketing staff member Mark Valledor indicated in a 2008 interview that Sackboy was intended to become the "next emblematic character" for the
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed and marketed by Sony Computer Entertainment (SCE). It is the successor to the PlayStation 2, and both are part of the PlayStation brand of consoles. The PS3 was first released on ...
as ''LittleBigPlanet'' ushers in "a new genre of gaming". Alex Evans was quoted in a 2009 issue of ''The Director'' where he indicated that he did not mind that Sackboy is closely associated with the PlayStation brand as its mascot like the relationship between
Sega is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
and
Sonic the Hedgehog is a video game series and media franchise created by the Japanese developers Yuji Naka, Naoto Ohshima, and Hirokazu Yasuhara for Sega. The franchise follows Sonic the Hedgehog (character), Sonic, an anthropomorphic blue hedgehog who battle ...
, noting that PlayStation is one of the world's most recognizable brands unlike the company he co-founded. According to Tom O'Connor, senior producer at Sony XDEV, the Liverpool-based division responsible for external development and the management of the ''LittleBigPlanet'' franchise, Sackboy evolved over time because the game series needed a key
avatar Avatar (, ; ) is a concept within Hinduism that in Sanskrit literally means . It signifies the material appearance or incarnation of a powerful deity, or spirit on Earth. The relative verb to "alight, to make one's appearance" is sometimes u ...
. O'Connor observed in a 2012 interview with ''Eurogamer'' that Sackboy is increasingly being perceived as more of a defined character as opposed to his original purpose as a blank canvas, and claimed that though Sackboy was not deliberately positioned by Sony as a direct competitor to iconic video game mascot characters like
Mario Mario (; ) is a Character (arts), character created by the Japanese game designer Shigeru Miyamoto. He is the star of the ''Mario (franchise), Mario'' franchise, a recurring character in the ''Donkey Kong'' franchise, and the mascot of the Ja ...
, he indicated that the character's popularity encourages Sony to continue creating video games featuring Sackboy which people would enjoy.


Concept and design

Sackboy was originally concepted as Mr. Yellowhead, the main character of an early precursor of ''
LittleBigPlanet ''LittleBigPlanet'' (''LBP''; stylised as ''LittleBIGPlanet'') is a Puzzle video game, puzzle platform video game series created and produced by British developer Media Molecule and published by Sony Interactive Entertainment. Most games in th ...
'' dubbed ''Craftworld'', which was envisioned as a physics-based 2D
side-scrolling game A side-scrolling video game (alternatively side-scroller) is a video game viewed from a side-view camera angle where the screen follows the player as they move left or right. The jump from single-screen or flip-screen graphics to scrolling graph ...
. On 1 December 2005, the four founders of Media Molecule, Kareem Ettouney, Alex Evans, Mark Healey, and David Smith, met with
Phil Harrison Phil Harrison is a British video gaming and corporate executive. He was a member of the original PlayStation team at Sony Computer Entertainment before and after its launch, and would hold positions at its European, American and global divisions ...
, the head of development for Sony Worldwide Studios at the time, to pitch ''Craftworld''. Harrison's subsequent enthusiasm for the game involved him participating in a three-hour brainstorming session with the Media Molecule representatives, which was extended from the original half an hour presentation. At this stage, Mr. Yellowhead had a small pink square body and a triangular yellow head, and was described as consisting of a set of "simple shapes" which is essentially placeholder debug programmer art" created by David Smith for the first playable ''CraftWorld'' code. Yellowhead's arms were controllable with the right analogue stick of the PlayStation 2 controller that Media Molecule had connected to their PC, whilst his legs were controlled with the left stick. The object of the game was to guide Mr. Yellowhead past many obstacles by grabbing onto objects and pushing or rolling them around. Although merely a stand in concept, Mr. Yellowhead would pave the way for Sackboy's proportions as well as the things the character would need to be able to do. Ettouney recalled that Smith had an attention to detail when it comes to the character's "personality and very subtle things"; he discussed the initial pitch where Mr. Yellowhead was depicted as straining when pulling a rock, "his little debug arms stretching as he pulled” even though there was no supporting animation, which showcased the character's cheeky personality. By August 2006 the project, now known as ''LittleBigPlanet'', was greenlit and funding is secured from Sony for the project. In order to would evolve the character concept into a proper character to fit the game's developing art style, Healey worked with Ettouney, who handled concept art duties as well as character designer Francis Pang to come up with further concept art for the character, who was still called YellowHead and still had the eponymous yellow head. Ettouney approached the character's design in an anatomical manner with legs and arms, pinching Healey's original abstract design for the character's short and pointy legs, and often drew himAlthough the character is a customizable player avatar with no defined gender and thus may also be known as Sackgirl or Sackperson, multiple primary and secondary sources cited in this article have referred to the character by the masculine pronoun. with a little mosquito antennae on the head. Pang explored how the head relates to the body, and worked on making the character's body proportions and shapes more aesthetically pleasing. Healey would insist that each design iteration of the character retain a "handmade look" with the buttons, patches, and hessian fabric, aspects of the character which is retained in Sackboy's final design. A design goal for Sackboy was for the character to help define a game and be "infinitely customisable": the plain version of Sackboy had to be tiny, but still distinctive and ironic, with the option for players to add or amend various facial features or the character's gender markers without changing the body shape. A distinct and prevalent visual feature of Sackboy is the zip fastener, which once had an important gameplay function. According to Ettouney, it is a legacy part of the character's design process, and he noted that the team wanted to explore "a concept of a place where you play, and a place where you build that eventually became the Moon". Healey proposed that Sackboy would have the ability to open his zip, fold in on himself and undergoes a creation process inside himself, the idea being that creativity and ideas are all inside an individual, ideas which were ultimately unused. Smith contributed to the design process through his
doodle A doodle is a drawing made while a person's attention is otherwise occupied. Doodles are simple drawings that can have concrete representational meaning or may just be composed of random and abstract art, abstract lines or shapes, generally w ...
s, which explored the character's personality and introduced some subtler shapes to the visual design process like Sackboy's trapezium head, and the wrinkles in the cloth from his expressions. Ettouney credited Smith, a programmer for ''LittleBigPlanet'', for helping to finalize the design process and solidify the efforts of the artists and as an example of teamwork dynamics in the early days of the company. Pang refined the final design of Sackboy by combining 4 distinct concepts from himself, Healey, Ettouney and Smith. According to the Media Molecule website, Sackboy was officially created on 1 October 2006. The name "Craftworld" would be used for the in-game universe where the ''LittleBigPlanet'' series takes place and the planet where Sackboy lives, which is created by ideas and dreams floating out of human heads during sleep. After the concept is finalized, creation of the character model commenced, which would then be textured and prepared for animation. While the animation process of Sackboy helped contribute more character, they evolved only when the designers started making levels and the character is seen in different situations. Pang said the final version of Sackboy's legs felt cute but stumpy and very different from the language of his arms; more importantly, running and jumping movements came across as "weird" when animated. A solution is implemented in the form of the character's little peddling motion as seen in the games. According to Pang, animating Sackboy is a fragmented process which does not feel as satisfactory compared to animating a whole movie, as it involves designing procedural animations rather than animating a scene that gets played out the same way each time. Pang noted that since the player is responsible for controlling the character's actions, he finds satisfaction in seeing what other players do with the character's potential animations. Pang observed that players would use Sackboy's basic acting emotions to communicate to each other whilst playing, which he compared to a structured system of communication not unlike the concept of language. Pang particularly enjoyed working on Sackboy's death animations, as each potentially fatal situation Sackboy encounters required a unique animation to accompany it. Examples of how Sackboy's material would behave in death animations include the character thread being caught which leads to him being literally unraveled, and his fluff spilling out everywhere after bursting apart. Inspiration was drawn from the ''
Tom and Jerry ''Tom and Jerry'' is an American Animated cartoon, animated media franchise and series of comedy short films created in 1940 by William Hanna and Joseph Barbera. Best known for its 161 theatrical short films by Metro-Goldwyn-Mayer, the series ...
'' cartoon series when framing the death animations as fairly violent, but still harmless and funny. Some extreme death scenarios were discarded for being overly gruesome, in keeping with the game's emphasis on the "loveable, cute aspect". Following the game's release, the developmental team were astonished by the level of creativity and effort players have invested into their characters. Pang in particular did not expect that customisation for Sackboy would become a key aspect of ''LittleBigPlanet's'' gameplay. In response to the popularity of customisation efforts of Sackboy by fans, the team implemented free game updates to assist players, such as the addition of zoom in and rotation features to make it easier to sticker Sackboy. Following the release of the first game, Media Molecule started working with other brands to make licensed downloadable costumes as DLC purchases. By 2011, Media Molecule made the decision to move on from the character of Sackboy and the ''LittleBigPlanet'' franchise, leaving other studios to take over in developing video games for the franchise on Sony's behalf. Nevertheless, Media Molecule staff commemorated the "10th birthday" of the character and the first ''LittleBigPlanet'' game on 2 November 2018, and recreated The Garden
level Level or levels may refer to: Engineering *Level (optical instrument), a device used to measure true horizontal or relative heights * Spirit level or bubble level, an instrument designed to indicate whether a surface is horizontal or vertical *C ...
in their most recent game
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video game ''
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''.


Legacy and cultural impact


Promotion and merchandise

Sackboy has been featured in promotional material for the PlayStation brand, as well as a wide range of merchandise, such as stuffed toys, fibreglass replicas and cardboard cut-outs. Media Molecule staff said they received a high volume of requests for physical representations of Sackboy, in particular plush dolls, following the release of the first game. O'Connor commented that members of the general public who may not have played the ''LittleBigPlanet'' series know who Sackboy is due to the widespread proliferation of Sackboy-themed merchandise; he claimed that Sackboy was "fast becoming an iconic mascot for Sony" and that the character is "almost bigger than the brand" as of 2012. Sony Computer and Entertainment America (SCEA), the subsidiary of Sony in the
Americas The Americas, sometimes collectively called America, are a landmass comprising the totality of North America and South America.''Webster's New World College Dictionary'', 2010 by Wiley Publishing, Inc., Cleveland, Ohio. When viewed as a sing ...
, commissioned Bennett Awards to design and create an employee recognition award based on Sackboy's likeness to honor outstanding achievement among SCEA employees. On September 4, 2014,
Run Sackboy! Run! ''LittleBigPlanet'' (''LBP''; stylised as ''LittleBIGPlanet'') is a puzzle platform video game series created and produced by British developer Media Molecule and published by Sony Interactive Entertainment. Most games in the series put a st ...
was announced featuring Sackboy as the main protagonist. This helped promote the latest installment (at the time) to the LittleBigPlanet series by offering exclusive costumes for the player by completing goals and challenges. However, Sony Entertainment announced that further support for the game would be shut down from 28 November 2018 and yet the game can still be downloaded for free.


Reception

Sackboy has received a positive reception as a mascot character, and has drawn numerous comparisons to other video game mascot characters for the PlayStation line, as well as other platforms. Player enthusiasm in customizing his appearances have contributed towards the character's popularity, which has also inspired homemade replicas of the character as a real life doll. At the
Academy of Interactive Arts & Sciences The Academy of Interactive Arts & Sciences (AIAS) is a non-profit organization of video game industry professionals. It organizes the annual Design Innovate Communicate Entertain Summit, better known as D.I.C.E., which includes the presentation ...
’ (AIAS)
12th Annual Interactive Achievement Awards The ''12th Annual Interactive Achievement Awards'' was the 12th edition of the Interactive Achievement Awards, an annual awards event that honored the best games in the video game industry during 2008. The awards were arranged by the Academy of ...
in 2009, held at the DICE Summit in Las Vegas, Sackboy's personality and design, as well as Young's performance, was awarded with Outstanding Character Performance."AIAS 2009 Awards LittleBigPlanet Details"
, interactive.org, retrieved 4 November 2014.
An online gaming community centered on level design, Sackboy Planet, is named after the character. In an article previewing the then-upcoming ''LittleBigPlanet'' published by
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in October 2008, Mike Snider from ''
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'' commented that while Sackboy lacked the panache of iconic characters like
Mario Mario (; ) is a Character (arts), character created by the Japanese game designer Shigeru Miyamoto. He is the star of the ''Mario (franchise), Mario'' franchise, a recurring character in the ''Donkey Kong'' franchise, and the mascot of the Ja ...
and
Lara Croft Lara Croft is a character and the main protagonist of the video game franchise ''Tomb Raider''. She is presented as a highly intelligent and athletic British adventurer and archaeologist who ventures into ancient tombs and hazardous ruins arou ...
, the character exhibits an engaging Everyman appeal, from younger players to experienced gamers. The subsequent commercial and critical success of the ''LittleBigPlanet'' video game series has raised the character's prominence in the video game industry. Jonathan Leack from ''PlayStation Lifestyle'' named Sackboy, along with Kratos,
Nathan Drake Nathan Drake ( Morgan) is a character and the protagonist of the ''Uncharted'' franchise, most notably in the Uncharted, video game series, developed by Naughty Dog. He appears in all mainline games: ''Uncharted: Drake's Fortune'', ''Uncharted 2 ...
,
Ratchet Ratchet may refer to: Devices * Ratchet (device), a mechanical device that allows movement in only one direction * Ratchet effect in sociology and economics * Ratchet, metonymic name for a socket wrench incorporating a ratcheting device * Ratc ...
and
Solid Snake , real name David, is a fictional character and one of the protagonists of Konami's ''Metal Gear'' series, created by Hideo Kojima. He is depicted as a former United States Army Special Forces, Green Beret and highly skilled special operations so ...
, as PlayStation characters who have made a huge impact on the PlayStation brand as well as the gaming industry as a whole. Wesley Yin-Poole from ''Eurogamer'' noted that by the year 2012, there has been over 30 video game licenses in LBP, over 300 DLC costumes for Sackboy on the PlayStation Store, and over 60 million downloads of DLC. He formed the view that Sackboy went from being a customizable player avatar to a "recognizable face in his own right". In the ''
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'' from 2011, Sackboy was voted as the 50th best video game character. In an article published in November 2013, Lucas Sullivan from ''GamesRadar'' considered Sackboy to be the best contender the PlayStation brand had to a mascot, noting the character's starring role in kart race and handheld spin-off titles, and the fact that Sony has made substantial investments into marketing the character as the "face of PlayStation". The 2017 book ''100 Greatest Video Game Characters'' discussed Sackboy's significance, noting that pliability is what sets him apart as a character, who can be uniquely the player's own and explore worlds of their making. Conversely, Sackboy's representation as a gender neutral player avatar in ''LittleBigPlanet'' was criticized by Kris Ligman from ''Pop Matters'', who felt the character's concept of "personhood" was undermined by the game's "self-styled pedagogy" as presented through its
non-player character A non-player character (NPC) is a character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster (or referee) rather than by a ...
s: examples cited were Eve's insistence on a male term and Larry da Vinci's insistence on calling the character "Sackthing" as opposed to "Sackperson". The announcement and release of '' Sackboy: A Big Adventure'', six years after Sackboy's last appearance in 2014's ''
LittleBigPlanet 3 ''LittleBigPlanet 3'' is a 2014 puzzle-platform video game developed by Sumo Digital and published by Sony Computer Entertainment for the PlayStation 3 and PlayStation 4. It is the third main installment in the ''LittleBigPlanet'' series and si ...
'', has been well received. In 2024, a poll conducted by
BAFTA The British Academy of Film and Television Arts (BAFTA, ) is an independent trade association and charity that supports, develops, and promotes the arts of film, television and video games in the United Kingdom. In addition to its annual awa ...
with around 4,000 respondents named Sackboy as the fifth most iconic video game character of all time, behind
Lara Croft Lara Croft is a character and the main protagonist of the video game franchise ''Tomb Raider''. She is presented as a highly intelligent and athletic British adventurer and archaeologist who ventures into ancient tombs and hazardous ruins arou ...
,
Mario Mario (; ) is a Character (arts), character created by the Japanese game designer Shigeru Miyamoto. He is the star of the ''Mario (franchise), Mario'' franchise, a recurring character in the ''Donkey Kong'' franchise, and the mascot of the Ja ...
,
Agent 47 Agent 47 is a fictional character (arts), character and the player character of the Hitman (franchise), ''Hitman'' stealth game franchise created and developed by IO Interactive. He has been featured in all games of the series, as well as vario ...
and
Sonic the Hedgehog is a video game series and media franchise created by the Japanese developers Yuji Naka, Naoto Ohshima, and Hirokazu Yasuhara for Sega. The franchise follows Sonic the Hedgehog (character), Sonic, an anthropomorphic blue hedgehog who battle ...
. On May 2, 2025, it was revealed that Sackboy would be removed from the
PlayStation Productions PlayStation Productions, LLC is an American production company owned by Sony Interactive Entertainment (SIE). The company adapts SIE's video game franchises into films and television shows with the distribution mainly being handled by Sony's film ...
logo, sparking backlash towards both ''LittleBigPlanet'' and overall PlayStation fans over his removal, with speculation towards PlayStation phasing out the character.


Appearances in other media

A major appearance for Sackboy is in ''
PlayStation All-Stars Battle Royale ''PlayStation All-Stars Battle Royale'' is a 2012 List of crossovers in video games, crossover fighting game developed by SuperBot Entertainment and published by Sony Computer Entertainment for the PlayStation 3 and PlayStation Vita. It features ...
'' in which PlayStation characters fight in arenas based on their relative games. ''LittleBigPlanet'''s arena was called ''Dreamscape'' which crossed over with the popular PlayStation game
Buzz! ''Buzz!'' is a series of video games developed by Relentless Software and published by Sony Interactive Entertainment, Sony Computer Entertainment for the PlayStation 2, PlayStation 3 and PlayStation Portable consoles. It was conceptualized by ...
. Sackboy is a playable character using ''bounce pads'' and the ''Cakinator'' from ''
LittleBigPlanet 2 ''LittleBigPlanet 2'' is a 2011 puzzle-platform video game developed by Media Molecule and published by Sony Computer Entertainment for the PlayStation 3. The second main instalment in the ''LittleBigPlanet'' series and the third overall, it is ...
'' and the ''Pop-it menu'' from the ''LittleBigPlanet'' series, along with other direct references to the game. This appearance was the first time the character had been featured in a T-rated videogame. ''
Minecraft ''Minecraft'' is a 2011 sandbox game developed and published by the Swedish video game developer Mojang Studios. Originally created by Markus Persson, Markus "Notch" Persson using the Java (programming language), Java programming language, the ...
'' created a LittleBigPlanet Mash-up world featuring music and items from the game series, and also included Sackboy and other major characters as costumes for the player. Sackboy and the ''LittleBigPlanet'' series were referenced in the
PlayStation 5 The PlayStation 5 (PS5) is a home video game console developed by Sony Interactive Entertainment. It was announced as the successor to the PlayStation 4 in April 2019, was launched on November 12, 2020, in Australia, Japan, New Zealand, North ...
game '' Astro's Playroom'', a celebration of the PlayStation brand. ''
Fall Guys ''Fall Guys'' (formerly known as ''Fall Guys: Ultimate Knockout'' is a free-to-play Platform game, platform battle royale game developed by Mediatonic and originally published by Devolver Digital for the PlayStation 4 and Windows. It was acqu ...
'' hosted an event from 1–5 December 2021 featuring Sackboy as a costume. And similarly in ''Sackboy: A Big Adventure'', Fall Guys costumes were added to help promote the game. Sackboy has made more prominent appearances in other games, typically as costumes or
Easter eggs Easter eggs, also called Paschal eggs, are eggs that are Egg decorating, decorated for the Christian holiday of Easter, which celebrates the resurrection of Jesus. As such, Easter eggs are commonly used during the season of Eastertide (Easter ...
. He appeared in games such as ''
ModNation Racers ''ModNation Racers'' is a 2010 kart racing video game developed by United Front Games and San Diego Studio and published by Sony Computer Entertainment for the PlayStation 3 and PlayStation Portable. User generated content is a central aspect o ...
'', '' The Order: 1886'' and '' Uncharted 3: Drake's Deception''. In the
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed and marketed by Sony Computer Entertainment (SCE). It is the successor to the PlayStation 2, and both are part of the PlayStation brand of consoles. The PS3 was first released on ...
and
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in ...
versions of '' Costume Quest 2'', player characters are able to don a Sackboy
Halloween costume Halloween costumes are costumes worn on Halloween, typically while trick-or-treating (going door to door to ask for treats). Although traditionally based on frightening supernatural or folkloric beings, by the 1930s costumes based on character ...
that lets them play as Sackboy during combat.


Notes


References


External links


Making LittleBigPlanet: Sackboy is born, October 2006
on the official Media Molecule
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channel
LittleBigPlanet Concept Showreel: Sackboy Death Animations
on the official Media Molecule
YouTube YouTube is an American social media and online video sharing platform owned by Google. YouTube was founded on February 14, 2005, by Steve Chen, Chad Hurley, and Jawed Karim who were three former employees of PayPal. Headquartered in ...
channel {{LittleBigPlanet LittleBigPlanet Anthropomorphic video game characters Fictional construction workers Fictional dolls and dummies Fictional explorers in video games Mascots introduced in 2008 Media Molecule Video game characters introduced in 2008 Video game characters of selectable gender Video game mascots Anthropomorphic objects Object mascots PlayStation (brand) mascots Sony Interactive Entertainment characters